[23:32:10.377] [Main Thread/INFO] [tML]: Starting tModLoader client 1.4.4.9+2024.01.3.0|2024.01|stable|Stable|d7fbb1c894baee4ceb7fca5291098e1483be3b2a|5250134502123536885 built 2/29/2024 7:06 PM [23:32:10.384] [Main Thread/INFO] [tML]: Log date: 2/29/2024 [23:32:10.385] [Main Thread/INFO] [tML]: Running on Windows (v10.0.22621.0) X64 NetCore 6.0.14 [23:32:10.385] [Main Thread/INFO] [tML]: FrameworkDescription: .NET 6.0.14 [23:32:10.385] [Main Thread/INFO] [tML]: Executable: C:\Program Files (x86)\Steam\steamapps\common\tModLoader\tModLoader.dll [23:32:10.385] [Main Thread/INFO] [tML]: Working Directory: C:\Program Files (x86)\Steam\steamapps\common\tModLoader [23:32:10.928] [Main Thread/INFO] [tML]: Attempt to Port from "C:/Users/emuu6\Documents\My Games\Terraria\tModLoader" to "C:/Users/emuu6\Documents\My Games\Terraria\tModLoader-1.4.3" aborted, "2024.1.3.0" is a newer version. [23:32:10.933] [Main Thread/INFO] [tML]: Saves Are Located At: C:\Users\emuu6\Documents\My Games\Terraria\tModLoader [23:32:10.944] [Main Thread/INFO] [tML]: Display DPI: Diagonal DPI is 96. Vertical DPI is 96. Horizontal DPI is 96 [23:32:10.944] [Main Thread/INFO] [tML]: High DPI Display detected: setting FNA to highdpi mode [23:32:10.947] [Main Thread/DEBUG] [FNA]: Querying linked library versions... [23:32:10.949] [Main Thread/DEBUG] [FNA]: SDL v2.28.2 [23:32:10.950] [Main Thread/DEBUG] [FNA]: FNA3D v23.10.0 [23:32:10.952] [Main Thread/DEBUG] [FNA]: FAudio v22.9.1 [23:32:11.233] [Main Thread/INFO] [tML]: Distribution Platform: Steam. Detection method: CWD is /steamapps/ [23:32:11.242] [Main Thread/DEBUG] [tML]: Process.Start (UseShellExecute = False): "C:\Program Files (x86)\Steam\steamapps\common\tModLoader\dotnet\6.0.14\dotnet.exe" tModLoader.dll -terrariasteamclient 1556 [23:32:11.694] [Main Thread/DEBUG] [TerrariaSteamClient]: Recv: init_success [23:32:11.695] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: acknowledged [23:32:12.400] [Main Thread/INFO] [tML]: Attempt to Port from "C:\Program Files (x86)\Steam\userdata\1034987521\105600\remote\tModLoader" to "C:\Program Files (x86)\Steam\userdata\1034987521\105600\remote\tModLoader-1.4.3" aborted, "2024.1.3.0" is a newer version. [23:32:12.409] [Main Thread/INFO] [Terraria]: Steam Cloud Quota: 915.7 MB available [23:32:12.409] [Main Thread/INFO] [tML]: Steam beta branch: None [23:32:12.409] [Main Thread/INFO] [tML]: SteamBackend: Running standard Steam Desktop Client API [23:32:12.410] [Main Thread/INFO] [tML]: Current 1281930 Workshop Folder Directory: C:\Program Files (x86)\Steam\steamapps\common\tModLoader\..\..\workshop [23:32:12.460] [Main Thread/INFO] [FNA]: SDL Video Diver: windows [23:32:12.460] [Main Thread/INFO] [FNA]: FNA3D Driver: D3D11 [23:32:12.460] [Main Thread/INFO] [FNA]: D3D11 Adapter: Intel(R) UHD Graphics 630 [23:32:12.485] [Main Thread/INFO] [tML]: Terraria Steam Install Location assumed to be: C:\Program Files (x86)\Steam\steamapps\common\Terraria [23:32:12.984] [Main Thread/INFO] [tML]: Maximum Resolution is 1920 x 1200 [23:32:12.992] [Main Thread/DEBUG] [Terraria]: Device Created, Adapter: SAMSUNG, DisplayMode: {{Width:1152 Height:864 Format:Color}}, Profile: HiDef, Width: 1920, Height: 1080, Fullscreen: False, Display: \\.\DISPLAY1 [23:32:12.995] [Main Thread/DEBUG] [Terraria]: Device Reset, Adapter: SAMSUNG, DisplayMode: {{Width:1152 Height:864 Format:Color}}, Profile: HiDef, Width: 1920, Height: 1080, Fullscreen: False -> True, Display: \\.\DISPLAY1 [23:32:12.999] [Main Thread/DEBUG] [Terraria]: Device Reset, Adapter: SAMSUNG, DisplayMode: {{Width:1152 Height:864 Format:Color}}, Profile: HiDef, Width: 1920, Height: 1080, Fullscreen: True, Display: \\.\DISPLAY1 [23:32:13.278] [Main Thread/INFO] [FNA]: SDL Audio Diver: [23:32:13.432] [Main Thread/INFO] [tML]: Loading the following resource packs: Metal Gear Rising: Revengeance Music Pack, [c/ecafd3:Modern UI Sounds], [c/ff2626:R][c/ff7d26:a][c/ffc226:i][c/ffff26:n][c/a8ff26:b][c/26ff31:o][c/26ffc2:w] [c/26ccff:C][c/2672ff:u][c/6026ff:r][c/ac26ff:s][c/fb26ff:o][c/ff26b7:r] [c/ff2679:E][c/ff2640:X], Alternative accesories Waifu Player & Waifu Player Lite Alternatives, Capes and Cloaks Waifu Player, Demon HornsAlternative Waifu Player & Waifu Player Lite Alternatives, Half-life Weapon Pack, Metal Gear Rising: Revengeance sam waifu fashion /合金装备:复仇 山姆 waifu时装, Horns and Tails Waifu Player & Waifu Player Lite Alternatives, Metal Gear Rising Health Bars, Midnight Lycanroc Werewolf Pet, Nehana UI, Petra as the Guide Overhaul, Samus Aran as the Demolitionist, Sisyphus death sound, Waifu Player +, Neon Genesis Evangelion: Waifu Eva Jumpsuits v0.61, Turo's Waifu Pack Addon, Thea's Ultimate Well Endowed Clothing Pack +, Waifu HD TV, Waifu Jack Hat, Waifu Mixpack, Waifu Player Pack, Well Endowed Bartender, Well Endowed Dye Trader, Well Endowed Goblin Tinkerer, Well Endowed Party Girl, Well Endowed Witch, Weapons and Accessories Waifu Player & Waifu Player Lite Alternatives, Thea's Ultimate Well Endowed Clothing Pack, [德克萨斯 Texas], Arezu The Stylist, Bandietrich's Bad Pirate NPC replacer, Bob Ross(painter), Buizel Angler mod, Fluttershy The Zoologist, Gardevoir over the Dryad, Mushroom Gal the Truffle, Tax Collector Waifu, The Casual Golfer, The most ordinary Merchant, Waifu Nurse Lite, Well Endowed Arms Dealer NPC, Animated Hair, Cyborg with Raiden Skin and Jetstream Sam, Bombardier Font, The Third Impact 0.59v, Witch Doctor Waifu, [c/ffd09c:A][c/ffd29e:u][c/ffd5a2:d][c/ffd8a6:i][c/ffdbab:o ][c/ffdfb0:O][c/ffe1b3:v][c/ffe5b8:e][c/ffe9bd:r][c/ffecc2:h][c/ffeec6:a][c/fff1ca:u][c/fdf5cf:l], [c/af6262:Backgrounds] [c/36a570:o'] [c/6662af:Plenty], Starbound Human Player Hurt Sound, Waifu Steampunker Lite, Calamity Texture Pack, Spamton [23:32:17.418] [8/DEBUG] [tML]: SSDP search line separator: CRLF [23:32:31.190] [Main Thread/INFO] [tML]: 3 most recently changed workshop mods: CalamityOverhaul v0.346 2/29/2024, ReducedGrinding v9.6.3 2/27/2024, CompareItemStats v0.2.0.6 2/26/2024 [23:32:32.791] [.NET ThreadPool Worker/INFO] [tML]: Finding Mods... [23:32:32.809] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: AdvancedWorldGen (Advanced World Generation) v3.1.4.9 [23:32:32.944] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: Aequus (Aequus (Work in Progress)) v2.7.0.4 [23:32:33.180] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: Aimbot (Aimbot) v0.3 [23:32:33.192] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: Census (Census - Town NPC Checklist) v0.5.2.5 [23:32:33.205] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CalamityMod (Calamity Mod) v2.0.3.9 [23:32:33.801] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CalamityModMusic (Calamity Mod Music) v2.0.3.7 [23:32:33.816] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: ThoriumMod (Thorium Mod) v1.7.1.5 [23:32:34.288] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: AlchemistNPCLite (AlchemistNPC Lite) v1.9.4 [23:32:34.326] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: AssortedCrazyThings (Assorted Crazy Things) v1.4.6.1 [23:32:34.469] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: BetterBeds (Minecraft Bed Mechanics) v1.3.8 [23:32:34.488] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: BetterBlending (Better Blending) v1.2.1 [23:32:34.502] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: BetterExtractinator (Better Extractinator) v1.2 [23:32:34.513] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: BossBagInventoryGlow (Boss Bag Glows in Inventory) v1.1 [23:32:34.527] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: BossChecklist (Boss Checklist) v2.1.3 [23:32:34.548] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: BossCursor (Boss Cursor) v3.0.0 [23:32:34.558] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CalamityInterludes (Calamity Interludes In-Game) v1.3.0 [23:32:34.572] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CalamityOverhaul (Calamity Overhaul) v0.346 [23:32:34.639] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CellphonePylon (Cellphone & Pylons) v1.2 [23:32:34.648] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CheatSheet (Cheat Sheet) v0.7.5 [23:32:34.664] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CompareItemStats (Compare Item Stats) v0.2.0.6 [23:32:34.674] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: Consolaria (Consolaria) v2.1.0.13 [23:32:34.714] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: DialogueTweak (Dialogue Panel Rework) v1.5.6 [23:32:34.725] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: DisableCorruptionSpread (Begone, Evil! (Disable Evil Biome Spread)) v1.3.0.2 [23:32:34.737] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: DoubleOreDrop (Reduced Mining) v1.3.0 [23:32:34.746] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: EnemyRadarRedux (Enemy Radar Redux) v1.2.4 [23:32:34.753] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: HookStatsAndWingStats (Hook Stats and Wing Stats) v2.0.2.1 [23:32:34.764] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: LavalessLavaSlime (Lava Slime Spawn No Lava) v2.0 [23:32:34.772] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: Look (Overhaul Gun Animations) v4.7 [23:32:34.781] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: SerousCommonLib (absoluteAquarian Utilities) v1.0.5.1 [23:32:34.794] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: MagicStorage (Magic Storage) v0.6.0.3 [23:32:34.836] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: miningcracks_take_on_luiafk (LuiAFK Reborn) v1.2.4 [23:32:34.886] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: MorePlatforms (More Platforms) v1.7 [23:32:34.898] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: NPCHappinessViewer (NPC Happiness Viewer) v0.2 [23:32:34.908] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: NurseShop (Nurse Shop) v1.2.4 [23:32:34.917] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: OreExcavator (Ore Excavator (1.4.3/1.4.4 Veinminer)) v0.8.7 [23:32:34.926] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: PetrifiedVoodooDoll (Petrified Voodoo Doll) v1.2.1 [23:32:34.941] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: PylonShield (Pylons Prevent Evils) v1.9.1 [23:32:34.966] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: RecipeBrowser (Recipe Browser) v0.10.3.1 [23:32:35.025] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: ReducedGrinding (Reduced Grinding) v9.6.3 [23:32:35.087] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: ShopExpander (Shop Expander) v1.5.0 [23:32:35.139] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: ShorterRespawn (Shorter Respawn Time) v1.1.1.2 [23:32:35.176] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: SmarterCursor (Smarter Cursor) v1.3.1 [23:32:35.214] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: SolutionsMod14 (Solutions Mod) v0.3 [23:32:35.278] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: SubworldLibrary (Subworld Library) v2.2.2.1 [23:32:35.302] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: StarsAbove ([c/EC1B9D:The Stars Above]) v2.0.5.0 [23:32:35.473] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: Discordya ([c/00FFFF:Discordya] - Discord Rich Presence) v1.0.6.1 [23:32:35.498] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: LifeSourcesLight (Heart Crystal & Life Fruit Glow) v1.2.0 [23:32:35.507] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: TownNPCHome (Teleport All NPC Home) v1.3 [23:32:35.517] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: WackyNPCs (Wacky NPCs) v0.6 [23:32:35.576] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: WeaponDisplayLite (ArmamentDisplayLite) v1.45 [23:32:35.587] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: WMITF (Which Mod Is This From? (WMITF)) v2.7.0 [23:32:35.597] [.NET ThreadPool Worker/INFO] [tML]: Constructing Mods... [23:32:39.584] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: ModLoader (tModLoader) v2024.1.3.0 [23:32:39.791] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: AdvancedWorldGen (Advanced World Generation) v3.1.4.9 [23:32:40.162] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateTime_SpawnTownNPCs() added by AdvancedWorldGen [23:32:40.175] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.UI.States.UIWorldCreation::AddDescriptionPanel(UIElement, float, string) added by AdvancedWorldGen [23:32:40.185] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.UI.States.UIWorldCreation::FinishCreatingWorld() added by AdvancedWorldGen [23:32:40.189] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.IO.WorldFileData::SetWorldSize(int, int) added by AdvancedWorldGen [23:32:40.219] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::GenerateWorld(int, GenerationProgress) added by AdvancedWorldGen [23:32:40.224] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.IO.WorldFile::CreateMetadata(string, bool, int) added by AdvancedWorldGen [23:32:40.226] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.UI.States.UIWorldLoad::.ctor() added by AdvancedWorldGen [23:32:40.230] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::do_worldGenCallBack(object) added by AdvancedWorldGen [23:32:40.236] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.UserInterface::SetState(UIState) added by AdvancedWorldGen [23:32:40.257] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::NotTheBees() added by AdvancedWorldGen [23:32:40.267] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateTime_StartDay(ref bool) added by AdvancedWorldGen [23:32:40.279] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateTime_StartNight(ref bool) added by AdvancedWorldGen [23:32:40.283] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::checkXMas() added by AdvancedWorldGen [23:32:40.697] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Projectile::Kill() added by AdvancedWorldGen [23:32:40.749] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::MakeDungeon(int, int) added by AdvancedWorldGen [23:32:40.757] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WaterfallManager::FindWaterfalls(bool) added by AdvancedWorldGen [23:32:40.759] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::checkHalloween() added by AdvancedWorldGen [23:32:40.931] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::SetDefaults(int, NPCSpawnParams) added by AdvancedWorldGen [23:32:40.950] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::KillMe(PlayerDeathReason, double, int, bool) added by AdvancedWorldGen [23:32:40.952] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::DoesntDespawnToInactivity() added by AdvancedWorldGen [23:32:40.960] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::UpdateGraveyard(bool) added by AdvancedWorldGen [23:32:40.964] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.UI.States.UIWorldCreation::SetDefaultOptions() added by AdvancedWorldGen [23:32:40.967] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.UI.States.UIWorldCreation::ClickSizeOption(UIMouseEvent, UIElement) added by AdvancedWorldGen [23:32:40.971] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::setWorldSize() added by AdvancedWorldGen [23:32:40.991] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::clearWorld() added by AdvancedWorldGen [23:32:41.000] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::SmashAltar(int, int) added by AdvancedWorldGen [23:32:41.027] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::GERunner(int, int, double, double, bool) added by AdvancedWorldGen [23:32:41.038] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::UpdateMapTile(int, int, bool) added by AdvancedWorldGen [23:32:41.165] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: Aequus (Aequus (Work in Progress)) v2.7.0.4 [23:32:43.098] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::DashMovement() added by Aequus [23:32:43.104] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::PlaceThing_Tiles_CheckLavaBlocking() added by Aequus [23:32:43.107] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::KeyDoubleTap(int) added by Aequus [23:32:43.111] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Golf.FancyGolfPredictionLine::Update(Entity, Vector2, float) added by Aequus [23:32:43.117] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::CheckSpawn(int, int) added by Aequus [23:32:43.127] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::JumpMovement() added by Aequus [23:32:43.134] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::DropTombstone(long, NetworkText, int) added by Aequus [23:32:43.139] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::NPCLoot_DropMoney(Player) added by Aequus [23:32:43.143] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::RollLuck(int) added by Aequus [23:32:43.150] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::GetItemExpectedPrice(Item, out long, out long) added by Aequus [23:32:43.165] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.DataStructures.PlayerDrawLayers::DrawPlayer_RenderAllLayers(ref PlayerDrawSet) added by Aequus [23:32:43.175] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::PickTile(int, int, int) added by Aequus [23:32:43.183] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::RightClick(Item[], int, int) added by Aequus [23:32:43.190] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::OverrideLeftClick(Item[], int, int) added by Aequus [23:32:43.202] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Lang::CreateDeathMessage(string, int, int, int, int, int, int) added by Aequus [23:32:43.220] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Projectile::FishingCheck_RollItemDrop(ref FishingAttempt) added by Aequus [23:32:43.232] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawProj_FishingLine(Projectile, ref float, ref float, Vector2) added by Aequus [23:32:43.252] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.ProjectileLoader::ModifyFishingLine(Projectile, ref float, ref float, ref Color) added by Aequus [23:32:43.256] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.PlayerLoader::CatchFish(Player, FishingAttempt, ref int, ref int, ref AdvancedPopupRequest, ref Vector2) added by Aequus [23:32:43.262] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::GetTileDrawTexture(Tile, int, int) added by Aequus [23:32:43.276] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::DrawMultiTileVinesInWind(Vector2, Vector2, int, int, int, int) added by Aequus [23:32:43.324] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::GetTileDrawData(int, int, Tile, ushort, ref short, ref short, out int, out int, out int, out int, out int, out int, out SpriteEffects, out Texture2D, out Rectangle, out Color) added by Aequus [23:32:43.329] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::DrawTiles_GetLightOverride(int, int, Tile, ushort, short, short, Color) added by Aequus [23:32:43.376] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::PlaceTile(int, int, int, bool, bool, int, int) added by Aequus [23:32:43.422] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::UpdateWorld_OvergroundTile(int, int, bool, int) added by Aequus [23:32:43.453] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::UpdateWorld_UndergroundTile(int, int, bool, int) added by Aequus [23:32:43.464] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::QuickFindHome(int) added by Aequus [23:32:43.469] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::ShouldNormalEventsBeAbleToStart() added by Aequus [23:32:43.470] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateTime_StartNight(ref bool) added by Aequus [23:32:43.482] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.SceneMetrics::ExportTileCountsToMain() added by Aequus [23:32:43.494] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.ItemDropRules.ItemDropDatabase::Populate() added by Aequus [23:32:43.504] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Bestiary.BestiaryDatabase::Merge(ItemDropDatabase) added by Aequus [23:32:43.507] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::PickTile(int, int, int) added by Aequus [23:32:43.511] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::AddBuff(int, int, bool) added by Aequus [23:32:43.520] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::AddBuff(int, int, bool, bool) added by Aequus [23:32:43.522] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::AddBuff_DetermineBuffTimeToAdd(int, int) added by Aequus [23:32:43.525] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::QuickBuff_ShouldBotherUsingThisBuff(int) added by Aequus [23:32:43.553] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Effects.OverlayManager::Draw(SpriteBatch, RenderLayers, bool) added by Aequus [23:32:43.574] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Renderers.LegacyPlayerRenderer::DrawPlayers(Camera, IEnumerable`1) added by Aequus [23:32:43.597] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DoDraw_UpdateCameraPosition() added by Aequus [23:32:43.647] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawDust() added by Aequus [23:32:43.666] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawHealthBar(float, float, int, int, float, float, bool) added by Aequus [23:32:43.717] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawNPCs(bool) added by Aequus [23:32:43.737] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawProjectiles() added by Aequus [23:32:43.749] [.NET ThreadPool Worker/WARN] [tML]: Aequus.Common.Items.EquipmentBooster.EquipBoostGlobalItem has reference fields (equipEmpowerment) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [23:32:43.761] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ApplyPotionDelay(Item) added by Aequus [23:32:43.776] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::BigMimicSummonCheck(int, int, Player) added by Aequus [23:32:43.842] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::PlaceThing_Tiles_BlockPlacementForAssortedThings(bool) added by Aequus [23:32:43.853] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::UpdateItemDye(bool, bool, Item, Item) added by Aequus [23:32:43.867] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.PopupText::NewText(PopupTextContext, Item, int, bool, bool) added by Aequus [23:32:43.875] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Items.ItemVariants::SelectVariant(int) added by Aequus [23:32:43.890] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::UpdateCollision() added by Aequus [23:32:43.893] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.ShopHelper::GetShoppingSettings(Player, NPC) added by Aequus [23:32:43.898] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::CanHavePrefixes() added by Aequus [23:32:43.914] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.TilePaintSystemV2::PrepareAllRequests() added by Aequus [23:32:43.940] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::DrawMasterTrophies() added by Aequus [23:32:43.942] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::DrawReverseVines() added by Aequus [23:32:43.945] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::PreDrawTiles(bool, bool, bool) added by Aequus [23:32:43.952] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DoDraw_Tiles_NonSolid() added by Aequus [23:32:43.956] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DoDraw_Tiles_Solid() added by Aequus [23:32:43.958] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DoDraw_WallsAndBlacks() added by Aequus [23:32:43.973] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::LeftClick(Item[], int, int) added by Aequus [23:32:43.996] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::Draw(SpriteBatch, Item[], int, int, Vector2, Color) added by Aequus [23:32:44.015] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::ShimmerMakeBiome(int, int) added by Aequus [23:32:44.018] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.IO.WorldFile::SaveWorld(bool, bool) added by Aequus [23:32:44.037] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::Pyramid(int, int) added by Aequus [23:32:44.043] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawThickCursor(bool) added by Aequus [23:32:44.092] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawCursor(Vector2, bool) added