Launching "Crying Suns" (legendary) Native? No Installed in: /home/mesh/Games/Heroic/CryingSuns System Info: CPU: 12x Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz Memory: 16.55 GB (used: 6.4 GB) GPUs: GPU 0: Name: NVIDIA Corporation TU106M [GeForce RTX 2060 Mobile] IDs: D=1f11 V=10de SD=08ea SV=1028 Driver: nvidia GPU 1: Name: Intel Corporation CoffeeLake-H GT2 [UHD Graphics 630] IDs: D=3e9b V=8086 SD=08ea SV=1028 Driver: i915 OS: Fedora Linux 41 (KDE Plasma) (linux) The current system is not a Steam Deck We are running inside a Flatpak container Software Versions: Heroic: 2.15.2 Emeth Legendary: 0.20.36 Urban Flight (Heroic) gogdl: 1.1.2 comet: comet 0.1.2 Nile: 1.1.2 Will A. Zeppeli Game Settings: { "autoInstallDxvk": true, "autoInstallDxvkNvapi": false, "autoInstallVkd3d": true, "preferSystemLibs": false, "enableEsync": true, "enableMsync": false, "enableFsync": true, "nvidiaPrime": false, "enviromentOptions": [], "wrapperOptions": [], "savesPath": "", "showFps": false, "useGameMode": true, "battlEyeRuntime": true, "eacRuntime": true, "language": "", "beforeLaunchScriptPath": "", "afterLaunchScriptPath": "", "wineVersion": { "bin": "/home/mesh/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/bin/wine", "name": "Wine - Wine-GE-Proton8-26", "type": "wine", "lib": "/home/mesh/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib64", "lib32": "/home/mesh/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib", "wineserver": "/home/mesh/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/bin/wineserver" }, "winePrefix": "/home/mesh/Games/Heroic/Prefixes/default/Crying Suns", "wineCrossoverBottle": "" } Game launched at: Fri Dec 27 2024 17:50:02 GMT+1300 (New Zealand Daylight Time) Winetricks packages: Launch Command: LD_LIBRARY_PATH=/home/mesh/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib64:/home/mesh/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib:/usr/lib/extensions/vulkan/gamescope/lib HEROIC_APP_NAME=18fafa2d70d64831ab500a9d65ba9ab8 HEROIC_APP_RUNNER=legendary GAMEID=umu-0 HEROIC_APP_SOURCE=epic STORE=egs STEAM_COMPAT_INSTALL_PATH=/home/mesh/Games/Heroic/CryingSuns LD_PRELOAD= WINEPREFIX="/home/mesh/Games/Heroic/Prefixes/default/Crying Suns" WINEDLLOVERRIDES=winemenubuilder.exe=d WINE_FULLSCREEN_FSR=0 WINEESYNC=1 WINEFSYNC=1 PROTON_EAC_RUNTIME=/home/mesh/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/runtimes/eac_runtime PROTON_BATTLEYE_RUNTIME=/home/mesh/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/runtimes/battleye_runtime ORIG_LD_LIBRARY_PATH=/usr/lib/extensions/vulkan/gamescope/lib GST_PLUGIN_SYSTEM_PATH_1_0=/home/mesh/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib64/gstreamer-1.0:/home/mesh/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib/gstreamer-1.0 WINEDLLPATH=/home/mesh/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib64/wine:/home/mesh/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/lib/wine /app/bin/heroic/resources/app.asar.unpacked/build/bin/x64/linux/legendary launch 18fafa2d70d64831ab500a9d65ba9ab8 --wine /home/mesh/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton8-26/bin/wine --wrapper /app/bin/gamemoderun --language en Game Log: [cli] INFO: Logging in... [Core] INFO: Trying to re-use existing login session... [cli] INFO: Checking for updates... [Core] INFO: Getting authentication token... [cli] INFO: Launching 18fafa2d70d64831ab500a9d65ba9ab8... gamemodeauto: gamemodeauto: fsync: up and running. wine: RLIMIT_NICE is <= 20, unable to use setpriority safely 002c:fixme:winediag:LdrInitializeThunk wine-staging 8.0 is a testing version containing experimental patches. 002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when filing bug reports on winehq.org. 006c:err:wineusb:DriverEntry Failed to initialize Unix library, status 0xc0000135. 006c:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\wineusb": c0000135 0034:fixme:service:scmdatabase_autostart_services Auto-start service L"wineusb" failed to start: 126 0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005 0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005 0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005 0088:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005 0098:err:hid:udev_bus_init UDEV monitor creation failed 00f0:err:xrandr:xrandr14_get_adapters Failed to get adapters 00f0:err:xrandr:xrandr14_get_adapters Failed to get adapters 00f0:err:xrandr:xrandr14_get_adapters Failed to get adapters 00f0:err:xrandr:xrandr14_get_adapters Failed to get adapters 012c:fixme:oleacc:find_class_data unhandled window class: L"#32769" 012c:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented. 