[22:55:51.650] [Main Thread/INFO] [tML]: Starting tModLoader client 1.4.4.9+2023.11.3.3|2023.11|stable|Stable|de3f637ae9b4d6d70a4a0133ac97c6d5917b0fc1|5250083680267361047 built 02.01.2024 07:23 [22:55:51.939] [Main Thread/INFO] [tML]: Log date: 26.01.2024 [22:55:51.940] [Main Thread/INFO] [tML]: Running on Windows (v10.0.17763.0) X64 NetCore 6.0.14 [22:55:51.940] [Main Thread/INFO] [tML]: FrameworkDescription: .NET 6.0.14 [22:55:51.941] [Main Thread/INFO] [tML]: Executable: D:\SteamLibrary\steamapps\common\tModLoader\tModLoader.dll [22:55:51.941] [Main Thread/INFO] [tML]: Working Directory: D:\SteamLibrary\steamapps\common\tModLoader [22:55:57.494] [Main Thread/INFO] [tML]: Attempt to Port from "C:/Users/Zver\Documents\My Games\Terraria\tModLoader" to "C:/Users/Zver\Documents\My Games\Terraria\tModLoader-1.4.3" aborted, "2023.11.3.3" is a newer version. [22:55:57.496] [Main Thread/INFO] [tML]: Saves Are Located At: C:\Users\Zver\Documents\My Games\Terraria\tModLoader [22:55:57.682] [Main Thread/INFO] [tML]: Display DPI: Diagonal DPI is 96. Vertical DPI is 96. Horizontal DPI is 96 [22:55:57.682] [Main Thread/INFO] [tML]: High DPI Display detected: setting FNA to highdpi mode [22:55:57.697] [Main Thread/DEBUG] [FNA]: Querying linked library versions... [22:55:57.698] [Main Thread/DEBUG] [FNA]: SDL v2.28.2 [22:55:57.729] [Main Thread/DEBUG] [FNA]: FNA3D v23.10.0 [22:55:57.827] [Main Thread/DEBUG] [FNA]: FAudio v22.9.1 [22:55:58.843] [Main Thread/INFO] [tML]: Distribution Platform: Steam. Detection method: CWD is /steamapps/ [22:55:58.937] [Main Thread/DEBUG] [tML]: Process.Start (UseShellExecute = False): "D:\SteamLibrary\steamapps\common\tModLoader\dotnet\6.0.14\dotnet.exe" tModLoader.dll -terrariasteamclient 1708 [22:56:00.619] [Main Thread/DEBUG] [TerrariaSteamClient]: Recv: init_success [22:56:00.619] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: acknowledged [22:56:02.356] [Main Thread/INFO] [Terraria]: Steam Cloud Quota: 953.7 MB available [22:56:02.357] [Main Thread/INFO] [tML]: Steam beta branch: None [22:56:02.357] [Main Thread/INFO] [tML]: SteamBackend: Running standard Steam Desktop Client API [22:56:02.358] [Main Thread/INFO] [tML]: Current 1281930 Workshop Folder Directory: D:\SteamLibrary\steamapps\common\tModLoader\..\..\workshop [22:56:02.422] [Main Thread/INFO] [FNA]: SDL Video Diver: windows [22:56:02.422] [Main Thread/INFO] [FNA]: FNA3D Driver: D3D11 [22:56:02.423] [Main Thread/INFO] [FNA]: D3D11 Adapter: Intel(R) HD Graphics [22:56:02.501] [Main Thread/INFO] [tML]: Terraria Steam Install Location assumed to be: D:\SteamLibrary\steamapps\common\Terraria [22:56:03.940] [Main Thread/INFO] [tML]: Maximum Resolution is 1920 x 1200 [22:56:03.951] [Main Thread/DEBUG] [Terraria]: Device Created, Adapter: VA2231 Series, DisplayMode: {{Width:1920 Height:1080 Format:Color}}, Profile: HiDef, Width: 1920, Height: 1017, Fullscreen: False, Display: \\.\DISPLAY1 [22:56:05.209] [Main Thread/INFO] [FNA]: SDL Audio Diver: [22:56:05.686] [Main Thread/INFO] [tML]: Loading the following resource packs: Better Armor, Dryad Redesign, Better books, Colored Statues, Coloured Atlas Emblems, Divine ResourcePack(Crafting Stations), Divine ResourcePack(Weapon) v1.9, Fairy 仙灵, Plague Cultist, Goldfish Angler, Potralia's EOC, [c/9e9fc2:Dark Fantasy Health/Mana], Black/Purple UI [22:56:19.745] [8/DEBUG] [tML]: SSDP search line separator: CRLF [22:56:52.439] [Main Thread/INFO] [tML]: 3 most recently changed workshop mods: Wikithis v2.5.1.2 26.01.2024, CalamityRuTranslate v3.1.1.18 26.01.2024, FargowiltasSouls v1.6.5.1 26.01.2024 [22:56:54.480] [.NET ThreadPool Worker/INFO] [tML]: Поиск модов... [22:56:54.592] [.NET ThreadPool Worker/INFO] [tML]: Загрузка сборки: AccessoriesPlus (Accessories+) v1.2.0.4 [22:56:55.796] [.NET ThreadPool Worker/INFO] [tML]: Загрузка сборки: AutoTrash (Auto Trash) v0.7.0.3 [22:56:55.808] [.NET ThreadPool Worker/INFO] [tML]: Загрузка сборки: BAM (Basic Automated Mining) v1.2.0 [22:56:55.820] [.NET ThreadPool Worker/INFO] [tML]: Загрузка сборки: BossChecklist (Boss Checklist) v2.1.3 [22:56:55.837] [.NET ThreadPool Worker/INFO] [tML]: Загрузка сборки: Fargowiltas (Fargo's Mutant Mod) v3.2.2 [22:56:55.881] [.NET ThreadPool Worker/INFO] [tML]: Загрузка сборки: FargowiltasSouls (Fargo's Souls Mod) v1.6.5.1 [22:56:56.088] [.NET ThreadPool Worker/INFO] [tML]: Загрузка сборки: ThoriumMod (Thorium Mod) v1.7.1.5 [22:56:56.643] [.NET ThreadPool Worker/INFO] [tML]: Загрузка сборки: Wikithis (Wikithis) v2.5.1.2 [22:56:56.653] [.NET ThreadPool Worker/INFO] [tML]: Загрузка сборки: CalamityRuTranslate (Project tRU) v3.1.1.18 [22:56:56.672] [.NET ThreadPool Worker/INFO] [tML]: Загрузка сборки: ClassLootBags (Starter Classes [Mod Support/Custom Bags]) v1.5.3 [22:56:56.686] [.NET ThreadPool Worker/INFO] [tML]: Загрузка сборки: CraftingTreeGenerator (Fargo's Crafting Tree Generator) v2.1 [22:56:56.696] [.NET ThreadPool Worker/INFO] [tML]: Загрузка сборки: FargowiltasMusic (Fargo's Music Mod) v0.1.4 [22:56:56.705] [.NET ThreadPool Worker/INFO] [tML]: Загрузка сборки: SerousCommonLib (absoluteAquarian Utilities) v1.0.5 [22:56:56.885] [.NET ThreadPool Worker/INFO] [tML]: Загрузка сборки: MagicStorage (Magic Storage) v0.6.0.3 [22:56:56.929] [.NET ThreadPool Worker/INFO] [tML]: Загрузка сборки: OneStopNPCShop (The Shop Market) v1.2.2 [22:56:56.943] [.NET ThreadPool Worker/INFO] [tML]: Загрузка сборки: Pings (Pings) v0.3.0.2 [22:56:56.953] [.NET ThreadPool Worker/INFO] [tML]: Загрузка сборки: RecipeBrowser (Recipe Browser) v0.10.3 [22:56:56.970] [.NET ThreadPool Worker/INFO] [tML]: Загрузка сборки: SharedMap (Shared World Map) v0.1.4.1 [22:56:56.981] [.NET ThreadPool Worker/INFO] [tML]: Загрузка сборки: StartingBags (Starter Bags) v0.1.4.4 [22:56:56.990] [.NET ThreadPool Worker/INFO] [tML]: Загрузка сборки: ThoriumClassTagsConsistency (Thorium Class Tags Consistency) v1.0.2 [22:56:56.998] [.NET ThreadPool Worker/INFO] [tML]: Загрузка сборки: TooManySlots (Fargo's Equipable Inventory) v2.0 [22:56:57.011] [.NET ThreadPool Worker/INFO] [tML]: Построение модов... [22:56:58.944] [.NET ThreadPool Worker/INFO] [tML]: Добавление ресурсов: ModLoader (tModLoader) v2023.11.3.3 [22:56:59.200] [.NET ThreadPool Worker/INFO] [tML]: Добавление ресурсов: AccessoriesPlus (Accessories+) v1.2.0.4 [22:56:59.821] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::GetNPCColorTintedByBuffs(Color) added by AccessoriesPlus [22:56:59.919] [.NET ThreadPool Worker/INFO] [tML]: Добавление ресурсов: AutoTrash (Auto Trash) v0.7.0.3 [22:57:00.038] [.NET ThreadPool Worker/INFO] [tML]: Добавление ресурсов: BAM (Basic Automated Mining) v1.2.0 [22:57:00.565] [.NET ThreadPool Worker/INFO] [tML]: Добавление ресурсов: BossChecklist (Boss Checklist) v2.1.3 [22:57:01.820] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateTime_StartDay(ref bool) added by BossChecklist [22:57:01.833] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateTime_StartNight(ref bool) added by BossChecklist [22:57:01.869] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ApplyMusicBox(Item) added by BossChecklist [22:57:01.959] [.NET ThreadPool Worker/INFO] [tML]: Добавление ресурсов: Fargowiltas (Fargo's Mutant Mod) v3.2.2 [22:57:03.072] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::DoCommonDashHandle(out int, out bool, DashStartAction) added by Fargowiltas [22:57:03.096] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::KeyDoubleTap(int) added by Fargowiltas [22:57:03.102] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::KeyHoldDown(int, int) added by Fargowiltas [22:57:03.132] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Recipe::FindRecipes(bool) added by Fargowiltas [22:57:03.140] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::CountTileTypesInArea(Int32[], int, int, int, int) added by Fargowiltas [22:57:03.144] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.SceneMetrics::ExportTileCountsToMain() added by Fargowiltas [22:57:03.147] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::HasUnityPotion() added by Fargowiltas [22:57:03.154] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::TakeUnityPotion() added by Fargowiltas [22:57:03.237] [.NET ThreadPool Worker/INFO] [tML]: Добавление ресурсов: FargowiltasSouls (Fargo's Souls Mod) v1.6.5.1 [22:57:10.080] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Renderers.LegacyPlayerRenderer::DrawPlayers(Camera, IEnumerable`1) added by FargowiltasSouls [22:57:10.178] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.DataStructures.PlayerDrawLayers::DrawPlayer_09_Wings(ref PlayerDrawSet) added by FargowiltasSouls [22:57:10.245] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::WingFrame(bool, bool) added by FargowiltasSouls [22:57:10.297] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawProjectiles() added by FargowiltasSouls [22:57:10.311] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawDust() added by FargowiltasSouls [22:57:10.317] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawInfernoRings() added by FargowiltasSouls [22:57:10.327] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::CheckMonoliths() added by FargowiltasSouls [22:57:10.331] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DoDraw_DrawNPCsOverTiles() added by FargowiltasSouls [22:57:10.333] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawDust() added by FargowiltasSouls [22:57:10.342] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Effects.FilterManager::EndCapture(RenderTarget2D, RenderTarget2D, RenderTarget2D, Color) added by FargowiltasSouls [22:57:10.353] [.NET ThreadPool Worker/WARN] [FargowiltasSouls]: ShaderManager loading error: A shader with name BlobTrail has already been registered! [22:57:10.369] [.NET ThreadPool Worker/WARN] [FargowiltasSouls]: ShaderManager loading error: A shader with name DeviRing has already been registered! [22:57:10.386] [.NET ThreadPool Worker/WARN] [FargowiltasSouls]: ShaderManager loading error: A shader with name DeviTouhouDeathray has already been registered! [22:57:10.402] [.NET ThreadPool Worker/WARN] [FargowiltasSouls]: ShaderManager loading error: A shader with name EternitySoulWings has already been registered! [22:57:10.419] [.NET ThreadPool Worker/WARN] [FargowiltasSouls]: ShaderManager loading error: A shader with name GenericDeathray has already been registered! [22:57:10.437] [.NET ThreadPool Worker/WARN] [FargowiltasSouls]: ShaderManager loading error: A shader with name LifelightDeathray has already been registered! [22:57:10.454] [.NET ThreadPool Worker/WARN] [FargowiltasSouls]: ShaderManager loading error: A shader with name MutantDeathray has already been registered! [22:57:10.471] [.NET ThreadPool Worker/WARN] [FargowiltasSouls]: ShaderManager loading error: A shader with name Text has already been registered! [22:57:10.488] [.NET ThreadPool Worker/WARN] [FargowiltasSouls]: ShaderManager loading error: A shader with name Vertex_ArcTelegraph has already been registered! [22:57:10.504] [.NET ThreadPool Worker/WARN] [FargowiltasSouls]: ShaderManager loading error: A shader with name WillBigDeathray has already been registered! [22:57:10.521] [.NET ThreadPool Worker/WARN] [FargowiltasSouls]: ShaderManager loading error: A shader with name WillDeathray has already been registered! [22:57:10.537] [.NET ThreadPool Worker/WARN] [FargowiltasSouls]: ShaderManager loading error: A filer with name FinalSpark has already been registered! [22:57:10.554] [.NET ThreadPool Worker/WARN] [FargowiltasSouls]: ShaderManager loading error: A filer with name Invert has already been registered! [22:57:10.834] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::KeyDoubleTap(int) added by FargowiltasSouls [22:57:11.127] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::CheckSpawn_Internal(int, int) added by FargowiltasSouls [22:57:11.162] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::AddBuff(int, int, bool, bool) added by FargowiltasSouls [22:57:11.383] [.NET ThreadPool Worker/INFO] [tML]: Добавление ресурсов: ThoriumMod (Thorium Mod) v1.7.1.5 [22:57:11.390] [Main Thread/DEBUG] [tML]: Hook Terraria.GameContent.UI.Elements.AWorldListItem::GetDifficulty(out string, out Color) added by FargowiltasSouls [22:57:11.425] [Main Thread/DEBUG] [tML]: Hook Terraria.GameContent.UI.Elements.AWorldListItem::GetIconElement() added by FargowiltasSouls [22:57:24.700] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ID.ContentSamples+BestiaryHelper::GetSortedBestiaryEntriesList(BestiaryDatabase) added by ThoriumMod [22:57:24.889] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::IsAmmoFreeThisShot(Item, Item, int) added by ThoriumMod [22:57:25.368] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.DataStructures.PlayerDrawSet::BoringSetup_2(Player, List`1, List`1, List`1, Vector2, float, float, Vector2) added by ThoriumMod [22:57:25.659] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::PickTile(int, int, int) added by ThoriumMod [22:57:26.031] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.HitTile::AddDamage(int, int, bool) added by ThoriumMod [22:57:26.370] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::CanFillEmptyAmmoSlot() added by ThoriumMod [22:57:26.902] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::DoDeathEvents(Player) added by ThoriumMod [22:57:27.271] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::DespawnEncouragement_AIStyle3_Fighters_NotDiscouraged(int, Vector2, NPC) added by ThoriumMod [22:57:27.299] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Renderers.LegacyPlayerRenderer::DrawPlayerInternal(Camera, Player, Vector2, float, Vector2, float, float, float, bool) added by ThoriumMod [22:57:27.611] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Projectile::Shimmer() added by ThoriumMod [22:57:27.686] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::GrappleMovement() added by ThoriumMod [22:57:27.690] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.ExtraJumpLoader::RefreshJumps(Player) added by ThoriumMod [22:57:27.889] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.IO.WorldFile::ClearTempTiles() added by ThoriumMod [22:57:27.901] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::shine(Color, int) added by ThoriumMod [22:57:27.904] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::shine(ref Vector3, int) added by ThoriumMod [22:57:27.988] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::KillTile_ShouldDropSeeds(int, int) added by ThoriumMod [22:57:28.135] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::Update(GameTime) added by ThoriumMod [22:57:28.159] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.IO.WorldFile::ClearTempTiles() added by ThoriumMod [22:57:28.355] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::SetupStatueList() added by ThoriumMod [22:57:29.066] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.ItemDropRules.ItemDropResolver::TryDropping(DropAttemptInfo) added by ThoriumMod [22:57:29.125] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::RollLuck(int) added by ThoriumMod [22:57:29.340] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.UI.Elements.UICharacter::PreparePetProjectiles() added by ThoriumMod [22:57:29.417] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::FreeUpPetsAndMinions(Item) added by ThoriumMod [22:57:29.422] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ItemCheck_StartActualUse(Item) added by ThoriumMod [22:57:29.872] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ApplyDamageToNPC(NPC, int, float, int, bool, DamageClass, bool) added by ThoriumMod [22:57:30.402] [.NET ThreadPool Worker/INFO] [tML]: Добавление ресурсов: Wikithis (Wikithis) v2.5.1.2 [22:57:31.517] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::HoverOverNPCs(Rectangle) added by Wikithis [22:57:31.604] [.NET ThreadPool Worker/INFO] [tML]: Добавление ресурсов: CalamityRuTranslate (Project tRU) v3.1.1.18 [22:57:32.666] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.UI.Chat.RemadeChatMonitor::AddNewMessage(string, Color, int) added by CalamityRuTranslate [22:57:32.673] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::AffixName() added by CalamityRuTranslate [22:57:32.874] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.CombatText::NewText(Rectangle, Color, string, bool, bool) added by CalamityRuTranslate [22:57:33.115] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Utils::DrawBorderStringFourWay(SpriteBatch, DynamicSpriteFont, string, float, float, Color, Color, Vector2, float) added by CalamityRuTranslate [22:57:33.308] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.Chat.ChatManager::DrawColorCodedStringWithShadow(SpriteBatch, DynamicSpriteFont, string, Vector2, Color, float, Vector2, Vector2, float, float) added by CalamityRuTranslate [22:57:33.423] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Lang::SupportGlyphs(string) added by CalamityRuTranslate [22:57:33.719] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.UI.Elements.UIBestiaryNPCEntryPortrait::.ctor(BestiaryEntry, Asset`1, Color, List`1) added by CalamityRuTranslate [22:57:33.826] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Bestiary.NPCStatsReportInfoElement::ProvideUIElement(BestiaryUICollectionInfo) added by CalamityRuTranslate [22:57:33.837] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.UI.Elements.UIBestiaryEntryInfoPage::.ctor() added by CalamityRuTranslate [22:57:33.841] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.UI.Elements.UIBestiaryNPCEntryPortrait::.ctor(BestiaryEntry, Asset`1, Color, List`1) added by CalamityRuTranslate [22:57:33.883] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.Bestiary.NPCPortraitInfoElement::ProvideUIElement(BestiaryUICollectionInfo) added by CalamityRuTranslate [22:57:33.993] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.UI.States.UIWorldCreation::BuildPage() added by CalamityRuTranslate [22:57:34.227] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DrawInfoAccs() added by CalamityRuTranslate [22:57:34.245] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.PopupText::ValueToName(long) added by CalamityRuTranslate [22:57:34.266] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.PopupText::ValueToName() added by CalamityRuTranslate [22:57:34.270] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::ValueToCoins(long) added by CalamityRuTranslate [22:57:34.283] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook ThoriumMod.UI.ResourceBars.FamiliarGauge::DrawSelf() added by CalamityRuTranslate [22:57:34.287] [.NET ThreadPool Worker/DEBUG] [tML]: Hook ThoriumMod.Tiles.FurnitureClock::RightClick(int, int) added by CalamityRuTranslate [22:57:34.294] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook ThoriumMod.UI.ResourceBars.GeomancersBrushGauge::DrawSelf() added by CalamityRuTranslate [22:57:34.307] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook ThoriumMod.UI.ResourceBars.InformationalIcons::DrawSelf() added by CalamityRuTranslate [22:57:34.315] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook ThoriumMod.UI.ResourceBars.MasterLibramGauge::DrawSelf() added by CalamityRuTranslate [22:57:34.321] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook ThoriumMod.UI.ResourceBars.RudeWandGauge::DrawSelf() added by CalamityRuTranslate [22:57:34.329] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook ThoriumMod.UI.ResourceBars.SnowWhiteGauge::DrawSelf() added by CalamityRuTranslate [22:57:34.342] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook ThoriumMod.Items.ThoriumItem::ModifyTooltips(List`1) added by CalamityRuTranslate [22:57:34.348] [.NET ThreadPool Worker/DEBUG] [tML]: Hook ThoriumMod.ThoriumPlayer::AddCoinTooltip(List`1, int, Color, bool) added by CalamityRuTranslate [22:57:34.354] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook ThoriumMod.UI.ResourceBars.TotemCallerGauge::DrawSelf() added by CalamityRuTranslate [22:57:34.362] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook ThoriumMod.UI.ResourceBars.UselessStaffGauge::DrawSelf() added by CalamityRuTranslate [22:57:34.372] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook ThoriumMod.UI.ResourceBars.WondrousWandGauge::DrawSelf() added by CalamityRuTranslate [22:57:34.384] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Fargowiltas.UI.StatSheetUI::AddStat(string, int) added by CalamityRuTranslate [22:57:34.388] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Fargowiltas.UI.StatSheetUI::AddStat(string, int) added by CalamityRuTranslate [22:57:34.614] [.NET ThreadPool Worker/INFO] [tML]: Добавление ресурсов: ClassLootBags (Starter Classes [Mod Support/Custom Bags]) v1.5.3 [22:57:34.739] [.NET ThreadPool Worker/WARN] [tML]: ClassLootBags.Items.CustomBag has reference fields (config) that may not be safe to share between clones. For deep-cloning, add a custom Clone override and make proper copies of these fields. If shallow (memberwise) cloning is acceptable, mark the fields with [CloneByReference] or properties with [field: CloneByReference] [22:57:34.890] [.NET ThreadPool Worker/INFO] [tML]: Добавление ресурсов: CraftingTreeGenerator (Fargo's Crafting Tree Generator) v2.1 [22:57:35.015] [.NET ThreadPool Worker/INFO] [tML]: Добавление ресурсов: FargowiltasMusic (Fargo's Music Mod) v0.1.4 [22:57:35.172] [.NET ThreadPool Worker/INFO] [tML]: Добавление ресурсов: SerousCommonLib (absoluteAquarian Utilities) v1.0.5 [22:57:35.261] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.TileLoader::NearbyEffects(int, int, int, bool) added by SerousCommonLib [22:57:35.342] [.NET ThreadPool Worker/INFO] [tML]: Добавление ресурсов: MagicStorage (Magic Storage) v0.6.0.3 [22:57:35.930] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Recipe::FindRecipes(bool) added by MagicStorage [22:57:35.933] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::QuickSpawnItem(IEntitySource, int, int) added by MagicStorage [22:57:35.989] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawInterface_36_Cursor() added by MagicStorage [22:57:36.080] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::MouseHover(Item[], int, int) added by MagicStorage [22:57:36.134] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::LeftClick(Item[], int, int) added by MagicStorage [22:57:36.139] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::RightClick(Item[], int, int) added by MagicStorage [22:57:36.162] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::OverrideHover(Item[], int, int) added by MagicStorage [22:57:36.167] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::OverrideLeftClick(Item[], int, int) added by MagicStorage [22:57:36.551] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.Drawing.ParticleOrchestrator::Spawn_ItemTransfer(ParticleOrchestraSettings) added by MagicStorage [22:57:36.836] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::ItemCheck_ApplyHoldStyle_Inner(float, Item, Rectangle) added by MagicStorage [22:57:36.838] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.ModLoader.TileLoader::NearbyEffects(int, int, int, bool) added by MagicStorage [22:57:36.937] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DoUpdate_HandleChat() added by MagicStorage [22:57:36.954] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::QuickStackAllChests() added by MagicStorage [22:57:37.739] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Chest::ServerPlaceItem(int, int) added by MagicStorage [22:57:38.258] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.ModLoader.RecipeLoader::AddRecipes() added by MagicStorage [22:57:38.271] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.ModLoader.RecipeLoader::PostAddRecipes() added by MagicStorage [22:57:38.278] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.ModLoader.RecipeLoader::PostSetupRecipes() added by MagicStorage [22:57:38.287] [.NET ThreadPool Worker/DEBUG] [MagicStorage]: EnvironmentModule "MagicStorage/JourneyInfiniteItems" added by mod "MagicStorage" [22:57:38.289] [.NET ThreadPool Worker/DEBUG] [MagicStorage]: EnvironmentModule "MagicStorage/UseInventoryModule" added by mod "MagicStorage" [22:57:38.289] [.NET ThreadPool Worker/DEBUG] [MagicStorage]: EnvironmentModule "MagicStorage/UseInventoryNoFavoritesModule" added by mod "MagicStorage" [22:57:39.559] [.NET ThreadPool Worker/INFO] [tML]: Добавление ресурсов: OneStopNPCShop (The Shop Market) v1.2.2 [22:57:40.209] [.NET ThreadPool Worker/INFO] [tML]: Добавление ресурсов: Pings (Pings) v0.3.0.2 [22:57:41.863] [.NET ThreadPool Worker/INFO] [tML]: Добавление ресурсов: RecipeBrowser (Recipe Browser) v0.10.3 [22:57:43.198] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Recipe::FindRecipes(bool) added by RecipeBrowser [22:57:43.502] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::AdjTiles() added by RecipeBrowser [22:57:43.590] [.NET ThreadPool Worker/INFO] [tML]: Добавление ресурсов: SharedMap (Shared World Map) v0.1.4.1 [22:57:44.600] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Map.WorldMap::UpdateLighting(int, int, byte) added by SharedMap [22:57:44.748] [.NET ThreadPool Worker/INFO] [tML]: Добавление ресурсов: StartingBags (Starter Bags) v0.1.4.4 [22:57:44.967] [.NET ThreadPool Worker/INFO] [tML]: Добавление ресурсов: ThoriumClassTagsConsistency (Thorium Class Tags Consistency) v1.0.2 [22:57:45.694] [.NET ThreadPool Worker/INFO] [tML]: Добавление ресурсов: TooManySlots (Fargo's Equipable Inventory) v2.0 [22:57:45.958] [.NET ThreadPool Worker/INFO] [tML]: Калибровка размеров... [22:58:00.010] [.NET ThreadPool Worker/INFO] [tML]: Настройка ресурсов: ModLoader (tModLoader) v2023.11.3.3 [22:58:00.506] [.NET ThreadPool Worker/INFO] [tML]: Настройка ресурсов: AccessoriesPlus (Accessories+) v1.2.0.4 [22:58:01.052] [.NET ThreadPool Worker/INFO] [tML]: Настройка ресурсов: AutoTrash (Auto Trash) v0.7.0.3 [22:58:01.143] [.NET ThreadPool Worker/INFO] [tML]: Настройка ресурсов: BAM (Basic Automated Mining) v1.2.0 [22:58:01.238] [.NET ThreadPool Worker/INFO] [tML]: Настройка ресурсов: BossChecklist (Boss Checklist) v2.1.3 [22:58:01.336] [.NET ThreadPool Worker/INFO] [tML]: Настройка ресурсов: Fargowiltas (Fargo's Mutant Mod) v3.2.2 [22:58:01.439] [.NET ThreadPool Worker/INFO] [tML]: Настройка ресурсов: FargowiltasSouls (Fargo's Souls Mod) v1.6.5.1 [22:58:01.818] [.NET ThreadPool Worker/INFO] [tML]: Настройка ресурсов: ThoriumMod (Thorium Mod) v1.7.1.5 [22:58:02.324] [.NET ThreadPool Worker/INFO] [tML]: Настройка ресурсов: Wikithis (Wikithis) v2.5.1.2 [22:58:02.426] [.NET ThreadPool Worker/INFO] [tML]: Настройка ресурсов: CalamityRuTranslate (Project tRU) v3.1.1.18 [22:58:02.524] [.NET ThreadPool Worker/INFO] [tML]: Настройка ресурсов: ClassLootBags (Starter Classes [Mod Support/Custom Bags]) v1.5.3 [22:58:02.623] [.NET ThreadPool Worker/INFO] [tML]: Настройка ресурсов: CraftingTreeGenerator (Fargo's Crafting Tree Generator) v2.1 [22:58:02.723] [.NET ThreadPool Worker/INFO] [tML]: Настройка ресурсов: FargowiltasMusic (Fargo's Music Mod) v0.1.4 [22:58:02.821] [.NET ThreadPool Worker/INFO] [tML]: Настройка ресурсов: SerousCommonLib (absoluteAquarian Utilities) v1.0.5 [22:58:02.915] [.NET ThreadPool Worker/INFO] [tML]: Настройка ресурсов: MagicStorage (Magic Storage) v0.6.0.3 [22:58:03.015] [.NET ThreadPool Worker/INFO] [tML]: Настройка ресурсов: OneStopNPCShop (The Shop Market) v1.2.2 [22:58:03.110] [.NET ThreadPool Worker/INFO] [tML]: Настройка ресурсов: Pings (Pings) v0.3.0.2 [22:58:03.204] [.NET ThreadPool Worker/INFO] [tML]: Настройка ресурсов: RecipeBrowser (Recipe Browser) v0.10.3 [22:58:03.298] [.NET ThreadPool Worker/INFO] [tML]: Настройка ресурсов: SharedMap (Shared World Map) v0.1.4.1 [22:58:03.400] [.NET ThreadPool Worker/INFO] [tML]: Настройка ресурсов: StartingBags (Starter Bags) v0.1.4.4 [22:58:03.494] [.NET ThreadPool Worker/INFO] [tML]: Настройка ресурсов: ThoriumClassTagsConsistency (Thorium Class Tags Consistency) v1.0.2 [22:58:03.589] [.NET ThreadPool Worker/INFO] [tML]: Настройка ресурсов: TooManySlots (Fargo's Equipable Inventory) v2.0 [22:58:04.354] [.NET ThreadPool Worker/INFO] [tML]: Завершение настройки: ModLoader (tModLoader) v2023.11.3.3 [22:58:06.570] [.NET ThreadPool Worker/INFO] [tML]: Завершение настройки: AccessoriesPlus (Accessories+) v1.2.0.4 [22:58:09.682] [.NET ThreadPool Worker/INFO] [tML]: Завершение настройки: AutoTrash (Auto Trash) v0.7.0.3 [22:58:12.953] [.NET ThreadPool Worker/INFO] [tML]: Завершение настройки: BAM (Basic Automated Mining) v1.2.0 [22:58:13.166] [.NET ThreadPool Worker/INFO] [tML]: Завершение настройки: BossChecklist (Boss Checklist) v2.1.3 [22:58:13.399] [.NET ThreadPool Worker/INFO] [tML]: Завершение настройки: Fargowiltas (Fargo's Mutant Mod) v3.2.2 [22:58:13.545] [.NET ThreadPool Worker/INFO] [tML]: Завершение настройки: FargowiltasSouls (Fargo's Souls Mod) v1.6.5.1 [22:58:13.766] [.NET ThreadPool Worker/INFO] [tML]: Завершение настройки: ThoriumMod (Thorium Mod) v1.7.1.5 [22:58:14.347] [.NET ThreadPool Worker/INFO] [tML]: Завершение настройки: Wikithis (Wikithis) v2.5.1.2 [22:58:14.458] [.NET ThreadPool Worker/INFO] [tML]: Завершение настройки: CalamityRuTranslate (Project tRU) v3.1.1.18 [22:58:14.657] [.NET ThreadPool Worker/INFO] [tML]: Завершение настройки: ClassLootBags (Starter Classes [Mod Support/Custom Bags]) v1.5.3 [22:58:14.772] [.NET ThreadPool Worker/INFO] [tML]: Завершение настройки: CraftingTreeGenerator (Fargo's Crafting Tree Generator) v2.1 [22:58:14.962] [.NET ThreadPool Worker/INFO] [tML]: Завершение настройки: FargowiltasMusic (Fargo's Music Mod) v0.1.4 [22:58:15.164] [.NET ThreadPool Worker/INFO] [tML]: Завершение настройки: SerousCommonLib (absoluteAquarian Utilities) v1.0.5 [22:58:15.357] [.NET ThreadPool Worker/INFO] [tML]: Завершение настройки: MagicStorage (Magic Storage) v0.6.0.3 [22:58:15.665] [.NET ThreadPool Worker/INFO] [tML]: Завершение настройки: OneStopNPCShop (The Shop Market) v1.2.2 [22:58:15.857] [.NET ThreadPool Worker/INFO] [tML]: Завершение настройки: Pings (Pings) v0.3.0.2 [22:58:15.996] [.NET ThreadPool Worker/INFO] [tML]: Завершение настройки: RecipeBrowser (Recipe Browser) v0.10.3 [22:58:16.371] [.NET ThreadPool Worker/INFO] [tML]: Завершение настройки: SharedMap (Shared World Map) v0.1.4.1 [22:58:16.577] [.NET ThreadPool Worker/INFO] [tML]: Завершение настройки: StartingBags (Starter Bags) v0.1.4.4 [22:58:16.714] [.NET ThreadPool Worker/INFO] [tML]: Завершение настройки: ThoriumClassTagsConsistency (Thorium Class Tags Consistency) v1.0.2 [22:58:16.942] [.NET ThreadPool Worker/INFO] [tML]: Завершение настройки: TooManySlots (Fargo's Equipable Inventory) v2.0 [22:58:17.097] [.NET ThreadPool Worker/INFO] [tML]: RAM: tModLoader usage: 1,7 GB, All processes usage: 3,4 GB, Available: 334,5 MB, Total Installed: 3,7 GB [22:58:17.660] [.NET ThreadPool Worker/DEBUG] [tML]: GlobalItem registration stats. Count: 29, Slots per Entity: 3 Instanced: 3, Conditional with slot: 0, Conditional by type: 3, Applies to single type: 1 List Permutations: 9, Est Memory Consumption: 1208 bytes [22:58:19.828] [.NET ThreadPool Worker/DEBUG] [tML]: GlobalNPC registration stats. Count: 292, Slots per Entity: 272 Instanced: 272, Conditional with slot: 265, Conditional by type: 0, Applies to single type: 186 List Permutations: 2317, Est Memory Consumption: 175480 bytes [22:58:19.903] [.NET ThreadPool Worker/DEBUG] [tML]: GlobalProjectile registration stats. Count: 11, Slots per Entity: 10 Instanced: 10, Conditional with slot: 3, Conditional by type: 0, Applies to single type: 2 List Permutations: 21, Est Memory Consumption: 1280 bytes [22:58:20.689] [.NET ThreadPool Worker/INFO] [tML]: Добавление рецептов... [22:58:20.844] [.NET ThreadPool Worker/INFO] [BossChecklist]: The Boss Log Mod Call has been last updated on BossChecklist (v2.0.0). Check out the GitHub Wiki guide to stay updated on the latest changes! Updated Mod.Call documentation for BossChecklist can be found here: https://github.com/JavidPack/BossChecklist/wiki/[1.4.4]-Boss-Log-Entry-Mod-Call [22:58:20.845] [.NET ThreadPool Worker/INFO] [BossChecklist]: Progression values for vanilla entries have been last updated on BossChecklist (v1.4.0) [22:58:20.846] [.NET ThreadPool Worker/INFO] [BossChecklist]: NoLogging [22:58:24.181] [Main Thread/DEBUG] [tML]: Web Request: https://api.steampowered.com/ISteamNews/GetNewsForApp/v2/?appid=1281930&count=1 [22:59:23.982] [TCP Client Thread/INFO] [Terraria]: Connecting to 26.84.115.182:7777 [22:59:25.005] [Main Thread/INFO] [tML]: Server reports AllowVanillaClients set to False [22:59:25.039] [Main Thread/DEBUG] [tML]: Server mods: AccessoriesPlus v1.2.0.4[c74e2546], AutoTrash v0.7.0.3[0e82ff47], BAM v1.2.0[7fb3a972], BossChecklist v2.1.3[217301d7], Fargowiltas v3.2.2[84dc7a44], FargowiltasSouls v1.6.5.1[0848fdc5], ThoriumMod v1.7.1.5[cdac60d1], CalamityRuTranslate v3.1.1.18[69dfb2f2], ClassLootBags v1.5.3[9eb43ad3], CraftingTreeGenerator v2.1[41612a55], SerousCommonLib v1.0.5[52f3d339], MagicStorage v0.6.0.3[c0f57bfb], OneStopNPCShop v1.2.2[10debbd5], Pings v0.3.0.2[adc154a6], RecipeBrowser v0.10.3[255537ad], SharedMap v0.1.4.1[93cc647d], StartingBags v0.1.4.4[bf67f266], TooManySlots v2.0[c122a449] [22:59:25.040] [Main Thread/DEBUG] [tML]: Download queue: [22:59:25.040] [Main Thread/DEBUG] [tML]: Configs: AccessoriesPlus:Config {"ImprovedPDA":{"RadarHighlightEnemies":true,"RadarHighlightDanger":true,"MetalDetectorDistanceInfo":true,"MetalDetectorArrows":true,"MetalDetectorHighlight":true,"TrackGems":true,"TrackHellstone":true,"LifeformAnalyzerDistanceInfo":true,"LifeformAnalyzerArrows":true,"LifeformAnalyzerHighlight":true,"UseNPCWhitelist":true,"UseNPCBlacklist":true}} AutoTrash:AutoTrashServerConfig {} BAM:BAMServerConfig {"BAMWhitelist":[{"Name":"CopperOre","DisplayName":"Copper Ore"},{"Name":"TinOre","DisplayName":"Tin Ore"},{"Name":"IronOre","DisplayName":"Iron Ore"},{"Name":"LeadOre","DisplayName":"Lead Ore"},{"Name":"SilverOre","DisplayName":"Silver Ore"},{"Name":"TungstenOre","DisplayName":"Tungsten Ore"},{"Name":"GoldOre","DisplayName":"Gold Ore"},{"Name":"PlatinumOre","DisplayName":"Platinum Ore"},{"Name":"DemoniteOre","DisplayName":"Demonite Ore"},{"Name":"CrimtaneOre","DisplayName":"Crimtane Ore"},{"Name":"Meteorite","DisplayName":"Meteorite"},{"Name":"Hellstone","DisplayName":"Hellstone"},{"Name":"PalladiumOre","DisplayName":"Palladium Ore"},{"Name":"CobaltOre","DisplayName":"Cobalt Ore"},{"Name":"MythrilOre","DisplayName":"Mythril Ore"},{"Name":"OrichalcumOre","DisplayName":"Orichalcum Ore"},{"Name":"TitaniumOre","DisplayName":"Titanium Ore"},{"Name":"AdamantiteOre","DisplayName":"Adamantite Ore"},{"Name":"ChlorophyteOre","DisplayName":"Chlorophyte Ore"},{"Name":"LunarOre","DisplayName":"Luminite"},{"Name":"DesertFossil","DisplayName":"Desert Fossil"},{"Name":"SiltBlock","DisplayName":"Silt Block"},{"Name":"SlushBlock","DisplayName":"Slush Block"},{"Name":"AmethystStoneBlock","DisplayName":"Amethyst Stone Block"},{"Name":"TopazStoneBlock","DisplayName":"Topaz Stone Block"},{"Name":"SapphireStoneBlock","DisplayName":"Sapphire Stone Block"},{"Name":"EmeraldStoneBlock","DisplayName":"Emerald Stone Block"},{"Name":"RubyStoneBlock","DisplayName":"Ruby Stone Block"},{"Name":"AmberStoneBlock","DisplayName":"Amber Stone Block"},{"Name":"DiamondStoneBlock","DisplayName":"Diamond Stone Block"},{"Name":"Amethyst","DisplayName":"Amethyst"},{"Name":"Topaz","DisplayName":"Topaz"},{"Name":"Sapphire","DisplayName":"Sapphire"},{"Name":"Emerald","DisplayName":"Emerald"},{"Name":"Ruby","DisplayName":"Ruby"},{"Name":"Amber","DisplayName":"Amber"},{"Name":"Diamond","DisplayName":"Diamond"},{"Mod":"ThoriumMod","Name":"IllumiteChunk","DisplayName":"Illumite Chunk"},{"Mod":"ThoriumMod","Name":"LodeStoneChunk","DisplayName":"Lodestone Chunk"},{"Mod":"ThoriumMod","Name":"MossyGoldOre","DisplayName":"Mossy Gold Ore"},{"Mod":"ThoriumMod","Name":"MossyPlatinumOre","DisplayName":"Mossy Platinum Ore"},{"Mod":"ThoriumMod","Name":"ThoriumOre","DisplayName":"Thorium Ore"},{"Mod":"ThoriumMod","Name":"ValadiumChunk","DisplayName":"Valadium Chunk"}]} Fargowiltas:FargoServerConfig {} FargowiltasSouls:SoulConfig {} ThoriumMod:ThoriumConfigServer {"donatorAccessories":{},"donatorVanities":{},"donatorWeapons":{},"donatorOther":{}} ClassLootBags:StarterClassesConfig {} MagicStorage:MagicStorageServerConfig {} OneStopNPCShop:ServerSideConfig {} Pings:ServerConfig {} SharedMap:Config {"shareInfo":{}} StartingBags:BagsConfig {} TooManySlots:TooManySlotsConfig {} [22:59:25.548] [TCP Client Thread/INFO] [StatusText]: Загрузка данных карты [22:59:25.690] [TCP Client Thread/INFO] [StatusText]: Прорисовка карты [22:59:25.826] [TCP Client Thread/INFO] [StatusText]: Получение данных о блоках [22:59:26.002] [Main Thread/INFO] [Terraria]: Entering world with player: сын божий, IsCloud=False, Width: 6400, Height: 1800, Evil: 1, GameMode: 0 [22:59:26.488] [Main Thread/ERROR] [Fargowiltas]: --CLIENT-- HANDING MESSAGE: 0 [22:59:28.412] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: System.IO.IOException: Read underflow 1 of 2 bytes caused by Fargowiltas in HandlePacket at Terraria.ModLoader.ModNet.HandleModPacket(BinaryReader reader, Int32 whoAmI, Int32 length) in tModLoader\Terraria\ModLoader\ModNet.cs:line 503 at Terraria.MessageBuffer.GetData(Int32 start, Int32 length, Int32& messageType) in tModLoader\Terraria\MessageBuffer.cs:line 3887 at Terraria.NetMessage.CheckBytes(Int32 bufferIndex) in tModLoader\Terraria\NetMessage.cs:line 2384 at Terraria.Main.DoUpdate(GameTime& gameTime) in tModLoader\Terraria\Main.cs:line 14195 at DMD(Main this, GameTime gameTime) at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 488 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [22:59:28.523] [.NET ThreadPool Worker/DEBUG] [tML]: Web Request: https://raw.githubusercontent.com/Dummiez/tModLoader-BAM/main/build.txt [22:59:29.403] [.NET ThreadPool Worker/DEBUG] [tML]: Web Request: https://raw.githubusercontent.com/Dummiez/tModLoader-BAM/main/build.txt [22:59:41.209] [53/DEBUG] [tML]: Assembly Resolve: System.Net.Sockets, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a -> System.Net.Sockets.resources, Version=6.0.0.0, Culture=ru-RU, PublicKeyToken=b03f5f7f11d50a3a [22:59:41.280] [53/DEBUG] [tML]: Assembly Resolve: System.Net.Sockets, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a -> System.Net.Sockets.resources, Version=6.0.0.0, Culture=ru, PublicKeyToken=b03f5f7f11d50a3a [22:59:54.130] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) [22:59:59.249] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: System.InvalidOperationException: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in D:\a\tModLoader\tModLoader\FNA\src\FNALoggerEXT.cs:line 98 at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat format) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\Texture2D.cs:line 113 at Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader reader, Texture2D existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReaders\Texture2DReader.cs:line 100 at Microsoft.Xna.Framework.Content.ContentTypeReader`1.Read(ContentReader input, Object existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentTypeReader.cs:line 105 at Microsoft.Xna.Framework.Content.ContentReader.InnerReadObject[T](T existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 341 at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 142 at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 274 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentManager.cs:line 309 at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\Readers\XnbReader.cs:line 58 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.Main.LoadItem(Int32 i) in tModLoader\Terraria\Main.cs:line 50810 at Terraria.UI.ItemSlot.DrawItemIcon(Item item, Int32 context, SpriteBatch spriteBatch, Vector2 screenPositionForItemCenter, Single scale, Single sizeLimit, Color environmentColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 2077 at Terraria.UI.ItemSlot.Draw(SpriteBatch spriteBatch, Item[] inv, Int32 context, Int32 slot, Vector2 position, Color lightColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 1880 at Terraria.Main.DrawInventory() in tModLoader\Terraria\Main.cs:line 34276 at Terraria.Main.DrawInterface_27_Inventory() in tModLoader\Terraria\Main.cs:line 38570 at Terraria.Main.b__1627_24() in tModLoader\Terraria\Main.cs:line 37942 at Terraria.UI.GameInterfaceLayer.Draw() in tModLoader\Terraria\UI\GameInterfaceLayer.cs:line 45 at Terraria.Main.DrawInterface(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 38023 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53565 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [22:59:59.579] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Item_1825" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.Main.LoadItem(Int32 i) in tModLoader\Terraria\Main.cs:line 50810 at Terraria.UI.ItemSlot.DrawItemIcon(Item item, Int32 context, SpriteBatch spriteBatch, Vector2 screenPositionForItemCenter, Single scale, Single sizeLimit, Color environmentColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 2077 at Terraria.UI.ItemSlot.Draw(SpriteBatch spriteBatch, Item[] inv, Int32 context, Int32 slot, Vector2 position, Color lightColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 1880 at Terraria.Main.DrawInventory() in tModLoader\Terraria\Main.cs:line 34276 at Terraria.Main.DrawInterface_27_Inventory() in tModLoader\Terraria\Main.cs:line 38570 at Terraria.Main.b__1627_24() in tModLoader\Terraria\Main.cs:line 37942 at Terraria.UI.GameInterfaceLayer.Draw() in tModLoader\Terraria\UI\GameInterfaceLayer.cs:line 45 at Terraria.Main.DrawInterface(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 38023 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53565 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [22:59:59.595] [Main