by Aequus [23:32:44.109] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::CursorColor() added by Aequus [23:32:44.119] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawInterface_36_Cursor() added by Aequus [23:32:44.139] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawUnderworldBackground(bool) added by Aequus [23:32:44.202] [.NET ThreadPool Worker/DEBUG] [tML]: Hook MagicStorage.CraftingGUI::SetSelectedRecipe(Recipe) added by Aequus [23:32:44.208] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::CanHavePrefixes() added by Aequus [23:32:44.217] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::CanApplyPrefix(int) added by Aequus [23:32:44.225] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::GetShimmered() added by Aequus [23:32:44.227] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.ShimmerTransforms::IsItemTransformLocked(int) added by Aequus [23:32:44.233] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::CanShimmer() added by Aequus [23:32:44.241] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::NewItem_Inner(IEntitySource, int, int, int, int, Item, int, int, bool, int, bool, bool) added by Aequus [23:32:44.245] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::NPCLoot_DropHeals(Player) added by Aequus [23:32:44.254] [.NET ThreadPool Worker/WARN] [tML]: Aequus.Items.Equipment.Accessories.CrownOfBlood.CrownOfBloodItem has reference fields (_info) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [23:32:44.256] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::beeType() added by Aequus [23:32:44.257] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::beeDamage(int) added by Aequus [23:32:44.271] [.NET ThreadPool Worker/WARN] [tML]: Aequus.Items.Equipment.Armor.SetNecromancer.NecromancerHood has reference fields (EnemySpawn) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [23:32:44.327] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::UsesPartyHat() added by Aequus [23:32:44.355] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::Prefix(int) added by Aequus [23:32:44.360] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.NPCLoader::EditSpawnRate(Player, ref int, ref int) added by Aequus [23:32:44.367] [.NET ThreadPool Worker/WARN] [tML]: Aequus.Items.Tools.MagicMirrors.PhaseMirror.PhaseMirror has reference fields (k__BackingField) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [23:32:44.372] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::HasUnityPotion() added by Aequus [23:32:44.375] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::TakeUnityPotion() added by Aequus [23:32:44.376] [.NET ThreadPool Worker/WARN] [tML]: Aequus.Items.Tools.MagicMirrors.PhasePhone.PhasePhoneBase has reference fields (k__BackingField) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [23:32:44.398] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.ItemDropRules.ItemDropResolver::ResolveRule(IItemDropRule, DropAttemptInfo) added by Aequus [23:32:44.407] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::NPCLoot_DropItems(Player) added by Aequus [23:32:44.425] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::SetTargetTrackingValues(bool, float, int) added by Aequus [23:32:44.432] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::FindFirstNPC(int) added by Aequus [23:32:44.437] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::AnyNPCs(int) added by Aequus [23:32:44.440] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::CountNPCS(int) added by Aequus [23:32:44.452] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Chest::SetupShop(int) added by Aequus [23:32:44.457] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::Transform(int) added by Aequus [23:32:44.471] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::UpdateNPC_Inner(int) added by Aequus [23:32:44.474] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::HitEffect(HitInfo) added by Aequus [23:32:44.598] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::SpawnNPC() added by Aequus [23:32:44.691] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Projectile::Update(int) added by Aequus [23:32:44.727] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::SetBackColor(InfoToSetBackColor, out Color, out Color) added by Aequus [23:32:44.735] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Localization.LanguageManager::SetLanguage(GameCulture) added by Aequus [23:32:44.749] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Liquid::DelWater(int) added by Aequus [23:32:44.807] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::PlaceThing_Tiles_BlockPlacementForAssortedThings(bool) added by Aequus [23:32:45.021] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: Aimbot (Aimbot) v0.3 [23:32:45.052] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameInput.LockOnHelper::Update() added by Aimbot [23:32:45.054] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameInput.LockOnHelper::SetUP() added by Aimbot [23:32:45.056] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameInput.LockOnHelper::CanUseLockonSystem() added by Aimbot [23:32:45.058] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameInput.LockOnHelper::ValidTarget(NPC) added by Aimbot [23:32:45.061] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameInput.LockOnHelper::RefreshTargets(Vector2, float) added by Aimbot [23:32:45.138] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: Census (Census - Town NPC Checklist) v0.5.2.5 [23:32:45.174] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::UpdateTime_SpawnTownNPCs() added by Census [23:32:45.244] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CalamityMod (Calamity Mod) v2.0.3.9 [23:33:00.718] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::CheckMonoliths() added by CalamityMod [23:33:00.720] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawNPCs(bool) added by CalamityMod [23:33:00.722] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawProjectiles() added by CalamityMod [23:33:00.726] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawPlayers_AfterProjectiles() added by CalamityMod [23:33:00.755] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawBackgroundBlackFill() added by CalamityMod [23:33:00.769] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawInfernoRings() added by CalamityMod [23:33:00.844] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::KeyDoubleTap(int) added by CalamityMod [23:33:00.889] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::QuickMount() added by CalamityMod [23:33:01.002] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::dropItemCheck() added by CalamityMod [23:33:01.005] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::LeftClick(Item[], int, int) added by CalamityMod [23:33:01.009] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::Draw(SpriteBatch, Item[], int, int, Vector2, Color) added by CalamityMod [23:33:01.012] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::KeyDoubleTap(int) added by CalamityMod [23:33:01.023] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawPendingMouseText() added by CalamityMod [23:33:01.053] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::CanFillEmptyAmmoSlot() added by CalamityMod [23:33:04.719] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawProjectiles() added by CalamityMod [23:33:04.721] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawNPCs(bool) added by CalamityMod [23:33:04.790] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DoDraw(GameTime) added by CalamityMod [23:33:04.803] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawGore() added by CalamityMod [23:33:04.804] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawCursor(Vector2, bool) added by CalamityMod [23:33:04.806] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::SortDrawCacheWorms() added by CalamityMod [23:33:04.809] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawInfernoRings() added by CalamityMod [23:33:04.817] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::DrawPartialLiquid(bool, Tile, ref Vector2, ref Rectangle, int, ref VertexColors) added by CalamityMod [23:33:04.824] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WaterfallManager::DrawWaterfall(int, int, int, float, Vector2, Rectangle, Color, SpriteEffects) added by CalamityMod [23:33:04.840] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.Liquid.LiquidRenderer::DrawNormalLiquids(SpriteBatch, Vector2, int, float, bool) added by CalamityMod [23:33:04.884] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::oldDrawWater(bool, int, float) added by CalamityMod [23:33:04.891] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Light.TileLightScanner::GetTileLight(int, int, out Vector3) added by CalamityMod [23:33:04.900] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::PreDrawTiles(bool, bool, bool) added by CalamityMod [23:33:04.912] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::Draw(bool, bool, bool, int) added by CalamityMod [23:33:04.921] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.ItemDropRules.CommonCode::ModifyItemDropFromNPC(NPC, int) added by CalamityMod [23:33:04.922] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::UpdateItemDye(bool, bool, Item, Item) added by CalamityMod [23:33:04.988] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ApplyEquipFunctional(Item, bool) added by CalamityMod [23:33:04.991] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ApplyEquipVanity(Item) added by CalamityMod [23:33:05.038] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::UpdateArmorSets(int) added by CalamityMod [23:33:05.053] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::UpdateTime() added by CalamityMod [23:33:05.054] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateTime_SpawnTownNPCs() added by CalamityMod [23:33:05.056] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::ShouldEmpressBeEnraged() added by CalamityMod [23:33:05.063] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::CollectTaxes() added by CalamityMod [23:33:05.186] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Projectile::Damage() added by CalamityMod [23:33:05.189] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::ApplyTileCollision(bool, Vector2, int, int) added by CalamityMod [23:33:05.232] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::ApplyEquipFunctional(Item, bool) added by CalamityMod [23:33:05.238] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Hurt(PlayerDeathReason, int, int, out HurtInfo, bool, bool, int, bool, float, float, float) added by CalamityMod [23:33:05.267] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::DashMovement() added by CalamityMod [23:33:05.270] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::DoCommonDashHandle(out int, out bool, DashStartAction) added by CalamityMod [23:33:05.274] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::GiveImmuneTimeForCollisionAttack(int) added by CalamityMod [23:33:05.283] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Update_NPCCollision() added by CalamityMod [23:33:05.297] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::OpenDoor(int, int, int) added by CalamityMod [23:33:05.306] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::CloseDoor(int, int, bool) added by CalamityMod [23:33:05.310] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::AffixName() added by CalamityMod [23:33:05.317] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Projectile::NewProjectile(IEntitySource, float, float, float, float, int, int, float, int, float, float, float) added by CalamityMod [23:33:05.321] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::Collision_DecideFallThroughPlatforms() added by CalamityMod [23:33:05.406] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Wiring::HitWireSingle(int, int) added by CalamityMod [23:33:05.409] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::UpdateItemDye(bool, bool, Item, Item) added by CalamityMod [23:33:05.415] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::ApplyLifeAndOrMana(Item) added