Setting breakpad minidump AppID = 105600 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561199135936936 [API loaded no] Setting breakpad minidump AppID = 1281930 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561199135936936 [API loaded no] src\steamnetworkingsockets\clientlib\sdr\steamnetworkingsockets_sdr_common.cpp (7061) : !s_pConfigFetchInProgress src\steamnetworkingsockets\clientlib\sdr\steamnetworkingsockets_sdr_common.cpp (7061) : !s_pConfigFetchInProgress src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp (2428) : Assertion Failed: SteamnetworkingSockets service thread waited 1224ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long.