Thread/ERROR] [Terraria]: Failed to load asset: "Images\Item_1825" ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Item_1825" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 [23:00:03.458] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) [23:00:03.518] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: System.InvalidOperationException: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 245 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.Main.LoadItem(Int32 i) in tModLoader\Terraria\Main.cs:line 50810 at Terraria.UI.ItemSlot.DrawItemIcon(Item item, Int32 context, SpriteBatch spriteBatch, Vector2 screenPositionForItemCenter, Single scale, Single sizeLimit, Color environmentColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 2077 at Terraria.UI.ItemSlot.Draw(SpriteBatch spriteBatch, Item[] inv, Int32 context, Int32 slot, Vector2 position, Color lightColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 1880 at Terraria.Main.DrawInventory() in tModLoader\Terraria\Main.cs:line 34276 at Terraria.Main.DrawInterface_27_Inventory() in tModLoader\Terraria\Main.cs:line 38570 at Terraria.Main.b__1627_24() in tModLoader\Terraria\Main.cs:line 37942 at Terraria.UI.GameInterfaceLayer.Draw() in tModLoader\Terraria\UI\GameInterfaceLayer.cs:line 45 at Terraria.Main.DrawInterface(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 38023 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53565 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:03.543] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Item_8" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.Main.LoadItem(Int32 i) in tModLoader\Terraria\Main.cs:line 50810 at Terraria.UI.ItemSlot.DrawItemIcon(Item item, Int32 context, SpriteBatch spriteBatch, Vector2 screenPositionForItemCenter, Single scale, Single sizeLimit, Color environmentColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 2077 at Terraria.UI.ItemSlot.Draw(SpriteBatch spriteBatch, Item[] inv, Int32 context, Int32 slot, Vector2 position, Color lightColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 1880 at Terraria.Main.DrawInventory() in tModLoader\Terraria\Main.cs:line 34276 at Terraria.Main.DrawInterface_27_Inventory() in tModLoader\Terraria\Main.cs:line 38570 at Terraria.Main.b__1627_24() in tModLoader\Terraria\Main.cs:line 37942 at Terraria.UI.GameInterfaceLayer.Draw() in tModLoader\Terraria\UI\GameInterfaceLayer.cs:line 45 at Terraria.Main.DrawInterface(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 38023 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53565 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:03.558] [Main Thread/ERROR] [Terraria]: Failed to load asset: "Images\Item_8" ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Item_8" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 [23:00:04.180] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) [23:00:04.188] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: System.InvalidOperationException: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in D:\a\tModLoader\tModLoader\FNA\src\FNALoggerEXT.cs:line 98 at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat format) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\Texture2D.cs:line 113 at Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader reader, Texture2D existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReaders\Texture2DReader.cs:line 100 at Microsoft.Xna.Framework.Content.ContentTypeReader`1.Read(ContentReader input, Object existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentTypeReader.cs:line 105 at Microsoft.Xna.Framework.Content.ContentReader.InnerReadObject[T](T existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 341 at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 142 at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 274 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentManager.cs:line 309 at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\Readers\XnbReader.cs:line 58 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.Main.LoadNPC(Int32 i) in tModLoader\Terraria\Main.cs:line 50816 at DMD(Main this, Rectangle mouseRectangle) at SyncProxy(Main , Rectangle ) at Terraria.Main.DrawMouseOver() in tModLoader\Terraria\Main.cs:line 36291 at Terraria.Main.DrawInterface_39_MouseOver() in tModLoader\Terraria\Main.cs:line 38210 at Terraria.Main.b__1627_36() in tModLoader\Terraria\Main.cs:line 37990 at Terraria.UI.GameInterfaceLayer.Draw() in tModLoader\Terraria\UI\GameInterfaceLayer.cs:line 45 at Terraria.Main.DrawInterface(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 38023 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53565 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:04.220] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: ReLogic.Content.AssetLoadException: Asset could not be found: "Images\NPC_46" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.Main.LoadNPC(Int32 i) in tModLoader\Terraria\Main.cs:line 50816 at DMD(Main this, Rectangle mouseRectangle) at SyncProxy(Main , Rectangle ) at Terraria.Main.DrawMouseOver() in tModLoader\Terraria\Main.cs:line 36291 at Terraria.Main.DrawInterface_39_MouseOver() in tModLoader\Terraria\Main.cs:line 38210 at Terraria.Main.b__1627_36() in tModLoader\Terraria\Main.cs:line 37990 at Terraria.UI.GameInterfaceLayer.Draw() in tModLoader\Terraria\UI\GameInterfaceLayer.cs:line 45 at Terraria.Main.DrawInterface(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 38023 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53565 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:04.411] [Main Thread/ERROR] [Terraria]: Failed to load asset: "Images\NPC_46" ReLogic.Content.AssetLoadException: Asset could not be found: "Images\NPC_46" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 [23:00:14.021] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) [23:00:14.433] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: System.InvalidOperationException: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in D:\a\tModLoader\tModLoader\FNA\src\FNALoggerEXT.cs:line 98 at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat format) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\Texture2D.cs:line 113 at Terraria.ModLoader.Assets.RawImgReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in tModLoader\Terraria\ModLoader\Assets\Readers\RawImgReader.cs:line 31 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at ReLogic.Content.AssetRepository.TransferCompletedAssets() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 186 at Terraria.ModLoader.ModContent.TransferCompletedAssets() in tModLoader\Terraria\ModLoader\ModContent.cs:line 598 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52849 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:15.329] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: ReLogic.Content.AssetLoadException: Asset could not be found: "HealerIcon_Texture" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(IAsyncStateMachineBox box, Boolean allowInlining) at System.Threading.Tasks.Task.RunContinuations(Object continuationObject) at System.Threading.Tasks.Task.FinishSlow(Boolean userDelegateExecute) at System.Threading.Tasks.Task.TrySetException(Object exceptionObject) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.SetException(Exception exception, Task`1& taskField) at System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.SetException(Exception exception) at Terraria.ModLoader.Assets.RawImgReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in tModLoader\Terraria\ModLoader\Assets\Readers\RawImgReader.cs:line 31 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at ReLogic.Content.AssetRepository.TransferCompletedAssets() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 186 at Terraria.ModLoader.ModContent.TransferCompletedAssets() in tModLoader\Terraria\ModLoader\ModContent.cs:line 598 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52849 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:15.333] [Main Thread/ERROR] [Terraria]: Failed to load asset: "HealerIcon_Texture" ReLogic.Content.AssetLoadException: Asset could not be found: "HealerIcon_Texture" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 [23:00:18.245] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) [23:00:18.250] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: System.InvalidOperationException: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 245 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(IAsyncStateMachineBox box, Boolean allowInlining) at System.Threading.Tasks.Task.RunContinuations(Object continuationObject) at System.Threading.Tasks.Task.FinishSlow(Boolean userDelegateExecute) at System.Threading.Tasks.Task.TrySetException(Object exceptionObject) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.SetException(Exception exception, Task`1& taskField) at System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.SetException(Exception exception) at Terraria.ModLoader.Assets.RawImgReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in tModLoader\Terraria\ModLoader\Assets\Readers\RawImgReader.cs:line 31 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at ReLogic.Content.AssetRepository.TransferCompletedAssets() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 186 at Terraria.ModLoader.ModContent.TransferCompletedAssets() in tModLoader\Terraria\ModLoader\ModContent.cs:line 598 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52849 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:18.257] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: ReLogic.Content.AssetLoadException: Asset could not be found: "DamageReduction_Texture" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(IAsyncStateMachineBox box, Boolean allowInlining) at System.Threading.Tasks.Task.RunContinuations(Object continuationObject) at System.Threading.Tasks.Task.FinishSlow(Boolean userDelegateExecute) at System.Threading.Tasks.Task.TrySetException(Object exceptionObject) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.SetException(Exception exception, Task`1& taskField) at System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.SetException(Exception exception) at Terraria.ModLoader.Assets.RawImgReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in tModLoader\Terraria\ModLoader\Assets\Readers\RawImgReader.cs:line 31 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at ReLogic.Content.AssetRepository.TransferCompletedAssets() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 186 at Terraria.ModLoader.ModContent.TransferCompletedAssets() in tModLoader\Terraria\ModLoader\ModContent.cs:line 598 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52849 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:18.266] [Main Thread/ERROR] [Terraria]: Failed to load asset: "DamageReduction_Texture" ReLogic.Content.AssetLoadException: Asset could not be found: "DamageReduction_Texture" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 [23:00:19.781] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) [23:00:19.787] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: ReLogic.Content.AssetLoadException: Asset could not be found: "BardIcon_Texture" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(IAsyncStateMachineBox box, Boolean allowInlining) at System.Threading.Tasks.Task.RunContinuations(Object continuationObject) at System.Threading.Tasks.Task.FinishSlow(Boolean userDelegateExecute) at System.Threading.Tasks.Task.TrySetException(Object exceptionObject) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.SetException(Exception exception, Task`1& taskField) at System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1.SetException(Exception exception) at Terraria.ModLoader.Assets.RawImgReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in tModLoader\Terraria\ModLoader\Assets\Readers\RawImgReader.cs:line 31 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.AsyncStateMachineBox`1.MoveNext(Thread threadPoolThread) at ReLogic.Content.AssetRepository.TransferCompletedAssets() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 186 at Terraria.ModLoader.ModContent.TransferCompletedAssets() in tModLoader\Terraria\ModLoader\ModContent.cs:line 598 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52849 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:19.793] [Main Thread/ERROR] [Terraria]: Failed to load asset: "BardIcon_Texture" ReLogic.Content.AssetLoadException: Asset could not be found: "BardIcon_Texture" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 [23:00:20.734] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) [23:00:20.741] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: System.InvalidOperationException: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in D:\a\tModLoader\tModLoader\FNA\src\FNALoggerEXT.cs:line 98 at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat format) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\Texture2D.cs:line 113 at Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader reader, Texture2D existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReaders\Texture2DReader.cs:line 100 at Microsoft.Xna.Framework.Content.ContentTypeReader`1.Read(ContentReader input, Object existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentTypeReader.cs:line 105 at Microsoft.Xna.Framework.Content.ContentReader.InnerReadObject[T](T existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 341 at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 142 at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 274 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentManager.cs:line 309 at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\Readers\XnbReader.cs:line 58 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.Main.LoadItem(Int32 i) in tModLoader\Terraria\Main.cs:line 