by CalamityMod [23:33:05.434] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::GrappleMovement() added by CalamityMod [23:33:05.440] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::UpdatePettingAnimal() added by CalamityMod [23:33:05.505] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::PlayerFrame() added by CalamityMod [23:33:05.509] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::SlopeDownMovement() added by CalamityMod [23:33:05.516] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DamageVar(float, int, float) added by CalamityMod [23:33:05.520] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.NPC::ScaleStats_ApplyExpertTweaks() added by CalamityMod [23:33:05.794] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Projectile::AI_001() added by CalamityMod [23:33:05.813] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Projectile::AI_099_2() added by CalamityMod [23:33:05.969] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::UpdateBuffs(int) added by CalamityMod [23:33:05.972] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::UpdateJumpHeight() added by CalamityMod [23:33:06.189] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Update(int) added by CalamityMod [23:33:06.343] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Update(int) added by CalamityMod [23:33:06.615] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Update(int) added by CalamityMod [23:33:06.627] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::WingMovement() added by CalamityMod [23:33:06.691] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::UpdateLifeRegen() added by CalamityMod [23:33:07.119] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Update(int) added by CalamityMod [23:33:07.124] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::UpdateManaRegen() added by CalamityMod [23:33:07.136] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Projectile::StatusPlayer(int) added by CalamityMod [23:33:07.161] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::Pyramid(int, int) added by CalamityMod [23:33:07.192] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::GrowLivingTree(int, int, bool) added by CalamityMod [23:33:07.195] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::SmashAltar(int, int) added by CalamityMod [23:33:07.331] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::hardUpdateWorld(int, int) added by CalamityMod [23:33:07.351] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::Chlorophyte(int, int) added by CalamityMod [23:33:07.362] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.UI.States.UIWorldCreation::SetDefaultOptions() added by CalamityMod [23:33:07.389] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.UI.States.UIWorldCreation::AddWorldSizeOptions(UIElement, float, MouseEvent, string, float) added by CalamityMod [23:33:07.408] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.IO.WorldFile::ClearTempTiles() added by CalamityMod [23:33:07.418] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::MakeDungeon(int, int) added by CalamityMod [23:33:07.485] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::DungeonHalls(int, int, ushort, int, bool) added by CalamityMod [23:33:07.560] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::MakeDungeon(int, int) added by CalamityMod [23:33:07.656] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::UpdateBuffs(int) added by CalamityMod [23:33:07.660] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.Events.Sandstorm::HasSufficientWind() added by CalamityMod [23:33:07.669] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Item::TryGetPrefixStatMultipliersForItem(int, out float, out float, out float, out float, out float, out float, out int) added by CalamityMod [23:33:07.673] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::SlimeRainSpawns(int) added by CalamityMod [23:33:07.674] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.ShimmerTransforms::IsItemTransformLocked(int) added by CalamityMod [23:33:07.684] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Projectile::CanExplodeTile(int, int) added by CalamityMod [23:33:07.692] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::UpdateWindyDayState() added by CalamityMod [23:33:07.701] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::UpdateTime_StartNight(ref bool) added by CalamityMod [23:33:07.704] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::AttemptFossilShattering(int, int, Tile, bool) added by CalamityMod [23:33:07.715] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::GetPickaxeDamage(int, int, int, int, Tile) added by CalamityMod [23:33:07.719] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::GetAnglerReward(NPC, int) added by CalamityMod [23:33:07.723] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.NPC::NPCLoot() added by CalamityMod [23:33:08.343] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CalamityModMusic (Calamity Mod Music) v2.0.3.7 [23:33:08.648] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: ThoriumMod (Thorium Mod) v1.7.1.5 [23:33:19.791] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ID.ContentSamples+BestiaryHelper::GetSortedBestiaryEntriesList(BestiaryDatabase) added by ThoriumMod [23:33:19.997] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::IsAmmoFreeThisShot(Item, Item, int) added by ThoriumMod [23:33:20.394] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.DataStructures.PlayerDrawSet::BoringSetup_2(Player, List`1, List`1, List`1, Vector2, float, float, Vector2) added by ThoriumMod [23:33:20.464] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::PickTile(int, int, int) added by ThoriumMod [23:33:20.467] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.HitTile::AddDamage(int, int, bool) added by ThoriumMod [23:33:20.689] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::CanFillEmptyAmmoSlot() added by ThoriumMod [23:33:20.831] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::DoDeathEvents(Player) added by ThoriumMod [23:33:20.841] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::DespawnEncouragement_AIStyle3_Fighters_NotDiscouraged(int, Vector2, NPC) added by ThoriumMod [23:33:20.854] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Renderers.LegacyPlayerRenderer::DrawPlayerInternal(Camera, Player, Vector2, float, Vector2, float, float, float, bool) added by ThoriumMod [23:33:20.869] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Projectile::Shimmer() added by ThoriumMod [23:33:20.907] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::GrappleMovement() added by ThoriumMod [23:33:20.911] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.ExtraJumpLoader::RefreshJumps(Player) added by ThoriumMod [23:33:20.914] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.IO.WorldFile::ClearTempTiles() added by ThoriumMod [23:33:20.919] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::shine(Color, int) added by ThoriumMod [23:33:20.922] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::shine(ref Vector3, int) added by ThoriumMod [23:33:20.933] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::KillTile_ShouldDropSeeds(int, int) added by ThoriumMod [23:33:20.958] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::Update(GameTime) added by ThoriumMod [23:33:20.963] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.IO.WorldFile::ClearTempTiles() added by ThoriumMod [23:33:20.972] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::SetupStatueList() added by ThoriumMod [23:33:20.999] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.ItemDropRules.ItemDropResolver::TryDropping(DropAttemptInfo) added by ThoriumMod [23:33:21.001] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::RollLuck(int) added by ThoriumMod [23:33:21.014] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.UI.Elements.UICharacter::PreparePetProjectiles() added by ThoriumMod [23:33:21.022] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::FreeUpPetsAndMinions(Item) added by ThoriumMod [23:33:21.027] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ItemCheck_StartActualUse(Item) added by ThoriumMod [23:33:21.150] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ApplyDamageToNPC(NPC, int, float, int, bool, DamageClass, bool) added by ThoriumMod [23:33:21.495] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: AlchemistNPCLite (AlchemistNPC Lite) v1.9.4 [23:33:21.521] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Redemption, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [23:33:21.523] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Redemption, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [23:33:21.553] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Redemption, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [23:33:21.554] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Redemption, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [23:33:21.556] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Redemption, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [23:33:21.558] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Redemption, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [23:33:21.559] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Redemption, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [23:33:21.561] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Redemption, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [23:33:21.563] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Redemption, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [23:33:21.564] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Redemption, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [23:33:21.565] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Redemption, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [23:33:21.837] [.NET ThreadPool Worker/WARN] [tML]: AlchemistNPCLite.Items.Placeable.MateriaTransmutatorMK2 has reference fields (Calamity) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [23:33:21.951] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: AssortedCrazyThings (Assorted Crazy Things) v1.4.6.1 [23:33:23.785] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::CanCombineStackInWorld() added by AssortedCrazyThings [23:33:23.843] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::NewItem_Inner(IEntitySource, int, int, int, int, Item, int, int, bool, int, bool, bool) added by AssortedCrazyThings [23:33:23.870] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::SetEventFlagCleared(ref bool, int) added by AssortedCrazyThings [23:33:23.895] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Mount::DoesHoverIgnoresFatigue() added by AssortedCrazyThings [23:33:23.981] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::Spawn(PlayerSpawnContext) added by AssortedCrazyThings [23:33:24.072] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::ReportInvasionProgress(int, int, int, int) added by AssortedCrazyThings [23:33:24.079] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Events.DD2Event::SetEnemySpawningOnHold(int) added by AssortedCrazyThings [23:33:24.081] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.UI.Elements.UICharacter::PreparePetProjectiles() added by AssortedCrazyThings [23:33:24.082] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::FreeUpPetsAndMinions(Item) added by AssortedCrazyThings [23:33:24.082] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::FreeUpPetsAndMinions(Item) added by AssortedCrazyThings [23:33:24.384] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: BetterBeds (Minecraft Bed Mechanics) v1.3.8 [23:33:24.590] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: BetterBlending (Better Blending) v1.2.1 [23:33:24.691] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: BetterExtractinator (Better Extractinator) v1.2 [23:33:24.810] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: BossBagInventoryGlow (Boss Bag Glows in Inventory) v1.1 [23:33:24.987] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: BossChecklist (Boss Checklist) v2.1.3 [23:33:25.977] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateTime_StartDay(ref bool) added by BossChecklist [23:33:25.988] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateTime_StartNight(ref bool) added by BossChecklist [23:33:26.053] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ApplyMusicBox(Item) added by BossChecklist [23:33:26.179] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: BossCursor (Boss Cursor) v3.0.0 [23:33:26.367] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CalamityInterludes (Calamity Interludes In-Game) v1.3.0 [23:33:26.499] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CalamityOverhaul (Calamity Overhaul) v0.346 [23:33:27.682] [.NET ThreadPool Worker/DEBUG] [tML]: Hook CalamityMod.Graphics.Renderers.CalamityRenderers.HolyInfernoRenderer::DrawToTarget(SpriteBatch) added by CalamityOverhaul [23:33:27.688] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Effects.FilterManager::EndCapture(RenderTarget2D, RenderTarget2D, RenderTarget2D, Color) added by CalamityOverhaul [23:33:27.694] [.NET ThreadPool Worker/WARN] [tML]: CalamityOverhaul.Content.Items.Melee.Extras.StormGoddessSpear has reference fields (k__BackingField) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [23:33:27.696] [.NET ThreadPool Worker/WARN] [tML]: CalamityOverhaul.Content.Items.Ranged.Extras.HeavenfallLongbow has reference fields (k__BackingField) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [23:33:27.697] [.NET ThreadPool Worker/WARN] [tML]: CalamityOverhaul.Content.Items.Rogue.Extras.Gangarus has reference fields (k__BackingField) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [23:33:27.698] [.NET ThreadPool Worker/WARN] [tML]: CalamityOverhaul.Content.Items.Tools.DarkMatterBall has reference fields (dorpTypes, dorpItems) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [23:33:27.701] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.NPCLoader::OnHitByProjectile(NPC, Projectile, ref HitInfo, int) added by CalamityOverhaul [23:33:27.703] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.NPCLoader::ModifyIncomingHit(NPC, ref HitModifiers) added by CalamityOverhaul [23:33:27.722] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.ItemLoader::Shoot(Item, Player, EntitySource_ItemUse_WithAmmo, Vector2, Vector2, int, int, float, bool) added by CalamityOverhaul [23:33:27.727] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.ItemLoader::OnHitNPC(Item, Player, NPC, ref HitInfo, int) added by CalamityOverhaul [23:33:27.737] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.ItemLoader::OnHitPvp(Item, Player, Player, HurtInfo) added by CalamityOverhaul [23:33:27.740] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.ItemLoader::ModifyHitNPC(Item, Player, NPC, ref HitModifiers) added by CalamityOverhaul [23:33:27.744] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.ItemLoader::CanUseItem(Item, Player) added by CalamityOverhaul [23:33:27.748] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.ItemLoader::PreDrawInInventory(Item, SpriteBatch, Vector2, Rectangle, Color, Color, Vector2, float) added by CalamityOverhaul [23:33:27.841] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawInfernoRings() added by CalamityOverhaul [23:33:28.024] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CellphonePylon (Cellphone & Pylons) v1.2 [23:33:28.034] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::IsTileTypeInInteractionRange(int, TileReachCheckSettings) added by CellphonePylon [23:33:28.037] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::InInteractionRange(int, int, TileReachCheckSettings) added by CellphonePylon [23:33:28.133] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CheatSheet (Cheat Sheet) v0.7.5 [23:33:28.420] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CompareItemStats (Compare Item Stats) v0.2.0.6 [23:33:28.626] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: Consolaria (Consolaria) v2.1.0.13 [23:33:29.441] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::DropTombstone(long, NetworkText, int) added by Consolaria [23:33:29.453] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::dropXmasTree(int, int, int) added by Consolaria [23:33:29.454] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.SceneMetrics::ExportTileCountsToMain() added by Consolaria [23:33:29.455] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::DrawMultiTileVinesInWind(Vector2, Vector2, int, int, int, int) added by Consolaria [23:33:29.650] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: DialogueTweak (Dialogue Panel Rework) v1.5.6 [23:33:29.682] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.IngameFancyUI::Draw(SpriteBatch, GameTime) added by DialogueTweak [23:33:29.686] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::GUIChatDraw() added by DialogueTweak [23:33:29.865] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: DisableCorruptionSpread (Begone, Evil! (Disable Evil Biome Spread)) v1.3.0.2 [23:33:29.888] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::UpdateWorld_Inner() added by DisableCorruptionSpread [23:33:29.990] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: DoubleOreDrop (Reduced Mining) v1.3.0 [23:33:30.102] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: EnemyRadarRedux (Enemy Radar Redux) v1.2.4 [23:33:30.290] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: HookStatsAndWingStats (Hook Stats and Wing Stats) v2.0.2.1 [23:33:30.447] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: LavalessLavaSlime (Lava Slime Spawn No Lava) v2.0 [23:33:31.088] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.NPC::VanillaHitEffect(int, double, bool) added by LavalessLavaSlime [23:33:31.307] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: Look (Overhaul Gun Animations) v4.7 [23:33:31.493] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: SerousCommonLib (absoluteAquarian Utilities) v1.0.5.1 [23:33:31.543] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.TileLoader::NearbyEffects(int, int, int, bool) added by SerousCommonLib [23:33:31.649] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: MagicStorage (Magic Storage) v0.6.0.3 [23:33:31.938] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Recipe::FindRecipes(bool) added by MagicStorage [23:33:31.944] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::QuickSpawnItem(IEntitySource, int, int) added by MagicStorage [23:33:31.945] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawInterface_36_Cursor() added by MagicStorage [23:33:31.955] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::MouseHover(Item[], int, int) added by MagicStorage [23:33:31.957] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::LeftClick(Item[], int, int) added by MagicStorage [23:33:31.962] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::RightClick(Item[], int, int) added by MagicStorage [23:33:31.974] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::OverrideHover(Item[], int, int) added by MagicStorage [23:33:31.980] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::OverrideLeftClick(Item[], int, int) added by MagicStorage [23:33:31.994] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.Drawing.ParticleOrchestrator::Spawn_ItemTransfer(ParticleOrchestraSettings) added by MagicStorage [23:33:32.031] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::ItemCheck_ApplyHoldStyle_Inner(float, Item, Rectangle) added by MagicStorage [23:33:32.036] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.TileLoader::NearbyEffects(int, int, int, bool) added by MagicStorage [23:33:32.054] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DoUpdate_HandleChat() added by MagicStorage [23:33:32.064] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::QuickStackAllChests() added by MagicStorage [23:33:32.068] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Chest::ServerPlaceItem(int, int) added by MagicStorage [23:33:32.081] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.ModLoader.RecipeLoader::AddRecipes() added by MagicStorage [23:33:32.087] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.ModLoader.RecipeLoader::PostAddRecipes() added by MagicStorage [23:33:32.089] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.ModLoader.RecipeLoader::PostSetupRecipes() added by MagicStorage [23:33:32.100] [.NET ThreadPool Worker/DEBUG] [MagicStorage]: EnvironmentModule "MagicStorage/JourneyInfiniteItems" added by mod "MagicStorage" [23:33:32.101] [.NET ThreadPool Worker/DEBUG] [MagicStorage]: EnvironmentModule "MagicStorage/UseInventoryModule" added by mod "MagicStorage" [23:33:32.102] [.NET ThreadPool Worker/DEBUG] [MagicStorage]: EnvironmentModule "MagicStorage/UseInventoryNoFavoritesModule" added by mod "MagicStorage" [23:33:32.388] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at MagicStorage.MagicStorageMod.Load() in MagicStorageMod.cs:line 49 at Terraria.ModLoader.ModContent.<>c.b__43_0(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 289 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 379 at Terraria.ModLoader.ModContent.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModContent.cs:line 282 at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [23:33:32.389] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [23:33:32.565] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: miningcracks_take_on_luiafk (LuiAFK Reborn) v1.2.4 [23:33:33.392] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::PickItemMovementAction(Item[], int, int, Item) added by miningcracks_take_on_luiafk [23:33:33.839] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: MorePlatforms (More Platforms) v1.7 [23:33:34.140] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: NPCHappinessViewer (NPC Happiness Viewer) v0.2 [23:33:34.287] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: NurseShop (Nurse Shop) v1.2.4 [23:33:34.463] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: OreExcavator (Ore Excavator (1.4.3/1.4.4 Veinminer)) v0.8.7 [23:33:34.615] [.NET ThreadPool Worker/INFO] [OreExcavator]: Loading [Ore Excavator (1.4.3/1.4.4 Veinminer)] - v0.8.7... (RELEASE) [23:33:34.621] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::SpawnFallingBlockProjectile(int, int, Tile, Tile, Tile, int) added by OreExcavator [23:33:34.783] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: PetrifiedVoodooDoll (Petrified Voodoo Doll) v1.2.1 [23:33:34.887] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: PylonShield (Pylons Prevent Evils) v1.9.1 [23:33:35.000] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.TeleportPylonsSystem::DoesPylonAcceptTeleportation(TeleportPylonInfo, Player) added by PylonShield [23:33:35.103] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: RecipeBrowser (Recipe Browser) v0.10.3.1 [23:33:35.302] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Recipe::FindRecipes(bool) added by RecipeBrowser [23:33:35.314] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::AdjTiles() added by RecipeBrowser [23:33:35.495] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: ReducedGrinding (Reduced Grinding) v9.6.3 [23:33:35.706] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: ShopExpander (Shop Expander) v1.5.0 [23:33:35.830] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: ShorterRespawn (Shorter Respawn Time) v1.1.1.2 [23:33:35.998] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: SmarterCursor (Smarter Cursor) v1.3.1 [23:33:36.023] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.SmartCursorHelper::Step_BlocksFilling(SmartCursorUsageInfo, ref int, ref int) added by SmarterCursor [23:33:36.036] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.SmartCursorHelper::Step_BlocksLines(SmartCursorUsageInfo, ref int, ref int) added by SmarterCursor [23:33:36.053] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.SmartCursorHelper::Step_Platforms(SmartCursorUsageInfo, ref int, ref int) added by SmarterCursor [23:33:36.066] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.SmartCursorHelper::Step_Platforms(SmartCursorUsageInfo, ref int, ref int) added by