[10:11:08.434] [Main Thread/INFO] [tML]: Starting tModLoader client 1.4.4.9+2023.11.3.3|2023.11|stable|Stable|de3f637ae9b4d6d70a4a0133ac97c6d5917b0fc1|5250083680267361047 built 2/01/2024 3:23 PM [10:11:08.449] [Main Thread/INFO] [tML]: Log date: 30/01/2024 [10:11:08.450] [Main Thread/INFO] [tML]: Running on Windows (v10.0.22621.0) X64 NetCore 6.0.14 [10:11:08.450] [Main Thread/INFO] [tML]: FrameworkDescription: .NET 6.0.14 [10:11:08.450] [Main Thread/INFO] [tML]: Executable: C:\Program Files (x86)\Steam\steamapps\common\tModLoader\tModLoader.dll [10:11:08.451] [Main Thread/INFO] [tML]: Working Directory: C:\Program Files (x86)\Steam\steamapps\common\tModLoader [10:11:10.123] [Main Thread/INFO] [tML]: Cloning current tModLoader-preview files to tModLoader save folder. Porting Local Files. This may take a few minutes for a large amount of files. [10:11:10.133] [Main Thread/INFO] [tML]: Number of files to Copy: 4. Estimated time for HDD @15 MB/s: 0 seconds [10:11:10.757] [Main Thread/WARN] [tML]: tModLoader.RuntimeErrorSilentlyCaughtException System.IO.FileNotFoundException: Could not find file 'C:\Users\smith22\Documents\My Games\Terraria\tModLoader\2023.6tModLoaderported_Local Files.txt'. at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.FileStreamHelpers.ChooseStrategy(FileStream fileStream, String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, Int64 preallocationSize) at System.IO.File.Create(String path) at Terraria.Program.PortFilesFromXtoY(String superSavePath, String source, String destination, String maxVersionOfSource, Boolean isCloud, Boolean isAtomicLockable) in tModLoader\Terraria\Program.TML.cs:line 214 at Terraria.Program.PortFilesMaster(String savePath, Boolean isCloud) in tModLoader\Terraria\Program.TML.cs:line 234 at Terraria.Program.SetSavePath() in tModLoader\Terraria\Program.TML.cs:line 260 at Terraria.Program.StartupSequenceTml(Boolean isServer) in tModLoader\Terraria\Program.TML.cs:line 286 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 211 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [10:11:11.061] [Main Thread/FATAL] [tML]: An error occured migrating files and folders to the new structure System.IO.FileNotFoundException: Could not find file 'C:\Users\smith22\Documents\My Games\Terraria\tModLoader\2023.6tModLoaderported_Local Files.txt'. File name: 'C:\Users\smith22\Documents\My Games\Terraria\tModLoader\2023.6tModLoaderported_Local Files.txt' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.FileStreamHelpers.ChooseStrategy(FileStream fileStream, String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, Int64 preallocationSize) at System.IO.File.Create(String path) at Terraria.Program.PortFilesFromXtoY(String superSavePath, String source, String destination, String maxVersionOfSource, Boolean isCloud, Boolean isAtomicLockable) in tModLoader\Terraria\Program.TML.cs:line 214 at Terraria.Program.PortFilesMaster(String savePath, Boolean isCloud) in tModLoader\Terraria\Program.TML.cs:line 234 at Terraria.Program.SetSavePath() in tModLoader\Terraria\Program.TML.cs:line 260