ERROR: ld.so: object '/home/games/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/games/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. [S_API] SteamAPI_Init(): Loaded '/home/games/.local/share/Steam/linux64/steamclient.so' OK. Setting breakpad minidump AppID = 105600 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198349434752 [API loaded no] [S_API] SteamAPI_Init(): Loaded '/home/games/.local/share/Steam/linux64/steamclient.so' OK. Setting breakpad minidump AppID = 1281930 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198349434752 [API loaded no] src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (3789) : Trying to close low level socket support, but we still have sockets open! 01/25 17:57:03 Init: Installing breakpad exception handler for appid(dotnet)/version(1.0)/tid(17353) ERROR: ld.so: object '/home/games/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. assert_20240125175703_3.dmp[17645]: Uploading dump (out-of-process) /tmp/dumps/assert_20240125175703_3.dmp assert_20240125175703_3.dmp[17645]: Finished uploading minidump (out-of-process): success = yes assert_20240125175703_3.dmp[17645]: response: Discarded=1 assert_20240125175703_3.dmp[17645]: file ''/tmp/dumps/assert_20240125175703_3.dmp'', upload yes: ''Discarded=1'' pid 17645 != 17644, skipping destruction (fork without exec?)