Launching "Genshin Impact" (legendary) Native? No Installed in: /home/taygayming/Games/Heroic/GenshinImpact System Info: CPU: 16x AMD Ryzen Z1 Extreme Memory: 12.21 GB (used: 3.73 GB) GPUs: GPU 0: Name: Advanced Micro Devices, Inc. [AMD/ATI] Phoenix1 IDs: D=15bf V=1002 SD=17f3 SV=1043 Driver: amdgpu OS: Bazzite 41.20250203.0 (Kinoite) (linux) The current system is not a Steam Deck We are running inside a Flatpak container Software Versions: Heroic: 2.15.2 Emeth Legendary: 0.20.36 Urban Flight (Heroic) gogdl: 1.1.2 comet: comet 0.1.2 Nile: 1.1.2 Will A. Zeppeli Game Settings: { "autoInstallDxvk": true, "autoInstallDxvkNvapi": false, "autoInstallVkd3d": true, "preferSystemLibs": false, "enableEsync": true, "enableMsync": false, "enableFsync": true, "nvidiaPrime": false, "enviromentOptions": [], "wrapperOptions": [], "showFps": false, "targetExe": "/home/taygayming/Games/Heroic/GenshinImpact/launcher_epic.exe", "useGameMode": true, "battlEyeRuntime": true, "eacRuntime": true, "language": "", "beforeLaunchScriptPath": "", "afterLaunchScriptPath": "", "wineVersion": { "bin": "/var/home/taygayming/.local/share/Steam/steamapps/common/Proton 9.0 (Beta)/proton", "name": "Proton - Proton 9.0 (Beta)", "type": "proton" }, "winePrefix": "/home/taygayming/Games/Heroic/Prefixes/default/Genshin Impact", "wineCrossoverBottle": "" } Game launched at: Wed Feb 05 2025 23:46:10 GMT+0100 (Central European Standard Time) Winetricks packages: Launch Command: HEROIC_APP_NAME=41869934302e4b8cafac2d3c0e7c293d HEROIC_APP_RUNNER=legendary GAMEID=umu-0 HEROIC_APP_SOURCE=epic STORE=egs STEAM_COMPAT_INSTALL_PATH=/home/taygayming/Games/Heroic/GenshinImpact LD_PRELOAD= STEAM_COMPAT_CLIENT_INSTALL_PATH=/home/taygayming/.var/app/com.heroicgameslauncher.hgl/.steam/steam WINEPREFIX="/home/taygayming/Games/Heroic/Prefixes/default/Genshin Impact" STEAM_COMPAT_DATA_PATH="/home/taygayming/Games/Heroic/Prefixes/default/Genshin Impact" PROTONPATH="/var/home/taygayming/.local/share/Steam/steamapps/common/Proton 9.0 (Beta)" WINE_FULLSCREEN_FSR=0 PROTON_DISABLE_NVAPI=1 PROTON_EAC_RUNTIME=/home/taygayming/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/runtimes/eac_runtime PROTON_BATTLEYE_RUNTIME=/home/taygayming/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/runtimes/battleye_runtime STEAM_COMPAT_APP_ID=0 SteamAppId=0 SteamGameId=heroic-GenshinImpact PROTON_LOG_DIR=/home/taygayming/.var/app/com.heroicgameslauncher.hgl /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/legendary launch 41869934302e4b8cafac2d3c0e7c293d --no-wine --wrapper "/app/bin/gamemoderun "/var/home/taygayming/.local/share/Steam/steamapps/common/Proton 9.0 (Beta)/proton" waitforexitandrun" --language en --override-exe /home/taygayming/Games/Heroic/GenshinImpact/launcher_epic.exe Game Log: [cli] INFO: Logging in... [Core] INFO: Trying to re-use existing login session... [cli] INFO: Checking for updates... [Core] INFO: Getting authentication token... [cli] INFO: Launching 41869934302e4b8cafac2d3c0e7c293d... gamemodeauto: gamemodeauto: gamemodeauto: wine: using kernel write watches, use_kernel_writewatch 1. fsync: up and running. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. [S_API] SteamAPI_Init(): SteamAPI_IsSteamRunning() did not locate a running instance of Steam. [S_API FAIL] SteamAPI_Init() failed wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. wine: using kernel write watches, use_kernel_writewatch 1. gamemodeauto: ============= End of log =============