SmarterCursor [23:33:36.070] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.DelegateMethods::NotDoorStand(int, int) added by SmarterCursor [23:33:36.170] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: SolutionsMod14 (Solutions Mod) v0.3 [23:33:36.521] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: SubworldLibrary (Subworld Library) v2.2.2.1 [23:33:36.617] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DoDraw(GameTime) added by SubworldLibrary [23:33:36.722] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DrawBackground() added by SubworldLibrary [23:33:36.786] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::OldDrawBackground() added by SubworldLibrary [23:33:36.803] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::UpdateAudio() added by SubworldLibrary [23:33:36.872] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.IngameOptions::Draw(Main, SpriteBatch) added by SubworldLibrary [23:33:36.873] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Graphics.Light.TileLightScanner::GetTileLight(int, int, out Vector3) added by SubworldLibrary [23:33:36.916] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::UpdateBiomes() added by SubworldLibrary [23:33:36.917] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DrawUnderworldBackground(bool) added by SubworldLibrary [23:33:36.920] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Netplay::AddCurrentServerToRecentList() added by SubworldLibrary [23:33:36.930] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::EraseWorld(int) added by SubworldLibrary [23:33:36.946] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DoUpdateInWorld(Stopwatch) added by SubworldLibrary [23:33:36.949] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::UpdateWorld() added by SubworldLibrary [23:33:37.090] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Update(int) added by SubworldLibrary [23:33:37.099] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.NPC::UpdateNPC_UpdateGravity() added by SubworldLibrary [23:33:37.136] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Liquid::Update() added by SubworldLibrary [23:33:37.139] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::SavePlayer(PlayerFileData, bool) added by SubworldLibrary [23:33:37.141] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.IO.WorldFile::SaveWorld(bool, bool) added by SubworldLibrary [23:33:37.323] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: StarsAbove ([c/EC1B9D:The Stars Above]) v2.0.5.0 [23:33:38.901] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Light.TileLightScanner::GetTileLight(int, int, out Vector3) added by StarsAbove [23:33:38.918] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Light.TileLightScanner::GetTileLight(int, int, out Vector3) added by StarsAbove [23:33:38.926] [.NET ThreadPool Worker/WARN] [tML]: StarsAbove.Systems.Items.ItemMemorySystem has reference fields (EquippedMemories, globalItem, ItemsThatHaveMultiplayerEffects) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [23:33:38.954] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.ModLoader.UI.UIModItem::OnInitialize() added by StarsAbove [23:33:39.189] [.NET ThreadPool Worker/INFO] [StarsAbove]: 'I've always wanted to write text in crash logs!' -A [23:33:39.189] [.NET ThreadPool Worker/INFO] [StarsAbove]: 'Eh? Doesn't that make you look like you caused it..?' -E [23:33:39.586] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: Discordya ([c/00FFFF:Discordya] - Discord Rich Presence) v1.0.6.1 [23:33:39.705] [.NET ThreadPool Worker/INFO] [Discordya]: Making a RPC instance 839928944164732942... [23:33:39.707] [.NET ThreadPool Worker/INFO] [Discordya]: RPC client is now ready. [23:33:39.934] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: LifeSourcesLight (Heart Crystal & Life Fruit Glow) v1.2.0 [23:33:40.064] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: TownNPCHome (Teleport All NPC Home) v1.3 [23:33:40.088] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::moveRoom(int, int, int) added by TownNPCHome [23:33:40.218] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: WackyNPCs (Wacky NPCs) v0.6 [23:33:41.161] [.NET ThreadPool Worker/WARN] [tML]: WackyNPCs.Items.MysteryBento has reference fields (bag, rand, loot) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [23:33:41.358] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: WeaponDisplayLite (ArmamentDisplayLite) v1.45 [23:33:41.484] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: WMITF (Which Mod Is This From? (WMITF)) v2.7.0 [23:33:41.601] [.NET ThreadPool Worker/INFO] [tML]: Resizing... [23:33:45.066] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: ModLoader (tModLoader) v2024.1.3.0 [23:33:45.337] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: AdvancedWorldGen (Advanced World Generation) v3.1.4.9 [23:33:45.539] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: Aequus (Aequus (Work in Progress)) v2.7.0.4 [23:33:47.085] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: Aimbot (Aimbot) v0.3 [23:33:47.223] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: Census (Census - Town NPC Checklist) v0.5.2.5 [23:33:47.367] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CalamityMod (Calamity Mod) v2.0.3.9 [23:33:52.292] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CalamityModMusic (Calamity Mod Music) v2.0.3.7 [23:33:52.491] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: ThoriumMod (Thorium Mod) v1.7.1.5 [23:33:54.675] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: AlchemistNPCLite (AlchemistNPC Lite) v1.9.4 [23:33:54.977] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: AssortedCrazyThings (Assorted Crazy Things) v1.4.6.1 [23:33:55.447] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: BetterBeds (Minecraft Bed Mechanics) v1.3.8 [23:33:55.854] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: BetterBlending (Better Blending) v1.2.1 [23:33:56.342] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: BetterExtractinator (Better Extractinator) v1.2 [23:33:56.701] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: BossBagInventoryGlow (Boss Bag Glows in Inventory) v1.1 [23:33:57.043] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: BossChecklist (Boss Checklist) v2.1.3 [23:33:57.305] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: BossCursor (Boss Cursor) v3.0.0 [23:33:57.538] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CalamityInterludes (Calamity Interludes In-Game) v1.3.0 [23:33:57.800] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CalamityOverhaul (Calamity Overhaul) v0.346 [23:33:58.058] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CellphonePylon (Cellphone & Pylons) v1.2 [23:33:58.285] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CheatSheet (Cheat Sheet) v0.7.5 [23:33:58.497] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CompareItemStats (Compare Item Stats) v0.2.0.6 [23:33:58.703] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: Consolaria (Consolaria) v2.1.0.13 [23:33:59.055] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: DialogueTweak (Dialogue Panel Rework) v1.5.6 [23:33:59.223] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: DisableCorruptionSpread (Begone, Evil! (Disable Evil Biome Spread)) v1.3.0.2 [23:33:59.439] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: DoubleOreDrop (Reduced Mining) v1.3.0 [23:33:59.687] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: EnemyRadarRedux (Enemy Radar Redux) v1.2.4 [23:33:59.984] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: HookStatsAndWingStats (Hook Stats and Wing Stats) v2.0.2.1 [23:34:00.270] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: LavalessLavaSlime (Lava Slime Spawn No Lava) v2.0 [23:34:00.527] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: Look (Overhaul Gun Animations) v4.7 [23:34:00.895] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: SerousCommonLib (absoluteAquarian Utilities) v1.0.5.1 [23:34:01.100] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: MagicStorage (Magic Storage) v0.6.0.3 [23:34:01.368] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: miningcracks_take_on_luiafk (LuiAFK Reborn) v1.2.4 [23:34:01.682] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: MorePlatforms (More Platforms) v1.7 [23:34:01.844] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: NPCHappinessViewer (NPC Happiness Viewer) v0.2 [23:34:02.015] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: NurseShop (Nurse Shop) v1.2.4 [23:34:02.170] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: OreExcavator (Ore Excavator (1.4.3/1.4.4 Veinminer)) v0.8.7 [23:34:02.321] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: PetrifiedVoodooDoll (Petrified Voodoo Doll) v1.2.1 [23:34:02.531] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: PylonShield (Pylons Prevent Evils) v1.9.1 [23:34:02.849] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: RecipeBrowser (Recipe Browser) v0.10.3.1 [23:34:03.175] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: ReducedGrinding (Reduced Grinding) v9.6.3 [23:34:03.505] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: ShopExpander (Shop Expander) v1.5.0 [23:34:03.770] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: ShorterRespawn (Shorter Respawn Time) v1.1.1.2 [23:34:04.003] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: SmarterCursor (Smarter Cursor) v1.3.1 [23:34:04.249] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: SolutionsMod14 (Solutions Mod) v0.3 [23:34:04.685] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: SubworldLibrary (Subworld Library) v2.2.2.1 [23:34:04.852] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: StarsAbove ([c/EC1B9D:The Stars Above]) v2.0.5.0 [23:34:05.795] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: Not enough memory resources are available to complete this operation. (0x8007000E) [23:34:05.845] [Main Thread/WARN] [tML]: Silently Caught Exception: System.InvalidOperationException: Texture2D creation failed! Error Code: Not enough memory resources are available to complete this operation. (0x8007000E) at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in D:\a\tModLoader\tModLoader\FNA\src\FNALoggerEXT.cs:line 98 at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat format) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\Texture2D.cs:line 113 at Terraria.ModLoader.Assets.RawImgReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in tModLoader\Terraria\ModLoader\Assets\Readers\RawImgReader.cs:line 31 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at ReLogic.Content.AssetRepository.TransferCompletedAssets() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 186 at Terraria.ModLoader.ModContent.TransferCompletedAssets() in tModLoader\Terraria\ModLoader\ModContent.cs:line 601 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52872 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52853 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:34:05.851] [Main Thread/WARN] [tML]: Silently Caught Exception: ReLogic.Content.AssetLoadException: Asset could not be found: "Projectiles\Celestial\UltimaThule\UltimaSwing1" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(IAsyncStateMachineBox box, Boolean allowInlining) at System.Threading.Tasks.Task.RunContinuations(Object continuationObject) at System.Threading.Tasks.Task.FinishSlow(Boolean userDelegateExecute) at System.Threading.Tasks.Task.TrySetException(Object exceptionObject) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.SetException(Exception exception, Task`1& taskField) at System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.SetException(Exception exception) at Terraria.ModLoader.Assets.RawImgReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in tModLoader\Terraria\ModLoader\Assets\Readers\RawImgReader.cs:line 31 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at ReLogic.Content.AssetRepository.TransferCompletedAssets() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 186 at Terraria.ModLoader.ModContent.TransferCompletedAssets() in tModLoader\Terraria\ModLoader\ModContent.cs:line 601 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52872 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52853 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:34:05.860] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: Not enough memory resources are available to complete this operation. (0x8007000E) [23:34:05.861] [Main Thread/WARN] [tML]: Silently Caught Exception: System.InvalidOperationException: Texture2D creation failed! Error Code: Not enough memory resources are available to complete this operation. (0x8007000E) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 245 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(IAsyncStateMachineBox box, Boolean allowInlining) at System.Threading.Tasks.Task.RunContinuations(Object continuationObject) at System.Threading.Tasks.Task.FinishSlow(Boolean userDelegateExecute) at System.Threading.Tasks.Task.TrySetException(Object exceptionObject) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.SetException(Exception exception, Task`1& taskField) at System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.SetException(Exception exception) at Terraria.ModLoader.Assets.RawImgReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in tModLoader\Terraria\ModLoader\Assets\Readers\RawImgReader.cs:line 31 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at ReLogic.Content.AssetRepository.TransferCompletedAssets() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 186 at Terraria.ModLoader.ModContent.TransferCompletedAssets() in tModLoader\Terraria\ModLoader\ModContent.cs:line 601 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52872 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52853 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:34:05.862] [Main Thread/WARN] [tML]: Silently Caught Exception: ReLogic.Content.AssetLoadException: Asset could not be found: "Projectiles\Celestial\TheOnlyThingIKnowForReal\TheOnlyThingIKnowForRealSpin2" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(IAsyncStateMachineBox box, Boolean allowInlining) at System.Threading.Tasks.Task.RunContinuations(Object continuationObject) at System.Threading.Tasks.Task.FinishSlow(Boolean userDelegateExecute) at System.Threading.Tasks.Task.TrySetException(Object exceptionObject) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.SetException(Exception exception, Task`1& taskField) at System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.SetException(Exception exception) at Terraria.ModLoader.Assets.RawImgReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in tModLoader\Terraria\ModLoader\Assets\Readers\RawImgReader.cs:line 31 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at ReLogic.Content.AssetRepository.TransferCompletedAssets() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 186 at Terraria.ModLoader.ModContent.TransferCompletedAssets() in tModLoader\Terraria\ModLoader\ModContent.cs:line 601 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52872 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52853 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:34:05.865] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: Not enough memory resources are available to complete this operation. (0x8007000E) [23:34:05.870] [Main Thread/WARN] [tML]: Silently Caught Exception: ReLogic.Content.AssetLoadException: Asset could not be found: "Projectiles\Celestial\UltimaThule\UltimaPlanet1" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(IAsyncStateMachineBox box, Boolean allowInlining) at System.Threading.Tasks.Task.RunContinuations(Object continuationObject) at System.Threading.Tasks.Task.FinishSlow(Boolean userDelegateExecute) at System.Threading.Tasks.Task.TrySetException(Object exceptionObject) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.SetException(Exception exception, Task`1& taskField) at System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.SetException(Exception exception) at Terraria.ModLoader.Assets.RawImgReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in tModLoader\Terraria\ModLoader\Assets\Readers\RawImgReader.cs:line 31 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at ReLogic.Content.AssetRepository.TransferCompletedAssets() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 186 at Terraria.ModLoader.ModContent.TransferCompletedAssets() in tModLoader\Terraria\ModLoader\ModContent.cs:line 601 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52872 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52853 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:34:05.872] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: Not enough memory resources are available to complete this operation. (0x8007000E) [23:34:05.879] [Main Thread/WARN] [tML]: Silently Caught Exception: ReLogic.Content.AssetLoadException: Asset could not be found: "Projectiles\Celestial\TheOnlyThingIKnowForReal\TheOnlyThingIKnowForRealSheathe" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(IAsyncStateMachineBox box, Boolean allowInlining) at System.Threading.Tasks.Task.RunContinuations(Object continuationObject) at System.Threading.Tasks.Task.FinishSlow(Boolean userDelegateExecute) at System.Threading.Tasks.Task.TrySetException(Object exceptionObject) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.SetException(Exception exception, Task`1& taskField) at System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.SetException(Exception exception) at Terraria.ModLoader.Assets.RawImgReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in tModLoader\Terraria\ModLoader\Assets\Readers\RawImgReader.cs:line 31 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at ReLogic.Content.AssetRepository.TransferCompletedAssets() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 186 at Terraria.ModLoader.ModContent.TransferCompletedAssets() in tModLoader\Terraria\ModLoader\ModContent.cs:line 601 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52872 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52853 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:34:05.882] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: Not enough memory resources are available to complete this operation. (0x8007000E) [23:34:05.883] [Main Thread/WARN] [tML]: Silently Caught Exception: ReLogic.Content.AssetLoadException: Asset could not be found: "Projectiles\Celestial\VirtuesEdge\CelestialVoidBack" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(IAsyncStateMachineBox box, Boolean allowInlining) at System.Threading.Tasks.Task.RunContinuations(Object continuationObject) at System.Threading.Tasks.Task.FinishSlow(Boolean userDelegateExecute) at System.Threading.Tasks.Task.TrySetException(Object exceptionObject) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.SetException(Exception exception, Task`1& taskField) at System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.SetException(Exception exception) at Terraria.ModLoader.Assets.RawImgReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in tModLoader\Terraria\ModLoader\Assets\Readers\RawImgReader.cs:line 31 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at ReLogic.Content.AssetRepository.TransferCompletedAssets() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 186 at Terraria.ModLoader.ModContent.TransferCompletedAssets() in tModLoader\Terraria\ModLoader\ModContent.cs:line 601 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52872 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52853 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:34:05.886] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: Not enough memory resources are available to complete this operation. (0x8007000E) [23:34:05.887] [Main Thread/WARN] [tML]: Silently Caught Exception: ReLogic.Content.AssetLoadException: Asset could not be found: "Projectiles\Celestial\VirtuesEdge\VirtueVFX1" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(IAsyncStateMachineBox box, Boolean allowInlining) at System.Threading.Tasks.Task.RunContinuations(Object continuationObject) at System.Threading.Tasks.Task.FinishSlow(Boolean userDelegateExecute) at System.Threading.Tasks.Task.TrySetException(Object exceptionObject) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.SetException(Exception exception, Task`1& taskField) at System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.SetException(Exception exception) at Terraria.ModLoader.Assets.RawImgReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in tModLoader\Terraria\ModLoader\Assets\Readers\RawImgReader.cs:line 31 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at ReLogic.Content.AssetRepository.TransferCompletedAssets() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 186 at Terraria.ModLoader.ModContent.TransferCompletedAssets() in tModLoader\Terraria\ModLoader\ModContent.cs:line 601 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52872 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52853 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:34:05.894] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: Not enough memory resources are available to complete this operation. (0x8007000E) [23:34:05.896] [Main Thread/WARN] [tML]: Silently Caught Exception: ReLogic.Content.AssetLoadException: Asset could not be found: "Projectiles\Celestial\UltimaThule\UltimaStar" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(IAsyncStateMachineBox box, Boolean allowInlining) at System.Threading.Tasks.Task.RunContinuations(Object continuationObject) at System.Threading.Tasks.Task.FinishSlow(Boolean userDelegateExecute) at System.Threading.Tasks.Task.TrySetException(Object exceptionObject) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.SetException(Exception exception, Task`1& taskField) at System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.SetException(Exception exception) at Terraria.ModLoader.Assets.RawImgReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in tModLoader\Terraria\ModLoader\Assets\Readers\RawImgReader.cs:line 31 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at ReLogic.Content.AssetRepository.TransferCompletedAssets() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 186 at Terraria.ModLoader.ModContent.TransferCompletedAssets() in tModLoader\Terraria\ModLoader\ModContent.cs:line 601 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52872 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52853 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:34:05.900] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: Not enough memory resources are available to complete this operation. (0x8007000E) [23:34:05.902] [Main Thread/WARN] [tML]: Silently Caught Exception: ReLogic.Content.AssetLoadException: Asset could not be found: "Projectiles\Extra\radiateDamage" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(IAsyncStateMachineBox box, Boolean allowInlining) at System.Threading.Tasks.Task.RunContinuations(Object continuationObject) at System.Threading.Tasks.Task.FinishSlow(Boolean userDelegateExecute) at System.Threading.Tasks.Task.TrySetException(Object exceptionObject) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.SetException(Exception exception, Task`1& taskField) at System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.SetException(Exception exception) at Terraria.ModLoader.Assets.RawImgReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in tModLoader\Terraria\ModLoader\Assets\Readers\RawImgReader.cs:line 31 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at ReLogic.Content.AssetRepository.TransferCompletedAssets() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 186 at Terraria.ModLoader.ModContent.TransferCompletedAssets() in tModLoader\Terraria\ModLoader\ModContent.cs:line 601 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52872 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52853 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:34:05.905] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: Not enough memory resources are available to complete this