Setting breakpad minidump AppID = 1281930 src\steamnetworkingsockets\clientlib\sdr\steamnetworkingsockets_sdr_common.cpp (7061) : !s_pConfigFetchInProgress src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp (2428) : Assertion Failed: SteamnetworkingSockets service thread waited 2166ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long.