[02:58:38.951] [Main Thread/INFO] [tML]: Starting tModLoader client 1.4.4.9+2023.12.3.0|2023.12|stable|Stable|db79f6a2e3a979bdbb8806f10c51386da30f45a4|5250109446732708322 built 01.02.2024 01:07 [02:58:38.957] [Main Thread/INFO] [tML]: Log date: 02.02.2024 [02:58:38.957] [Main Thread/INFO] [tML]: Running on Windows (v10.0.19045.0) X64 NetCore 6.0.14 [02:58:38.957] [Main Thread/INFO] [tML]: FrameworkDescription: .NET 6.0.14 [02:58:38.957] [Main Thread/INFO] [tML]: Executable: C:\Program Files (x86)\Steam\steamapps\common\tModLoader\tModLoader.dll [02:58:38.958] [Main Thread/INFO] [tML]: Working Directory: C:\Program Files (x86)\Steam\steamapps\common\tModLoader [02:58:39.325] [Main Thread/INFO] [tML]: Attempt to Port from "C:/Users/Oskar\Documents\My Games\Terraria\tModLoader" to "C:/Users/Oskar\Documents\My Games\Terraria\tModLoader-1.4.3" aborted, "2023.12.3.0" is a newer version. [02:58:39.334] [Main Thread/INFO] [tML]: Saves Are Located At: C:\Users\Oskar\Documents\My Games\Terraria\tModLoader [02:58:39.341] [Main Thread/INFO] [tML]: Display DPI: Diagonal DPI is 96. Vertical DPI is 96. Horizontal DPI is 96 [02:58:39.341] [Main Thread/INFO] [tML]: High DPI Display detected: setting FNA to highdpi mode [02:58:39.342] [Main Thread/DEBUG] [FNA]: Querying linked library versions... [02:58:39.343] [Main Thread/DEBUG] [FNA]: SDL v2.28.2 [02:58:39.343] [Main Thread/DEBUG] [FNA]: FNA3D v23.10.0 [02:58:39.344] [Main Thread/DEBUG] [FNA]: FAudio v22.9.1 [02:58:39.489] [Main Thread/INFO] [tML]: Distribution Platform: Steam. Detection method: CWD is /steamapps/ [02:58:39.495] [Main Thread/DEBUG] [tML]: Process.Start (UseShellExecute = False): "C:\Program Files (x86)\Steam\steamapps\common\tModLoader\dotnet\6.0.14\dotnet.exe" tModLoader.dll -terrariasteamclient 1644 [02:58:39.750] [Main Thread/DEBUG] [TerrariaSteamClient]: Recv: init_success [02:58:39.751] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: acknowledged [02:58:40.977] [Main Thread/INFO] [Terraria]: Steam Cloud Quota: 953.7 MB available [02:58:40.977] [Main Thread/INFO] [tML]: Steam beta branch: None [02:58:40.977] [Main Thread/INFO] [tML]: SteamBackend: Running standard Steam Desktop Client API [02:58:40.978] [Main Thread/INFO] [tML]: Current 1281930 Workshop Folder Directory: C:\Program Files (x86)\Steam\steamapps\common\tModLoader\..\..\workshop [02:58:41.097] [Main Thread/INFO] [FNA]: SDL Video Diver: windows [02:58:41.097] [Main Thread/INFO] [FNA]: FNA3D Driver: D3D11 [02:58:41.097] [Main Thread/INFO] [FNA]: D3D11 Adapter: NVIDIA GeForce RTX 4060 Ti [02:58:41.109] [Main Thread/INFO] [tML]: Terraria Steam Install Location assumed to be: C:\Program Files (x86)\Steam\steamapps\common\Terraria [02:58:41.354] [Main Thread/INFO] [tML]: Maximum Resolution is 1920 x 1200 [02:58:41.359] [Main Thread/DEBUG] [Terraria]: Device Created, Adapter: SMS22A450, DisplayMode: {{Width:1680 Height:1050 Format:Color}}, Profile: HiDef, Width: 1680, Height: 1050, Fullscreen: False, Display: \\.\DISPLAY1 [02:58:41.360] [Main Thread/DEBUG] [Terraria]: Device Reset, Adapter: SMS22A450, DisplayMode: {{Width:1680 Height:1050 Format:Color}}, Profile: HiDef, Width: 1680, Height: 1050, Fullscreen: False -> True, Display: \\.\DISPLAY1 [02:58:41.361] [Main Thread/DEBUG] [Terraria]: Device Reset, Adapter: SMS22A450, DisplayMode: {{Width:1680 Height:1050 Format:Color}}, Profile: HiDef, Width: 1680, Height: 1050, Fullscreen: True, Display: \\.\DISPLAY1 [02:58:41.483] [Main Thread/INFO] [FNA]: SDL Audio Diver: [02:58:42.668] [8/DEBUG] [tML]: SSDP search line separator: CRLF [02:58:57.600] [Main Thread/INFO] [tML]: 3 most recently changed workshop mods: ThoriumRework v0.6.6 2/1/2024, CalamityBardHealer v0.4 2/1/2024, IPv6Mapper v2.0 2/1/2024 [02:58:58.258] [.NET ThreadPool Worker/INFO] [tML]: Finding Mods... [02:58:58.267] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: Aequus (Aequus (Work in Progress)) v2.7.0.4 [02:58:58.490] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: AequusMusic (Aequus: Music (1.4.4 BETA)) v2.7 [02:58:58.509] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: Census (Census - Town NPC Checklist) v0.5.2.5 [02:58:58.534] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CalamityMod (Calamity Mod) v2.0.3.9 [02:58:59.350] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CalamityModMusic (Calamity Mod Music) v2.0.3.7 [02:58:59.404] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: ThoriumMod (Thorium Mod) v1.7.1.5 [02:58:59.815] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: AlchemistNPCLite (AlchemistNPC Lite) v1.9.4 [02:58:59.996] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CatalystMod (Catalyst Mod) v1.1.2.1 [02:59:00.084] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: AndromedaAP (Andromeda Aeropack for Catalyst) v0.4 [02:59:00.105] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: Arbour (Arbour) v1.2.1 [02:59:00.170] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: ArmorReforge (Armor Modifiers & Reforging) v1.4.1 [02:59:00.194] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: BalloonsExtended (Balloons Extended) v1.6.2 [02:59:00.222] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: BetterBlending (Better Blending) v1.2 [02:59:00.240] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: BetterExpertRarity (Better Expert Rarity) v1.0.5.8 [02:59:00.269] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: BetterZoom (Better Zoom) v4.4.1.1 [02:59:00.305] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: BlueMoon (Enchanted Moons) v1.7.2 [02:59:00.343] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: BossChecklist (Boss Checklist) v2.1.3 [02:59:00.490] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: BuffDisplay (Enhanced Buff Display) v1.0.5 [02:59:00.494] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CalamityAmmo (Calamity Ranger Expansion) v1.2.0.93 [02:59:00.565] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CalamityBardHealer (Unofficial Calamity Bard & Healer) v0.4 [02:59:00.735] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CalamityDemutation (Calamity Demutation) v1.0.0.0 [02:59:00.888] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: RecipeBrowser (Recipe Browser) v0.10.3 [02:59:01.025] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: SerousCommonLib (absoluteAquarian Utilities) v1.0.5.1 [02:59:01.103] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: MagicStorage (Magic Storage) v0.6.0.3 [02:59:01.208] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CheatSheet (Cheat Sheet) v0.7.5 [02:59:01.281] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: HEROsMod (HERO's Mod) v0.4.14.1 [02:59:01.345] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: VanillaQoL (Vanilla+ QoL) v1.0.0.21 [02:59:01.414] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CalamityFly (UnNerfs Calamity) v0.8.19 [02:59:01.450] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CalamityHunt (Hunt of the Old God) v1.0.6 [02:59:01.842] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CalamityInterludes (Calamity Interludes In-Game) v1.2.2 [02:59:01.868] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CalamityModBossRushMusicExpansion (CalamityMod BossRush Music Expansion) v2.3 [02:59:01.892] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CalamityRogueThrowing2electricboogaloo (Calamity Thorium Rogue Translation Patch) v2.0.3.8 [02:59:01.904] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CalamityShoes (Calamity Treads) v1.2.2 [02:59:01.920] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: calamityzeith (Better zenith in Calamity) v11451.41 [02:59:01.933] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CalValEX (Calamity's Vanities) v11.0.12.8 [02:59:02.232] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CatalystNoTierLock (Catalyst Anti-Tier Lock) v1.1.2 [02:59:02.250] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CheapReforging (Cheap Reforging) v1.1.0.0 [02:59:02.265] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CJMOD (Calamitous Journeys (A Calamity Expansion)) v0.1.6.3 [02:59:02.334] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: ClamExtraMusic (Calamity Mod Extra Music) v2.0.0 [02:59:02.354] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CNPR (Calamity NPC Potion Reload) v19.19.8.10 [02:59:02.372] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: ColoredCalRelics (Colored Calamity Relics) v1.0.5 [02:59:02.398] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: MooMooLib (MooMoo's Yoyo Lib) v0.1.1 [02:59:02.415] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CombinationsMod (MooMoo's Ultimate Yoyo Revamp) v0.2.9.6 [02:59:02.521] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: ConsistentReforging (Consistent Reforging) v0.3.0.4 [02:59:02.546] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CraftableCalamityItems (Craftable Calamity Items) v4.7.1.3 [02:59:02.581] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: DisableCorruptionSpread (Begone, Evil! (Disable Evil Biome Spread)) v1.3.0.2 [02:59:02.599] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: DisplayDeathCount (affe's Death Counter) v1.4.3 [02:59:02.640] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: DoubleOreDrop (Reduced Mining) v1.3.0 [02:59:02.661] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: EquipmentReforge (Equipment Modifiers & Reforging) v1.1.4 [02:59:02.683] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: FancyLighting (Fancy Lighting) v0.7.1.4 [02:59:02.766] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: FancyWhips (Fancy Whips) v1.1 [02:59:02.782] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: FargoSeeds (Fargo's Best of Both Worlds) v0.3 [02:59:02.799] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: Fargowiltas (Fargo's Mutant Mod) v3.2.2 [02:59:02.980] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: FishinRodZenith (Vanilla Fishing Expansion) v0.12.6.4 [02:59:03.015] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: ParticleLibrary (Particle Library) v2.0.0.2 [02:59:03.075] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: FPenumbra (Fractures Of Penumbra) v0.2003 [02:59:03.213] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: GMR ([c/752841:Gerd's] [c/505967:Lab]) v1.0.7 [02:59:03.349] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: GoldensMisc (Miscellania) v2.0.0 [02:59:03.440] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: HappinessRemoval (Happiness Removal) v4.0.1 [02:59:03.476] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: HighTrees (Taller Trees) v1.1 [02:59:03.491] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: HypnosMod (Hypnos in Calamity Mod) v1.0.3 [02:59:03.577] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: SubworldLibrary (Subworld Library) v2.2.2.1 [02:59:03.657] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: InfernumMode (Calamity Mod Infernum Mode) v2.0.1 [02:59:03.845] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: InfernumMasterFtW (Infernum Master and For the Worthy Patch) v1.2 [02:59:03.858] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: InfernumModeMusic (Infernum Mode Music) v2.0.1 [02:59:03.919] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: InstantPlatformFallthrough (Instant Platform Fallthrough) v1.2 [02:59:03.933] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: LansUnlimitedBuffSlots (Lan's Unlimited Buff Slots) v2023.8.1.1 [02:59:03.947] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: LifeSourcesLight (Heart Crystal & Life Fruit Glow) v1.2.0 [02:59:03.960] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: Lights (Lights And Shadow) v1.2.3 [02:59:03.984] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: LookMod (Improved Movement Visuals) v1.1.5 [02:59:04.009] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: LootBeams (Loot Beams) v1.9.1 [02:59:04.026] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: MadisBags (Madi's [c/88FFBC:Starter Bags]) v1.5 [02:59:04.067] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: MagicBuilder (Magic Builder) v1.2 [02:59:04.125] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: MagicStorageStarterKit (Magic storage starter kit) v0.1.2.1 [02:59:04.139] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: MinionDmgPatch (Minion ModifyWeaponDamage Patch) v1.1.0.1 [02:59:04.152] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: MoreAccessories (More Accessory Slots (More Accessories)) v1.4.2 [02:59:04.168] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: MountAndJourney (Mount and Journey) v0.92.1 [02:59:04.298] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: NewCrafts (ExtraCrafts(Supports Calamity)) v0.70 [02:59:04.332] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: NoFishingQuests (Angler Shop) v2.4 [02:59:04.354] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: NoHappinessPriceChange (No Happiness Price Change) v1.7 [02:59:04.357] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: NoxusBoss (Calamity: Wrath of the Gods) v1.1.11 [02:59:04.449] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: NoxusBossVoiceover (Voice Over for Calamity Noxus (WotG)) v0.5.1 [02:59:04.467] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: NurseShop (Nurse Shop) v1.2.4 [02:59:04.489] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: OmniSwing (OmniSwing) v4.0.0 [02:59:04.506] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: OreExcavator (Ore Excavator (1.4.3/1.4.4 Veinminer)) v0.8.7 [02:59:04.604] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: ProvidenceNightTheme (Calamity Night Providence Theme) v1.1.1 [02:59:04.626] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: Radiance (Radiance) v4.0.3.3 [02:59:04.718] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: RemoveCalamitySummonerNerf (Remove Calamity Summoner Nerf) v1.0.1 [02:59:04.738] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: RodOfDiscordHotkey (Rod of Discord Hotkey) v1.2.0 [02:59:04.753] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: ShowBody (显示boss身体) v0.4.2 [02:59:04.773] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: SpearMod (Spear Rework Mod) v1.0 [02:59:04.799] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: StringPack (MooMoo's Calamity Yoyo Strings Pack) v0.1 [02:59:04.820] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: SummonsUI (Summoner UI (Latest Stable Release)) v1.2.1 [02:59:04.850] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: TestChadsFurni (Chad's Furni Reborn) v0.4 [02:59:04.987] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: ThoriamityConvergenceREDUX (Thorium + Calamity Convergence Mod) v1.0 [02:59:05.011] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: ThoriumRework (Thorium Bosses Reworked) v0.6.6 [02:59:05.323] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: TravellingMerchantMoreItems (Travelling Merchant Sells More Items) v1.1 [02:59:05.326] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: UnCalamityModMusic (Vanilla Calamity Mod Music) v1.11.1 [02:59:05.443] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: WeaponAugs (Weapon Augments) v1.1.2.2 [02:59:05.519] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: WeaponDisplayLite (ArmamentDisplayLite) v1.45 [02:59:05.534] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: wingbonus (Wings Bonuses) v0.13 [02:59:05.547] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: WorldFlags (World Country Flags) v1.1.4.2 [02:59:05.571] [.NET ThreadPool Worker/INFO] [tML]: Constructing Mods... [02:59:06.423] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.ModLoader.ModContent::Load(CancellationToken) added by VanillaQoL [02:59:08.784] [.NET ThreadPool Worker/INFO] [VanillaQoL]: Handling mod compatibility... [02:59:08.819] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: ModLoader (tModLoader) v2023.12.3.0 [02:59:08.885] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: Aequus (Aequus (Work in Progress)) v2.7.0.4 [02:59:09.671] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::DashMovement() added by Aequus [02:59:09.674] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::PlaceThing_Tiles_CheckLavaBlocking() added by Aequus [02:59:09.676] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::KeyDoubleTap(int) added by Aequus [02:59:09.678] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Golf.FancyGolfPredictionLine::Update(Entity, Vector2, float) added by Aequus [02:59:09.680] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::CheckSpawn(int, int) added by Aequus [02:59:09.692] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::JumpMovement() added by Aequus [02:59:09.695] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::DropTombstone(long, NetworkText, int) added by Aequus [02:59:09.698] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::NPCLoot_DropMoney(Player) added by Aequus [02:59:09.699] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::RollLuck(int) added by Aequus [02:59:09.701] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::GetItemExpectedPrice(Item, out long, out long) added by Aequus [02:59:09.705] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.DataStructures.PlayerDrawLayers::DrawPlayer_RenderAllLayers(ref PlayerDrawSet) added by Aequus [02:59:09.709] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::PickTile(int, int, int) added by Aequus [02:59:09.714] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::RightClick(Item[], int, int) added by Aequus [02:59:09.721] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::OverrideLeftClick(Item[], int, int) added by Aequus [02:59:09.725] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Lang::CreateDeathMessage(string, int, int, int, int, int, int) added by Aequus [02:59:09.732] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Projectile::FishingCheck_RollItemDrop(ref FishingAttempt) added by Aequus [02:59:09.739] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawProj_FishingLine(Projectile, ref float, ref float, Vector2) added by Aequus [02:59:09.740] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.ProjectileLoader::ModifyFishingLine(Projectile, ref float, ref float, ref Color) added by Aequus [02:59:09.742] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.PlayerLoader::CatchFish(Player, FishingAttempt, ref int, ref int, ref AdvancedPopupRequest, ref Vector2) added by Aequus [02:59:09.745] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::GetTileDrawTexture(Tile, int, int) added by Aequus [02:59:09.756] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::DrawMultiTileVinesInWind(Vector2, Vector2, int, int, int, int) added by Aequus [02:59:09.778] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::GetTileDrawData(int, int, Tile, ushort, ref short, ref short, out int, out int, out int, out int, out int, out int, out SpriteEffects, out Texture2D, out Rectangle, out Color) added by Aequus [02:59:09.780] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::DrawTiles_GetLightOverride(int, int, Tile, ushort, short, short, Color) added by Aequus [02:59:09.806] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::PlaceTile(int, int, int, bool, bool, int, int) added by Aequus [02:59:09.827] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::UpdateWorld_OvergroundTile(int, int, bool, int) added by Aequus [02:59:09.843] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::UpdateWorld_UndergroundTile(int, int, bool, int) added by Aequus [02:59:09.845] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::QuickFindHome(int) added by Aequus [02:59:09.847] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::ShouldNormalEventsBeAbleToStart() added by Aequus [02:59:09.853] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateTime_StartNight(ref bool) added by Aequus [02:59:09.855] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.SceneMetrics::ExportTileCountsToMain() added by Aequus [02:59:09.859] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.ItemDropRules.ItemDropDatabase::Populate() added by Aequus [02:59:09.861] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Bestiary.BestiaryDatabase::Merge(ItemDropDatabase) added by Aequus [02:59:09.862] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::PickTile(int, int, int) added by Aequus [02:59:09.864] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::AddBuff(int, int, bool) added by Aequus [02:59:09.867] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::AddBuff(int, int, bool, bool) added by Aequus [02:59:09.869] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::AddBuff_DetermineBuffTimeToAdd(int, int) added by Aequus [02:59:09.871] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::QuickBuff_ShouldBotherUsingThisBuff(int) added by Aequus [02:59:09.879] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Effects.OverlayManager::Draw(SpriteBatch, RenderLayers, bool) added by Aequus [02:59:09.898] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Renderers.LegacyPlayerRenderer::DrawPlayers(Camera, IEnumerable`1) added by Aequus [02:59:09.908] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DoDraw_UpdateCameraPosition() added by Aequus [02:59:09.914] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawDust() added by Aequus [02:59:09.918] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawHealthBar(float, float, int, int, float, float, bool) added by Aequus [02:59:09.924] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawNPCs(bool) added by Aequus [02:59:09.926] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawProjectiles() added by Aequus [02:59:09.927] [.NET ThreadPool Worker/WARN] [tML]: Aequus.Common.Items.EquipmentBooster.EquipBoostGlobalItem has reference fields (equipEmpowerment) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [02:59:09.930] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ApplyPotionDelay(Item) added by Aequus [02:59:09.935] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::BigMimicSummonCheck(int, int, Player) added