50810 at Terraria.UI.ItemSlot.DrawItemIcon(Item item, Int32 context, SpriteBatch spriteBatch, Vector2 screenPositionForItemCenter, Single scale, Single sizeLimit, Color environmentColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 2077 at Terraria.UI.ItemSlot.Draw(SpriteBatch spriteBatch, Item[] inv, Int32 context, Int32 slot, Vector2 position, Color lightColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 1880 at Terraria.Main.DrawInventory() in tModLoader\Terraria\Main.cs:line 34276 at Terraria.Main.DrawInterface_27_Inventory() in tModLoader\Terraria\Main.cs:line 38570 at Terraria.Main.b__1627_24() in tModLoader\Terraria\Main.cs:line 37942 at Terraria.UI.GameInterfaceLayer.Draw() in tModLoader\Terraria\UI\GameInterfaceLayer.cs:line 45 at Terraria.Main.DrawInterface(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 38023 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53565 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.RedrawWindow() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 583 at Microsoft.Xna.Framework.SDL2_FNAPlatform.Win32OnPaint(IntPtr userdata, IntPtr evtPtr) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 2855 at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.WindowsMessageHook.WndProc(IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\OS\Windows\WindowsMessageHook.cs:line 46 at SDL2.SDL.SDL_PollEvent(SDL_Event& _event) at SDL2.SDL.SDL_PollEvent(SDL_Event& _event) at Microsoft.Xna.Framework.SDL2_FNAPlatform.PollEvents(Game game, GraphicsAdapter& currentAdapter, Boolean[] textInputControlDown, Boolean& textInputSuppress) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 957 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 462 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:20.761] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Item_261" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.Main.LoadItem(Int32 i) in tModLoader\Terraria\Main.cs:line 50810 at Terraria.UI.ItemSlot.DrawItemIcon(Item item, Int32 context, SpriteBatch spriteBatch, Vector2 screenPositionForItemCenter, Single scale, Single sizeLimit, Color environmentColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 2077 at Terraria.UI.ItemSlot.Draw(SpriteBatch spriteBatch, Item[] inv, Int32 context, Int32 slot, Vector2 position, Color lightColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 1880 at Terraria.Main.DrawInventory() in tModLoader\Terraria\Main.cs:line 34276 at Terraria.Main.DrawInterface_27_Inventory() in tModLoader\Terraria\Main.cs:line 38570 at Terraria.Main.b__1627_24() in tModLoader\Terraria\Main.cs:line 37942 at Terraria.UI.GameInterfaceLayer.Draw() in tModLoader\Terraria\UI\GameInterfaceLayer.cs:line 45 at Terraria.Main.DrawInterface(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 38023 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53565 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.RedrawWindow() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 583 at Microsoft.Xna.Framework.SDL2_FNAPlatform.Win32OnPaint(IntPtr userdata, IntPtr evtPtr) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 2855 at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.WindowsMessageHook.WndProc(IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\OS\Windows\WindowsMessageHook.cs:line 46 at SDL2.SDL.SDL_PollEvent(SDL_Event& _event) at SDL2.SDL.SDL_PollEvent(SDL_Event& _event) at Microsoft.Xna.Framework.SDL2_FNAPlatform.PollEvents(Game game, GraphicsAdapter& currentAdapter, Boolean[] textInputControlDown, Boolean& textInputSuppress) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 957 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 462 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:20.770] [Main Thread/ERROR] [Terraria]: Failed to load asset: "Images\Item_261" ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Item_261" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 [23:00:22.150] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) [23:00:22.154] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: System.InvalidOperationException: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 245 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.Main.LoadItem(Int32 i) in tModLoader\Terraria\Main.cs:line 50810 at Terraria.UI.ItemSlot.DrawItemIcon(Item item, Int32 context, SpriteBatch spriteBatch, Vector2 screenPositionForItemCenter, Single scale, Single sizeLimit, Color environmentColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 2077 at Terraria.UI.ItemSlot.Draw(SpriteBatch spriteBatch, Item[] inv, Int32 context, Int32 slot, Vector2 position, Color lightColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 1880 at Terraria.Main.DrawInventory() in tModLoader\Terraria\Main.cs:line 34276 at Terraria.Main.DrawInterface_27_Inventory() in tModLoader\Terraria\Main.cs:line 38570 at Terraria.Main.b__1627_24() in tModLoader\Terraria\Main.cs:line 37942 at Terraria.UI.GameInterfaceLayer.Draw() in tModLoader\Terraria\UI\GameInterfaceLayer.cs:line 45 at Terraria.Main.DrawInterface(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 38023 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53565 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.RedrawWindow() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 583 at Microsoft.Xna.Framework.SDL2_FNAPlatform.Win32OnPaint(IntPtr userdata, IntPtr evtPtr) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 2855 at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.WindowsMessageHook.WndProc(IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\OS\Windows\WindowsMessageHook.cs:line 46 at SDL2.SDL.SDL_PollEvent(SDL_Event& _event) at SDL2.SDL.SDL_PollEvent(SDL_Event& _event) at Microsoft.Xna.Framework.SDL2_FNAPlatform.PollEvents(Game game, GraphicsAdapter& currentAdapter, Boolean[] textInputControlDown, Boolean& textInputSuppress) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 957 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 462 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:22.163] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Item_9" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.Main.LoadItem(Int32 i) in tModLoader\Terraria\Main.cs:line 50810 at Terraria.UI.ItemSlot.DrawItemIcon(Item item, Int32 context, SpriteBatch spriteBatch, Vector2 screenPositionForItemCenter, Single scale, Single sizeLimit, Color environmentColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 2077 at Terraria.UI.ItemSlot.Draw(SpriteBatch spriteBatch, Item[] inv, Int32 context, Int32 slot, Vector2 position, Color lightColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 1880 at Terraria.Main.DrawInventory() in tModLoader\Terraria\Main.cs:line 34276 at Terraria.Main.DrawInterface_27_Inventory() in tModLoader\Terraria\Main.cs:line 38570 at Terraria.Main.b__1627_24() in tModLoader\Terraria\Main.cs:line 37942 at Terraria.UI.GameInterfaceLayer.Draw() in tModLoader\Terraria\UI\GameInterfaceLayer.cs:line 45 at Terraria.Main.DrawInterface(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 38023 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53565 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.RedrawWindow() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 583 at Microsoft.Xna.Framework.SDL2_FNAPlatform.Win32OnPaint(IntPtr userdata, IntPtr evtPtr) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 2855 at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.WindowsMessageHook.WndProc(IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\OS\Windows\WindowsMessageHook.cs:line 46 at SDL2.SDL.SDL_PollEvent(SDL_Event& _event) at SDL2.SDL.SDL_PollEvent(SDL_Event& _event) at Microsoft.Xna.Framework.SDL2_FNAPlatform.PollEvents(Game game, GraphicsAdapter& currentAdapter, Boolean[] textInputControlDown, Boolean& textInputSuppress) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 957 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 462 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:22.169] [Main Thread/ERROR] [Terraria]: Failed to load asset: "Images\Item_9" ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Item_9" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 [23:00:22.737] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) [23:00:22.741] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Item_285" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.Main.LoadItem(Int32 i) in tModLoader\Terraria\Main.cs:line 50810 at Terraria.UI.ItemSlot.DrawItemIcon(Item item, Int32 context, SpriteBatch spriteBatch, Vector2 screenPositionForItemCenter, Single scale, Single sizeLimit, Color environmentColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 2077 at Terraria.UI.ItemSlot.Draw(SpriteBatch spriteBatch, Item[] inv, Int32 context, Int32 slot, Vector2 position, Color lightColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 1880 at Terraria.Main.DrawInventory() in tModLoader\Terraria\Main.cs:line 34276 at Terraria.Main.DrawInterface_27_Inventory() in tModLoader\Terraria\Main.cs:line 38570 at Terraria.Main.b__1627_24() in tModLoader\Terraria\Main.cs:line 37942 at Terraria.UI.GameInterfaceLayer.Draw() in tModLoader\Terraria\UI\GameInterfaceLayer.cs:line 45 at Terraria.Main.DrawInterface(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 38023 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53565 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.RedrawWindow() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 583 at Microsoft.Xna.Framework.SDL2_FNAPlatform.Win32OnPaint(IntPtr userdata, IntPtr evtPtr) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 2855 at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.WindowsMessageHook.WndProc(IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\OS\Windows\WindowsMessageHook.cs:line 46 at SDL2.SDL.SDL_PollEvent(SDL_Event& _event) at SDL2.SDL.SDL_PollEvent(SDL_Event& _event) at Microsoft.Xna.Framework.SDL2_FNAPlatform.PollEvents(Game game, GraphicsAdapter& currentAdapter, Boolean[] textInputControlDown, Boolean& textInputSuppress) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 957 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 462 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:22.748] [Main Thread/ERROR] [Terraria]: Failed to load asset: "Images\Item_285" ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Item_285" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 [23:00:29.013] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) [23:00:29.190] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: System.InvalidOperationException: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in D:\a\tModLoader\tModLoader\FNA\src\FNALoggerEXT.cs:line 98 at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat format) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\Texture2D.cs:line 113 at Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader reader, Texture2D existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReaders\Texture2DReader.cs:line 100 at Microsoft.Xna.Framework.Content.ContentTypeReader`1.Read(ContentReader input, Object existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentTypeReader.cs:line 105 at Microsoft.Xna.Framework.Content.ContentReader.InnerReadObject[T](T existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 341 at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 142 at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 274 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentManager.cs:line 309 at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\Readers\XnbReader.cs:line 58 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.GameContent.Skies.AmbientSky.AirBalloonSkyEntity..ctor(Player player, FastRandom random) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 978 at Terraria.GameContent.Skies.AmbientSky.Spawn(Player player, SkyEntityType type, Int32 seed) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 1224 at Terraria.GameContent.NetModules.NetAmbienceModule.<>c__DisplayClass1_0.b__0() in tModLoader\Terraria\GameContent\NetModules\NetAmbienceModule.cs:line 33 at Terraria.Main.ConsumeAllMainThreadActions() in tModLoader\Terraria\Main.cs:line 14077 at DMD(Main this, GameTime gameTime) at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 488 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:29.212] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Backgrounds\Ambience\AirBalloons_Large" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.GameContent.Skies.AmbientSky.AirBalloonSkyEntity..ctor(Player player, FastRandom random) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 978 at Terraria.GameContent.Skies.AmbientSky.Spawn(Player player, SkyEntityType type, Int32 seed) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 1224 at Terraria.GameContent.NetModules.NetAmbienceModule.