[2025.03.06-20.54.07:681][  0]LogWindows: Error: === Critical error: ===
[2025.03.06-20.54.07:681][  0]LogWindows: Error: 
[2025.03.06-20.54.07:681][  0]LogWindows: Error: Fatal error!
[2025.03.06-20.54.07:681][  0]LogWindows: Error: 
[2025.03.06-20.54.07:681][  0]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff
[2025.03.06-20.54.07:681][  0]LogWindows: Error: 
[2025.03.06-20.54.07:681][  0]LogWindows: Error: [Callstack] 0x00007ffe14485b88 FactoryGameSteam-Core-Win64-Shipping.dll!FText::Rebuild() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Core\Private\Internationalization\Text.cpp:1156]
[2025.03.06-20.54.07:681][  0]LogWindows: Error: [Callstack] 0x00007ffe14476c0e FactoryGameSteam-Core-Win64-Shipping.dll!FText::IsEmpty() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Core\Private\Internationalization\Text.cpp:291]
[2025.03.06-20.54.07:681][  0]LogWindows: Error: [Callstack] 0x00007ffe14563368 FactoryGameSteam-Core-Win64-Shipping.dll!FSlowTask::EnterProgressFrame() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Core\Private\Misc\SlowTask.cpp:155]
[2025.03.06-20.54.07:681][  0]LogWindows: Error: [Callstack] 0x00007ff63f3c5a15 FactoryGameSteam-Win64-Shipping.exe!FEngineLoop::PreInitPostStartupScreen() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3828]
[2025.03.06-20.54.07:681][  0]LogWindows: Error: [Callstack] 0x00007ff63f3c1c84 FactoryGameSteam-Win64-Shipping.exe!GuardedMain() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:140]
[2025.03.06-20.54.07:681][  0]LogWindows: Error: [Callstack] 0x00007ff63f3c1f9a FactoryGameSteam-Win64-Shipping.exe!GuardedMainWrapper() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
[2025.03.06-20.54.07:681][  0]LogWindows: Error: [Callstack] 0x00007ff63f3c3264 FactoryGameSteam-Win64-Shipping.exe!LaunchWindowsStartup() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
[2025.03.06-20.54.07:681][  0]LogWindows: Error: [Callstack] 0x00007ff63f3ce5a4 FactoryGameSteam-Win64-Shipping.exe!WinMain() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
[2025.03.06-20.54.07:681][  0]LogWindows: Error: [Callstack] 0x00007ff63f3cee62 FactoryGameSteam-Win64-Shipping.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
[2025.03.06-20.54.07:681][  0]LogWindows: Error: [Callstack] 0x00007ffe92cb7374 KERNEL32.DLL!UnknownFunction []
[2025.03.06-20.54.07:681][  0]LogWindows: Error: 
[2025.03.06-20.54.07:688][  0]LogExit: Executing StaticShutdownAfterError
[2025.03.06-20.54.07:688][  0]LogLoad: Loading WwiseSoundEngine module: WwiseSoundEngine
[2025.03.06-20.54.07:689][  0]LogWwiseSoundEngine: Display: Loading Wwise Sound Engine version 2022.1
[2025.03.06-20.54.07:689][  0]LogAkAudio: FAkAudioModule::UpdateWwiseResourceLoaderSettings : Updating Resource Loader settings.
[2025.03.06-20.54.07:689][  0]LogLoad: Loading WwiseResourceLoader module: WwiseResourceLoader
[2025.03.06-20.54.07:689][  0]LogAkAudio: Wwise(R) SDK Version 2022.1.10 Build 8393 [Release(StaticCRT)]. Copyright (c) 2006-2022 Audiokinetic Inc.
[2025.03.06-20.54.07:689][  0]LogLoad: Loading WwiseFileHandler module: WwiseFileHandler
[2025.03.06-20.54.07:689][  0]LogLoad: Loading WwiseProcessing module: WwiseProcessing
[2025.03.06-20.54.07:689][  0]LogWwiseProcessing: Display: Initializing default Processing.
[2025.03.06-20.54.07:689][  0]LogLoad: Loading WwiseSoundEngine module: WwiseSoundEngine
[2025.03.06-20.54.07:689][  0]LogWwiseFileHandler: Display: Initializing default External Source Manager.
[2025.03.06-20.54.07:689][  0]LogWwiseFileHandler: Display: Initializing default Media Manager.
[2025.03.06-20.54.07:689][  0]LogWwiseFileHandler: Display: Initializing default SoundBank Manager.
[2025.03.06-20.54.07:689][  0]LogLoad: Loading WwiseSoundEngine module: WwiseSoundEngine
[2025.03.06-20.54.07:689][  0]LogAkAudio: Wwise plug-in DLL path: F:/Steam/steamapps/common/Satisfactory/Engine/Plugins/Wwise/ThirdParty/x64_vc170/Release/bin/
[2025.03.06-20.54.07:689][  0]LogAkAudio: Wwise SoundEngine successfully initialized.
[2025.03.06-20.54.07:690][  0]LogAkAudio: Initialization complete.
[2025.03.06-20.54.07:690][  0]LogAkAudio: Audiokinetic Audio Device initialized.
[2025.03.06-20.54.07:690][  0]LogLoad: Loading WwiseConcurrency module: WwiseConcurrency
[2025.03.06-20.54.07:690][  0]LogWwiseConcurrency: Display: Initializing default Concurrency.
[2025.03.06-20.54.07:719][  0]LogWwiseFileHandler: Display: Initializing default File Cache.
[2025.03.06-20.54.07:719][  0]LogAkAudio: FAkAudioDevice::LoadDelayedObjects: Loading 16 delayed Wwise Objects after initialization.
[2025.03.06-20.54.07:728][  0]LogWindows: FPlatformMisc::RequestExit(1, WindowsPlatformCrashContext.EngineUnhandledExceptionFilter)
[2025.03.06-20.54.07:728][  0]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, WindowsPlatformCrashContext.EngineUnhandledExceptionFilter)
[2025.03.06-20.54.07:728][  0]LogCore: Engine exit requested (reason: Win RequestExit)