operation. (0x8007000E) [23:34:05.906] [Main Thread/WARN] [tML]: Silently Caught Exception: ReLogic.Content.AssetLoadException: Asset could not be found: "Projectiles\Celestial\VirtuesEdge\CelestialVoid" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(IAsyncStateMachineBox box, Boolean allowInlining) at System.Threading.Tasks.Task.RunContinuations(Object continuationObject) at System.Threading.Tasks.Task.FinishSlow(Boolean userDelegateExecute) at System.Threading.Tasks.Task.TrySetException(Object exceptionObject) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.SetException(Exception exception, Task`1& taskField) at System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.SetException(Exception exception) at Terraria.ModLoader.Assets.RawImgReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in tModLoader\Terraria\ModLoader\Assets\Readers\RawImgReader.cs:line 31 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at ReLogic.Content.AssetRepository.TransferCompletedAssets() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 186 at Terraria.ModLoader.ModContent.TransferCompletedAssets() in tModLoader\Terraria\ModLoader\ModContent.cs:line 601 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52872 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52853 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:34:05.912] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: Not enough memory resources are available to complete this operation. (0x8007000E) [23:34:05.916] [Main Thread/WARN] [tML]: Silently Caught Exception: ReLogic.Content.AssetLoadException: Asset could not be found: "Projectiles\Celestial\UltimaThule\UltimaVFX1" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(IAsyncStateMachineBox box, Boolean allowInlining) at System.Threading.Tasks.Task.RunContinuations(Object continuationObject) at System.Threading.Tasks.Task.FinishSlow(Boolean userDelegateExecute) at System.Threading.Tasks.Task.TrySetException(Object exceptionObject) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.SetException(Exception exception, Task`1& taskField) at System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.SetException(Exception exception) at Terraria.ModLoader.Assets.RawImgReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in tModLoader\Terraria\ModLoader\Assets\Readers\RawImgReader.cs:line 31 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at ReLogic.Content.AssetRepository.TransferCompletedAssets() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 186 at Terraria.ModLoader.ModContent.TransferCompletedAssets() in tModLoader\Terraria\ModLoader\ModContent.cs:line 601 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52872 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52853 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:34:05.919] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: Not enough memory resources are available to complete this operation. (0x8007000E) [23:34:05.920] [Main Thread/WARN] [tML]: Silently Caught Exception: ReLogic.Content.AssetLoadException: Asset could not be found: "Projectiles\Celestial\UltimaThule\UltimaSwing2" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(IAsyncStateMachineBox box, Boolean allowInlining) at System.Threading.Tasks.Task.RunContinuations(Object continuationObject) at System.Threading.Tasks.Task.FinishSlow(Boolean userDelegateExecute) at System.Threading.Tasks.Task.TrySetException(Object exceptionObject) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.SetException(Exception exception, Task`1& taskField) at System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.SetException(Exception exception) at Terraria.ModLoader.Assets.RawImgReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in tModLoader\Terraria\ModLoader\Assets\Readers\RawImgReader.cs:line 31 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at ReLogic.Content.AssetRepository.TransferCompletedAssets() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 186 at Terraria.ModLoader.ModContent.TransferCompletedAssets() in tModLoader\Terraria\ModLoader\ModContent.cs:line 601 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52872 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52853 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:34:07.062] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: Not enough memory resources are available to complete this operation. (0x8007000E) [23:34:07.068] [Main Thread/WARN] [tML]: Silently Caught Exception: ReLogic.Content.AssetLoadException: Asset could not be found: "Projectiles\StellarNovas\UnlimitedBladeWorksBorder" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(IAsyncStateMachineBox box, Boolean allowInlining) at System.Threading.Tasks.Task.RunContinuations(Object continuationObject) at System.Threading.Tasks.Task.FinishSlow(Boolean userDelegateExecute) at System.Threading.Tasks.Task.TrySetException(Object exceptionObject) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.SetException(Exception exception, Task`1& taskField) at System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.SetException(Exception exception) at Terraria.ModLoader.Assets.RawImgReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in tModLoader\Terraria\ModLoader\Assets\Readers\RawImgReader.cs:line 31 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at ReLogic.Content.AssetRepository.TransferCompletedAssets() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 186 at Terraria.ModLoader.ModContent.TransferCompletedAssets() in tModLoader\Terraria\ModLoader\ModContent.cs:line 601 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52872 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52853 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:34:07.087] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: Not enough memory resources are available to complete this operation. (0x8007000E) [23:34:07.092] [Main Thread/WARN] [tML]: Silently Caught Exception: ReLogic.Content.AssetLoadException: Asset could not be found: "Projectiles\StellarNovas\AsphodeneBurst2" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(IAsyncStateMachineBox box, Boolean allowInlining) at System.Threading.Tasks.Task.RunContinuations(Object continuationObject) at System.Threading.Tasks.Task.FinishSlow(Boolean userDelegateExecute) at System.Threading.Tasks.Task.TrySetException(Object exceptionObject) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.SetException(Exception exception, Task`1& taskField) at System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.SetException(Exception exception) at Terraria.ModLoader.Assets.RawImgReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in tModLoader\Terraria\ModLoader\Assets\Readers\RawImgReader.cs:line 31 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at ReLogic.Content.AssetRepository.TransferCompletedAssets() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 186 at Terraria.ModLoader.ModContent.TransferCompletedAssets() in tModLoader\Terraria\ModLoader\ModContent.cs:line 601 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52872 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52853 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:34:07.098] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: Not enough memory resources are available to complete this operation. (0x8007000E) [23:34:07.101] [Main Thread/WARN] [tML]: Silently Caught Exception: ReLogic.Content.AssetLoadException: Asset could not be found: "Projectiles\StellarNovas\GuardiansLight\SilenceSquallDamageField" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(IAsyncStateMachineBox box, Boolean allowInlining) at System.Threading.Tasks.Task.RunContinuations(Object continuationObject) at System.Threading.Tasks.Task.FinishSlow(Boolean userDelegateExecute) at System.Threading.Tasks.Task.TrySetException(Object exceptionObject) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.SetException(Exception exception, Task`1& taskField) at System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.SetException(Exception exception) at Terraria.ModLoader.Assets.RawImgReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in tModLoader\Terraria\ModLoader\Assets\Readers\RawImgReader.cs:line 31 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at ReLogic.Content.AssetRepository.TransferCompletedAssets() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 186 at Terraria.ModLoader.ModContent.TransferCompletedAssets() in tModLoader\Terraria\ModLoader\ModContent.cs:line 601 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52872 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52853 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:34:07.117] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: Not enough memory resources are available to complete this operation. (0x8007000E) [23:34:07.330] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: Discordya ([c/00FFFF:Discordya] - Discord Rich Presence) v1.0.6.1 [23:34:07.638] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: LifeSourcesLight (Heart Crystal & Life Fruit Glow) v1.2.0 [23:34:07.845] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: TownNPCHome (Teleport All NPC Home) v1.3 [23:34:08.035] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: WackyNPCs (Wacky NPCs) v0.6 [23:34:08.035] [Main Thread/WARN] [tML]: Silently Caught Exception: System.InvalidOperationException: Texture2D creation failed! Error Code: Not enough memory resources are available to complete this operation. (0x8007000E) at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in D:\a\tModLoader\tModLoader\FNA\src\FNALoggerEXT.cs:line 98 at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat format) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\Texture2D.cs:line 113 at Microsoft.Xna.Framework.Graphics.RenderTarget2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat preferredFormat, DepthFormat preferredDepthFormat, Int32 preferredMultiSampleCount, RenderTargetUsage usage) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\RenderTarget2D.cs:line 132 at ThoriumMod.UI.ResourceBars.BardEmpowermentBar.InitRenderTarget(Vector2 newSize) in ThoriumMod\UI\ResourceBars\BardEmpowermentBar.cs:line 126 at ThoriumMod.UI.ThoriumInterfaceResources.OnResolutionChanged_Inner() in ThoriumMod\UI\ThoriumInterfaceResources.cs:line 105 at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 488 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:34:08.328] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: WeaponDisplayLite (ArmamentDisplayLite) v1.45 [23:34:08.478] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: WMITF (Which Mod Is This From? (WMITF)) v2.7.0 [23:34:09.602] [Main Thread/FATAL] [tML]: Main engine crash Tip: This is likely a mod's fault. Disable mods one by one and check if the issue persists System.InvalidOperationException: Texture2D creation failed! Error Code: Not enough memory resources are available to complete this operation. (0x8007000E) at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in D:\a\tModLoader\tModLoader\FNA\src\FNALoggerEXT.cs:line 98 at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat format) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\Texture2D.cs:line 68 at Microsoft.Xna.Framework.Graphics.RenderTarget2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat preferredFormat, DepthFormat preferredDepthFormat, Int32 preferredMultiSampleCount, RenderTargetUsage usage) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\RenderTarget2D.cs:line 165 at ThoriumMod.UI.ResourceBars.BardEmpowermentBar.InitRenderTarget(Vector2 newSize) in ThoriumMod\UI\ResourceBars\BardEmpowermentBar.cs:line 126 at ThoriumMod.UI.ThoriumInterfaceResources.OnResolutionChanged_Inner() in ThoriumMod\UI\ThoriumInterfaceResources.cs:line 105 at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 488 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 [23:34:09.618] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: shutdown [23:34:11.099] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: ModLoader (tModLoader) v2024.1.3.0