<>c__DisplayClass1_0.b__0() in tModLoader\Terraria\GameContent\NetModules\NetAmbienceModule.cs:line 33 at Terraria.Main.ConsumeAllMainThreadActions() in tModLoader\Terraria\Main.cs:line 14077 at DMD(Main this, GameTime gameTime) at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 488 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:29.218] [Main Thread/ERROR] [Terraria]: Failed to load asset: "Images\Backgrounds\Ambience\AirBalloons_Large" ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Backgrounds\Ambience\AirBalloons_Large" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 [23:00:29.864] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) [23:00:29.915] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: System.InvalidOperationException: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in D:\a\tModLoader\tModLoader\FNA\src\FNALoggerEXT.cs:line 98 at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat format) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\Texture2D.cs:line 113 at Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader reader, Texture2D existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReaders\Texture2DReader.cs:line 100 at Microsoft.Xna.Framework.Content.ContentTypeReader`1.Read(ContentReader input, Object existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentTypeReader.cs:line 105 at Microsoft.Xna.Framework.Content.ContentReader.InnerReadObject[T](T existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 341 at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 142 at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 274 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentManager.cs:line 309 at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\Readers\XnbReader.cs:line 58 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.Main.LoadTiles(Int32 i) in tModLoader\Terraria\Main.cs:line 50840 at Terraria.GameContent.Drawing.TileDrawing.Draw(Boolean solidLayer, Boolean forRenderTargets, Boolean intoRenderTargets, Int32 waterStyleOverride) in tModLoader\Terraria\GameContent\Drawing\TileDrawing.cs:line 437 at Terraria.Main.DoDraw_Tiles_Solid() in tModLoader\Terraria\Main.cs:line 54492 at Terraria.Main.DoDraw_WallsTilesNPCs() in tModLoader\Terraria\Main.cs:line 54440 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53368 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.RedrawWindow() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 583 at Microsoft.Xna.Framework.SDL2_FNAPlatform.Win32OnPaint(IntPtr userdata, IntPtr evtPtr) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 2855 at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.WindowsMessageHook.WndProc(IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\OS\Windows\WindowsMessageHook.cs:line 46 at SDL2.SDL.INTERNAL_SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, Byte* title, Byte* message, IntPtr window) at SDL2.SDL.INTERNAL_SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, Byte* title, Byte* message, IntPtr window) at SDL2.SDL.SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, String title, String message, IntPtr window) in D:\a\tModLoader\tModLoader\FNA\lib\SDL2-CS\src\SDL2.cs:line 1363 at Terraria.ModLoader.Engine.ErrorReporting.MessageBoxShow(String message, Boolean fatal) in tModLoader\Terraria\ModLoader\Engine\ErrorReporting.cs:line 30 at Terraria.UI.FancyErrorPrinter.ShowFailedToLoadAssetError(Exception exception, String filePath) in tModLoader\Terraria\UI\FancyErrorPrinter.cs:line 42 at Terraria.Main.OnceFailedLoadingAnAsset(String assetPath, Exception e) in tModLoader\Terraria\Main.cs:line 9559 at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.GameContent.Skies.AmbientSky.AirBalloonSkyEntity..ctor(Player player, FastRandom random) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 978 at Terraria.GameContent.Skies.AmbientSky.Spawn(Player player, SkyEntityType type, Int32 seed) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 1224 at Terraria.GameContent.NetModules.NetAmbienceModule.<>c__DisplayClass1_0.b__0() in tModLoader\Terraria\GameContent\NetModules\NetAmbienceModule.cs:line 33 at Terraria.Main.ConsumeAllMainThreadActions() in tModLoader\Terraria\Main.cs:line 14077 at DMD(Main this, GameTime gameTime) at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 488 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:29.939] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Tiles_11" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.Main.LoadTiles(Int32 i) in tModLoader\Terraria\Main.cs:line 50840 at Terraria.GameContent.Drawing.TileDrawing.Draw(Boolean solidLayer, Boolean forRenderTargets, Boolean intoRenderTargets, Int32 waterStyleOverride) in tModLoader\Terraria\GameContent\Drawing\TileDrawing.cs:line 437 at Terraria.Main.DoDraw_Tiles_Solid() in tModLoader\Terraria\Main.cs:line 54492 at Terraria.Main.DoDraw_WallsTilesNPCs() in tModLoader\Terraria\Main.cs:line 54440 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53368 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.RedrawWindow() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 583 at Microsoft.Xna.Framework.SDL2_FNAPlatform.Win32OnPaint(IntPtr userdata, IntPtr evtPtr) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 2855 at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.WindowsMessageHook.WndProc(IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\OS\Windows\WindowsMessageHook.cs:line 46 at SDL2.SDL.INTERNAL_SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, Byte* title, Byte* message, IntPtr window) at SDL2.SDL.INTERNAL_SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, Byte* title, Byte* message, IntPtr window) at SDL2.SDL.SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, String title, String message, IntPtr window) in D:\a\tModLoader\tModLoader\FNA\lib\SDL2-CS\src\SDL2.cs:line 1363 at Terraria.ModLoader.Engine.ErrorReporting.MessageBoxShow(String message, Boolean fatal) in tModLoader\Terraria\ModLoader\Engine\ErrorReporting.cs:line 30 at Terraria.UI.FancyErrorPrinter.ShowFailedToLoadAssetError(Exception exception, String filePath) in tModLoader\Terraria\UI\FancyErrorPrinter.cs:line 42 at Terraria.Main.OnceFailedLoadingAnAsset(String assetPath, Exception e) in tModLoader\Terraria\Main.cs:line 9559 at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.GameContent.Skies.AmbientSky.AirBalloonSkyEntity..ctor(Player player, FastRandom random) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 978 at Terraria.GameContent.Skies.AmbientSky.Spawn(Player player, SkyEntityType type, Int32 seed) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 1224 at Terraria.GameContent.NetModules.NetAmbienceModule.<>c__DisplayClass1_0.b__0() in tModLoader\Terraria\GameContent\NetModules\NetAmbienceModule.cs:line 33 at Terraria.Main.ConsumeAllMainThreadActions() in tModLoader\Terraria\Main.cs:line 14077 at DMD(Main this, GameTime gameTime) at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 488 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:30.007] [Main Thread/ERROR] [Terraria]: Failed to load asset: "Images\Tiles_11" ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Tiles_11" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 [23:00:33.083] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) [23:00:33.766] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: System.InvalidOperationException: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in D:\a\tModLoader\tModLoader\FNA\src\FNALoggerEXT.cs:line 98 at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat format) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\Texture2D.cs:line 113 at Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader reader, Texture2D existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReaders\Texture2DReader.cs:line 100 at Microsoft.Xna.Framework.Content.ContentTypeReader`1.Read(ContentReader input, Object existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentTypeReader.cs:line 105 at Microsoft.Xna.Framework.Content.ContentReader.InnerReadObject[T](T existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 341 at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 142 at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 274 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentManager.cs:line 309 at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\Readers\XnbReader.cs:line 58 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.Main.LoadNPC(Int32 i) in tModLoader\Terraria\Main.cs:line 50816 at Terraria.NPC.SetFrameSize() in tModLoader\Terraria\NPC.cs:line 50427 at Terraria.Main.DrawNPCDirect(SpriteBatch mySpriteBatch, NPC rCurrentNPC, Boolean behindTiles, Vector2 screenPos) in tModLoader\Terraria\Main.cs:line 18938 at Terraria.Main.DrawNPC(Int32 iNPCIndex, Boolean behindTiles) in tModLoader\Terraria\Main.cs:line 18903 at Terraria.Main.DrawNPCs(Boolean behindTiles) in tModLoader\Terraria\Main.cs:line 18880 at DMD(Main this) at FargowiltasSouls.Common.Graphics.Primitives.PixelatedPrimitiveManager.DrawPixelRenderTargetNPCs(orig_DoDraw_DrawNPCsOverTiles orig, Main self) in FargowiltasSouls\Common\Graphics\Primitives\PixelatedPrimitiveManager.cs:line 50 at Hook(Main ) at SyncProxy(Main ) at Terraria.Main.DoDraw_WallsTilesNPCs() in tModLoader\Terraria\Main.cs:line 54469 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53368 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.RedrawWindow() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 583 at Microsoft.Xna.Framework.SDL2_FNAPlatform.Win32OnPaint(IntPtr userdata, IntPtr evtPtr) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 2855 at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.WindowsMessageHook.WndProc(IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\OS\Windows\WindowsMessageHook.cs:line 46 at SDL2.SDL.INTERNAL_SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, Byte* title, Byte* message, IntPtr window) at SDL2.SDL.INTERNAL_SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, Byte* title, Byte* message, IntPtr window) at SDL2.SDL.SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, String title, String message, IntPtr window) in D:\a\tModLoader\tModLoader\FNA\lib\SDL2-CS\src\SDL2.cs:line 1363 at Terraria.ModLoader.Engine.ErrorReporting.MessageBoxShow(String message, Boolean fatal) in tModLoader\Terraria\ModLoader\Engine\ErrorReporting.cs:line 30 at Terraria.UI.FancyErrorPrinter.ShowFailedToLoadAssetError(Exception exception, String filePath) in tModLoader\Terraria\UI\FancyErrorPrinter.cs:line 42 at Terraria.Main.OnceFailedLoadingAnAsset(String assetPath, Exception e) in tModLoader\Terraria\Main.cs:line 9559 at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.GameContent.Skies.AmbientSky.AirBalloonSkyEntity..ctor(Player player, FastRandom random) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 978 at Terraria.GameContent.Skies.AmbientSky.Spawn(Player player, SkyEntityType type, Int32 seed) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 1224 at Terraria.GameContent.NetModules.NetAmbienceModule.<>c__DisplayClass1_0.b__0() in tModLoader\Terraria\GameContent\NetModules\NetAmbienceModule.cs:line 33 at Terraria.Main.ConsumeAllMainThreadActions() in tModLoader\Terraria\Main.cs:line 14077 at DMD(Main this, GameTime gameTime) at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 488 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:33.816] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: ReLogic.Content.AssetLoadException: Asset could not be found: "Images\NPC_377" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.Main.LoadNPC(Int32 i) in tModLoader\Terraria\Main.cs:line 50816 at Terraria.NPC.SetFrameSize() in tModLoader\Terraria\NPC.cs:line 50427 at Terraria.Main.DrawNPCDirect(SpriteBatch mySpriteBatch, NPC rCurrentNPC, Boolean behindTiles, Vector2 screenPos) in tModLoader\Terraria\Main.cs:line 18938 at Terraria.Main.DrawNPC(Int32 iNPCIndex, Boolean behindTiles) in tModLoader\Terraria\Main.cs:line 18903 at Terraria.Main.DrawNPCs(Boolean behindTiles) in tModLoader\Terraria\Main.cs:line 18880 at DMD(Main this) at FargowiltasSouls.Common.Graphics.Primitives.PixelatedPrimitiveManager.DrawPixelRenderTargetNPCs(orig_DoDraw_DrawNPCsOverTiles orig, Main self) in FargowiltasSouls\Common\Graphics\Primitives\PixelatedPrimitiveManager.cs:line 50 at Hook(Main ) at SyncProxy(Main ) at Terraria.Main.DoDraw_WallsTilesNPCs() in tModLoader\Terraria\Main.cs:line 54469 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53368 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.RedrawWindow() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 583 at Microsoft.Xna.Framework.SDL2_FNAPlatform.Win32OnPaint(IntPtr userdata, IntPtr evtPtr) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 2855 at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.WindowsMessageHook.WndProc(IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\OS\Windows\WindowsMessageHook.cs:line 46 at SDL2.SDL.INTERNAL_SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, Byte* title, Byte* message, IntPtr window) at SDL2.SDL.INTERNAL_SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, Byte* title, Byte* message, IntPtr window) at SDL2.SDL.SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, String title, String message, IntPtr window) in D:\a\tModLoader\tModLoader\FNA\lib\SDL2-CS\src\SDL2.cs:line 1363 at Terraria.ModLoader.Engine.ErrorReporting.MessageBoxShow(String message, Boolean fatal) in tModLoader\Terraria\ModLoader\Engine\ErrorReporting.cs:line 30 at Terraria.UI.FancyErrorPrinter.ShowFailedToLoadAssetError(Exception exception, String filePath) in tModLoader\Terraria\UI\FancyErrorPrinter.cs:line 42 at Terraria.Main.OnceFailedLoadingAnAsset(String assetPath, Exception e) in tModLoader\Terraria\Main.cs:line 9559 at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.GameContent.Skies.AmbientSky.AirBalloonSkyEntity..ctor(Player player, FastRandom random) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 978 at Terraria.GameContent.Skies.AmbientSky.Spawn(Player player, SkyEntityType type, Int32 seed) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 1224 at Terraria.GameContent.NetModules.NetAmbienceModule.