by Aequus [02:59:09.950] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::PlaceThing_Tiles_BlockPlacementForAssortedThings(bool) added by Aequus [02:59:09.955] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::UpdateItemDye(bool, bool, Item, Item) added by Aequus [02:59:09.961] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.PopupText::NewText(PopupTextContext, Item, int, bool, bool) added by Aequus [02:59:09.963] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Items.ItemVariants::SelectVariant(int) added by Aequus [02:59:09.970] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::UpdateCollision() added by Aequus [02:59:09.971] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.ShopHelper::GetShoppingSettings(Player, NPC) added by Aequus [02:59:09.973] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::CanHavePrefixes() added by Aequus [02:59:09.981] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.TilePaintSystemV2::PrepareAllRequests() added by Aequus [02:59:09.999] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::DrawMasterTrophies() added by Aequus [02:59:10.000] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::DrawReverseVines() added by Aequus [02:59:10.002] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::PreDrawTiles(bool, bool, bool) added by Aequus [02:59:10.004] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DoDraw_Tiles_NonSolid() added by Aequus [02:59:10.006] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DoDraw_Tiles_Solid() added by Aequus [02:59:10.007] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DoDraw_WallsAndBlacks() added by Aequus [02:59:10.015] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::LeftClick(Item[], int, int) added by Aequus [02:59:10.031] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::Draw(SpriteBatch, Item[], int, int, Vector2, Color) added by Aequus [02:59:10.037] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::ShimmerMakeBiome(int, int) added by Aequus [02:59:10.039] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.IO.WorldFile::SaveWorld(bool, bool) added by Aequus [02:59:10.045] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::Pyramid(int, int) added by Aequus [02:59:10.050] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawThickCursor(bool) added by Aequus [02:59:10.055] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawCursor(Vector2, bool) added by Aequus [02:59:10.057] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::CursorColor() added by Aequus [02:59:10.059] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawInterface_36_Cursor() added by Aequus [02:59:10.081] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawUnderworldBackground(bool) added by Aequus [02:59:10.140] [.NET ThreadPool Worker/DEBUG] [tML]: Hook MagicStorage.CraftingGUI::SetSelectedRecipe(Recipe) added by Aequus [02:59:10.143] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::CanHavePrefixes() added by Aequus [02:59:10.150] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::CanApplyPrefix(int) added by Aequus [02:59:10.157] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::GetShimmered() added by Aequus [02:59:10.158] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.ShimmerTransforms::IsItemTransformLocked(int) added by Aequus [02:59:10.159] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::CanShimmer() added by Aequus [02:59:10.165] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::NewItem_Inner(IEntitySource, int, int, int, int, Item, int, int, bool, int, bool, bool) added by Aequus [02:59:10.167] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::NPCLoot_DropHeals(Player) added by Aequus [02:59:10.168] [.NET ThreadPool Worker/WARN] [tML]: Aequus.Items.Equipment.Accessories.CrownOfBlood.CrownOfBloodItem has reference fields (_info) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [02:59:10.170] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::beeType() added by Aequus [02:59:10.171] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::beeDamage(int) added by Aequus [02:59:10.176] [.NET ThreadPool Worker/WARN] [tML]: Aequus.Items.Equipment.Armor.SetNecromancer.NecromancerHood has reference fields (EnemySpawn) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [02:59:10.219] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::UsesPartyHat() added by Aequus [02:59:10.224] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::Prefix(int) added by Aequus [02:59:10.227] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.NPCLoader::EditSpawnRate(Player, ref int, ref int) added by Aequus [02:59:10.228] [.NET ThreadPool Worker/WARN] [tML]: Aequus.Items.Tools.MagicMirrors.PhaseMirror.PhaseMirror has reference fields (k__BackingField) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [02:59:10.230] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::HasUnityPotion() added by Aequus [02:59:10.232] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::TakeUnityPotion() added by Aequus [02:59:10.232] [.NET ThreadPool Worker/WARN] [tML]: Aequus.Items.Tools.MagicMirrors.PhasePhone.PhasePhoneBase has reference fields (k__BackingField) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [02:59:10.239] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.ItemDropRules.ItemDropResolver::ResolveRule(IItemDropRule, DropAttemptInfo) added by Aequus [02:59:10.243] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::NPCLoot_DropItems(Player) added by Aequus [02:59:10.246] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::SetTargetTrackingValues(bool, float, int) added by Aequus [02:59:10.247] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::FindFirstNPC(int) added by Aequus [02:59:10.248] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::AnyNPCs(int) added by Aequus [02:59:10.249] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::CountNPCS(int) added by Aequus [02:59:10.251] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Chest::SetupShop(int) added by Aequus [02:59:10.253] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::Transform(int) added by Aequus [02:59:10.259] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::UpdateNPC_Inner(int) added by Aequus [02:59:10.260] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::HitEffect(HitInfo) added by Aequus [02:59:10.317] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::SpawnNPC() added by Aequus [02:59:10.380] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Projectile::Update(int) added by Aequus [02:59:10.418] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::SetBackColor(InfoToSetBackColor, out Color, out Color) added by Aequus [02:59:10.420] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Localization.LanguageManager::SetLanguage(GameCulture) added by Aequus [02:59:10.426] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Liquid::DelWater(int) added by Aequus [02:59:10.432] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::PlaceThing_Tiles_BlockPlacementForAssortedThings(bool) added by Aequus [02:59:10.514] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: AequusMusic (Aequus: Music (1.4.4 BETA)) v2.7 [02:59:10.553] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: Census (Census - Town NPC Checklist) v0.5.2.5 [02:59:10.575] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::UpdateTime_SpawnTownNPCs() added by Census [02:59:10.610] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CalamityMod (Calamity Mod) v2.0.3.9 [02:59:14.532] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::CheckMonoliths() added by CalamityMod [02:59:14.532] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawNPCs(bool) added by CalamityMod [02:59:14.533] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawProjectiles() added by CalamityMod [02:59:14.534] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawPlayers_AfterProjectiles() added by CalamityMod [02:59:14.536] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawBackgroundBlackFill() added by CalamityMod [02:59:14.549] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawInfernoRings() added by CalamityMod [02:59:14.568] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::KeyDoubleTap(int) added by CalamityMod [02:59:14.577] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::QuickMount() added by CalamityMod [02:59:14.607] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::dropItemCheck() added by CalamityMod [02:59:14.607] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::LeftClick(Item[], int, int) added by CalamityMod [02:59:14.608] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::Draw(SpriteBatch, Item[], int, int, Vector2, Color) added by CalamityMod [02:59:14.609] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::KeyDoubleTap(int) added by CalamityMod [02:59:14.610] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawPendingMouseText() added by CalamityMod [02:59:14.627] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::CanFillEmptyAmmoSlot() added by CalamityMod [02:59:17.459] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawProjectiles() added by CalamityMod [02:59:17.460] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawNPCs(bool) added by CalamityMod [02:59:17.489] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DoDraw(GameTime) added by CalamityMod [02:59:17.494] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawGore() added by CalamityMod [02:59:17.494] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawCursor(Vector2, bool) added by CalamityMod [02:59:17.496] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::SortDrawCacheWorms() added by CalamityMod [02:59:17.496] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawInfernoRings() added by CalamityMod [02:59:17.499] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::DrawPartialLiquid(bool, Tile, ref Vector2, ref Rectangle, int, ref VertexColors) added by CalamityMod [02:59:17.502] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WaterfallManager::DrawWaterfall(int, int, int, float, Vector2, Rectangle, Color, SpriteEffects) added by CalamityMod [02:59:17.506] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.Liquid.LiquidRenderer::DrawNormalLiquids(SpriteBatch, Vector2, int, float, bool) added by CalamityMod [02:59:17.521] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::oldDrawWater(bool, int, float) added by CalamityMod [02:59:17.523] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Light.TileLightScanner::GetTileLight(int, int, out Vector3) added by CalamityMod [02:59:17.523] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::PreDrawTiles(bool, bool, bool) added by CalamityMod [02:59:17.530] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::Draw(bool, bool, bool, int) added by CalamityMod [02:59:17.532] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.ItemDropRules.CommonCode::ModifyItemDropFromNPC(NPC, int) added by CalamityMod [02:59:17.532] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::UpdateItemDye(bool, bool, Item, Item) added by CalamityMod [02:59:17.557] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ApplyEquipFunctional(Item, bool) added by CalamityMod [02:59:17.559] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ApplyEquipVanity(Item) added by CalamityMod [02:59:17.577] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::UpdateArmorSets(int) added by CalamityMod [02:59:17.583] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::UpdateTime() added by CalamityMod [02:59:17.583] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateTime_SpawnTownNPCs() added by CalamityMod [02:59:17.585] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::ShouldEmpressBeEnraged() added by CalamityMod [02:59:17.586] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::CollectTaxes() added by CalamityMod [02:59:17.630] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Projectile::Damage() added by CalamityMod [02:59:17.631] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::ApplyTileCollision(bool, Vector2, int, int) added by CalamityMod [02:59:17.646] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::ApplyEquipFunctional(Item, bool) added by CalamityMod [02:59:17.650] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Hurt(PlayerDeathReason, int, int, out HurtInfo, bool, bool, int, bool, float, float, float) added by CalamityMod [02:59:17.658] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::DashMovement() added by CalamityMod [02:59:17.660] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::DoCommonDashHandle(out int, out bool, DashStartAction) added by CalamityMod [02:59:17.661] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::GiveImmuneTimeForCollisionAttack(int) added by CalamityMod [02:59:17.665] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Update_NPCCollision() added by CalamityMod [02:59:17.672] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::OpenDoor(int, int, int) added by CalamityMod [02:59:17.675] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::CloseDoor(int, int, bool) added by CalamityMod [02:59:17.676] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::AffixName() added by CalamityMod [02:59:17.680] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Projectile::NewProjectile(IEntitySource, float, float, float, float, int, int, float, int, float, float, float) added by CalamityMod [02:59:17.682] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::Collision_DecideFallThroughPlatforms() added by CalamityMod [02:59:17.709] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Wiring::HitWireSingle(int, int) added by CalamityMod [02:59:17.709] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::UpdateItemDye(bool, bool, Item, Item) added by CalamityMod [02:59:17.712] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::ApplyLifeAndOrMana(Item) added by CalamityMod [02:59:17.716] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::GrappleMovement() added by CalamityMod [02:59:17.718] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::UpdatePettingAnimal() added by CalamityMod [02:59:17.738] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::PlayerFrame() added by CalamityMod [02:59:17.740] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::SlopeDownMovement() added by CalamityMod [02:59:17.741] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DamageVar(float, int, float) added by CalamityMod [02:59:17.742] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.NPC::ScaleStats_ApplyExpertTweaks() added by CalamityMod [02:59:17.817] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Projectile::AI_001() added by CalamityMod [02:59:17.824] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Projectile::AI_099_2() added by CalamityMod [02:59:17.879] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::UpdateBuffs(int) added by CalamityMod [02:59:17.881] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::UpdateJumpHeight() added by CalamityMod [02:59:17.965] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Update(int) added by CalamityMod [02:59:18.015] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Update(int) added by CalamityMod [02:59:18.066] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Update(int) added by CalamityMod [02:59:18.068] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::WingMovement() added by CalamityMod [02:59:18.083] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::UpdateLifeRegen() added by CalamityMod [02:59:18.133] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Update(int) added by CalamityMod [02:59:18.140] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::UpdateManaRegen() added by CalamityMod [02:59:18.143] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Projectile::StatusPlayer(int) added by CalamityMod [02:59:18.147] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::Pyramid(int, int) added by CalamityMod [02:59:18.159] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::GrowLivingTree(int, int, bool) added by CalamityMod [02:59:18.162] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::SmashAltar(int, int) added by CalamityMod [02:59:18.173] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::hardUpdateWorld(int, int) added by CalamityMod [02:59:18.175] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::Chlorophyte(int, int) added by CalamityMod [02:59:18.177] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.UI.States.UIWorldCreation::SetDefaultOptions() added by CalamityMod [02:59:18.180] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.UI.States.UIWorldCreation::AddWorldSizeOptions(UIElement, float, MouseEvent, string, float) added by CalamityMod [02:59:18.181] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.IO.WorldFile::ClearTempTiles() added by CalamityMod [02:59:18.205] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::MakeDungeon(int, int) added by CalamityMod [02:59:18.212] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::DungeonHalls(int, int, ushort, int, bool) added by CalamityMod [02:59:18.228] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::MakeDungeon(int, int) added by CalamityMod [02:59:18.257] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::UpdateBuffs(int) added by CalamityMod [02:59:18.258] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.Events.Sandstorm::HasSufficientWind() added by CalamityMod [02:59:18.260] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Item::TryGetPrefixStatMultipliersForItem(int, out float, out float, out float, out float, out float, out float, out int) added by CalamityMod [02:59:18.263] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::SlimeRainSpawns(int) added by CalamityMod [02:59:18.263] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.ShimmerTransforms::IsItemTransformLocked(int) added by CalamityMod [02:59:18.264] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Projectile::CanExplodeTile(int, int) added by CalamityMod [02:59:18.266] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::UpdateWindyDayState() added by CalamityMod [02:59:18.269] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::UpdateTime_StartNight(ref bool) added by CalamityMod [02:59:18.271] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::AttemptFossilShattering(int, int, Tile, bool) added by CalamityMod [02:59:18.274] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::GetPickaxeDamage(int, int, int, int, Tile) added by CalamityMod [02:59:18.276] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::GetAnglerReward(NPC, int) added by CalamityMod [02:59:18.279] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.NPC::NPCLoot() added by CalamityMod [02:59:18.472] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CalamityModMusic (Calamity Mod Music) v2.0.3.7 [02:59:18.525] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: ThoriumMod (Thorium Mod) v1.7.1.5 [02:59:20.703] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ID.ContentSamples+BestiaryHelper::GetSortedBestiaryEntriesList(BestiaryDatabase) added by ThoriumMod [02:59:20.781] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::IsAmmoFreeThisShot(Item, Item, int) added by ThoriumMod [02:59:20.882] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.DataStructures.PlayerDrawSet::BoringSetup_2(Player, List`1, List`1, List`1, Vector2, float, float, Vector2) added by ThoriumMod [02:59:20.902] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::PickTile(int, int, int) added by ThoriumMod [02:59:20.904] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.HitTile::AddDamage(int, int, bool) added by ThoriumMod [02:59:20.997] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::CanFillEmptyAmmoSlot() added by ThoriumMod [02:59:21.058] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::DoDeathEvents(Player) added by ThoriumMod [02:59:21.059] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::DespawnEncouragement_AIStyle3_Fighters_NotDiscouraged(int, Vector2, NPC) added by ThoriumMod [02:59:21.063] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Renderers.LegacyPlayerRenderer::DrawPlayerInternal(Camera, Player, Vector2, float, Vector2, float, float, float, bool) added by ThoriumMod [02:59:21.070] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Projectile::Shimmer() added by ThoriumMod [02:59:21.088] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::GrappleMovement() added by ThoriumMod [02:59:21.089] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.ExtraJumpLoader::RefreshJumps(Player) added by ThoriumMod [02:59:21.090] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.IO.WorldFile::ClearTempTiles() added by ThoriumMod [02:59:21.092] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::shine(Color, int) added by ThoriumMod [02:59:21.094] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::shine(ref Vector3, int) added by ThoriumMod [02:59:21.096] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::KillTile_ShouldDropSeeds(int, int) added by ThoriumMod [02:59:21.112] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::Update(GameTime) added by ThoriumMod [02:59:21.113] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.IO.WorldFile::ClearTempTiles() added by ThoriumMod [02:59:21.117] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::SetupStatueList() added by ThoriumMod [02:59:21.122] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.ItemDropRules.ItemDropResolver::TryDropping(DropAttemptInfo) added by ThoriumMod [02:59:21.122] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::RollLuck(int) added by ThoriumMod [02:59:21.124] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.UI.Elements.UICharacter::PreparePetProjectiles() added by ThoriumMod [02:59:21.128] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::FreeUpPetsAndMinions(Item) added by ThoriumMod [02:59:21.130] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ItemCheck_StartActualUse(Item) added by ThoriumMod [02:59:21.245] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ApplyDamageToNPC(NPC, int, float, int, bool, DamageClass, bool) added by ThoriumMod [02:59:21.456] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: AlchemistNPCLite (AlchemistNPC Lite) v1.9.4 [02:59:21.495] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Redemption, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [02:59:21.497] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Redemption, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [02:59:21.497] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Redemption, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [02:59:21.498] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Redemption, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [02:59:21.498] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Redemption, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [02:59:21.498] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Redemption, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [02:59:21.499] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Redemption, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [02:59:21.499] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Redemption, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [02:59:21.499] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Redemption, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [02:59:21.499] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Redemption, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [02:59:21.500] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Redemption, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [02:59:21.547] [.NET ThreadPool Worker/WARN] [tML]: AlchemistNPCLite.Items.Placeable.MateriaTransmutatorMK2 has reference fields (Calamity) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [02:59:21.594] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CatalystMod (Catalyst Mod) v1.1.2.1 [02:59:21.852] [.NET ThreadPool Worker/DEBUG] [tML]: Hook CalamityMod.Items.Armor.Auric.AuricTeslaRoyalHelm::IsArmorSet(Item, Item, Item) added by CatalystMod [02:59:21.853] [.NET ThreadPool Worker/DEBUG] [tML]: Hook CalamityMod.Items.Armor.Auric.AuricTeslaHoodedFacemask::IsArmorSet(Item, Item, Item) added by CatalystMod [02:59:21.854] [.NET ThreadPool Worker/DEBUG] [tML]: Hook CalamityMod.Items.Armor.Auric.AuricTeslaWireHemmedVisage::IsArmorSet(Item, Item, Item) added by CatalystMod [02:59:21.855] [.NET ThreadPool Worker/DEBUG] [tML]: Hook CalamityMod.Items.Armor.Auric.AuricTeslaSpaceHelmet::IsArmorSet(Item, Item, Item) added by CatalystMod [02:59:21.856] [.NET ThreadPool Worker/DEBUG] [tML]: Hook CalamityMod.Items.Armor.Auric.AuricTeslaPlumedHelm::IsArmorSet(Item, Item, Item) added by CatalystMod [02:59:21.859] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::GetShimmered() added by CatalystMod [02:59:21.933] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::PreDrawTiles(bool, bool, bool) added by CatalystMod [02:59:21.933] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::DrawMasterTrophies() added by CatalystMod [02:59:21.940] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.UI.Elements.UICharacterListItem::DrawSelf(SpriteBatch) added by CatalystMod [02:59:21.942] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawProjectiles() added by CatalystMod [02:59:21.943] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawPlayers_AfterProjectiles() added by CatalystMod [02:59:21.944] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateDisplaySettings() added by CatalystMod [02:59:21.951] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Gore::NewGore(IEntitySource, Vector2, Vector2, int, float) added by CatalystMod [02:59:21.953] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::UpdateNPC(int) added by CatalystMod [02:59:21.954] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawNPC(int, bool) added by CatalystMod [02:59:21.954] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawNPCs(bool) added by CatalystMod [02:59:22.045] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: AndromedaAP (Andromeda Aeropack for Catalyst) v0.4 [02:59:22.097] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: Arbour (Arbour) v1.2.1 [02:59:22.126] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.NPCLoader::SetDefaults(NPC, bool) added by Arbour [02:59:22.223] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: ArmorReforge (Armor Modifiers & Reforging) v1.4.1 [02:59:22.231] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::MouseHover(Item[], int, int) added by ArmorReforge [02:59:22.277] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: BalloonsExtended (Balloons Extended) v1.6.2 [02:59:22.329] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: BetterBlending (Better Blending) v1.2 [02:59:22.377] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: BetterExpertRarity (Better Expert Rarity) v1.0.5.8 [02:59:22.387] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::MouseTextInner(MouseTextCache) added by BetterExpertRarity [02:59:22.387] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.PopupText::NewText(PopupTextContext, Item, int, bool, bool) added by BetterExpertRarity [02:59:22.392] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DrawItemTextPopups(float) added by BetterExpertRarity [02:59:22.397] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::GUIHotbarDrawInner() added by BetterExpertRarity [02:59:22.399] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.ItemLoader::PreDrawTooltip(Item, ReadOnlyCollection`1, ref int, ref int) added by BetterExpertRarity [02:59:22.401] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.ItemLoader::PostDrawTooltip(Item, ReadOnlyCollection`1) added by BetterExpertRarity [02:59:22.506] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: BetterZoom (Better Zoom) v4.4.1.1 [02:59:22.550] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.IngameOptions::Draw(Main, SpriteBatch) added by BetterZoom [02:59:22.551] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateViewZoomKeys() added by BetterZoom [02:59:22.564] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DoDraw(GameTime) added by BetterZoom [02:59:22.566] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::get_UIScaleMax() added by BetterZoom [02:59:22.612] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: BlueMoon (Enchanted Moons) v1.7.2 [02:59:22.726] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: BossChecklist (Boss Checklist) v2.1.3 [02:59:23.514] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateTime_StartDay(ref bool) added by BossChecklist [02:59:23.514] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateTime_StartNight(ref bool) added by BossChecklist [02:59:23.527] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ApplyMusicBox(Item) added by BossChecklist [02:59:23.575] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: BuffDisplay (Enhanced Buff Display) v1.0.5 [02:59:23.587] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawInterface_Resources_Buffs() added by BuffDisplay [02:59:23.588] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DrawInterface_Resources_Buffs() added by BuffDisplay [02:59:23.627] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DrawInventory() added by BuffDisplay [02:59:23.673] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CalamityAmmo (Calamity Ranger Expansion) v1.2.0.93 [02:59:23.752] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CalamityBardHealer (Unofficial Calamity Bard & Healer) v0.4 [02:59:23.929] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CalamityDemutation (Calamity Demutation) v1.0.0.0 [02:59:24.193] [.NET ThreadPool Worker/WARN] [tML]: CalamityDemutation.Mode.Armageddon has reference fields (Armageddon1, Armageddon2, Armageddon3, Armageddon4, Armageddon5) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [02:59:24.193] [.NET ThreadPool Worker/WARN] [tML]: CalamityDemutation.Mode.DefiledRune has reference fields (DefiledRune1, DefiledRune2, DefiledRune3) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [02:59:24.193] [.NET ThreadPool Worker/WARN] [tML]: CalamityDemutation.Mode.IronHeart has reference fields (IronHeart1, IronHeart2, IronHeart3) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [02:59:24.196] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.UI.UIModItem::Draw(SpriteBatch) added by CalamityDemutation [02:59:24.246] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: RecipeBrowser (Recipe Browser) v0.10.3 [02:59:24.247] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawCursor(Vector2, bool) added by CalamityDemutation [02:59:24.247] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawInterface_36_Cursor() added by CalamityDemutation [02:59:24.307] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Recipe::FindRecipes(bool) added by RecipeBrowser [02:59:24.312] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::AdjTiles() added by RecipeBrowser [02:59:24.360] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: SerousCommonLib (absoluteAquarian Utilities) v1.0.5.1 [02:59:24.377] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.TileLoader::NearbyEffects(int, int, int, bool) added by SerousCommonLib [02:59:24.426] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: MagicStorage (Magic Storage) v0.6.0.3 [02:59:24.487] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Recipe::FindRecipes(bool) added by MagicStorage [02:59:24.489] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::QuickSpawnItem(IEntitySource, int, int) added by MagicStorage [02:59:24.489] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawInterface_36_Cursor() added by MagicStorage [02:59:24.490] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::MouseHover(Item[], int, int) added by MagicStorage [02:59:24.490] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::LeftClick(Item[], int, int) added by MagicStorage [02:59:24.491] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::RightClick(Item[], int, int) added by MagicStorage [02:59:24.494] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::OverrideHover(Item[], int, int) added by MagicStorage [02:59:24.495] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::OverrideLeftClick(Item[], int, int) added by MagicStorage [02:59:24.506] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.Drawing.ParticleOrchestrator::Spawn_ItemTransfer(ParticleOrchestraSettings) added by MagicStorage [02:59:24.519] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::ItemCheck_ApplyHoldStyle_Inner(float, Item, Rectangle) added by MagicStorage [02:59:24.520] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.TileLoader::NearbyEffects(int, int, int, bool) added by MagicStorage [02:59:24.524] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DoUpdate_HandleChat() added by MagicStorage [02:59:24.531] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::QuickStackAllChests() added by MagicStorage [02:59:24.533] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Chest::ServerPlaceItem(int, int) added by MagicStorage [02:59:24.537] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.ModLoader.RecipeLoader::AddRecipes() added by MagicStorage [02:59:24.540] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.ModLoader.RecipeLoader::PostAddRecipes() added by MagicStorage [02:59:24.542] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.ModLoader.RecipeLoader::PostSetupRecipes() added by MagicStorage [02:59:24.547] [.NET ThreadPool Worker/DEBUG] [MagicStorage]: EnvironmentModule "MagicStorage/JourneyInfiniteItems" added by mod "MagicStorage" [02:59:24.547] [.NET ThreadPool Worker/DEBUG] [MagicStorage]: EnvironmentModule "MagicStorage/UseInventoryModule" added by mod "MagicStorage" [02:59:24.547] [.NET ThreadPool Worker/DEBUG] [MagicStorage]: EnvironmentModule "MagicStorage/UseInventoryNoFavoritesModule" added by mod "MagicStorage" [02:59:24.653] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at MagicStorage.MagicStorageMod.Load() in MagicStorageMod.cs:line 49 at Terraria.ModLoader.ModContent.<>c.b__43_0(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 289 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [02:59:24.654] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [02:59:24.703] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CheatSheet (Cheat Sheet) v0.7.5 [02:59:24.801] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: HEROsMod (HERO's Mod) v0.4.14.1 [02:59:25.053] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ChatColor() added by HEROsMod [02:59:25.060] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::SpawnOnPlayer(int, int) added by HEROsMod [02:59:25.110] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: VanillaQoL (Vanilla+ QoL) v1.0.0.21 [02:59:25.185] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.ModLoader.Default.ModAccessorySlotPlayer::SaveData(TagCompound) added by VanillaQoL [02:59:25.187] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.ModLoader.Default.ModAccessorySlotPlayer::LoadData(TagCompound) added by VanillaQoL [02:59:25.189] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::TrySwitchingLoadout(int) added by VanillaQoL [02:59:25.202] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::.ctor() added by VanillaQoL [02:59:25.208] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::ItemCheck_UseMiningTools_ActuallyUseMiningTool(Item, out bool, int, int) added by VanillaQoL [02:59:25.209] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Collision::CanTileHurt(ushort, int, int, Player) added by VanillaQoL [02:59:25.213] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DrawDefenseCounter(int, int) added by VanillaQoL [02:59:25.215] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.NPC::OnGameEventClearedForTheFirstTime(int) added by VanillaQoL [02:59:25.222] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::ItemCheck_OwnerOnlyCode(ref ItemCheckContext, Item, int, Rectangle) added by VanillaQoL [02:59:25.223] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::DoesPickTargetTransformOnKill(HitTile, int, int, int, int, int, Tile) added by VanillaQoL [02:59:25.225] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Item::GetPrefixCategory() added by VanillaQoL [02:59:25.229] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Mount::UseDrill(Player) added by VanillaQoL [02:59:25.279] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.NPC::AI_003_Fighters() added by VanillaQoL [02:59:25.280] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Projectile::CanExplodeTile(int, int) added by VanillaQoL [02:59:25.282] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::checkXMas() added by VanillaQoL [02:59:25.283] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::checkHalloween() added by VanillaQoL [02:59:25.285] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Item::NewItem_Inner(IEntitySource, int, int, int, int, Item, int, int, bool, int, bool, bool) added by VanillaQoL [02:59:25.329] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.NPC::AI_007_TownEntities() added by VanillaQoL [02:59:25.389] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Update(int) added by VanillaQoL [02:59:25.403] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.Drawing.TileDrawing::DrawTiles_EmitParticles(int, int, Tile, ushort, short, short, Color) added by VanillaQoL [02:59:25.407] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::StickyMovement() added by VanillaQoL [02:59:25.408] [.NET ThreadPool Worker/INFO] [VanillaQoL]: Patched Collision.StickyTiles 3 times! [02:59:25.410] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Collision::StickyTiles(Vector2, Vector2, int, int) added by VanillaQoL [02:59:25.420] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::ScoreRoom(int, int) added by VanillaQoL [02:59:25.421] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.ShopHelper::LimitAndRoundMultiplier(float) added by VanillaQoL [02:59:25.425] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::QuickBuff() added by VanillaQoL [02:59:25.447] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook CalamityMod.CalPlayer.CalamityPlayer::UpdateDead() added by VanillaQoL [02:59:25.454] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook CalamityMod.CalPlayer.CalamityPlayer::KillPlayer() added by VanillaQoL [02:59:25.458] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::UpdateDead() added by VanillaQoL [02:59:25.460] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Chest::SetupShop(string, NPC) added by VanillaQoL [02:59:25.461] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Chest::AddItemToShop(Item) added by VanillaQoL [02:59:25.486] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::TileInteractionsUse(int, int) added by VanillaQoL [02:59:25.489] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Projectile::BombsHurtPlayers(Rectangle, int) added by VanillaQoL [02:59:25.497] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::UpdateTime() added by VanillaQoL [02:59:25.530] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.NPC::AI_007_TownEntities() added by VanillaQoL [02:59:25.539] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DrawPVPIcons() added by VanillaQoL [02:59:25.545] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DrawNPCHousesInUI() added by VanillaQoL [02:59:25.547] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Wiring::XferWater() added by VanillaQoL [02:59:25.553] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.UI.Elements.UICharacterListItem::.ctor(PlayerFileData, int) added by VanillaQoL [02:59:25.558] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.UI.Elements.UIWorldListItem::.ctor(WorldFileData, int, bool) added by VanillaQoL [02:59:25.559] [.NET ThreadPool Worker/INFO] [VanillaQoL]: Patched RecipeBrowser UIRecipeInfo for hiding invisible recipe conditions! [02:59:25.564] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook RecipeBrowser.UIRecipeInfo::DrawSelf(SpriteBatch) added by VanillaQoL [02:59:25.566] [.NET ThreadPool Worker/INFO] [VanillaQoL]: Patched RecipeBrowser UIRecipeInfo for hiding invisible recipe conditions! [02:59:25.576] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook RecipeBrowser.UIRecipeInfoRightAligned::DrawSelf(SpriteBatch) added by VanillaQoL [02:59:25.578] [.NET ThreadPool Worker/INFO] [VanillaQoL]: Patched MagicStorage UpdateRecipeText for hiding invisible recipe conditions! [02:59:25.579] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook MagicStorage.UI.States.CraftingUIState::UpdateRecipeText() added by VanillaQoL [02:59:25.631] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CalamityFly (UnNerfs Calamity) v0.8.19 [02:59:25.644] [.NET ThreadPool Worker/DEBUG] [tML]: Hook CalamityMod.CalPlayer.CalamityPlayer::ApplyDefenseDamageInternal(int, bool) added by CalamityFly [02:59:25.646] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook CalamityMod.CalPlayer.CalamityPlayer::Limits() added by CalamityFly [02:59:25.647] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Hurt(PlayerDeathReason, int, int, out HurtInfo, bool, bool, int, bool, float, float, float) added by CalamityFly [02:59:25.649] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook CalamityMod.CalPlayer.CalamityPlayer::ConsumableDodge(HurtInfo) added by CalamityFly [02:59:25.654] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::ItemCheck_CheckCanUse(Item) added by CalamityFly [02:59:25.656] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::WingMovement() added by CalamityFly [02:59:25.714] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Update(int) added by CalamityFly [02:59:25.776] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Update(int) added by CalamityFly [02:59:25.777] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::UpdateJumpHeight() added by CalamityFly [02:59:25.782] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook CalamityMod.CalPlayer.CalamityPlayer::ModifyHitNPCWithProj(Projectile, NPC, ref HitModifiers) added by CalamityFly [02:59:25.819] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook CalamityMod.CalPlayer.CalamityPlayer::MiscEffects() added by CalamityFly [02:59:25.870] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CalamityHunt (Hunt of the Old God) v1.0.6 [02:59:26.414] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::CheckMonoliths() added by CalamityHunt [02:59:26.416] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DoDraw_DrawNPCsOverTiles() added by CalamityHunt [02:59:26.493] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::DashMovement() added by CalamityHunt [02:59:27.081] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateAudio() added by CalamityHunt [02:59:27.125] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateAudio() added by CalamityHunt [02:59:27.175] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateAudio() added by CalamityHunt [02:59:27.277] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ApplyPotionDelay(Item) added by CalamityHunt [02:59:27.308] [.NET ThreadPool Worker/WARN] [tML]: CalamityHunt.Content.Items.Misc.AuricSouls.FieryAuricSoul has reference fields (heartbeatSound, droneSound) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [02:59:27.325] [.NET ThreadPool Worker/WARN] [tML]: CalamityHunt.Content.Items.Misc.AuricSouls.GoozmaAuricSoul has reference fields (heartbeatSound, droneSound) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [02:59:27.559] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateAudio() added by CalamityHunt [02:59:27.692] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::CheckMonoliths() added by CalamityHunt [02:59:27.693] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DoDraw_Tiles_Solid() added by CalamityHunt [02:59:27.776] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateParticleSystems() added by CalamityHunt [02:59:27.777] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DoDraw_DrawNPCsOverTiles() added