012c:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024 Mono path[0] = 'Z:/home/mesh/Games/Heroic/CryingSuns/cs_Data/Managed' Mono config path = 'Z:/home/mesh/Games/Heroic/CryingSuns/MonoBleedingEdge/etc' 012c:fixme:uiautomation:msaa_fragment_get_FragmentRoot 000000000004FD48, 000000000062FAC0: stub! 00e0:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 00e0:fixme:imm:ImmReleaseContext (0000000000020060, 000000000001004E): stub 012c:err:xrandr:xrandr14_get_adapters Failed to get adapters 0138:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented. 0138:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024 0138:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000BB1F58, 0000000001D9FAB0: stub! 00e0:err:xrandr:xrandr14_get_adapters Failed to get adapters Initialize engine version: 2018.4.36f1 (6cd387d23174) GfxDevice: creating device client; threaded=1 info: Game: cs.exe info: DXVK: v2.5.2 info: Build: x86_64 gcc 14.2.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x65dc4000 info: Built-in extension providers: info: Platform WSI info: OpenVR info: OpenXR info: OpenVR: could not open registry key, status 2 info: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface warn: Skipping CPU adapter: llvmpipe (LLVM 17.0.6, 256 bits) info: NVIDIA GeForce RTX 2060: info: Driver : NVIDIA 565.77.0 info: Memory Heap[0]: info: Size: 6144 MiB info: Flags: 0x1 info: Memory Type[1]: Property Flags = 0x1 info: Memory Type[2]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 11840 MiB info: Flags: 0x0 info: Memory Type[0]: Property Flags = 0x0 info: Memory Type[3]: Property Flags = 0x6 info: Memory Type[4]: Property Flags = 0xe info: Memory Heap[2]: info: Size: 246 MiB info: Flags: 0x1 info: Memory Type[5]: Property Flags = 0x7 info: Intel(R) UHD Graphics 630 (CFL GT2): info: Driver : Intel open-source Mesa driver 24.3.1 info: Memory Heap[0]: info: Size: 7893 MiB info: Flags: 0x1 info: Memory Type[0]: Property Flags = 0x1 info: Memory Type[1]: Property Flags = 0x7 info: Memory Type[2]: Property Flags = 0xf info: Memory Type[3]: Property Flags = 0x1 info: Memory Type[4]: Property Flags = 0x7 info: Memory Type[5]: Property Flags = 0xf info: DXGI: Hiding actual GPU, reporting vendor ID 0x1002, device ID 73df info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1 info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_1 info: Device properties: info: Device : NVIDIA GeForce RTX 2060 info: Driver : NVIDIA 565.77.0 info: Enabled device extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_bias_control info: VK_EXT_depth_clip_enable info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_line_rasterization info: VK_EXT_memory_priority info: VK_EXT_non_seamless_cube_map info: VK_EXT_pageable_device_local_memory info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_maintenance5 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_swapchain info: VK_KHR_win32_keyed_mutex info: VK_NVX_binary_import info: VK_NVX_image_view_handle info: VK_NV_descriptor_pool_overallocation info: Device features: info: robustBufferAccess : 1 info: fullDrawIndexUint32 : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: geometryShader : 1 info: tessellationShader : 1 info: sampleRateShading : 1 info: dualSrcBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: drawIndirectFirstInstance : 1 info: depthClamp : 1 info: depthBiasClamp : 1 info: fillModeNonSolid : 1 info: depthBounds : 1 info: wideLines : 1 info: multiViewport : 1 info: samplerAnisotropy : 1 info: textureCompressionBC : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: vertexPipelineStoresAndAtomics : 1 info: fragmentStoresAndAtomics : 1 info: shaderImageGatherExtended : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderInt64 : 1 info: variableMultisampleRate : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 1 info: sparseResidency4Samples : 1 info: sparseResidency8Samples : 1 info: sparseResidency16Samples : 1 info: sparseResidencyAliased : 1 info: Vulkan 1.1 info: shaderDrawParameters : 1 info: Vulkan 1.2 info: samplerMirrorClampToEdge : 1 info: drawIndirectCount : 1 info: samplerFilterMinmax : 1 info: hostQueryReset : 1 info: timelineSemaphore : 1 info: bufferDeviceAddress : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: vulkanMemoryModel : 1 info: Vulkan 1.3 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 0 info: synchronization2 : 1 info: dynamicRendering : 1 info: VK_AMD_shader_fragment_mask info: extension supported : 0 info: VK_EXT_attachment_feedback_loop_layout info: attachmentFeedbackLoopLayout : 0 info: VK_EXT_conservative_rasterization info: extension supported : 1 info: VK_EXT_custom_border_color