Launching "Rocket League®" (legendary) Native? No Installed in: /Users/therogsterclassicboii/Games/Heroic/rocketleague System Info: CPU: 8x Apple M1 Memory: 8.59 GB (used: 2.83 GB) GPUs: OS: 14.0.0 (darwin) The current system is not a Steam Deck We are not running inside a Flatpak container Software Versions: Heroic: 2.12.0 Vegapunk Legendary: 0.20.34 Direct Intervention gogdl: 0.7.3 Nile: 1.0.0 Jonathan Joestar Game Settings: { "autoInstallDxvk": true, "autoInstallVkd3d": false, "preferSystemLibs": false, "enableEsync": true, "enableFsync": false, "nvidiaPrime": false, "enviromentOptions": [], "wrapperOptions": [], "showFps": false, "useGameMode": false, "language": "", "wineVersion": { "wineserver": "/usr/local/Cellar/game-porting-toolkit/1.1/bin/wineserver", "name": "GPTK Wine (DX11/DX12 Only) - wine-7.7", "type": "toolkit", "lib": "/usr/local/Cellar/game-porting-toolkit/1.1/bin/../lib", "lib32": "/usr/local/Cellar/game-porting-toolkit/1.1/bin/../lib", "bin": "/usr/local/Cellar/game-porting-toolkit/1.1/bin/wine64" }, "wineCrossoverBottle": "Heroic", "winePrefix": "/Users/therogsterclassicboii/Games/Heroic/Prefixes" } Game launched at: Sat Feb 17 2024 23:27:35 GMT-0500 (Eastern Standard Time) Launch Command: HEROIC_APP_NAME=Sugar HEROIC_APP_RUNNER=legendary HEROIC_APP_SOURCE=epic LD_PRELOAD= DOTNET_BUNDLE_EXTRACT_BASE_DIR= DOTNET_ROOT= WINEPREFIX=/Users/therogsterclassicboii/Games/Heroic/Prefixes WINE_FULLSCREEN_FSR=0 WINEESYNC=1 /Applications/Heroic.app/Contents/Resources/app.asar.unpacked/build/bin/darwin/legendary launch Sugar --wine /usr/local/Cellar/game-porting-toolkit/1.1/bin/wine64 --language en Game Log: [cli] INFO: Logging in... [Core] INFO: Trying to re-use existing login session... [cli] INFO: Checking for updates... [Core] INFO: Getting authentication token... [cli] INFO: Launching Sugar... esync: up and running. 0024:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 0024:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems 0024:err:winediag:ntlm_check_version ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. 0024:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems 0024:fixme:heap:RtlSetHeapInformation 0000000000D80000 0 00000000004EEBA0 4 stub 0024:err:vulkan:get_vulkan_driver Wine was built without Vulkan support. 0024:err:vulkan:wine_vk_init Failed to load Wine graphics driver supporting Vulkan. 0024:err:vulkan:get_vulkan_driver Wine was built without Vulkan support. 0024:err:vulkan:wine_vk_init Failed to load Wine graphics driver supporting Vulkan. 0024:err:vulkan:get_vulkan_driver Wine was built without Vulkan support. 0024:err:vulkan:wine_vk_init Failed to load Wine graphics driver supporting Vulkan. 0024:fixme:d3d:wined3d_guess_card_vendor Received unrecognized GL_VENDOR "Apple". Returning HW_VENDOR_NVIDIA. 0024:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x1. 0024:fixme:winediag:wined3d_select_feature_level None of the requested D3D feature levels is supported on this GPU with the current shader backend. Warning, Command line -d3d11 set, but D3D11 is not supported on this machine. Will fallback to older API. 0024:fixme:thread:get_thread_times not implemented on this platform 00f4: thread_get_state failed on Apple Silicon - faking zero debug registers 00f8: thread_get_state failed on Apple Silicon - faking zero debug registers 00fc: thread_get_state failed on Apple Silicon - faking zero debug registers 0100: thread_get_state failed on Apple Silicon - faking zero debug registers 0104: thread_get_state failed on Apple Silicon - faking zero debug registers 0108: thread_get_state failed on Apple Silicon - faking zero debug registers 010c: thread_get_state failed on Apple Silicon - faking zero debug registers 0110: thread_get_state failed on Apple Silicon - faking zero debug registers 0114: thread_get_state failed on Apple Silicon - faking zero debug registers 0118: thread_get_state failed on Apple Silicon - faking zero debug registers 011c: thread_get_state failed on Apple Silicon - faking zero debug registers 0120: thread_get_state failed on Apple Silicon - faking zero debug registers 0124: thread_get_state failed on Apple Silicon - faking zero debug registers 0128: thread_get_state failed on Apple Silicon - faking zero debug registers 012c: thread_get_state failed on Apple Silicon - faking zero debug registers 0130: thread_get_state failed on Apple Silicon - faking zero debug registers 0134: thread_get_state failed on Apple Silicon - faking zero debug registers 0024:fixme:faultrep:ReportFault 00000000004EEB70 0x0 stub ============= End of game logs =============