<>c__DisplayClass1_0.b__0() in tModLoader\Terraria\GameContent\NetModules\NetAmbienceModule.cs:line 33 at Terraria.Main.ConsumeAllMainThreadActions() in tModLoader\Terraria\Main.cs:line 14077 at DMD(Main this, GameTime gameTime) at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 488 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:33.834] [Main Thread/ERROR] [Terraria]: Failed to load asset: "Images\NPC_377" ReLogic.Content.AssetLoadException: Asset could not be found: "Images\NPC_377" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 [23:00:36.162] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) [23:00:36.171] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: System.InvalidOperationException: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in D:\a\tModLoader\tModLoader\FNA\src\FNALoggerEXT.cs:line 98 at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat format) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\Texture2D.cs:line 113 at Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader reader, Texture2D existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReaders\Texture2DReader.cs:line 100 at Microsoft.Xna.Framework.Content.ContentTypeReader`1.Read(ContentReader input, Object existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentTypeReader.cs:line 105 at Microsoft.Xna.Framework.Content.ContentReader.InnerReadObject[T](T existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 341 at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 142 at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 274 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentManager.cs:line 309 at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\Readers\XnbReader.cs:line 58 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.Main.LoadGore(Int32 i) in tModLoader\Terraria\Main.cs:line 50828 at Terraria.Main.DrawGore() in tModLoader\Terraria\Main.cs:line 18439 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53423 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.RedrawWindow() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 583 at Microsoft.Xna.Framework.SDL2_FNAPlatform.Win32OnPaint(IntPtr userdata, IntPtr evtPtr) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 2855 at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.WindowsMessageHook.WndProc(IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\OS\Windows\WindowsMessageHook.cs:line 46 at SDL2.SDL.INTERNAL_SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, Byte* title, Byte* message, IntPtr window) at SDL2.SDL.INTERNAL_SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, Byte* title, Byte* message, IntPtr window) at SDL2.SDL.SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, String title, String message, IntPtr window) in D:\a\tModLoader\tModLoader\FNA\lib\SDL2-CS\src\SDL2.cs:line 1363 at Terraria.ModLoader.Engine.ErrorReporting.MessageBoxShow(String message, Boolean fatal) in tModLoader\Terraria\ModLoader\Engine\ErrorReporting.cs:line 30 at Terraria.UI.FancyErrorPrinter.ShowFailedToLoadAssetError(Exception exception, String filePath) in tModLoader\Terraria\UI\FancyErrorPrinter.cs:line 42 at Terraria.Main.OnceFailedLoadingAnAsset(String assetPath, Exception e) in tModLoader\Terraria\Main.cs:line 9559 at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.GameContent.Skies.AmbientSky.AirBalloonSkyEntity..ctor(Player player, FastRandom random) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 978 at Terraria.GameContent.Skies.AmbientSky.Spawn(Player player, SkyEntityType type, Int32 seed) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 1224 at Terraria.GameContent.NetModules.NetAmbienceModule.<>c__DisplayClass1_0.b__0() in tModLoader\Terraria\GameContent\NetModules\NetAmbienceModule.cs:line 33 at Terraria.Main.ConsumeAllMainThreadActions() in tModLoader\Terraria\Main.cs:line 14077 at DMD(Main this, GameTime gameTime) at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 488 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:36.208] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Gore_11" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.Main.LoadGore(Int32 i) in tModLoader\Terraria\Main.cs:line 50828 at Terraria.Main.DrawGore() in tModLoader\Terraria\Main.cs:line 18439 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53423 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.RedrawWindow() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 583 at Microsoft.Xna.Framework.SDL2_FNAPlatform.Win32OnPaint(IntPtr userdata, IntPtr evtPtr) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 2855 at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.WindowsMessageHook.WndProc(IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\OS\Windows\WindowsMessageHook.cs:line 46 at SDL2.SDL.INTERNAL_SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, Byte* title, Byte* message, IntPtr window) at SDL2.SDL.INTERNAL_SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, Byte* title, Byte* message, IntPtr window) at SDL2.SDL.SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, String title, String message, IntPtr window) in D:\a\tModLoader\tModLoader\FNA\lib\SDL2-CS\src\SDL2.cs:line 1363 at Terraria.ModLoader.Engine.ErrorReporting.MessageBoxShow(String message, Boolean fatal) in tModLoader\Terraria\ModLoader\Engine\ErrorReporting.cs:line 30 at Terraria.UI.FancyErrorPrinter.ShowFailedToLoadAssetError(Exception exception, String filePath) in tModLoader\Terraria\UI\FancyErrorPrinter.cs:line 42 at Terraria.Main.OnceFailedLoadingAnAsset(String assetPath, Exception e) in tModLoader\Terraria\Main.cs:line 9559 at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.GameContent.Skies.AmbientSky.AirBalloonSkyEntity..ctor(Player player, FastRandom random) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 978 at Terraria.GameContent.Skies.AmbientSky.Spawn(Player player, SkyEntityType type, Int32 seed) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 1224 at Terraria.GameContent.NetModules.NetAmbienceModule.<>c__DisplayClass1_0.b__0() in tModLoader\Terraria\GameContent\NetModules\NetAmbienceModule.cs:line 33 at Terraria.Main.ConsumeAllMainThreadActions() in tModLoader\Terraria\Main.cs:line 14077 at DMD(Main this, GameTime gameTime) at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 488 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:36.220] [Main Thread/ERROR] [Terraria]: Failed to load asset: "Images\Gore_11" ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Gore_11" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 [23:00:37.237] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) [23:00:37.242] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: System.InvalidOperationException: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in D:\a\tModLoader\tModLoader\FNA\src\FNALoggerEXT.cs:line 98 at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat format) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\Texture2D.cs:line 113 at Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader reader, Texture2D existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReaders\Texture2DReader.cs:line 100 at Microsoft.Xna.Framework.Content.ContentTypeReader`1.Read(ContentReader input, Object existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentTypeReader.cs:line 105 at Microsoft.Xna.Framework.Content.ContentReader.InnerReadObject[T](T existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 341 at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 142 at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 274 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentManager.cs:line 309 at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\Readers\XnbReader.cs:line 58 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.Main.LoadItem(Int32 i) in tModLoader\Terraria\Main.cs:line 50810 at Terraria.UI.ItemSlot.DrawItemIcon(Item item, Int32 context, SpriteBatch spriteBatch, Vector2 screenPositionForItemCenter, Single scale, Single sizeLimit, Color environmentColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 2077 at Terraria.UI.ItemSlot.Draw(SpriteBatch spriteBatch, Item[] inv, Int32 context, Int32 slot, Vector2 position, Color lightColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 1880 at Terraria.Main.DrawInventory() in tModLoader\Terraria\Main.cs:line 34716 at Terraria.Main.DrawInterface_27_Inventory() in tModLoader\Terraria\Main.cs:line 38570 at Terraria.Main.b__1627_24() in tModLoader\Terraria\Main.cs:line 37942 at Terraria.UI.GameInterfaceLayer.Draw() in tModLoader\Terraria\UI\GameInterfaceLayer.cs:line 45 at Terraria.Main.DrawInterface(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 38023 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53565 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.RedrawWindow() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 583 at Microsoft.Xna.Framework.SDL2_FNAPlatform.Win32OnPaint(IntPtr userdata, IntPtr evtPtr) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 2855 at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.WindowsMessageHook.WndProc(IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\OS\Windows\WindowsMessageHook.cs:line 46 at SDL2.SDL.INTERNAL_SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, Byte* title, Byte* message, IntPtr window) at SDL2.SDL.INTERNAL_SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, Byte* title, Byte* message, IntPtr window) at SDL2.SDL.SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, String title, String message, IntPtr window) in D:\a\tModLoader\tModLoader\FNA\lib\SDL2-CS\src\SDL2.cs:line 1363 at Terraria.ModLoader.Engine.ErrorReporting.MessageBoxShow(String message, Boolean fatal) in tModLoader\Terraria\ModLoader\Engine\ErrorReporting.cs:line 30 at Terraria.UI.FancyErrorPrinter.ShowFailedToLoadAssetError(Exception exception, String filePath) in tModLoader\Terraria\UI\FancyErrorPrinter.cs:line 42 at Terraria.Main.OnceFailedLoadingAnAsset(String assetPath, Exception e) in tModLoader\Terraria\Main.cs:line 9559 at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.GameContent.Skies.AmbientSky.AirBalloonSkyEntity..ctor(Player player, FastRandom random) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 978 at Terraria.GameContent.Skies.AmbientSky.Spawn(Player player, SkyEntityType type, Int32 seed) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 1224 at Terraria.GameContent.NetModules.NetAmbienceModule.<>c__DisplayClass1_0.b__0() in tModLoader\Terraria\GameContent\NetModules\NetAmbienceModule.cs:line 33 at Terraria.Main.ConsumeAllMainThreadActions() in tModLoader\Terraria\Main.cs:line 14077 at DMD(Main this, GameTime gameTime) at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 488 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:37.273] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Item_239" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.Main.LoadItem(Int32 i) in tModLoader\Terraria\Main.cs:line 50810 at Terraria.UI.ItemSlot.DrawItemIcon(Item item, Int32 context, SpriteBatch spriteBatch, Vector2 screenPositionForItemCenter, Single scale, Single sizeLimit, Color environmentColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 2077 at Terraria.UI.ItemSlot.Draw(SpriteBatch spriteBatch, Item[] inv, Int32 context, Int32 slot, Vector2 position, Color lightColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 1880 at Terraria.Main.DrawInventory() in tModLoader\Terraria\Main.cs:line 34716 at Terraria.Main.DrawInterface_27_Inventory() in tModLoader\Terraria\Main.cs:line 38570 at Terraria.Main.b__1627_24() in tModLoader\Terraria\Main.cs:line 37942 at Terraria.UI.GameInterfaceLayer.Draw() in tModLoader\Terraria\UI\GameInterfaceLayer.cs:line 45 at Terraria.Main.DrawInterface(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 38023 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53565 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.RedrawWindow() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 583 at Microsoft.Xna.Framework.SDL2_FNAPlatform.Win32OnPaint(IntPtr userdata, IntPtr evtPtr) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 2855 at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.WindowsMessageHook.WndProc(IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\OS\Windows\WindowsMessageHook.cs:line 46 at SDL2.SDL.INTERNAL_SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, Byte* title, Byte* message, IntPtr window) at SDL2.SDL.INTERNAL_SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, Byte* title, Byte* message, IntPtr window) at SDL2.SDL.SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, String title, String message, IntPtr window) in D:\a\tModLoader\tModLoader\FNA\lib\SDL2-CS\src\SDL2.cs:line 1363 at Terraria.ModLoader.Engine.ErrorReporting.MessageBoxShow(String message, Boolean fatal) in tModLoader\Terraria\ModLoader\Engine\ErrorReporting.cs:line 30 at Terraria.UI.FancyErrorPrinter.ShowFailedToLoadAssetError(Exception exception, String filePath) in tModLoader\Terraria\UI\FancyErrorPrinter.cs:line 42 at Terraria.Main.OnceFailedLoadingAnAsset(String assetPath, Exception e) in tModLoader\Terraria\Main.cs:line 9559 at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.GameContent.Skies.AmbientSky.AirBalloonSkyEntity..ctor(Player player, FastRandom random) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 978 at Terraria.GameContent.Skies.AmbientSky.Spawn(Player player, SkyEntityType type, Int32 seed) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 1224 at Terraria.GameContent.NetModules.NetAmbienceModule.