info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable info: depthClipEnable : 1 info: VK_EXT_depth_bias_control info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 0 info: depthBiasExact : 1 info: VK_EXT_extended_dynamic_state3 info: extDynamicState3AlphaToCoverageEnable : 1 info: extDynamicState3DepthClipEnable : 1 info: extDynamicState3RasterizationSamples : 1 info: extDynamicState3SampleMask : 1 info: extDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive info: extension supported : 0 info: VK_EXT_graphics_pipeline_library info: graphicsPipelineLibrary : 1 info: VK_EXT_line_rasterization info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget info: extension supported : 1 info: VK_EXT_memory_priority info: memoryPriority : 1 info: VK_EXT_non_seamless_cube_map info: nonSeamlessCubeMap : 0 info: VK_EXT_pageable_device_local_memory info: pageableDeviceLocalMemory : 1 info: VK_EXT_robustness2 info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export info: extension supported : 0 info: VK_EXT_swapchain_colorspace info: extension supported : 0 info: VK_EXT_swapchain_maintenance1 info: swapchainMaintenance1 : 1 info: VK_EXT_hdr_metadata info: extension supported : 0 info: VK_EXT_transform_feedback info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32 info: extension supported : 1 info: VK_KHR_external_semaphore_win32 info: extension supported : 1 info: VK_KHR_maintenance5 info: maintenance5 : 1 info: VK_KHR_present_id info: presentId : 1 info: VK_KHR_present_wait info: presentWait : 1 info: VK_NV_descriptor_pool_overallocation info: descriptorPoolOverallocation : 1 info: VK_NV_raw_access_chains info: shaderRawAccessChains : 0 info: VK_NVX_binary_import info: extension supported : 1 info: VK_NVX_image_view_handle info: extension supported : 1 info: VK_KHR_win32_keyed_mutex info: extension supported : 1 info: Queue families: info: Graphics : 0 info: Transfer : 1 info: Sparse : 0 info: Memory type mask for sparse resources: 0x2 info: Memory type mask for buffer resources: 0x3b, usage: 0x219ff warn: DXVK: No state cache file found info: DXVK: Graphics pipeline libraries supported info: DXGI: Hiding actual GPU, reporting vendor ID 0x1002, device ID 73df info: NVIDIA GeForce RTX 2060: info: Driver : NVIDIA 565.77.0 info: Memory Heap[0]: info: Size: 6144 MiB info: Flags: 0x1 info: Memory Type[1]: Property Flags = 0x1 info: Memory Type[2]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 11840 MiB info: Flags: 0x0 info: Memory Type[0]: Property Flags = 0x0 info: Memory Type[3]: Property Flags = 0x6 info: Memory Type[4]: Property Flags = 0xe info: Memory Heap[2]: info: Size: 246 MiB info: Flags: 0x1 info: Memory Type[5]: Property Flags = 0x7 info: Intel(R) UHD Graphics 630 (CFL GT2): info: Driver : Intel open-source Mesa driver 24.3.1 info: Memory Heap[0]: info: Size: 7893 MiB info: Flags: 0x1 info: Memory Type[0]: Property Flags = 0x1 info: Memory Type[1]: Property Flags = 0x7 info: Memory Type[2]: Property Flags = 0xf info: Memory Type[3]: Property Flags = 0x1 info: Memory Type[4]: Property Flags = 0x7 info: Memory Type[5]: Property Flags = 0xf info: DXGI: Hiding actual GPU, reporting vendor ID 0x1002, device ID 73df 00e0:fixme:wbemprox:client_security_SetBlanket 000000006E7A0E40, 0000000008FB3360, 10, 0, (null), 3, 3, 0000000000000000, 0 00e0:fixme:wbemprox:client_security_Release 000000006E7A0E40 info: NVIDIA GeForce RTX 2060: info: Driver : NVIDIA 565.77.0 info: Memory Heap[0]: info: Size: 6144 MiB info: Flags: 0x1 info: Memory Type[1]: Property Flags = 0x1 info: Memory Type[2]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 11840 MiB info: Flags: 0x0 info: Memory Type[0]: Property Flags = 0x0 info: Memory Type[3]: Property Flags = 0x6 info: Memory Type[4]: Property Flags = 0xe info: Memory Heap[2]: info: Size: 246 MiB info: Flags: 0x1 info: Memory Type[5]: Property Flags = 0x7 info: Intel(R) UHD Graphics 630 (CFL GT2): info: Driver : Intel open-source Mesa driver 24.3.1 info: Memory Heap[0]: info: Size: 7893 MiB info: Flags: 0x1 info: Memory Type[0]: Property Flags = 0x1 info: Memory Type[1]: Property Flags = 0x7 info: Memory Type[2]: Property Flags = 0xf info: Memory Type[3]: Property Flags = 0x1 info: Memory Type[4]: Property Flags = 0x7 info: Memory Type[5]: Property Flags = 0xf info: DXGI: Hiding actual GPU, reporting vendor ID 0x1002, device ID 73df Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 2060 (ID=0x73df) Vendor: VRAM: 6144 MB Driver: 31.0.21902.5 Begin MonoManager ReloadAssembly - Completed reload, in 0.128 seconds 00e0:fixme:wbemprox:client_security_SetBlanket 000000006E7A0E40, 0000000008FB3360, 10, 0, (null), 3, 3, 0000000000000000, 