by CalamityHunt [02:59:27.777] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawDust() added by CalamityHunt [02:59:27.880] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CalamityInterludes (Calamity Interludes In-Game) v1.2.2 [02:59:27.936] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CalamityModBossRushMusicExpansion (CalamityMod BossRush Music Expansion) v2.3 [02:59:27.992] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CalamityRogueThrowing2electricboogaloo (Calamity Thorium Rogue Translation Patch) v2.0.3.8 [02:59:28.070] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CalamityShoes (Calamity Treads) v1.2.2 [02:59:28.124] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: calamityzeith (Better zenith in Calamity) v11451.41 [02:59:28.176] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CalValEX (Calamity's Vanities) v11.0.12.8 [02:59:28.584] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CatalystNoTierLock (Catalyst Anti-Tier Lock) v1.1.2 [02:59:28.589] [.NET ThreadPool Worker/DEBUG] [tML]: Hook CatalystMod.Items.SummonItems.AstralCommunicator::CanUseItem(Player) added by CatalystNoTierLock [02:59:28.593] [.NET ThreadPool Worker/DEBUG] [tML]: Hook CatalystMod.Items.SummonItems.AstralCommunicator::ModifyTooltips(List`1) added by CatalystNoTierLock [02:59:28.594] [.NET ThreadPool Worker/DEBUG] [tML]: Hook CatalystMod.Items.SummonItems.AstralCommunicator::PreDrawInInventory(SpriteBatch, Vector2, Rectangle, Color, Color, Vector2, float) added by CatalystNoTierLock [02:59:28.596] [.NET ThreadPool Worker/DEBUG] [tML]: Hook CatalystMod.Items.SummonItems.AstralCommunicator::PreDrawInWorld(SpriteBatch, Color, Color, ref float, ref float, int) added by CatalystNoTierLock [02:59:28.600] [.NET ThreadPool Worker/DEBUG] [tML]: Hook CatalystMod.CatalystPlayer::PostUpdateEquips() added by CatalystNoTierLock [02:59:28.602] [.NET ThreadPool Worker/DEBUG] [tML]: Hook CatalystMod.CatalystPlayer::LoadData(TagCompound) added by CatalystNoTierLock [02:59:28.603] [.NET ThreadPool Worker/DEBUG] [tML]: Hook CatalystMod.NPCs.CatalystNPC::PreKill(NPC) added by CatalystNoTierLock [02:59:28.655] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CheapReforging (Cheap Reforging) v1.1.0.0 [02:59:28.717] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CJMOD (Calamitous Journeys (A Calamity Expansion)) v0.1.6.3 [02:59:28.944] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: ClamExtraMusic (Calamity Mod Extra Music) v2.0.0 [02:59:29.001] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CNPR (Calamity NPC Potion Reload) v19.19.8.10 [02:59:29.060] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: ColoredCalRelics (Colored Calamity Relics) v1.0.5 [02:59:29.172] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: MooMooLib (MooMoo's Yoyo Lib) v0.1.1 [02:59:29.180] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawProj_DrawYoyoString(Projectile, Vector2) added by MooMooLib [02:59:29.231] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CombinationsMod (MooMoo's Ultimate Yoyo Revamp) v0.2.9.6 [02:59:29.406] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Projectile::AI_099_2() added by CombinationsMod [02:59:29.415] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::Counterweight(Vector2, int, float) added by CombinationsMod [02:59:29.416] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ApplyEquipFunctional(Item, bool) added by CombinationsMod [02:59:29.468] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: ConsistentReforging (Consistent Reforging) v0.3.0.4 [02:59:29.480] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::Prefix(int) added by ConsistentReforging [02:59:29.538] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CraftableCalamityItems (Craftable Calamity Items) v4.7.1.3 [02:59:29.601] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: DisableCorruptionSpread (Begone, Evil! (Disable Evil Biome Spread)) v1.3.0.2 [02:59:29.608] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::UpdateWorld_Inner() added by DisableCorruptionSpread [02:59:29.659] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: DisplayDeathCount (affe's Death Counter) v1.4.3 [02:59:29.723] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: DoubleOreDrop (Reduced Mining) v1.3.0 [02:59:29.778] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: EquipmentReforge (Equipment Modifiers & Reforging) v1.1.4 [02:59:29.836] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: FancyLighting (Fancy Lighting) v0.7.1.4 [02:59:29.951] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::ShouldTileShine(ushort, short) added by FancyLighting [02:59:29.953] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::PostDrawTiles(bool, bool, bool) added by FancyLighting [02:59:29.965] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawSurfaceBG() added by FancyLighting [02:59:29.967] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WaterfallManager::Draw(SpriteBatch) added by FancyLighting [02:59:29.968] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::RenderWater() added by FancyLighting [02:59:29.971] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawWaters(bool) added by FancyLighting [02:59:29.973] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::RenderBackground() added by FancyLighting [02:59:29.998] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawBackground() added by FancyLighting [02:59:30.000] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::RenderBlack() added by FancyLighting [02:59:30.001] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::RenderTiles() added by FancyLighting [02:59:30.003] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::RenderTiles2() added by FancyLighting [02:59:30.004] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::RenderWalls() added by FancyLighting [02:59:30.005] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Light.LightingEngine::ProcessBlur() added by FancyLighting [02:59:30.007] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Light.LightMap::Blur() added by FancyLighting [02:59:30.008] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawLiquid(bool, int, float, bool) added by FancyLighting [02:59:30.010] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawWalls() added by FancyLighting [02:59:30.011] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawTiles(bool, bool, bool, int) added by FancyLighting [02:59:30.019] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawCapture(Rectangle, CaptureSettings) added by FancyLighting [02:59:30.022] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::SetBackColor(InfoToSetBackColor, out Color, out Color) added by FancyLighting [02:59:30.025] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.DontStarveSeed::ModifyNightColor(ref Color, ref Color) added by FancyLighting [02:59:30.077] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: FancyWhips (Fancy Whips) v1.1 [02:59:30.083] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Projectile::FillWhipControlPoints(Projectile, List`1) added by FancyWhips [02:59:30.140] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: FargoSeeds (Fargo's Best of Both Worlds) v0.3 [02:59:30.198] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: Fargowiltas (Fargo's Mutant Mod) v3.2.2 [02:59:30.399] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::DoCommonDashHandle(out int, out bool, DashStartAction) added by Fargowiltas [02:59:30.400] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::KeyDoubleTap(int) added by Fargowiltas [02:59:30.403] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::KeyHoldDown(int, int) added by Fargowiltas [02:59:30.404] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Recipe::FindRecipes(bool) added by Fargowiltas [02:59:30.405] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::CountTileTypesInArea(Int32[], int, int, int, int) added by Fargowiltas [02:59:30.406] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.SceneMetrics::ExportTileCountsToMain() added by Fargowiltas [02:59:30.406] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::HasUnityPotion() added by Fargowiltas [02:59:30.407] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::TakeUnityPotion() added by Fargowiltas [02:59:30.460] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: FishinRodZenith (Vanilla Fishing Expansion) v0.12.6.4 [02:59:30.639] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: ParticleLibrary (Particle Library) v2.0.0.2 [02:59:30.671] [.NET ThreadPool Worker/WARN] [tML]: ParticleLibrary.Content.Devtool has reference fields (Emitter) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [02:59:30.701] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Dust::UpdateDust() added by ParticleLibrary [02:59:30.705] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateMenu() added by ParticleLibrary [02:59:30.705] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawSurfaceBG() added by ParticleLibrary [02:59:30.706] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawDust() added by ParticleLibrary [02:59:30.706] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DoDraw_WallsAndBlacks() added by ParticleLibrary [02:59:30.706] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawDust() added by ParticleLibrary [02:59:30.707] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DoDraw_Tiles_NonSolid() added by ParticleLibrary [02:59:30.708] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawPlayers_BehindNPCs() added by ParticleLibrary [02:59:30.709] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawNPCs(bool) added by ParticleLibrary [02:59:30.709] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DoDraw_Tiles_Solid() added by ParticleLibrary [02:59:30.710] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawProjectiles() added by ParticleLibrary [02:59:30.711] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawPlayers_AfterProjectiles() added by ParticleLibrary [02:59:30.712] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawItems() added by ParticleLibrary [02:59:30.714] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawRain() added by ParticleLibrary [02:59:30.715] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawGore() added by ParticleLibrary [02:59:30.715] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawDust() added by ParticleLibrary [02:59:30.716] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawWaters(bool) added by ParticleLibrary [02:59:30.718] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawInterface(GameTime) added by ParticleLibrary [02:59:30.774] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawMenu(GameTime) added by ParticleLibrary [02:59:30.797] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Dust::UpdateDust() added by ParticleLibrary [02:59:30.850] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: FPenumbra (Fractures Of Penumbra) v0.2003 [02:59:30.852] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DoDraw_WallsAndBlacks() added by ParticleLibrary [02:59:30.853] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DoDraw_Tiles_NonSolid() added by ParticleLibrary [02:59:30.853] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawPlayers_BehindNPCs() added by ParticleLibrary [02:59:30.854] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawNPCs(bool) added by ParticleLibrary [02:59:30.855] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DoDraw_Tiles_Solid() added by ParticleLibrary [02:59:30.855] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawProjectiles() added by ParticleLibrary [02:59:30.856] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawPlayers_AfterProjectiles() added by ParticleLibrary [02:59:30.856] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawItems() added by ParticleLibrary [02:59:30.857] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawRain() added by ParticleLibrary [02:59:30.858] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawGore() added by ParticleLibrary [02:59:30.858] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawDust() added by ParticleLibrary [02:59:30.859] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawWaters(bool) added by ParticleLibrary [02:59:30.860] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawInterface(GameTime) added by ParticleLibrary [02:59:30.860] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawMenu(GameTime) added by ParticleLibrary [02:59:31.275] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: GMR ([c/752841:Gerd's] [c/505967:Lab]) v1.0.7 [02:59:31.877] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: GoldensMisc (Miscellania) v2.0.0 [02:59:31.949] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::HasUnityPotion() added by GoldensMisc [02:59:31.950] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::TakeUnityPotion() added by GoldensMisc [02:59:32.049] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: HappinessRemoval (Happiness Removal) v4.0.1 [02:59:32.079] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Condition+<>c::<.cctor>b__217_162() added by HappinessRemoval [02:59:32.080] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Condition+<>c::<.cctor>b__217_163() added by HappinessRemoval [02:59:32.088] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Condition::.cctor() added by HappinessRemoval [02:59:32.095] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DrawNPCChatButtons(int, Color, int, string, string) added by HappinessRemoval [02:59:32.150] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: HighTrees (Taller Trees) v1.1 [02:59:32.168] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::GrowTree(int, int) added by HighTrees [02:59:32.171] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::GrowPalmTree(int, int) added by HighTrees [02:59:32.227] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: HypnosMod (Hypnos in Calamity Mod) v1.0.3 [02:59:32.317] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: SubworldLibrary (Subworld Library) v2.2.2.1 [02:59:32.354] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DoDraw(GameTime) added by SubworldLibrary [02:59:32.376] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DrawBackground() added by SubworldLibrary [02:59:32.399] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::OldDrawBackground() added by SubworldLibrary [02:59:32.403] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::UpdateAudio() added by SubworldLibrary [02:59:32.426] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.IngameOptions::Draw(Main, SpriteBatch) added by SubworldLibrary [02:59:32.427] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Graphics.Light.TileLightScanner::GetTileLight(int, int, out Vector3) added by SubworldLibrary [02:59:32.449] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::UpdateBiomes() added by SubworldLibrary [02:59:32.450] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DrawUnderworldBackground(bool) added by SubworldLibrary [02:59:32.452] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Netplay::AddCurrentServerToRecentList() added by SubworldLibrary [02:59:32.454] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::EraseWorld(int) added by SubworldLibrary [02:59:32.461] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DoUpdateInWorld(Stopwatch) added by SubworldLibrary [02:59:32.462] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::UpdateWorld() added by SubworldLibrary [02:59:32.520] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Update(int) added by SubworldLibrary [02:59:32.522] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.NPC::UpdateNPC_UpdateGravity() added by SubworldLibrary [02:59:32.535] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Liquid::Update() added by SubworldLibrary [02:59:32.538] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::SavePlayer(PlayerFileData, bool) added by SubworldLibrary [02:59:32.538] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.IO.WorldFile::SaveWorld(bool, bool) added by SubworldLibrary [02:59:32.595] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: InfernumMode (Calamity Mod Infernum Mode) v2.0.1 [02:59:36.275] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawNPCs(bool) added by InfernumMode [02:59:36.277] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::CheckMonoliths() added by InfernumMode [02:59:36.277] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DoDraw_DrawNPCsOverTiles() added by InfernumMode [02:59:36.281] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Effects.FilterManager::EndCapture(RenderTarget2D, RenderTarget2D, RenderTarget2D, Color) added by InfernumMode [02:59:36.282] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Liquid.LiquidRenderer::DrawNormalLiquids(SpriteBatch, Vector2, int, float, bool) added by InfernumMode [02:59:36.490] [.NET ThreadPool Worker/WARN] [tML]: InfernumMode.Content.Items.Accessories.SakuraBloom has reference fields (LoveSparkles, memorySparkles) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [02:59:36.494] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Shaders.ArmorShaderData::Apply(Entity, Nullable`1) added by InfernumMode [02:59:36.495] [.NET ThreadPool Worker/WARN] [tML]: InfernumMode.Content.Items.Misc.SakuraBud has reference fields (SpiritSparkles, WaterSparkles) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [02:59:36.767] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::ShakeTree(int, int) added by InfernumMode [02:59:36.843] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.CalPlayer.CalamityPlayer::UpdateRippers() added by InfernumMode [02:59:36.844] [Main Thread/DEBUG] [tML]: Hook Terraria.Lang::GetNPCNameValue(int) added by InfernumMode [02:59:36.854] [Main Thread/DEBUG] [tML]: ILHook Terraria.Projectile::AI_007_GrapplingHooks() added by InfernumMode [02:59:36.855] [Main Thread/DEBUG] [tML]: ILHook Terraria.Player::ItemCheck() added by InfernumMode [02:59:36.856] [Main Thread/DEBUG] [tML]: Hook Terraria.GameContent.Events.DD2Event::GetMonsterPointsWorth(int) added by InfernumMode [02:59:36.857] [Main Thread/DEBUG] [tML]: Hook Terraria.GameContent.Events.Sandstorm::ShouldSandstormDustPersist() added by InfernumMode [02:59:36.858] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawSurfaceBG() added by InfernumMode [02:59:36.859] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::CheckMonoliths() added by InfernumMode [02:59:36.859] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawInfernoRings() added by InfernumMode [02:59:36.919] [Main Thread/DEBUG] [tML]: ILHook Terraria.Player::Update(int) added by InfernumMode [02:59:36.923] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.ILEditing.ILChanges::SelectSulphuricWaterColor(int, int, ref VertexColors) added by InfernumMode [02:59:36.924] [Main Thread/DEBUG] [tML]: Hook Terraria.Graphics.Light.TileLightScanner::GetTileLight(int, int, out Vector3) added by InfernumMode [02:59:36.925] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.Items.SummonItems.RuneofKos::CanUseItem(Player) added by InfernumMode [02:59:36.927] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.Items.SummonItems.RuneofKos::UseItem(Player) added by InfernumMode [02:59:36.930] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.World.DungeonArchive::PlaceArchive() added by InfernumMode [02:59:36.931] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.Items.SummonItems.ProfanedShard::UseItem(Player) added by InfernumMode [02:59:36.932] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.Items.SummonItems.ProfanedShard::CanUseItem(Player) added by InfernumMode [02:59:36.939] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.NPCs.CalamityGlobalNPC::PostDraw(NPC, SpriteBatch, Vector2, Color) added by InfernumMode [02:59:36.940] [Main Thread/DEBUG] [tML]: Hook Terraria.GameContent.ItemDropRules.CommonCode::ModifyItemDropFromNPC(NPC, int) added by InfernumMode [02:59:36.943] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.Systems.WorldMiscUpdateSystem::PostUpdateWorld() added by InfernumMode [02:59:36.945] [Main Thread/DEBUG] [tML]: Hook Terraria.UI.AchievementAdvisor::DrawOneAchievement(SpriteBatch, Vector2, bool) added by InfernumMode [02:59:36.947] [Main Thread/DEBUG] [tML]: Hook Terraria.Audio.ActiveSound::Update() added by InfernumMode [02:59:36.948] [Main Thread/DEBUG] [tML]: Hook Terraria.Gore::NewGore(IEntitySource, Vector2, Vector2, int, float) added by InfernumMode [02:59:36.949] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.World.DraedonStructures::PlaceHellLab(out Point, List`1, StructureMap) added by InfernumMode [02:59:36.955] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.World.SulphurousSea::GenerateCheeseWaterCaves() added by InfernumMode [02:59:36.958] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.World.SulphurousSea::GenerateSpaghettiWaterCaves() added by InfernumMode [02:59:36.959] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.NPCs.Yharon.Yharon::OnHitPlayer(Player, HurtInfo) added by InfernumMode [02:59:36.960] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.NPCs.SupremeCalamitas.SupremeCalamitas::OnHitPlayer(Player, HurtInfo) added by InfernumMode [02:59:36.961] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.Events.BossRushEvent::get_CurrentTier() added by InfernumMode [02:59:36.963] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.Skies.ExoMechsSky::OnTileColor(Color) added by InfernumMode [02:59:36.964] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.Skies.ExoMechsSky::get_CanSkyBeActive() added by InfernumMode [02:59:36.965] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.NPCs.Providence.Providence::SpawnLootBox() added by InfernumMode [02:59:36.968] [Main Thread/DEBUG] [tML]: ILHook Terraria.GameContent.UI.States.UIWorldCreation::AddWorldDifficultyOptions(UIElement, float, MouseEvent, string, float) added by InfernumMode [02:59:36.976] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.CalPlayer.CalamityPlayer::ModDashMovement() added by InfernumMode [02:59:36.976] [Main Thread/DEBUG] [tML]: Hook Terraria.NPC::Collision_DecideFallThroughPlatforms() added by InfernumMode [02:59:36.978] [Main Thread/DEBUG] [tML]: ILHook Terraria.GameContent.Events.ScreenDarkness::Update() added by InfernumMode [02:59:36.981] [Main Thread/DEBUG] [tML]: ILHook Terraria.Main::UpdateTime_StartNight(ref bool) added by InfernumMode [02:59:37.022] [Main Thread/DEBUG] [tML]: ILHook Terraria.NPC::SpawnNPC() added by InfernumMode [02:59:37.023] [Main Thread/DEBUG] [tML]: Hook Terraria.NPC::SpawnOnPlayer(int, int) added by InfernumMode [02:59:37.024] [Main Thread/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::DrawTiles_EmitParticles(int, int, Tile, ushort, short, short, Color) added by InfernumMode [02:59:37.042] [Main Thread/DEBUG] [tML]: Hook CalamityMod.World.Abyss::PlaceAbyss() added by InfernumMode [02:59:37.043] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.Items.SummonItems.DesertMedallion::UseItem(Player) added by InfernumMode [02:59:37.044] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.NPCs.ExoMechs.Ares.AresBody::CanHitPlayer(Player, ref int) added by InfernumMode [02:59:37.046] [Main Thread/DEBUG] [tML]: Hook CalamityMod.BiomeManagers.AbyssLayer1Biome::MeetsBaseAbyssRequirement(Player, out int) added by InfernumMode [02:59:37.048] [Main Thread/DEBUG] [tML]: Hook CalamityMod.BiomeManagers.AbyssLayer1Biome::IsBiomeActive(Player) added by InfernumMode [02:59:37.049] [Main Thread/DEBUG] [tML]: Hook CalamityMod.BiomeManagers.AbyssLayer2Biome::IsBiomeActive(Player) added by InfernumMode [02:59:37.050] [Main Thread/DEBUG] [tML]: Hook CalamityMod.BiomeManagers.AbyssLayer3Biome::IsBiomeActive(Player) added by InfernumMode [02:59:37.052] [Main Thread/DEBUG] [tML]: Hook CalamityMod.BiomeManagers.AbyssLayer4Biome::IsBiomeActive(Player) added by InfernumMode [02:59:37.082] [Main Thread/DEBUG] [tML]: ILHook Terraria.Main::DrawMap(GameTime) added by InfernumMode [02:59:37.087] [Main Thread/DEBUG] [tML]: ILHook Terraria.WorldGen::DungeonHalls(int, int, ushort, int, bool) added by InfernumMode [02:59:37.089] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.Skies.BossRushSky::get_GeneralColor() added by InfernumMode [02:59:37.092] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.Skies.BossRushSky::Draw(SpriteBatch, float, float) added by InfernumMode [02:59:37.093] [Main Thread/DEBUG] [tML]: Hook Terraria.Graphics.Effects.FilterManager::CanCapture() added by InfernumMode [02:59:37.094] [Main Thread/DEBUG] [tML]: Hook CalamityMod.Systems.SCalBackgroundScene::SpecialVisuals(Player, bool) added by InfernumMode [02:59:37.095] [Main Thread/DEBUG] [tML]: Hook CalamityMod.Systems.CalamitasCloneBackgroundScene::SpecialVisuals(Player, bool) added by InfernumMode [02:59:37.096] [Main Thread/DEBUG] [tML]: Hook CalamityMod.Systems.YharonBackgroundScene::SpecialVisuals(Player, bool) added by InfernumMode [02:59:37.110] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.CalPlayer.CalamityPlayer::UpdateBadLifeRegen() added by InfernumMode [02:59:37.112] [Main Thread/DEBUG] [tML]: Hook Terraria.WorldGen::RandomizeMoonState(UnifiedRandom, bool) added by InfernumMode [02:59:37.113] [Main Thread/DEBUG] [tML]: Hook Terraria.Utilities.UnifiedRandom::Next(int) added by InfernumMode [02:59:37.114] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawStarsInBackground(SceneArea, bool) added by InfernumMode [02:59:37.115] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawWaters(bool) added by InfernumMode [02:59:37.119] [Main Thread/DEBUG] [tML]: Hook Terraria.NPC::DoDeathEvents_DropBossPotionsAndHearts(ref string) added by InfernumMode [02:59:37.123] [Main Thread/DEBUG] [tML]: ILHook CalamityMod.Projectiles.Magic.EternityHex::AI() added by InfernumMode [02:59:37.124] [Main Thread/DEBUG] [tML]: ILHook Terraria.GameContent.Events.MoonlordDeathDrama::DrawWhite(SpriteBatch) added by InfernumMode [02:59:37.125] [Main Thread/DEBUG] [tML]: Hook Terraria.Projectile::Damage() added by InfernumMode [02:59:37.126] [Main Thread/DEBUG] [tML]: Hook Terraria.Player::Hurt(PlayerDeathReason, int, int, out HurtInfo, bool, bool, int, bool, float, float, float) added by InfernumMode [02:59:37.127] [Main Thread/DEBUG] [tML]: Hook Terraria.ModLoader.NPCLoader::SetDefaults(NPC, bool) added by InfernumMode [02:59:37.128] [Main Thread/DEBUG] [tML]: Hook Terraria.ModLoader.NPCLoader::FindFrame(NPC, int) added by InfernumMode [02:59:37.140] [Main Thread/DEBUG] [tML]: Hook CalamityMod.NPCs.CalamityGlobalNPC::PreAI(NPC) added by InfernumMode [02:59:37.141] [Main Thread/DEBUG] [tML]: Hook CalamityMod.CalamityUtils::GetAdrenalineDamage(CalamityPlayer) added by InfernumMode [02:59:37.142] [Main Thread/DEBUG] [tML]: Hook CalamityMod.CalamityUtils::ApplyRippersToDamage(CalamityPlayer, bool, ref float) added by InfernumMode [02:59:37.144] [Main Thread/DEBUG] [tML]: Hook CalamityMod.CalPlayer.CalamityPlayer::ModifyHitNPCWithItem(Item, NPC, ref HitModifiers) added by InfernumMode [02:59:37.145] [Main Thread/DEBUG] [tML]: Hook CalamityMod.CalPlayer.CalamityPlayer::ModifyHitNPCWithProj(Projectile, NPC, ref HitModifiers) added by InfernumMode [02:59:37.156] [Main Thread/DEBUG] [tML]: Hook CalamityMod.NPCs.CalamityGlobalNPC::PreDraw(NPC, SpriteBatch, Vector2, Color) added by InfernumMode [02:59:37.160] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawBlack(bool) added by InfernumMode [02:59:37.164] [Main Thread/DEBUG] [tML]: ILHook Terraria.Main::DrawBlack(bool) added by InfernumMode [02:59:37.165] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::UpdateAtmosphereTransparencyToSkyColor() added by InfernumMode [02:59:37.184] [Main Thread/DEBUG] [tML]: ILHook Terraria.Main::DoDraw(GameTime) added by InfernumMode [02:59:37.190] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawSunAndMoon(SceneArea, Color, Color, float) added by InfernumMode [02:59:38.404] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawProjectiles() added by InfernumMode [02:59:38.406] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Events.MoonlordDeathDrama::DrawWhite(SpriteBatch) added by InfernumMode [02:59:38.408] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawProjectiles() added by InfernumMode [02:59:38.426] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DoDraw_WallsAndBlacks() added by InfernumMode [02:59:38.441] [.NET ThreadPool Worker/ERROR] [BossChecklist]: Call Error: Unknown Message: AddBoss [02:59:38.443] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook CalamityMod.UI.DraedonSummoning.ExoMechSelectionUI::Draw() added by InfernumMode [02:59:38.444] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::UpdateItemDye(bool, bool, Item, Item) added by InfernumMode [02:59:38.445] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Light.TileLightScanner::GetTileLight(int, int, out Vector3) added by InfernumMode [02:59:38.449] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawUnderworldBackgroudLayer(bool, Vector2, float, int) added by InfernumMode [02:59:38.452] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Projectile::NewProjectile(IEntitySource, float, float, float, float, int, int, float, int, float, float, float) added by InfernumMode [02:59:38.453] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::Update() added by InfernumMode [02:59:38.589] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: InfernumMasterFtW (Infernum Master and For the Worthy Patch) v1.2 [02:59:38.652] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: InfernumModeMusic (Infernum Mode Music) v2.0.1 [02:59:38.667] [Main Thread/DEBUG] [tML]: ILHook Terraria.Main::DoDraw(GameTime) added by InfernumMode [02:59:38.733] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: InstantPlatformFallthrough (Instant Platform Fallthrough) v1.2 [02:59:38.804] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Update(int) added by InstantPlatformFallthrough [02:59:38.864] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: LansUnlimitedBuffSlots (Lan's Unlimited Buff Slots) v2023.8.1.1 [02:59:38.925] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: LifeSourcesLight (Heart Crystal & Life Fruit Glow) v1.2.0 [02:59:38.993] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: Lights (Lights And Shadow) v1.2.3 [02:59:38.999] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Effects.FilterManager::EndCapture(RenderTarget2D, RenderTarget2D, RenderTarget2D, Color) added by Lights [02:59:39.060] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: LookMod (Improved Movement Visuals) v1.1.5 [02:59:39.130] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: LootBeams (Loot Beams) v1.9.1 [02:59:39.211] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: MadisBags (Madi's [c/88FFBC:Starter Bags]) v1.5 [02:59:39.289] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: MagicBuilder (Magic Builder) v1.2 [02:59:39.315] [.NET ThreadPool Worker/WARN] [tML]: MagicBuilder.Items.Item has reference fields (structure, theme) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [02:59:39.379] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: MagicStorageStarterKit (Magic storage starter kit) v0.1.2.1 [02:59:39.444] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: MinionDmgPatch (Minion ModifyWeaponDamage Patch) v1.1.0.1 [02:59:39.507] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: MoreAccessories (More Accessory Slots (More Accessories)) v1.4.2 [02:59:39.513] [.NET ThreadPool Worker/DEBUG] [MoreAccessories]: Pre-loading 30 Additional Accessory Slots [02:59:39.579] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: MountAndJourney (Mount and Journey) v0.92.1 [02:59:39.767] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: NewCrafts (ExtraCrafts(Supports Calamity)) v0.70 [02:59:39.912] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: NoFishingQuests (Angler Shop) v2.4 [02:59:39.919] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::PickItemMovementAction(Item[], int, int, Item) added by NoFishingQuests [02:59:39.920] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::GetAnglerReward(NPC, int) added by NoFishingQuests [02:59:39.980] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: NoHappinessPriceChange (No Happiness Price Change) v1.7 [02:59:40.046] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: NoxusBoss (Calamity: Wrath of the Gods) v1.1.11 [02:59:40.437] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::KillTile(int, int, bool, bool, bool) added by NoxusBoss [02:59:40.440] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook CalamityMod.Projectiles.Typeless.BossRushEndEffectThing::OnKill(int) added by NoxusBoss [02:59:40.444] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawSunAndMoon(SceneArea, Color, Color, float) added by NoxusBoss [02:59:40.451] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawBackground() added by NoxusBoss [02:59:40.452] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawSurfaceBG() added by NoxusBoss [02:59:40.453] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Events.MoonlordDeathDrama::DrawWhite(SpriteBatch) added by NoxusBoss [02:59:40.457] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DoDraw_DrawNPCsOverTiles() added by NoxusBoss [02:59:40.459] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawInventory() added by NoxusBoss [02:59:40.459] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::GUIHotbarDrawInner() added by NoxusBoss [02:59:40.460] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ItemCheck_CheckCanUse(Item) added by NoxusBoss [02:59:40.460] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawProjectiles() added by NoxusBoss [02:59:40.466] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Renderers.LegacyPlayerRenderer::DrawPlayerFull(Camera, Player) added by NoxusBoss [02:59:40.471] [.NET ThreadPool Worker/DEBUG] [tML]: Hook CalamityMod.UI.Rippers.RipperUI::Draw(SpriteBatch, Player) added by NoxusBoss [02:59:40.481] [.NET ThreadPool Worker/DEBUG] [tML]: Hook CalamityMod.UI.Rippers.RipperUI::DrawRageBar(SpriteBatch, CalamityPlayer, Vector2) added by NoxusBoss [02:59:40.485] [.NET ThreadPool Worker/DEBUG] [tML]: Hook CalamityMod.UI.Rippers.RipperUI::DrawAdrenalineBar(SpriteBatch, CalamityPlayer, Vector2) added by NoxusBoss [02:59:40.486] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawProjectiles() added by NoxusBoss [02:59:40.490] [Main Thread/DEBUG] [tML]: Hook Terraria.GameContent.UI.Elements.AWorldListItem::GetIcon() added by NoxusBoss [02:59:40.527] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.UI.States.UIWorldCreation::ProcessSpecialWorldSeeds(string) added by NoxusBoss [02:59:40.533] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawMenu(GameTime) added by NoxusBoss [02:59:40.533] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::SpawnNPC() added by NoxusBoss [02:59:40.538] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DoUpdateInWorld(Stopwatch) added by NoxusBoss [02:59:40.549] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawStarsInBackground(SceneArea, bool) added by NoxusBoss [02:59:40.549] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Effects.FilterManager::EndCapture(RenderTarget2D, RenderTarget2D, RenderTarget2D, Color) added by NoxusBoss [02:59:40.550] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawSunAndMoon(SceneArea, Color, Color, float) added by NoxusBoss [02:59:40.558] [.NET ThreadPool Worker/DEBUG] [tML]: Hook CalamityMod.Systems.WorldMiscUpdateSystem::HandleTileGrowth() added by NoxusBoss [02:59:40.560] [.NET ThreadPool Worker/DEBUG] [tML]: Hook CalamityMod.BiomeManagers.SulphurousSeaBiome::IsBiomeActive(Player) added by NoxusBoss [02:59:40.561] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawMenu(GameTime) added by NoxusBoss [02:59:40.566] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.Gamepad.UILinkPointNavigator::Update() added by NoxusBoss [02:59:40.578] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Projectile::Update(int) added by NoxusBoss [02:59:40.608] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DoDraw(GameTime) added by NoxusBoss [02:59:40.612] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::SetDisplayMode(int, int, bool) added by NoxusBoss [02:59:40.616] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::DryCollision(bool, bool) added by NoxusBoss [02:59:40.619] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Collision::WetCollision(Vector2, int, int) added by NoxusBoss [02:59:40.621] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Collision::WaterCollision(Vector2, Vector2, int, int, bool, bool, bool) added by NoxusBoss [02:59:40.624] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Collision::DrownCollision(Vector2, int, int, float, bool) added by NoxusBoss [02:59:40.625] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Collision::StickyTiles(Vector2, Vector2, int, int) added by NoxusBoss [02:59:40.626] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Gore::NewGore(IEntitySource, Vector2, Vector2, int, float) added by NoxusBoss [02:59:40.627] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Light.LightingEngine::GetColor(int, int) added by NoxusBoss [02:59:40.646] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DrawMap(GameTime) added by NoxusBoss [02:59:40.648] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ApplyTouchDamage(int, int, int) added by NoxusBoss [02:59:40.651] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::FloorVisuals(bool) added by NoxusBoss [02:59:40.656] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawInterface_40_InteractItemIcon() added by NoxusBoss [02:59:40.673] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DrawInfoAccs() added by NoxusBoss [02:59:40.674] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DoDraw_Tiles_Solid() added by NoxusBoss [02:59:40.675] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DoDraw_Tiles_NonSolid() added by NoxusBoss [02:59:40.675] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DoDraw_WallsAndBlacks() added by NoxusBoss [02:59:40.678] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawLiquid(bool, int, float, bool) added by NoxusBoss [02:59:40.679] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WaterfallManager::Draw(SpriteBatch) added by NoxusBoss [02:59:40.679] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawBackgroundBlackFill() added by NoxusBoss [02:59:40.686] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Collision::TileCollision(Vector2, Vector2, int, int, bool, bool, int) added by NoxusBoss [02:59:40.691] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Collision::SlopeCollision(Vector2, Vector2, int, int, float, bool) added by NoxusBoss [02:59:40.692] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawProjectiles() added by NoxusBoss [02:59:40.692] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawNPCs(bool) added by NoxusBoss [02:59:40.998] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawInfernoRings() added by NoxusBoss [02:59:40.999] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DrawProjectiles() added by NoxusBoss [02:59:41.000] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawNPCs(bool) added by NoxusBoss [02:59:41.001] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::UpdateRGBPeriheralProbe() added by NoxusBoss [02:59:42.031] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawProjectiles() added by NoxusBoss [02:59:42.032] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Renderers.LegacyPlayerRenderer::DrawPlayers(Camera, IEnumerable`1) added by NoxusBoss [02:59:42.047] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.DataStructures.PlayerDrawLayers::DrawPlayer_09_Wings(ref PlayerDrawSet) added by NoxusBoss [02:59:42.048] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Renderers.LegacyPlayerRenderer::DrawPlayerFull(Camera, Player) added by NoxusBoss [02:59:42.051] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.DataStructures.PlayerDrawLayers::DrawPlayer_TransformDrawData(ref PlayerDrawSet) added by NoxusBoss [02:59:42.054] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DrawInterface_35_YouDied() added by NoxusBoss [02:59:42.185] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.UI.GameTipsDisplay::Draw() added by NoxusBoss [02:59:42.186] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawMenu(GameTime) added by NoxusBoss [02:59:42.195] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateAudio_DecideOnNewMusic() added by NoxusBoss [02:59:42.205] [Main Thread/DEBUG] [tML]: ILHook Terraria.Main::DrawInterface_14_EntityHealthBars() added by NoxusBoss [02:59:42.209] [Main Thread/DEBUG] [tML]: ILHook Terraria.Main::MouseTextInner(MouseTextCache) added by NoxusBoss [02:59:42.211] [Main Thread/DEBUG] [tML]: ILHook Terraria.GameContent.Bestiary.NamePlateInfoElement::ProvideUIElement(BestiaryUICollectionInfo) added by NoxusBoss [02:59:42.212] [Main Thread/DEBUG] [tML]: Hook Terraria.GameContent.UI.Elements.UIBestiaryEntryButton::DrawSelf(SpriteBatch) added by NoxusBoss [02:59:42.216] [Main Thread/DEBUG] [tML]: ILHook Terraria.Main::HoverOverNPCs(Rectangle) added by NoxusBoss [02:59:42.454] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Audio.SoundEngine::PlaySound(int, int, int, int, float, float) added by NoxusBoss [02:59:42.455] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Effects.FilterManager::EndCapture(RenderTarget2D, RenderTarget2D, RenderTarget2D, Color) added by NoxusBoss [02:59:42.459] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Audio.SoundEngine::Update() added by NoxusBoss [02:59:42.460] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateAudio() added by NoxusBoss [02:59:42.462] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Projectile::NewProjectile(IEntitySource, float, float, float, float, int, int, float, int, float, float, float) added by NoxusBoss [02:59:42.467] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Audio.SoundPlayer::Play_Inner(ref SoundStyle, Nullable`1, SoundUpdateCallback) added by NoxusBoss [02:59:42.592] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: NoxusBossVoiceover (Voice Over for Calamity Noxus (WotG)) v0.5.1 [02:59:42.593] [Main Thread/DEBUG] [tML]: ILHook Terraria.Main::DoDraw(GameTime) added by NoxusBoss [02:59:42.658] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: NurseShop (Nurse Shop) v1.2.4 [02:59:42.728] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: OmniSwing (OmniSwing) v4.0.0 [02:59:42.793] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: OreExcavator (Ore Excavator (1.4.3/1.4.4 Veinminer)) v0.8.7 [02:59:42.833] [.NET ThreadPool Worker/INFO] [OreExcavator]: Loading [Ore Excavator (1.4.3/1.4.4 Veinminer)] - v0.8.7... (RELEASE) [02:59:42.836] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::SpawnFallingBlockProjectile(int, int, Tile, Tile, Tile, int) added by OreExcavator [02:59:42.899] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: ProvidenceNightTheme (Calamity Night Providence Theme) v1.1.1 [02:59:42.965] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: Radiance (Radiance) v4.0.3.3 [02:59:43.251] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::WingAirLogicTweaks() added by Radiance [02:59:43.252] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::WingMovement() added by Radiance [02:59:43.283] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::DoDeathEvents(Player) added by Radiance [02:59:43.290] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::StrikeNPC(HitInfo, bool, bool) added by Radiance [02:59:43.291] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::AddBuff(int, int, bool, bool) added by Radiance [02:59:43.292] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::Hurt(PlayerDeathReason, int, int, out HurtInfo, bool, bool, int, bool, float, float, float) added by Radiance [02:59:43.296] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ApplyVanillaHurtEffectModifiers(ref HurtModifiers) added by Radiance [02:59:43.302] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::Hurt(HurtInfo, bool) added by Radiance [02:59:43.304] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ItemCheck_UseTeleportRod(Item) added by Radiance [02:59:43.308] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::CheckDrowning() added by Radiance [02:59:43.308] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Renderers.LegacyPlayerRenderer::DrawPlayerFull(Camera, Player) added by Radiance [02:59:43.423] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Projectile::GetFairyQueenWeaponsColor(float, float, Nullable`1) added by Radiance [02:59:43.424] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawProjectiles() added by Radiance [02:59:43.426] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::hslToRgb(float, float, float, byte) added by Radiance [02:59:43.429] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawWhip_RainbowWhip(Projectile, List`1) added by Radiance [02:59:43.432] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawMurderAurora(Projectile) added by Radiance [02:59:43.435] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Projectile::CanHitWithMeleeWeapon(Entity) added by Radiance [02:59:43.436] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Projectile::Damage() added by Radiance [02:59:43.436] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::AddBuff(int, int, bool) added by Radiance [02:59:43.449] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Projectile::Colliding(Rectangle, Rectangle) added by Radiance [02:59:43.452] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Projectile::AI_156_GetIdlePosition(int, int, out Vector2, out float) added by Radiance [02:59:43.724] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawNPCDirect_HallowBoss(SpriteBatch, NPC, ref Vector2, int, ref Color, ref Vector2, SpriteEffects) added by Radiance [02:59:43.916] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawSunAndMoon(SceneArea, Color, Color, float) added by Radiance [02:59:43.967] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.DataStructures.PlayerDeathReason::GetDeathText(string) added by Radiance [02:59:44.084] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Projectile::ProjectileFixDesperation() added by Radiance [02:59:44.085] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Audio.SoundEngine::PlaySound(ref SoundStyle, Nullable`1, SoundUpdateCallback) added by Radiance [02:59:44.183] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.NPC::AI_120_HallowBoss() added by Radiance [02:59:44.267] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::TargetClosest(bool) added by Radiance [02:59:44.269] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawNPCDirect_GetHallowBossArmFrame(NPC, out int, out int, out int) added by Radiance [02:59:44.270] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::HitEffect(HitInfo) added by Radiance [02:59:44.399] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: RemoveCalamitySummonerNerf (Remove Calamity Summoner Nerf) v1.0.1 [02:59:44.407] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook CalamityMod.CalPlayer.CalamityPlayer::ModifyHitNPCWithProj(Projectile, NPC, ref HitModifiers) added by RemoveCalamitySummonerNerf [02:59:44.410] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook CalamityMod.Items.CalamityGlobalItem::UpdateEquip(Item, Player) added by RemoveCalamitySummonerNerf [02:59:44.412] [.NET ThreadPool Worker/ERROR] [RemoveCalamitySummonerNerf]: Could not find Ldstr for Valhalla Set Bonus Text [02:59:44.415] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook CalamityMod.Items.CalamityGlobalItem::UpdateArmorSet(Player, string) added by RemoveCalamitySummonerNerf [02:59:44.478] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: RodOfDiscordHotkey (Rod of Discord Hotkey) v1.2.0 [02:59:44.543] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: ShowBody (显示boss身体) v0.4.2 [02:59:45.162] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Renderers.NPCHeadRenderer::DrawWithOutlines(Entity, int, Vector2, Color, float, float, SpriteEffects) added by ShowBody [02:59:45.285] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: SpearMod (Spear Rework Mod) v1.0 [02:59:45.355] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: StringPack (MooMoo's Calamity Yoyo Strings Pack) v0.1 [02:59:45.418] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: SummonsUI (Summoner UI (Latest Stable Release)) v1.2.1 [02:59:45.728] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: TestChadsFurni (Chad's Furni Reborn) v0.4 [02:59:46.472] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: ThoriamityConvergenceREDUX (Thorium + Calamity Convergence Mod) v1.0 [02:59:46.542] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: ThoriumRework (Thorium Bosses Reworked) v0.6.6 [02:59:46.916] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: TravellingMerchantMoreItems (Travelling Merchant Sells More Items) v1.1 [02:59:46.980] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: UnCalamityModMusic (Vanilla Calamity Mod Music) v1.11.1 [02:59:47.115] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: WeaponAugs (Weapon Augments) v1.1.2.2 [02:59:47.296] [.NET ThreadPool Worker/WARN] [tML]: WeaponAugs.Common.GlobalAugWep has reference fields (k__BackingField, k__BackingField) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [02:59:47.312] [.NET ThreadPool Worker/WARN] [tML]: WeaponAugs.Content.Items.Others.GlobalStampFunctions has reference fields (k__BackingField, k__BackingField) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [02:59:47.375] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: WeaponDisplayLite (ArmamentDisplayLite) v1.45 [02:59:47.442] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: wingbonus (Wings Bonuses) v0.13 [02:59:47.508] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: WorldFlags (World Country Flags) v1.1.4.2 [02:59:47.591] [.NET ThreadPool Worker/INFO] [tML]: Resizing... [02:59:49.883] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: ModLoader (tModLoader) v2023.12.3.0 [02:59:49.983] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: Aequus (Aequus (Work in Progress)) v2.7.0.4 [02:59:50.805] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: AequusMusic (Aequus: Music (1.4.4 BETA)) v2.7 [02:59:50.896] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: Census (Census - Town NPC Checklist) v0.5.2.5 [02:59:50.995] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CalamityMod (Calamity Mod) v2.0.3.9 [02:59:52.990] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CalamityModMusic (Calamity Mod Music) v2.0.3.7 [02:59:53.094] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: ThoriumMod (Thorium Mod) v1.7.1.5 [02:59:53.607] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: AlchemistNPCLite (AlchemistNPC Lite) v1.9.4 [02:59:53.721] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CatalystMod (Catalyst Mod) v1.1.2.1 [02:59:53.896] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: AndromedaAP (Andromeda Aeropack for Catalyst) v0.4 [02:59:53.997] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: Arbour (Arbour) v1.2.1 [02:59:54.102] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: ArmorReforge (Armor Modifiers & Reforging) v1.4.1 [02:59:54.201] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: BalloonsExtended (Balloons Extended) v1.6.2 [02:59:54.303] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: BetterBlending (Better Blending) v1.2 [02:59:54.414] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: BetterExpertRarity (Better Expert Rarity) v1.0.5.8 [02:59:54.513] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: BetterZoom (Better Zoom) v4.4.1.1 [02:59:54.613] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: BlueMoon (Enchanted Moons) v1.7.2 [02:59:54.729] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: BossChecklist (Boss Checklist) v2.1.3 [02:59:54.827] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: BuffDisplay (Enhanced Buff Display) v1.0.5 [02:59:54.933] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CalamityAmmo (Calamity Ranger Expansion) v1.2.0.93 [02:59:55.041] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CalamityBardHealer (Unofficial Calamity Bard & Healer) v0.4 [02:59:55.156] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CalamityDemutation (Calamity Demutation) v1.0.0.0 [02:59:55.279] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: RecipeBrowser (Recipe Browser) v0.10.3 [02:59:55.379] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: SerousCommonLib (absoluteAquarian Utilities) v1.0.5.1 [02:59:55.479] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: MagicStorage (Magic Storage) v0.6.0.3 [02:59:55.585] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CheatSheet (Cheat Sheet) v0.7.5 [02:59:55.685] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: HEROsMod (HERO's Mod) v0.4.14.1 [02:59:55.796] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: VanillaQoL (Vanilla+ QoL) v1.0.0.21 [02:59:55.897] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CalamityFly (UnNerfs Calamity) v0.8.19 [02:59:55.997] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CalamityHunt (Hunt of the Old God) v1.0.6 [02:59:56.358] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CalamityInterludes (Calamity Interludes In-Game) v1.2.2 [02:59:56.459] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CalamityModBossRushMusicExpansion (CalamityMod BossRush Music Expansion) v2.3 [02:59:56.559] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CalamityRogueThrowing2electricboogaloo (Calamity Thorium Rogue Translation Patch) v2.0.3.8 [02:59:56.659] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CalamityShoes (Calamity Treads) v1.2.2 [02:59:56.759] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: calamityzeith (Better zenith in Calamity) v11451.41 [02:59:56.859] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CalValEX (Calamity's Vanities) v11.0.12.8 [02:59:57.091] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CatalystNoTierLock (Catalyst Anti-Tier Lock) v1.1.2 [02:59:57.194] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CheapReforging (Cheap Reforging) v1.1.0.0 [02:59:57.297] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CJMOD (Calamitous Journeys (A Calamity Expansion)) v0.1.6.3 [02:59:57.452] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: ClamExtraMusic (Calamity Mod Extra Music) v2.0.0 [02:59:57.606] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CNPR (Calamity NPC Potion Reload) v19.19.8.10 [02:59:57.719] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: ColoredCalRelics (Colored Calamity Relics) v1.0.5 [02:59:57.828] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: MooMooLib (MooMoo's Yoyo Lib) v0.1.1 [02:59:57.936] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CombinationsMod (MooMoo's Ultimate Yoyo Revamp) v0.2.9.6 [02:59:58.054] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: ConsistentReforging (Consistent Reforging) v0.3.0.4 [02:59:58.159] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CraftableCalamityItems (Craftable Calamity Items) v4.7.1.3 [02:59:58.262] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: DisableCorruptionSpread (Begone, Evil! (Disable Evil Biome Spread)) v1.3.0.2 [02:59:58.364] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: DisplayDeathCount (affe's Death Counter) v1.4.3 [02:59:58.466] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: DoubleOreDrop (Reduced Mining) v1.3.0 [02:59:58.572] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: EquipmentReforge (Equipment Modifiers & Reforging) v1.1.4 [02:59:58.678] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: FancyLighting (Fancy Lighting) v0.7.1.4 [02:59:58.780] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: FancyWhips (Fancy Whips) v1.1 [02:59:58.882] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: FargoSeeds (Fargo's Best of Both Worlds) v0.3 [02:59:58.983] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: Fargowiltas (Fargo's Mutant Mod) v3.2.2 [02:59:59.105] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: FishinRodZenith (Vanilla Fishing Expansion) v0.12.6.4 [02:59:59.223] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: ParticleLibrary (Particle Library) v2.0.0.2 [02:59:59.340] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: FPenumbra (Fractures Of Penumbra) v0.2003 [02:59:59.462] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: GMR ([c/752841:Gerd's] [c/505967:Lab]) v1.0.7 [02:59:59.600] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: GoldensMisc (Miscellania) v2.0.0 [02:59:59.709] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: HappinessRemoval (Happiness Removal) v4.0.1 [02:59:59.813] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: HighTrees (Taller Trees) v1.1 [02:59:59.918] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: HypnosMod (Hypnos in Calamity Mod) v1.0.3 [03:00:00.028] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: SubworldLibrary (Subworld Library) v2.2.2.1 [03:00:00.136] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: InfernumMode (Calamity Mod Infernum Mode) v2.0.1 [03:00:00.530] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: InfernumMasterFtW (Infernum Master and For the Worthy Patch) v1.2 [03:00:00.629] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: InfernumModeMusic (Infernum Mode Music) v2.0.1 [03:00:00.740] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: InstantPlatformFallthrough (Instant Platform Fallthrough) v1.2 [03:00:00.848] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: LansUnlimitedBuffSlots (Lan's Unlimited Buff Slots) v2023.8.1.1 [03:00:00.955] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: LifeSourcesLight (Heart Crystal & Life Fruit Glow) v1.2.0 [03:00:01.060] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: Lights (Lights And Shadow) v1.2.3 [03:00:01.165] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: LookMod (Improved Movement Visuals) v1.1.5 [03:00:01.271] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: LootBeams (Loot Beams) v1.9.1 [03:00:01.375] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: MadisBags (Madi's [c/88FFBC:Starter Bags]) v1.5 [03:00:01.480] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: MagicBuilder (Magic Builder) v1.2 [03:00:01.597] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: MagicStorageStarterKit (Magic storage starter kit) v0.1.2.1 [03:00:01.715] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: MinionDmgPatch (Minion ModifyWeaponDamage Patch) v1.1.0.1 [03:00:01.835] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: MoreAccessories (More Accessory Slots (More Accessories)) v1.4.2 [03:00:01.948] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: MountAndJourney (Mount and Journey) v0.92.1 [03:00:02.064] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: NewCrafts (ExtraCrafts(Supports Calamity)) v0.70 [03:00:02.162] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: NoFishingQuests (Angler Shop) v2.4 [03:00:02.263] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: NoHappinessPriceChange (No Happiness Price Change) v1.7 [03:00:02.360] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: NoxusBoss (Calamity: Wrath of the Gods) v1.1.11 [03:00:02.458] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Update(int) added by NoxusBoss [03:00:02.459] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::WingMovement() added by NoxusBoss [03:00:02.493] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::PlaceThing_Tiles_PlaceIt(bool, TileObject, int) added by NoxusBoss [03:00:02.495] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::LeftClick_SellOrTrash(Item[], int, int) added by NoxusBoss [03:00:02.502] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::GetMeleeCollisionData(Rectangle, int, ref int, ref float, ref Rectangle) added by NoxusBoss [03:00:02.525] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.UI.Elements.UIBestiaryEntryInfoPage::GetBestiaryInfoCategory(IBestiaryInfoElement) added by NoxusBoss [03:00:02.528] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.Bestiary.NPCPortraitInfoElement::CreateStarsContainer() added by NoxusBoss [03:00:02.566] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::DoDeathEvents_DropBossPotionsAndHearts(ref string) added by NoxusBoss [03:00:02.594] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::GetImmuneAlpha(Color, float) added by NoxusBoss [03:00:02.595] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::GetImmuneAlphaPure(Color, float) added by NoxusBoss [03:00:02.697] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: NoxusBossVoiceover (Voice Over for Calamity Noxus (WotG)) v0.5.1 [03:00:02.797] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: NurseShop (Nurse Shop) v1.2.4 [03:00:02.895] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: OmniSwing (OmniSwing) v4.0.0 [03:00:02.993] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: OreExcavator (Ore Excavator (1.4.3/1.4.4 Veinminer)) v0.8.7 [03:00:03.104] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: ProvidenceNightTheme (Calamity Night Providence Theme) v1.1.1 [03:00:03.203] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: Radiance (Radiance) v4.0.3.3 [03:00:03.204] [Main Thread/DEBUG] [tML]: Hook Terraria.GameContent.Liquid.LiquidRenderer::DrawNormalLiquids(SpriteBatch, Vector2, int, float, bool) added by NoxusBoss [03:00:03.205] [Main Thread/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::DrawPartialLiquid(bool, Tile, ref Vector2, ref Rectangle, int, ref VertexColors) added by NoxusBoss [03:00:03.207] [Main Thread/DEBUG] [tML]: ILHook Terraria.Main::DrawLiquid(bool, int, float, bool) added by NoxusBoss [03:00:03.222] [Main Thread/DEBUG] [tML]: ILHook Terraria.Main::DoDraw(GameTime) added by NoxusBoss [03:00:03.343] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: RemoveCalamitySummonerNerf (Remove Calamity Summoner Nerf) v1.0.1 [03:00:03.444] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: RodOfDiscordHotkey (Rod of Discord Hotkey) v1.2.0 [03:00:03.545] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: ShowBody (显示boss身体) v0.4.2 [03:00:03.643] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: SpearMod (Spear Rework Mod) v1.0 [03:00:03.744] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: StringPack (MooMoo's Calamity Yoyo Strings Pack) v0.1 [03:00:03.843] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: SummonsUI (Summoner UI (Latest Stable Release)) v1.2.1 [03:00:03.942] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: TestChadsFurni (Chad's Furni Reborn) v0.4 [03:00:04.123] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: ThoriamityConvergenceREDUX (Thorium + Calamity Convergence Mod) v1.0 [03:00:04.223] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: ThoriumRework (Thorium Bosses Reworked) v0.6.6 [03:00:04.337] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: TravellingMerchantMoreItems (Travelling Merchant Sells More Items) v1.1 [03:00:04.441] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: UnCalamityModMusic (Vanilla Calamity Mod Music) v1.11.1 [03:00:04.545] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: WeaponAugs (Weapon Augments) v1.1.2.2 [03:00:04.669] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: WeaponDisplayLite (ArmamentDisplayLite) v1.45 [03:00:04.769] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: wingbonus (Wings Bonuses) v0.13 [03:00:04.868] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: WorldFlags (World Country Flags) v1.1.4.2 [03:00:05.651] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: ModLoader (tModLoader) v2023.12.3.0 [03:00:05.770] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: Aequus (Aequus (Work in Progress)) v2.7.0.4 [03:00:05.974] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at Aequus.CrossMod.Census.AddTownNPC[T](String text) in Aequus\CrossMod\Census.cs:line 13 at Aequus.CrossMod.Census.PostSetupContent() in Aequus\CrossMod\Census.cs:line 24 at Terraria.ModLoader.SystemLoader.PostSetupContent(Mod mod) in tModLoader\Terraria\ModLoader\SystemLoader.cs:line 65 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 315 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:05.975] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:05.976] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at Aequus.CrossMod.Census.AddTownNPC[T](String text) in Aequus\CrossMod\Census.cs:line 13 at Aequus.CrossMod.Census.PostSetupContent() in Aequus\CrossMod\Census.cs:line 25 at Terraria.ModLoader.SystemLoader.PostSetupContent(Mod mod) in tModLoader\Terraria\ModLoader\SystemLoader.cs:line 65 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 315 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:05.976] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:05.977] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at Aequus.CrossMod.Census.AddTownNPC[T](String text) in Aequus\CrossMod\Census.cs:line 13 at Aequus.CrossMod.Census.PostSetupContent() in Aequus\CrossMod\Census.cs:line 26 at Terraria.ModLoader.SystemLoader.PostSetupContent(Mod mod) in tModLoader\Terraria\ModLoader\SystemLoader.cs:line 65 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 315 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:05.978] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:05.978] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at Aequus.CrossMod.Census.AddTownNPC[T](String text) in Aequus\CrossMod\Census.cs:line 13 at Terraria.ModLoader.SystemLoader.PostSetupContent(Mod mod) in tModLoader\Terraria\ModLoader\SystemLoader.cs:line 65 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 315 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:05.979] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:06.108] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: AequusMusic (Aequus: Music (1.4.4 BETA)) v2.7 [03:00:06.236] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: Census (Census - Town NPC Checklist) v0.5.2.5 [03:00:06.358] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: CalamityMod (Calamity Mod) v2.0.3.9 [03:00:06.519] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: CalamityModMusic (Calamity Mod Music) v2.0.3.7 [03:00:06.640] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: ThoriumMod (Thorium Mod) v1.7.1.5 [03:00:07.227] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: AlchemistNPCLite (AlchemistNPC Lite) v1.9.4 [03:00:07.234] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at AlchemistNPCLite.AlchemistNPCLite.PostSetupContent() in AlchemistNPCLite.cs:line 76 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 314 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:07.234] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:07.235] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at AlchemistNPCLite.AlchemistNPCLite.PostSetupContent() in AlchemistNPCLite.cs:line 77 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 314 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:07.235] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:07.236] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at AlchemistNPCLite.AlchemistNPCLite.PostSetupContent() in AlchemistNPCLite.cs:line 78 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 314 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:07.237] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:07.237] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at AlchemistNPCLite.AlchemistNPCLite.PostSetupContent() in AlchemistNPCLite.cs:line 79 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 314 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:07.238] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:07.238] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at AlchemistNPCLite.AlchemistNPCLite.PostSetupContent() in AlchemistNPCLite.cs:line 80 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 314 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:07.239] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:07.239] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at AlchemistNPCLite.AlchemistNPCLite.PostSetupContent() in AlchemistNPCLite.cs:line 81 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 314 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:07.239] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:07.240] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at AlchemistNPCLite.AlchemistNPCLite.PostSetupContent() in AlchemistNPCLite.cs:line 82 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 314 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:07.240] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:07.241] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at AlchemistNPCLite.AlchemistNPCLite.PostSetupContent() in AlchemistNPCLite.cs:line 83 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 314 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:07.241] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:07.363] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: CatalystMod (Catalyst Mod) v1.1.2.1 [03:00:07.484] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: AndromedaAP (Andromeda Aeropack for Catalyst) v0.4 [03:00:07.605] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: Arbour (Arbour) v1.2.1 [03:00:07.726] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: ArmorReforge (Armor Modifiers & Reforging) v1.4.1 [03:00:07.845] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: BalloonsExtended (Balloons Extended) v1.6.2 [03:00:07.965] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: BetterBlending (Better Blending) v1.2 [03:00:08.086] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: BetterExpertRarity (Better Expert Rarity) v1.0.5.8 [03:00:08.219] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: BetterZoom (Better Zoom) v4.4.1.1 [03:00:08.338] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: BlueMoon (Enchanted Moons) v1.7.2 [03:00:08.472] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: BossChecklist (Boss Checklist) v2.1.3 [03:00:08.592] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: BuffDisplay (Enhanced Buff Display) v1.0.5 [03:00:08.711] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: CalamityAmmo (Calamity Ranger Expansion) v1.2.0.93 [03:00:08.830] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: CalamityBardHealer (Unofficial Calamity Bard & Healer) v0.4 [03:00:08.951] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: CalamityDemutation (Calamity Demutation) v1.0.0.0 [03:00:09.083] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: RecipeBrowser (Recipe Browser) v0.10.3 [03:00:09.240] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: SerousCommonLib (absoluteAquarian Utilities) v1.0.5.1 [03:00:09.364] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: MagicStorage (Magic Storage) v0.6.0.3 [03:00:09.522] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: CheatSheet (Cheat Sheet) v0.7.5 [03:00:09.646] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: HEROsMod (HERO's Mod) v0.4.14.1 [03:00:10.370] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: VanillaQoL (Vanilla+ QoL) v1.0.0.21 [03:00:10.370] [.NET ThreadPool Worker/WARN] [VanillaQoL]: Overriding localization key Mods.ThoriumMod.Conditions.DonatorItemToggled from mod ThoriumMod! Don't send bug reports to the developers of that mod about broken text. [03:00:10.370] [.NET ThreadPool Worker/WARN] [VanillaQoL]: Overriding localization key Mods.ThoriumMod.Conditions.DonatorItemToggledSteamBattery from mod ThoriumMod! Don't send bug reports to the developers of that mod about broken text. [03:00:10.370] [.NET ThreadPool Worker/INFO] [VanillaQoL]: meow! [03:00:10.512] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: CalamityFly (UnNerfs Calamity) v0.8.19 [03:00:10.636] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: CalamityHunt (Hunt of the Old God) v1.0.6 [03:00:10.778] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: CalamityInterludes (Calamity Interludes In-Game) v1.2.2 [03:00:10.902] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: CalamityModBossRushMusicExpansion (CalamityMod BossRush Music Expansion) v2.3 [03:00:11.025] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: CalamityRogueThrowing2electricboogaloo (Calamity Thorium Rogue Translation Patch) v2.0.3.8 [03:00:11.149] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: CalamityShoes (Calamity Treads) v1.2.2 [03:00:11.272] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: calamityzeith (Better zenith in Calamity) v11451.41 [03:00:11.395] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: CalValEX (Calamity's Vanities) v11.0.12.8 [03:00:11.425] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at CalValEX.CalValEX.PostSetupContent() in CalValEX.cs:line 150 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 314 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:11.426] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:11.426] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at CalValEX.CalValEX.PostSetupContent() in CalValEX.cs:line 151 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 314 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:11.427] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:11.427] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at CalValEX.CalValEX.PostSetupContent() in CalValEX.cs:line 153 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 314 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:11.428] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:11.428] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at CalValEX.CalValEX.PostSetupContent() in CalValEX.cs:line 154 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 314 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:11.429] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:11.429] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at CalValEX.CalValEX.PostSetupContent() in CalValEX.cs:line 155 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 314 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:11.430] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:11.430] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at CalValEX.CalValEX.PostSetupContent() in CalValEX.cs:line 156 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 314 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:11.431] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:11.431] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at CalValEX.CalValEX.PostSetupContent() in CalValEX.cs:line 158 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 314 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:11.432] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:11.432] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at CalValEX.CalValEX.PostSetupContent() in CalValEX.cs:line 159 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 314 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:11.433] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:11.433] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at CalValEX.CalValEX.PostSetupContent() in CalValEX.cs:line 160 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 314 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:11.434] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:11.434] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at CalValEX.CalValEX.PostSetupContent() in CalValEX.cs:line 161 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 314 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:11.435] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:11.435] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at CalValEX.CalValEX.PostSetupContent() in CalValEX.cs:line 162 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 314 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:11.436] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:11.436] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at CalValEX.CalValEX.PostSetupContent() in CalValEX.cs:line 163 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 314 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:11.437] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:11.571] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: CatalystNoTierLock (Catalyst Anti-Tier Lock) v1.1.2 [03:00:11.695] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: CheapReforging (Cheap Reforging) v1.1.0.0 [03:00:11.833] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: CJMOD (Calamitous Journeys (A Calamity Expansion)) v0.1.6.3 [03:00:11.960] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: ClamExtraMusic (Calamity Mod Extra Music) v2.0.0 [03:00:12.092] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: CNPR (Calamity NPC Potion Reload) v19.19.8.10 [03:00:12.215] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: ColoredCalRelics (Colored Calamity Relics) v1.0.5 [03:00:12.841] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: MooMooLib (MooMoo's Yoyo Lib) v0.1.1 [03:00:12.966] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: CombinationsMod (MooMoo's Ultimate Yoyo Revamp) v0.2.9.6 [03:00:13.093] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: ConsistentReforging (Consistent Reforging) v0.3.0.4 [03:00:13.219] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: CraftableCalamityItems (Craftable Calamity Items) v4.7.1.3 [03:00:13.358] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: DisableCorruptionSpread (Begone, Evil! (Disable Evil Biome Spread)) v1.3.0.2 [03:00:13.483] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: DisplayDeathCount (affe's Death Counter) v1.4.3 [03:00:13.610] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: DoubleOreDrop (Reduced Mining) v1.3.0 [03:00:13.968] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: EquipmentReforge (Equipment Modifiers & Reforging) v1.1.4 [03:00:14.091] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: FancyLighting (Fancy Lighting) v0.7.1.4 [03:00:14.214] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: FancyWhips (Fancy Whips) v1.1 [03:00:14.337] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: FargoSeeds (Fargo's Best of Both Worlds) v0.3 [03:00:14.460] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: Fargowiltas (Fargo's Mutant Mod) v3.2.2 [03:00:14.584] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: FishinRodZenith (Vanilla Fishing Expansion) v0.12.6.4 [03:00:14.707] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: ParticleLibrary (Particle Library) v2.0.0.2 [03:00:14.832] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: FPenumbra (Fractures Of Penumbra) v0.2003 [03:00:14.956] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: GMR ([c/752841:Gerd's] [c/505967:Lab]) v1.0.7 [03:00:14.971] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at GMR.GMR.PostSetupContent() in GMR.cs:line 65 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 314 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:14.972] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:14.973] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.Exception: Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520 at GMR.GMR.PostSetupContent() in GMR.cs:line 66 at Terraria.ModLoader.ModContent.<>c.b__43_2(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 314 at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377 at DMD(CancellationToken token) at SyncProxy(CancellationToken ) at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 127 at Terraria.ModLoader.ModLoader.<>c__DisplayClass47_0.b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 107 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() at System.Threading.Thread.StartCallback() [03:00:14.973] [.NET ThreadPool Worker/ERROR] [Census]: Census Call Error: at Census.CensusSystem.Call(Object[] args) in CensusSystem.cs:line 520Call Error: The 2nd parameter of TownNPCCondition is now LocalizedText and is optional. Also, localization is now automatic, keys will appear in your hjson files. This TownNPCCondition Mod.Call is only needed if using LocalizedText.WithFormatArgs [03:00:15.099] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: GoldensMisc (Miscellania) v2.0.0 [03:00:15.227] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: HappinessRemoval (Happiness Removal) v4.0.1 [03:00:15.351] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: HighTrees (Taller Trees) v1.1 [03:00:15.473] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: HypnosMod (Hypnos in Calamity Mod) v1.0.3 [03:00:15.475] [.NET ThreadPool Worker/ERROR] [BossChecklist]: Call Error: Unknown Message: AddBoss [03:00:15.597] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: SubworldLibrary (Subworld Library) v2.2.2.1 [03:00:15.720] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: InfernumMode (Calamity Mod Infernum Mode) v2.0.1 [03:00:16.363] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: InfernumMasterFtW (Infernum Master and For the Worthy Patch) v1.2 [03:00:16.489] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: InfernumModeMusic (Infernum Mode Music) v2.0.1 [03:00:16.616] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: InstantPlatformFallthrough (Instant Platform Fallthrough) v1.2 [03:00:16.741] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: LansUnlimitedBuffSlots (Lan's Unlimited Buff Slots) v2023.8.1.1 [03:00:16.865] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: LifeSourcesLight (Heart Crystal & Life Fruit Glow) v1.2.0 [03:00:16.993] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: Lights (Lights And Shadow) v1.2.3 [03:00:17.119] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: LookMod (Improved Movement Visuals) v1.1.5 [03:00:17.247] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: LootBeams (Loot Beams) v1.9.1 [03:00:17.373] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: MadisBags (Madi's [c/88FFBC:Starter Bags]) v1.5 [03:00:17.497] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: MagicBuilder (Magic Builder) v1.2 [03:00:17.632] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: MagicStorageStarterKit (Magic storage starter kit) v0.1.2.1 [03:00:17.760] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: MinionDmgPatch (Minion ModifyWeaponDamage Patch) v1.1.0.1 [03:00:17.892] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: MoreAccessories (More Accessory Slots (More Accessories)) v1.4.2 [03:00:18.020] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: MountAndJourney (Mount and Journey) v0.92.1 [03:00:18.159] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: NewCrafts (ExtraCrafts(Supports Calamity)) v0.70 [03:00:18.283] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: NoFishingQuests (Angler Shop) v2.4 [03:00:18.422] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: NoHappinessPriceChange (No Happiness Price Change) v1.7 [03:00:18.546] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: NoxusBoss (Calamity: Wrath of the Gods) v1.1.11 [03:00:18.549] [.NET ThreadPool Worker/DEBUG] [tML]: Hook CalamityHunt.Content.Bosses.Goozma.SlimeUtils::get_GoozColorsVector3() added by NoxusBoss [03:00:18.692] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: NoxusBossVoiceover (Voice Over for Calamity Noxus (WotG)) v0.5.1 [03:00:18.816] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: NurseShop (Nurse Shop) v1.2.4 [03:00:18.942] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: OmniSwing (OmniSwing) v4.0.0 [03:00:19.066] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: OreExcavator (Ore Excavator (1.4.3/1.4.4 Veinminer)) v0.8.7 [03:00:19.066] [.NET ThreadPool Worker/INFO] [OreExcavator]: Auto-whitelist runner started. Looking for modded ores and gems to whitelist... [03:00:19.066] [.NET ThreadPool Worker/INFO] [OreExcavator]: Running through tML Ore Tile Set... [03:00:19.067] [.NET ThreadPool Worker/INFO] [OreExcavator]: Ore Set Search completed. [03:00:19.067] [.NET ThreadPool Worker/INFO] [OreExcavator]: Beginning manaual ore search... [03:00:19.068] [.NET ThreadPool Worker/INFO] [OreExcavator]: Found Aequus - But we're already up-to-date with them! v(2.7.0.4) [03:00:19.068] [.NET ThreadPool Worker/INFO] [OreExcavator]: Found CalamityMod - But we're already up-to-date with them! v(2.0.3.9) [03:00:19.068] [.NET ThreadPool Worker/INFO] [OreExcavator]: Found ThoriumMod - But we're already up-to-date with them! v(1.7.1.5) [03:00:19.069] [.NET ThreadPool Worker/INFO] [OreExcavator]: Found CatalystMod - But we're already up-to-date with them! v(1.1.2.1) [03:00:19.071] [.NET ThreadPool Worker/INFO] [OreExcavator]: Auto-whitelist runner concluded. Finishing up... [03:00:19.208] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: ProvidenceNightTheme (Calamity Night Providence Theme) v1.1.1 [03:00:19.208] [.NET ThreadPool Worker/ERROR] [BossChecklist]: Call Error: Unknown Message: AddToBossCollection [03:00:19.332] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: Radiance (Radiance) v4.0.3.3 [03:00:19.367] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DoDraw(GameTime) added by Radiance [03:00:19.384] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DoDraw(GameTime) added by Radiance [03:00:19.385] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Effects.OverlayManager::Draw(SpriteBatch, RenderLayers, bool) added by Radiance [03:00:19.387] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DoDraw_WallsTilesNPCs() added by Radiance [03:00:19.387] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawDust() added by Radiance [03:00:19.388] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DoDraw_DrawNPCsOverTiles() added by Radiance [03:00:19.407] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DoUpdate(ref GameTime) added by Radiance [03:00:19.408] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateAudio() added by Radiance [03:00:19.412] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::UpdateAudio() added by Radiance [03:00:19.547] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: RemoveCalamitySummonerNerf (Remove Calamity Summoner Nerf) v1.0.1 [03:00:19.673] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: RodOfDiscordHotkey (Rod of Discord Hotkey) v1.2.0 [03:00:19.796] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: ShowBody (显示boss身体) v0.4.2 [03:00:19.921] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: SpearMod (Spear Rework Mod) v1.0 [03:00:20.049] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: StringPack (MooMoo's Calamity Yoyo Strings Pack) v0.1 [03:00:20.172] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: SummonsUI (Summoner UI (Latest Stable Release)) v1.2.1 [03:00:20.296] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: TestChadsFurni (Chad's Furni Reborn) v0.4 [03:00:20.419] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: ThoriamityConvergenceREDUX (Thorium + Calamity Convergence Mod) v1.0 [03:00:20.543] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: ThoriumRework (Thorium Bosses Reworked) v0.6.6 [03:00:20.666] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: TravellingMerchantMoreItems (Travelling Merchant Sells More Items) v1.1 [03:00:20.790] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: UnCalamityModMusic (Vanilla Calamity Mod Music) v1.11.1 [03:00:20.914] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: WeaponAugs (Weapon Augments) v1.1.2.2 [03:00:21.040] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: WeaponDisplayLite (ArmamentDisplayLite) v1.45 [03:00:21.169] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: wingbonus (Wings Bonuses) v0.13 [03:00:21.293] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: WorldFlags (World Country Flags) v1.1.4.2 [03:00:21.427] [.NET ThreadPool Worker/INFO] [tML]: RAM: tModLoader usage: 2.0 GB, All processes usage: 7.5 GB, Available: 8.3 GB, Total Installed: 15.8 GB [03:00:22.384] [.NET ThreadPool Worker/DEBUG] [tML]: GlobalItem registration stats. Count: 110, Slots per Entity: 28 Instanced: 