<>c__DisplayClass1_0.b__0() in tModLoader\Terraria\GameContent\NetModules\NetAmbienceModule.cs:line 33 at Terraria.Main.ConsumeAllMainThreadActions() in tModLoader\Terraria\Main.cs:line 14077 at DMD(Main this, GameTime gameTime) at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 488 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:37.289] [Main Thread/ERROR] [Terraria]: Failed to load asset: "Images\Item_239" ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Item_239" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 [23:00:38.423] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) [23:00:38.550] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: System.InvalidOperationException: Texture2D creation failed! Error Code: ����������� ��������� �� ����� �������� �� ���������� ������� � ��������� �����, ������, ��� ������������� ����������� �������� ������������ �������. (0x887A0006) at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in D:\a\tModLoader\tModLoader\FNA\src\FNALoggerEXT.cs:line 98 at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat format) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\Texture2D.cs:line 113 at Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader reader, Texture2D existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReaders\Texture2DReader.cs:line 100 at Microsoft.Xna.Framework.Content.ContentTypeReader`1.Read(ContentReader input, Object existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentTypeReader.cs:line 105 at Microsoft.Xna.Framework.Content.ContentReader.InnerReadObject[T](T existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 341 at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 142 at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 274 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentManager.cs:line 309 at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\Readers\XnbReader.cs:line 58 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.Main.LoadItem(Int32 i) in tModLoader\Terraria\Main.cs:line 50810 at Terraria.UI.ItemSlot.DrawItemIcon(Item item, Int32 context, SpriteBatch spriteBatch, Vector2 screenPositionForItemCenter, Single scale, Single sizeLimit, Color environmentColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 2077 at Terraria.UI.ItemSlot.Draw(SpriteBatch spriteBatch, Item[] inv, Int32 context, Int32 slot, Vector2 position, Color lightColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 1880 at Terraria.ModLoader.AccessorySlotLoader.DrawRedirect(Item[] inv, Int32 context, Int32 slot, Vector2 location, Boolean isHovered) in tModLoader\Terraria\ModLoader\AccessorySlotLoader.cs:line 377 at Terraria.ModLoader.AccessorySlotLoader.DrawSlot(Item[] items, Int32 context, Int32 slot, Boolean flag3, Int32 xLoc, Int32 yLoc, Boolean skipCheck) in tModLoader\Terraria\ModLoader\AccessorySlotLoader.cs:line 365 at Terraria.ModLoader.AccessorySlotLoader.Draw(Int32 skip, Boolean modded, Int32 slot, Color color) in tModLoader\Terraria\ModLoader\AccessorySlotLoader.cs:line 233 at Terraria.ModLoader.AccessorySlotLoader.DrawAccSlots(Int32 num20) in tModLoader\Terraria\ModLoader\AccessorySlotLoader.cs:line 60 at Terraria.Main.DrawInventory() in tModLoader\Terraria\Main.cs:line 34778 at Terraria.Main.DrawInterface_27_Inventory() in tModLoader\Terraria\Main.cs:line 38570 at Terraria.Main.b__1627_24() in tModLoader\Terraria\Main.cs:line 37942 at Terraria.UI.GameInterfaceLayer.Draw() in tModLoader\Terraria\UI\GameInterfaceLayer.cs:line 45 at Terraria.Main.DrawInterface(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 38023 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53565 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.RedrawWindow() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 583 at Microsoft.Xna.Framework.SDL2_FNAPlatform.Win32OnPaint(IntPtr userdata, IntPtr evtPtr) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 2855 at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.WindowsMessageHook.WndProc(IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\OS\Windows\WindowsMessageHook.cs:line 46 at SDL2.SDL.INTERNAL_SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, Byte* title, Byte* message, IntPtr window) at SDL2.SDL.INTERNAL_SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, Byte* title, Byte* message, IntPtr window) at SDL2.SDL.SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, String title, String message, IntPtr window) in D:\a\tModLoader\tModLoader\FNA\lib\SDL2-CS\src\SDL2.cs:line 1363 at Terraria.ModLoader.Engine.ErrorReporting.MessageBoxShow(String message, Boolean fatal) in tModLoader\Terraria\ModLoader\Engine\ErrorReporting.cs:line 30 at Terraria.UI.FancyErrorPrinter.ShowFailedToLoadAssetError(Exception exception, String filePath) in tModLoader\Terraria\UI\FancyErrorPrinter.cs:line 42 at Terraria.Main.OnceFailedLoadingAnAsset(String assetPath, Exception e) in tModLoader\Terraria\Main.cs:line 9559 at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.GameContent.Skies.AmbientSky.AirBalloonSkyEntity..ctor(Player player, FastRandom random) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 978 at Terraria.GameContent.Skies.AmbientSky.Spawn(Player player, SkyEntityType type, Int32 seed) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 1224 at Terraria.GameContent.NetModules.NetAmbienceModule.<>c__DisplayClass1_0.b__0() in tModLoader\Terraria\GameContent\NetModules\NetAmbienceModule.cs:line 33 at Terraria.Main.ConsumeAllMainThreadActions() in tModLoader\Terraria\Main.cs:line 14077 at DMD(Main this, GameTime gameTime) at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 488 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:38.589] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Item_953" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.Main.LoadItem(Int32 i) in tModLoader\Terraria\Main.cs:line 50810 at Terraria.UI.ItemSlot.DrawItemIcon(Item item, Int32 context, SpriteBatch spriteBatch, Vector2 screenPositionForItemCenter, Single scale, Single sizeLimit, Color environmentColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 2077 at Terraria.UI.ItemSlot.Draw(SpriteBatch spriteBatch, Item[] inv, Int32 context, Int32 slot, Vector2 position, Color lightColor) in tModLoader\Terraria\UI\ItemSlot.cs:line 1880 at Terraria.ModLoader.AccessorySlotLoader.DrawRedirect(Item[] inv, Int32 context, Int32 slot, Vector2 location, Boolean isHovered) in tModLoader\Terraria\ModLoader\AccessorySlotLoader.cs:line 377 at Terraria.ModLoader.AccessorySlotLoader.DrawSlot(Item[] items, Int32 context, Int32 slot, Boolean flag3, Int32 xLoc, Int32 yLoc, Boolean skipCheck) in tModLoader\Terraria\ModLoader\AccessorySlotLoader.cs:line 365 at Terraria.ModLoader.AccessorySlotLoader.Draw(Int32 skip, Boolean modded, Int32 slot, Color color) in tModLoader\Terraria\ModLoader\AccessorySlotLoader.cs:line 233 at Terraria.ModLoader.AccessorySlotLoader.DrawAccSlots(Int32 num20) in tModLoader\Terraria\ModLoader\AccessorySlotLoader.cs:line 60 at Terraria.Main.DrawInventory() in tModLoader\Terraria\Main.cs:line 34778 at Terraria.Main.DrawInterface_27_Inventory() in tModLoader\Terraria\Main.cs:line 38570 at Terraria.Main.b__1627_24() in tModLoader\Terraria\Main.cs:line 37942 at Terraria.UI.GameInterfaceLayer.Draw() in tModLoader\Terraria\UI\GameInterfaceLayer.cs:line 45 at Terraria.Main.DrawInterface(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 38023 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53565 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.RedrawWindow() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 583 at Microsoft.Xna.Framework.SDL2_FNAPlatform.Win32OnPaint(IntPtr userdata, IntPtr evtPtr) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 2855 at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.WindowsMessageHook.WndProc(IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\OS\Windows\WindowsMessageHook.cs:line 46 at SDL2.SDL.INTERNAL_SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, Byte* title, Byte* message, IntPtr window) at SDL2.SDL.INTERNAL_SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, Byte* title, Byte* message, IntPtr window) at SDL2.SDL.SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, String title, String message, IntPtr window) in D:\a\tModLoader\tModLoader\FNA\lib\SDL2-CS\src\SDL2.cs:line 1363 at Terraria.ModLoader.Engine.ErrorReporting.MessageBoxShow(String message, Boolean fatal) in tModLoader\Terraria\ModLoader\Engine\ErrorReporting.cs:line 30 at Terraria.UI.FancyErrorPrinter.ShowFailedToLoadAssetError(Exception exception, String filePath) in tModLoader\Terraria\UI\FancyErrorPrinter.cs:line 42 at Terraria.Main.OnceFailedLoadingAnAsset(String assetPath, Exception e) in tModLoader\Terraria\Main.cs:line 9559 at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.GameContent.Skies.AmbientSky.AirBalloonSkyEntity..ctor(Player player, FastRandom random) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 978 at Terraria.GameContent.Skies.AmbientSky.Spawn(Player player, SkyEntityType type, Int32 seed) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 1224 at Terraria.GameContent.NetModules.NetAmbienceModule.<>c__DisplayClass1_0.b__0() in tModLoader\Terraria\GameContent\NetModules\NetAmbienceModule.cs:line 33 at Terraria.Main.ConsumeAllMainThreadActions() in tModLoader\Terraria\Main.cs:line 14077 at DMD(Main this, GameTime gameTime) at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 488 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:38.634] [Main Thread/ERROR] [Terraria]: Failed to load asset: "Images\Item_953" ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Item_953" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 [23:00:39.555] [Main Thread/WARN] [tML]: Бесшумно пойманное исключение: ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Tiles_11" at ReLogic.Content.AssetRepository.SafelyWaitForLoad[T](Asset`1 asset, Task loadTask, Boolean tracked) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 314 at ReLogic.Content.AssetRepository.<>c__DisplayClass44_0`1.b__0() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 207 at Terraria.GameContent.TilePaintSystemV2.TileRenderTargetHolder.Prepare() in tModLoader\Terraria\GameContent\TilePaintSystemV2.cs:line 177 at Terraria.GameContent.TilePaintSystemV2.PrepareAllRequests() in tModLoader\Terraria\GameContent\TilePaintSystemV2.cs:line 475 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52883 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.RedrawWindow() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 583 at Microsoft.Xna.Framework.SDL2_FNAPlatform.Win32OnPaint(IntPtr userdata, IntPtr evtPtr) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 2855 at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.WindowsMessageHook.WndProc(IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\OS\Windows\WindowsMessageHook.cs:line 46 at SDL2.SDL.INTERNAL_SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, Byte* title, Byte* message, IntPtr window) at SDL2.SDL.INTERNAL_SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, Byte* title, Byte* message, IntPtr window) at SDL2.SDL.SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, String title, String message, IntPtr window) in D:\a\tModLoader\tModLoader\FNA\lib\SDL2-CS\src\SDL2.cs:line 1363 at Terraria.ModLoader.Engine.ErrorReporting.MessageBoxShow(String message, Boolean fatal) in tModLoader\Terraria\ModLoader\Engine\ErrorReporting.cs:line 30 at Terraria.UI.FancyErrorPrinter.ShowFailedToLoadAssetError(Exception exception, String filePath) in tModLoader\Terraria\UI\FancyErrorPrinter.cs:line 42 at Terraria.Main.OnceFailedLoadingAnAsset(String assetPath, Exception e) in tModLoader\Terraria\Main.cs:line 9559 at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.GameContent.Skies.AmbientSky.AirBalloonSkyEntity..ctor(Player player, FastRandom random) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 978 at Terraria.GameContent.Skies.AmbientSky.Spawn(Player player, SkyEntityType type, Int32 seed) in tModLoader\Terraria\GameContent\Skies\AmbientSky.cs:line 1224 at Terraria.GameContent.NetModules.NetAmbienceModule.<>c__DisplayClass1_0.b__0() in tModLoader\Terraria\GameContent\NetModules\NetAmbienceModule.cs:line 33 at Terraria.Main.ConsumeAllMainThreadActions() in tModLoader\Terraria\Main.cs:line 14077 at DMD(Main this, GameTime gameTime) at Hook(Main , GameTime ) at SyncProxy(Main , GameTime ) at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 488 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [23:00:39.567] [Main Thread/ERROR] [Terraria]: ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Tiles_11" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at ReLogic.Content.AssetRepository.SafelyWaitForLoad[T](Asset`1 asset, Task loadTask, Boolean tracked) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 314 at ReLogic.Content.AssetRepository.<>c__DisplayClass44_0`1.b__0() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 207 at Terraria.GameContent.TilePaintSystemV2.TileRenderTargetHolder.Prepare() in tModLoader\Terraria\GameContent\TilePaintSystemV2.cs:line 170 at Terraria.GameContent.TilePaintSystemV2.PrepareAllRequests() in tModLoader\Terraria\GameContent\TilePaintSystemV2.cs:line 475 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52883 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52853 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52834 [23:00:45.019] [Main Thread/ERROR] [tML]: Unhandled Exception ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Tiles_11" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at ReLogic.Content.AssetRepository.SafelyWaitForLoad[T](Asset`1 asset, Task loadTask, Boolean tracked) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 314 at ReLogic.Content.AssetRepository.<>c__DisplayClass44_0`1.b__0() in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 207 at Terraria.GameContent.TilePaintSystemV2.TileRenderTargetHolder.Prepare() in tModLoader\Terraria\GameContent\TilePaintSystemV2.cs:line 170 at Terraria.GameContent.TilePaintSystemV2.PrepareAllRequests() in tModLoader\Terraria\GameContent\TilePaintSystemV2.cs:line 475 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52883 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52853 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52834 at Microsoft.Xna.Framework.Game.RedrawWindow() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 583 at Microsoft.Xna.Framework.SDL2_FNAPlatform.Win32OnPaint(IntPtr userdata, IntPtr evtPtr) in D:\a\tModLoader\tModLoader\FNA\src\FNAPlatform\SDL2_FNAPlatform.cs:line 2855 at ReLogic.OS.Windows.NativeMethods.CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) at ReLogic.OS.Windows.WindowsMessageHook.WndProc(IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\OS\Windows\WindowsMessageHook.cs:line 46