0 00e0:fixme:wbemprox:client_security_Release 000000006E7A0E40 00e0:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x30 00e0:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x30 Initializing input. Input initialized. info: NVIDIA GeForce RTX 2060: info: Driver : NVIDIA 565.77.0 info: Memory Heap[0]: info: Size: 6144 MiB info: Flags: 0x1 info: Memory Type[1]: Property Flags = 0x1 info: Memory Type[2]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 11840 MiB info: Flags: 0x0 info: Memory Type[0]: Property Flags = 0x0 info: Memory Type[3]: Property Flags = 0x6 info: Memory Type[4]: Property Flags = 0xe info: Memory Heap[2]: info: Size: 246 MiB info: Flags: 0x1 info: Memory Type[5]: Property Flags = 0x7 info: Intel(R) UHD Graphics 630 (CFL GT2): info: Driver : Intel open-source Mesa driver 24.3.1 info: Memory Heap[0]: info: Size: 7893 MiB info: Flags: 0x1 info: Memory Type[0]: Property Flags = 0x1 info: Memory Type[1]: Property Flags = 0x7 info: Memory Type[2]: Property Flags = 0xf info: Memory Type[3]: Property Flags = 0x1 info: Memory Type[4]: Property Flags = 0x7 info: Memory Type[5]: Property Flags = 0xf err: D3D11SwapChain: Failed to recreate swap chain: -13 err: DXGI: CreateSwapChainForHwnd: Failed to create swap chain, hr -2147467259 err: D3D11SwapChain: Failed to recreate swap chain: -13 err: DXGI: CreateSwapChainForHwnd: Failed to create swap chain, hr -2147467259 Switching to resolution 1920x1080 failed, trying lower one err: D3D11SwapChain: Failed to recreate swap chain: -13 err: DXGI: CreateSwapChainForHwnd: Failed to create swap chain, hr -2147467259 err: D3D11SwapChain: Failed to recreate swap chain: -13 err: DXGI: CreateSwapChainForHwnd: Failed to create swap chain, hr -2147467259 Switching to resolution 1920x1080 failed, trying lower one All resolution switches have failed Screen: DX11 could not switch resolution (1920x1080 fs=1 hz=0) 00e0:fixme:imm:ImeSetActiveContext himc 000000000001004E, flag 0x1 stub! 00f0:fixme:imm:ImeSetActiveContext himc 0000000000010026, flag 0 stub! 0138:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented. 0138:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024 0138:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000BB1FD8, 0000000001D9FAB0: stub! 00e0:fixme:x11drv:skip_iconify HACK: skip_iconify. 0138:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented. 0138:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024 0138:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented 0138:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented 0138:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002 0138:fixme:uiautomation:nc_provider_GetPatternProvider 0000000000BB2170, 10002, 0000000001D9ECC0: stub 0138:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000BB20E0, 10002, 0000000001D9ECC0: stub 0138:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented. 0138:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024 0138:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented 0138:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented 0138:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002 0138:fixme:uiautomation:nc_provider_GetPatternProvider 0000000000BA5060, 10002, 0000000001D9ECC0: stub 0138:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000BA4FD0, 10002, 0000000001D9ECC0: stub 0138:fixme:oleacc:find_class_data unhandled window class: L"Button" 0138:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented. 0138:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024 0138:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented 0138:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented 0138:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002 0138:fixme:uiautomation:nc_provider_GetPatternProvider 0000000000BBDFC0, 10002, 0000000001D9ECC0: stub 0138:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000BBDF30, 10002, 0000000001D9ECC0: stub 0138:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented 0138:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented 0138:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000BB20E0, 10002, 0000000001D9ECC0: stub 00e0:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 000000000011F830 0138:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented 0138:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented 0138:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000BB20E0, 10002, 0000000001D9ECC0: stub 00e8:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 000000000011FEB0 0204:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA, 000000000011FEB0 gamemodeauto: ============= End of log =============