28, Conditional with slot: 6, Conditional by type: 22, Applies to single type: 9 List Permutations: 129, Est Memory Consumption: 36352 bytes [03:00:22.878] [.NET ThreadPool Worker/DEBUG] [tML]: GlobalNPC registration stats. Count: 104, Slots per Entity: 42 Instanced: 42, Conditional with slot: 3, Conditional by type: 13, Applies to single type: 11 List Permutations: 81, Est Memory Consumption: 20504 bytes [03:00:23.053] [.NET ThreadPool Worker/DEBUG] [tML]: GlobalProjectile registration stats. Count: 47, Slots per Entity: 28 Instanced: 28, Conditional with slot: 8, Conditional by type: 3, Applies to single type: 1 List Permutations: 64, Est Memory Consumption: 9864 bytes [03:00:23.757] [.NET ThreadPool Worker/INFO] [tML]: Adding Recipes... [03:00:24.118] [.NET ThreadPool Worker/INFO] [BossChecklist]: The Boss Log Mod Call has been last updated on BossChecklist (v2.0.0). Check out the GitHub Wiki guide to stay updated on the latest changes! Updated Mod.Call documentation for BossChecklist can be found here: https://github.com/JavidPack/BossChecklist/wiki/[1.4.4]-Boss-Log-Entry-Mod-Call [03:00:24.119] [.NET ThreadPool Worker/INFO] [BossChecklist]: Progression values for vanilla entries have been last updated on BossChecklist (v1.4.0) [03:00:24.119] [.NET ThreadPool Worker/INFO] [BossChecklist]: NoLogging [03:00:24.119] [.NET ThreadPool Worker/WARN] [BossChecklist]: A 'SubmitEntryCollectibles' call from Calamity Mod Music contains an invalid key (CalamityMod BossRush) and will be ignored. [03:00:24.558] [.NET ThreadPool Worker/INFO] [ThoriumMod]: CALL SUCCESS: Successfully added content from the following mods to the "AddFlailProjectileID" cache: [03:00:24.559] [.NET ThreadPool Worker/INFO] [ThoriumMod]: Thorium Bosses Reworked: "SevenSeasDevastatorWhirlpool" [03:00:24.559] [.NET ThreadPool Worker/INFO] [ThoriumMod]: CALL SUCCESS: Successfully added content from the following mods to the "AddPlayerDoTBuffID" cache: [03:00:24.559] [.NET ThreadPool Worker/INFO] [ThoriumMod]: Aequus (Work in Progress): "AethersWrath","BlueFire","CorruptionHellfire","CrimsonHellfire","IronLotusFireDebuff","LocustDebuff","MindfungusDebuff","BattleAxeBleeding" [03:00:24.559] [.NET ThreadPool Worker/INFO] [ThoriumMod]: Calamity Mod: "AbsorberAffliction","AstralInfectionDebuff","BanishingFire","BrainRot","BrimstoneFlames","BurningBlood","SnapClamDebuff","CrushDepth","Dragonfire","ElementalMix","Eutrophication","GalvanicCorrosion","GodSlayerInferno","HolyFlames","Irradiated","KamiFlu","MiracleBlight","Nightwither","Plague","RiptideDebuff","SagePoison","ShellfishClaps","Shred","SulphuricPoisoning","TemporalSadness","Vaporfied","VulnerabilityHex","WeakBrimstoneFlames","WhisperingDeath" [03:00:24.559] [.NET ThreadPool Worker/INFO] [ThoriumMod]: CALL SUCCESS: Successfully added content from the following mods to the "AddPlayerStatusBuffID" cache: [03:00:24.559] [.NET ThreadPool Worker/INFO] [ThoriumMod]: Aequus (Work in Progress): "BitCrushedDebuff","PickBreak","SnowgraveDebuff","BoneRingDebuff","RecordBreakerBuff" [03:00:24.559] [.NET ThreadPool Worker/INFO] [ThoriumMod]: Calamity Mod: "ArmorCrunch","BrainRot","BurningBlood","GlacialState","SulphuricPoisoning","VulnerabilityHex","Withered" [03:00:27.624] [Main Thread/DEBUG] [tML]: Web Request: https://api.steampowered.com/ISteamNews/GetNewsForApp/v2/?appid=1281930&count=1 [03:00:29.236] [Main Thread/DEBUG] [tML]: Assembly Resolve: WeaponAugs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> BSWLmod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null [03:00:29.479] [Main Thread/WARN] [tML]: Silently Caught Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Terraria.Player.GetModPlayer[T](T baseInstance) in tModLoader\Terraria\Player.TML.cs:line 92 at CombinationsMod.UI.CounterweightSlot.IsEnabled() in CombinationsMod\UI\AccessorySlots.cs:line 204 at Terraria.ModLoader.Default.ModAccessorySlotPlayer.UpdateVisibleAccessories() in tModLoader\Terraria\ModLoader\Default\ModAccessorySlotPlayer.cs:line 97 at Terraria.ModLoader.PlayerLoader.UpdateVisibleAccessories(Player player) in tModLoader\Terraria\ModLoader\PlayerLoader.cs:line 313 at Terraria.Player.UpdateVisibleAccessories() in tModLoader\Terraria\Player.cs:line 30046 at DMD(Player this) at CalamityMod.ILEditing.ILChanges.CustomGrapplePostFrame(orig_PlayerFrame orig, Player self) in CalamityMod\ILEditing\MechanicILChanges.cs:line 1278 at Hook(Player ) at SyncProxy(Player ) at Terraria.GameContent.UI.Elements.UICharacter..ctor(Player player, Boolean animated, Boolean hasBackPanel, Single characterScale, Boolean useAClone) in tModLoader\Terraria\GameContent\UI\Elements\UICharacter.cs:line 29 at DMD(UICharacterListItem this, PlayerFileData data, Int32 snapPointIndex) at SyncProxy(UICharacterListItem , PlayerFileData , Int32 ) at Terraria.GameContent.UI.States.UICharacterSelect.UpdatePlayersList() in tModLoader\Terraria\GameContent\UI\States\UICharacterSelect.cs:line 157 at Terraria.GameContent.UI.States.UICharacterSelect.OnActivate() in tModLoader\Terraria\GameContent\UI\States\UICharacterSelect.cs:line 136 at Terraria.UI.UIElement.Activate() in tModLoader\Terraria\UI\UIElement.cs:line 452 at Terraria.UI.UserInterface.SetState(UIState state) in tModLoader\Terraria\UI\UserInterface.cs:line 262 at Terraria.Main.OpenCharacterSelectUI() in tModLoader\Terraria\Main.cs:line 44887 at DMD(Main this, GameTime gameTime) at ParticleLibrary.Core.DrawHooks.Draw_OnMainMenu(orig_DrawMenu orig, Main self, GameTime gameTime) in ParticleLibrary\Core\DrawHooks.cs:line 571 at Hook(Main , GameTime ) at ParticleLibrary.ParticleManager.DrawParticlesBeforeAndAfterMainMenu(orig_DrawMenu orig, Main self, GameTime gameTime) in ParticleLibrary\ParticleSystem\ParticleManager.cs:line 376 at Hook(Main , GameTime ) at NoxusBoss.Content.CustomWorldSeeds.NoxusWorldManager.DrawNoxusSkyDuringWorldGen(orig_DrawMenu orig, Main self, GameTime gameTime) in NoxusBoss\Common\CustomWorldSeeds\NoxusWorldManager.cs:line 84 at Hook(Main , GameTime ) at NoxusBoss.Core.Fixes.EternalGardenIntroBackgroundFix.DrawWhite(orig_DrawMenu orig, Main self, GameTime gameTime) in NoxusBoss\Core\Fixes\EternalGardenIntroBackgroundFix.cs:line 41 at Hook(Main , GameTime ) at NoxusBoss.Core.Graphics.SpecificEffectManagers.NamelessDeityTipsOverrideSystem.ChangeStatusText(orig_DrawMenu orig, Main self, GameTime gameTime) in NoxusBoss\Core\Graphics\SpecificEffectManagers\NamelessDeityTipsOverrideSystem.cs:line 86 at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at DMD(Main this, GameTime gameTime) at Radiance.Effects.OnDoDraw(orig_DoDraw orig, Main self, GameTime gameTime) in Radiance\Effects.cs:line 126 at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [03:00:29.484] [Main Thread/WARN] [tML]: Silently Caught Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Terraria.Player.GetModPlayer[T](T baseInstance) in tModLoader\Terraria\Player.TML.cs:line 92 at CombinationsMod.UI.CounterweightSlot.IsEnabled() in CombinationsMod\UI\AccessorySlots.cs:line 204 at Terraria.ModLoader.Default.ModAccessorySlotPlayer.UpdateVisibleVanityAccessories() in tModLoader\Terraria\ModLoader\Default\ModAccessorySlotPlayer.cs:line 111 at Terraria.ModLoader.PlayerLoader.UpdateVisibleVanityAccessories(Player player) in tModLoader\Terraria\ModLoader\PlayerLoader.cs:line 322 at Terraria.Player.UpdateVisibleAccessories() in tModLoader\Terraria\Player.cs:line 30057 at DMD(Player this) at CalamityMod.ILEditing.ILChanges.CustomGrapplePostFrame(orig_PlayerFrame orig, Player self) in CalamityMod\ILEditing\MechanicILChanges.cs:line 1278 at Hook(Player ) at SyncProxy(Player ) at Terraria.GameContent.UI.Elements.UICharacter..ctor(Player player, Boolean animated, Boolean hasBackPanel, Single characterScale, Boolean useAClone) in tModLoader\Terraria\GameContent\UI\Elements\UICharacter.cs:line 29 at DMD(UICharacterListItem this, PlayerFileData data, Int32 snapPointIndex) at SyncProxy(UICharacterListItem , PlayerFileData , Int32 ) at Terraria.GameContent.UI.States.UICharacterSelect.UpdatePlayersList() in tModLoader\Terraria\GameContent\UI\States\UICharacterSelect.cs:line 157 at Terraria.GameContent.UI.States.UICharacterSelect.OnActivate() in tModLoader\Terraria\GameContent\UI\States\UICharacterSelect.cs:line 136 at Terraria.UI.UIElement.Activate() in tModLoader\Terraria\UI\UIElement.cs:line 452 at Terraria.UI.UserInterface.SetState(UIState state) in tModLoader\Terraria\UI\UserInterface.cs:line 262 at Terraria.Main.OpenCharacterSelectUI() in tModLoader\Terraria\Main.cs:line 44887 at DMD(Main this, GameTime gameTime) at ParticleLibrary.Core.DrawHooks.Draw_OnMainMenu(orig_DrawMenu orig, Main self, GameTime gameTime) in ParticleLibrary\Core\DrawHooks.cs:line 571 at Hook(Main , GameTime ) at ParticleLibrary.ParticleManager.DrawParticlesBeforeAndAfterMainMenu(orig_DrawMenu orig, Main self, GameTime gameTime) in ParticleLibrary\ParticleSystem\ParticleManager.cs:line 376 at Hook(Main , GameTime ) at NoxusBoss.Content.CustomWorldSeeds.NoxusWorldManager.DrawNoxusSkyDuringWorldGen(orig_DrawMenu orig, Main self, GameTime gameTime) in NoxusBoss\Common\CustomWorldSeeds\NoxusWorldManager.cs:line 84 at Hook(Main , GameTime ) at NoxusBoss.Core.Fixes.EternalGardenIntroBackgroundFix.DrawWhite(orig_DrawMenu orig, Main self, GameTime gameTime) in NoxusBoss\Core\Fixes\EternalGardenIntroBackgroundFix.cs:line 41 at Hook(Main , GameTime ) at NoxusBoss.Core.Graphics.SpecificEffectManagers.NamelessDeityTipsOverrideSystem.ChangeStatusText(orig_DrawMenu orig, Main self, GameTime gameTime) in NoxusBoss\Core\Graphics\SpecificEffectManagers\NamelessDeityTipsOverrideSystem.cs:line 86 at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at DMD(Main this, GameTime gameTime) at Radiance.Effects.OnDoDraw(orig_DoDraw orig, Main self, GameTime gameTime) in Radiance\Effects.cs:line 126 at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [03:00:29.494] [Main Thread/WARN] [tML]: Silently Caught Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Terraria.Player.GetModPlayer[T](T baseInstance) in tModLoader\Terraria\Player.TML.cs:line 92 at CombinationsMod.UI.CounterweightSlot.IsEnabled() in CombinationsMod\UI\AccessorySlots.cs:line 204 at Terraria.ModLoader.Default.ModAccessorySlotPlayer.UpdateVisibleAccessories() in tModLoader\Terraria\ModLoader\Default\ModAccessorySlotPlayer.cs:line 97 at Terraria.ModLoader.PlayerLoader.UpdateVisibleAccessories(Player player) in tModLoader\Terraria\ModLoader\PlayerLoader.cs:line 313 at Terraria.Player.UpdateVisibleAccessories() in tModLoader\Terraria\Player.cs:line 30046 at DMD(Player this) at CalamityMod.ILEditing.ILChanges.CustomGrapplePostFrame(orig_PlayerFrame orig, Player self) in CalamityMod\ILEditing\MechanicILChanges.cs:line 1278 at Hook(Player ) at SyncProxy(Player ) at Terraria.GameContent.UI.Elements.UICharacter..ctor(Player player, Boolean animated, Boolean hasBackPanel, Single characterScale, Boolean useAClone) in tModLoader\Terraria\GameContent\UI\Elements\UICharacter.cs:line 29 at DMD(UICharacterListItem this, PlayerFileData data, Int32 snapPointIndex) at SyncProxy(UICharacterListItem , PlayerFileData , Int32 ) at Terraria.GameContent.UI.States.UICharacterSelect.UpdatePlayersList() in tModLoader\Terraria\GameContent\UI\States\UICharacterSelect.cs:line 157 at Terraria.GameContent.UI.States.UICharacterSelect.UpdateFavoritesCache() in tModLoader\Terraria\GameContent\UI\States\UICharacterSelect.cs:line 216 at Terraria.GameContent.UI.States.UICharacterSelect.Draw(SpriteBatch spriteBatch) in tModLoader\Terraria\GameContent\UI\States\UICharacterSelect.cs:line 174 at DMD(Main this, GameTime gameTime) at ParticleLibrary.Core.DrawHooks.Draw_OnMainMenu(orig_DrawMenu orig, Main self, GameTime gameTime) in ParticleLibrary\Core\DrawHooks.cs:line 571 at Hook(Main , GameTime ) at ParticleLibrary.ParticleManager.DrawParticlesBeforeAndAfterMainMenu(orig_DrawMenu orig, Main self, GameTime gameTime) in ParticleLibrary\ParticleSystem\ParticleManager.cs:line 376 at Hook(Main , GameTime ) at NoxusBoss.Content.CustomWorldSeeds.NoxusWorldManager.DrawNoxusSkyDuringWorldGen(orig_DrawMenu orig, Main self, GameTime gameTime) in NoxusBoss\Common\CustomWorldSeeds\NoxusWorldManager.cs:line 84 at Hook(Main , GameTime ) at NoxusBoss.Core.Fixes.EternalGardenIntroBackgroundFix.DrawWhite(orig_DrawMenu orig, Main self, GameTime gameTime) in NoxusBoss\Core\Fixes\EternalGardenIntroBackgroundFix.cs:line 41 at Hook(Main , GameTime ) at NoxusBoss.Core.Graphics.SpecificEffectManagers.NamelessDeityTipsOverrideSystem.ChangeStatusText(orig_DrawMenu orig, Main self, GameTime gameTime) in NoxusBoss\Core\Graphics\SpecificEffectManagers\NamelessDeityTipsOverrideSystem.cs:line 86 at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at DMD(Main this, GameTime gameTime) at Radiance.Effects.OnDoDraw(orig_DoDraw orig, Main self, GameTime gameTime) in Radiance\Effects.cs:line 126 at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [03:00:29.496] [Main Thread/WARN] [tML]: Silently Caught Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Terraria.Player.GetModPlayer[T](T baseInstance) in tModLoader\Terraria\Player.TML.cs:line 92 at CombinationsMod.UI.CounterweightSlot.IsEnabled() in CombinationsMod\UI\AccessorySlots.cs:line 204 at Terraria.ModLoader.Default.ModAccessorySlotPlayer.UpdateVisibleVanityAccessories() in tModLoader\Terraria\ModLoader\Default\ModAccessorySlotPlayer.cs:line 111 at Terraria.ModLoader.PlayerLoader.UpdateVisibleVanityAccessories(Player player) in tModLoader\Terraria\ModLoader\PlayerLoader.cs:line 322 at Terraria.Player.UpdateVisibleAccessories() in tModLoader\Terraria\Player.cs:line 30057 at DMD(Player this) at CalamityMod.ILEditing.ILChanges.CustomGrapplePostFrame(orig_PlayerFrame orig, Player self) in CalamityMod\ILEditing\MechanicILChanges.cs:line 1278 at Hook(Player ) at SyncProxy(Player ) at Terraria.GameContent.UI.Elements.UICharacter..ctor(Player player, Boolean animated, Boolean hasBackPanel, Single characterScale, Boolean useAClone) in tModLoader\Terraria\GameContent\UI\Elements\UICharacter.cs:line 29 at DMD(UICharacterListItem this, PlayerFileData data, Int32 snapPointIndex) at SyncProxy(UICharacterListItem , PlayerFileData , Int32 ) at Terraria.GameContent.UI.States.UICharacterSelect.UpdatePlayersList() in tModLoader\Terraria\GameContent\UI\States\UICharacterSelect.cs:line 157 at Terraria.GameContent.UI.States.UICharacterSelect.UpdateFavoritesCache() in tModLoader\Terraria\GameContent\UI\States\UICharacterSelect.cs:line 216 at Terraria.GameContent.UI.States.UICharacterSelect.Draw(SpriteBatch spriteBatch) in tModLoader\Terraria\GameContent\UI\States\UICharacterSelect.cs:line 174 at DMD(Main this, GameTime gameTime) at ParticleLibrary.Core.DrawHooks.Draw_OnMainMenu(orig_DrawMenu orig, Main self, GameTime gameTime) in ParticleLibrary\Core\DrawHooks.cs:line 571 at Hook(Main , GameTime ) at ParticleLibrary.ParticleManager.DrawParticlesBeforeAndAfterMainMenu(orig_DrawMenu orig, Main self, GameTime gameTime) in ParticleLibrary\ParticleSystem\ParticleManager.cs:line 376 at Hook(Main , GameTime ) at NoxusBoss.Content.CustomWorldSeeds.NoxusWorldManager.DrawNoxusSkyDuringWorldGen(orig_DrawMenu orig, Main self, GameTime gameTime) in NoxusBoss\Common\CustomWorldSeeds\NoxusWorldManager.cs:line 84 at Hook(Main , GameTime ) at NoxusBoss.Core.Fixes.EternalGardenIntroBackgroundFix.DrawWhite(orig_DrawMenu orig, Main self, GameTime gameTime) in NoxusBoss\Core\Fixes\EternalGardenIntroBackgroundFix.cs:line 41 at Hook(Main , GameTime ) at NoxusBoss.Core.Graphics.SpecificEffectManagers.NamelessDeityTipsOverrideSystem.ChangeStatusText(orig_DrawMenu orig, Main self, GameTime gameTime) in NoxusBoss\Core\Graphics\SpecificEffectManagers\NamelessDeityTipsOverrideSystem.cs:line 86 at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at DMD(Main this, GameTime gameTime) at Radiance.Effects.OnDoDraw(orig_DoDraw orig, Main self, GameTime gameTime) in Radiance\Effects.cs:line 126 at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [03:00:31.716] [Main Thread/INFO] [BossChecklist]: Progression mode is disabled [03:00:31.716] [.NET ThreadPool Worker/INFO] [Terraria]: Loading World: Flaky Marsh, IsCloud=False, Width: 8400, Height: 2400, Evil: 0, GameMode: 2 [03:00:31.726] [.NET ThreadPool Worker/INFO] [StatusText]: Loading world data [03:00:32.891] [.NET ThreadPool Worker/INFO] [StatusText]: Settling liquids [03:00:33.749] [.NET ThreadPool Worker/INFO] [StatusText]: Loading map data [03:00:33.854] [.NET ThreadPool Worker/INFO] [StatusText]: Drawing map [03:00:34.271] [Main Thread/INFO] [Terraria]: Entering world with player: MelnelMeeleee, IsCloud=False, Width: 8400, Height: 2400, Evil: 0, GameMode: 2 [03:00:34.781] [.NET ThreadPool Worker/DEBUG] [tML]: Web Request: https://raw.githubusercontent.com/Dummiez/tModLoader-ArmorReforge/main/build.txt [03:00:34.796] [.NET ThreadPool Worker/DEBUG] [tML]: Web Request: https://raw.githubusercontent.com/Dummiez/tModLoader-EquipmentReforge/main/build.txt [03:00:36.796] [.NET ThreadPool Worker/INFO] [OreExcavator]: [Ore Excavator (1.4.3/1.4.4 Veinminer)] - v0.8.7 We have a discord for bug reporting and feature suggestions: https://discord.gg/FtrsRtPe6h We've released a HUGE update with translations, fixes, and more! Most major issues have been fixed, and compatibility expanded. We recommend resetting OE's configs, and re-editing them as you see fit. If your language is missing, come help us translate the mod on Discord! Oh yeah, you can also disable this popup in your Client configs. [03:01:42.659] [19/DEBUG] [tML]: Assembly Resolve: System.Net.Sockets, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a -> System.Net.Sockets.resources, Version=6.0.0.0, Culture=pl-PL, PublicKeyToken=b03f5f7f11d50a3a [03:01:42.659] [19/DEBUG] [tML]: Assembly Resolve: System.Net.Sockets, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a -> System.Net.Sockets.resources, Version=6.0.0.0, Culture=pl, PublicKeyToken=b03f5f7f11d50a3a [03:06:24.863] [.NET ThreadPool Worker/INFO] [StatusText]: Saving map data [03:06:25.462] [.NET ThreadPool Worker/INFO] [StatusText]: Saving world data [03:06:25.831] [.NET ThreadPool Worker/INFO] [StatusText]: Validating world save [03:06:29.775] [Main Thread/INFO] [BossChecklist]: Progression mode is disabled [03:06:29.776] [.NET ThreadPool Worker/INFO] [Terraria]: Loading World: Flaky Marsh, IsCloud=False, Width: 8400, Height: 2400, Evil: 0, GameMode: 2 [03:06:29.920] [.NET ThreadPool Worker/INFO] [StatusText]: Loading world data [03:06:31.082] [.NET ThreadPool Worker/INFO] [StatusText]: Settling liquids [03:06:31.875] [.NET ThreadPool Worker/INFO] [StatusText]: Loading map data [03:06:31.971] [.NET ThreadPool Worker/INFO] [StatusText]: Drawing map [03:06:32.004] [Main Thread/INFO] [Terraria]: Entering world with player: MelnelMeeleee, IsCloud=False, Width: 8400, Height: 2400, Evil: 0, GameMode: 2 [03:06:32.271] [.NET ThreadPool Worker/DEBUG] [tML]: Web Request: https://raw.githubusercontent.com/Dummiez/tModLoader-ArmorReforge/main/build.txt [03:06:32.284] [.NET ThreadPool Worker/DEBUG] [tML]: Web Request: https://raw.githubusercontent.com/Dummiez/tModLoader-EquipmentReforge/main/build.txt [03:06:34.284] [.NET ThreadPool Worker/INFO] [OreExcavator]: [Ore Excavator (1.4.3/1.4.4 Veinminer)] - v0.8.7 We have a discord for bug reporting and feature suggestions: https://discord.gg/FtrsRtPe6h We've released a HUGE update with translations, fixes, and more! Most major issues have been fixed, and compatibility expanded. We recommend resetting OE's configs, and re-editing them as you see fit. If your language is missing, come help us translate the mod on Discord! Oh yeah, you can also disable this popup in your Client configs. [03:08:07.163] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Aequus.Items.AequusItem.NametagStackCheck(Item item1, Item item2) in AequusItem.Renaming.cs:line 65 at Terraria.ModLoader.ItemLoader.CanStack(Item destination, Item source) in tModLoader\Terraria\ModLoader\ItemLoader.cs:line 1446 at Terraria.Item.CombineWithNearbyItems(Int32 myItemIndex) in tModLoader\Terraria\Item.cs:line 49862 at Terraria.ModLoader.TileLoader.GetItemDrops(Int32 x, Int32 y, Tile tileCache, Boolean includeLargeObjectDrops, Boolean includeAllModdedLargeObjectDrops) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 592 at Terraria.WorldGen.KillTile_DropItems(Int32 x, Int32 y, Tile tileCache, Boolean includeLargeObjectDrops, Boolean includeAllModdedLargeObjectDrops) in tModLoader\Terraria\WorldGen.cs:line 46262 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 348 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Terraria.ModLoader.TileLoader.CheckModTile(Int32 i, Int32 j, Int32 type) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 360 at Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak) in tModLoader\Terraria\WorldGen.cs:line 60736 at Aequus.Content.World.Generation.EOCOresGenerator.Generate() in Aequus\Content\World\Generation\EOCOresGenerator.cs:line 32 at Aequus.Common.World.Generator.<>c.b__11_0(Object obj) in Aequus\Common\World\Generator.cs:line 43 at System.Threading.QueueUserWorkItemCallback.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() [03:08:07.213] [Main Thread/WARN] [tML]: Silently Caught Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Aequus.Items.AequusItem.NametagStackCheck(Item item1, Item item2) in AequusItem.Renaming.cs:line 65 at Terraria.ModLoader.ItemLoader.CanStackInWorld(Item destination, Item source) in tModLoader\Terraria\ModLoader\ItemLoader.cs:line 1464 at Terraria.Item.CombineWithNearbyItems(Int32 myItemIndex) in tModLoader\Terraria\Item.cs:line 49862 at Terraria.Item.UpdateItem(Int32 i) in tModLoader\Terraria\Item.cs:line 49307 at DMD(Main this, Stopwatch sw) at SyncProxy(Main , Stopwatch ) at DMD(Main this, GameTime& gameTime) at Radiance.SystemTweaks.DoFastUpdate(orig_DoUpdate orig, Main self, GameTime& gameTime) in Radiance\SystemTweaks.cs:line 118 at Hook(Main , GameTime& ) at SyncProxy(Main , GameTime& ) at DMD(Main this, GameTime gameTime) at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 546 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback()