[17:43:03.372] [Main Thread/INFO] [tML]: Starting tModLoader client 1.4.4.9+2023.11.3.3|2023.11|stable|Stable|de3f637ae9b4d6d70a4a0133ac97c6d5917b0fc1|5250083680267361047 built 1/01/2024 11:23 p. m. [17:43:03.378] [Main Thread/INFO] [tML]: Log date: 21/01/2024 [17:43:03.379] [Main Thread/INFO] [tML]: Running on Windows (v10.0.22621.0) X64 NetCore 6.0.14 [17:43:03.379] [Main Thread/INFO] [tML]: FrameworkDescription: .NET 6.0.14 [17:43:03.379] [Main Thread/INFO] [tML]: Executable: C:\Program Files (x86)\Steam\steamapps\common\tModLoader\tModLoader.dll [17:43:03.379] [Main Thread/INFO] [tML]: Working Directory: C:\Program Files (x86)\Steam\steamapps\common\tModLoader [17:43:03.833] [Main Thread/INFO] [tML]: Attempt to Port from "C:/Users/ASUS\Documents\My Games\Terraria\tModLoader" to "C:/Users/ASUS\Documents\My Games\Terraria\tModLoader-1.4.3" aborted, "2023.11.3.3" is a newer version. [17:43:03.834] [Main Thread/INFO] [tML]: Saves Are Located At: C:\Users\ASUS\Documents\My Games\Terraria\tModLoader [17:43:03.841] [Main Thread/INFO] [tML]: Display DPI: Diagonal DPI is 120. Vertical DPI is 120. Horizontal DPI is 120 [17:43:03.841] [Main Thread/INFO] [tML]: High DPI Display detected: setting FNA to highdpi mode [17:43:03.843] [Main Thread/DEBUG] [FNA]: Querying linked library versions... [17:43:03.844] [Main Thread/DEBUG] [FNA]: SDL v2.28.2 [17:43:03.844] [Main Thread/DEBUG] [FNA]: FNA3D v23.10.0 [17:43:03.845] [Main Thread/DEBUG] [FNA]: FAudio v22.9.1 [17:43:04.051] [Main Thread/INFO] [tML]: Distribution Platform: Steam. Detection method: CWD is /steamapps/ [17:43:04.058] [Main Thread/DEBUG] [tML]: Process.Start (UseShellExecute = False): "C:\Program Files (x86)\Steam\steamapps\common\tModLoader\dotnet\6.0.14\dotnet.exe" tModLoader.dll -terrariasteamclient 1272 [17:43:04.361] [Main Thread/DEBUG] [TerrariaSteamClient]: Recv: init_success [17:43:04.362] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: acknowledged [17:43:05.472] [Main Thread/INFO] [Terraria]: Steam Cloud Quota: 953.7 MB available [17:43:05.472] [Main Thread/INFO] [tML]: Steam beta branch: None [17:43:05.472] [Main Thread/INFO] [tML]: SteamBackend: Running standard Steam Desktop Client API [17:43:05.473] [Main Thread/INFO] [tML]: Current 1281930 Workshop Folder Directory: C:\Program Files (x86)\Steam\steamapps\common\tModLoader\..\..\workshop [17:43:05.614] [Main Thread/INFO] [FNA]: SDL Video Diver: windows [17:43:05.633] [Main Thread/INFO] [FNA]: FNA3D Driver: D3D11 [17:43:05.636] [Main Thread/INFO] [FNA]: D3D11 Adapter: NVIDIA GeForce GTX 1650 Ti [17:43:05.683] [Main Thread/INFO] [tML]: Terraria Steam Install Location assumed to be: C:\Program Files (x86)\Steam\steamapps\common\Terraria [17:43:06.060] [Main Thread/INFO] [tML]: Maximum Resolution is 1920 x 1200 [17:43:06.068] [Main Thread/DEBUG] [Terraria]: Device Created, Adapter: Generic PnP Monitor, DisplayMode: {{Width:1920 Height:1080 Format:Color}}, Profile: HiDef, Width: 1920, Height: 1080, Fullscreen: False, Display: \\.\DISPLAY1 [17:43:06.072] [Main Thread/DEBUG] [Terraria]: Device Reset, Adapter: Generic PnP Monitor, DisplayMode: {{Width:1920 Height:1080 Format:Color}}, Profile: HiDef, Width: 1920, Height: 1080, Fullscreen: False -> True, Display: \\.\DISPLAY1 [17:43:06.075] [Main Thread/DEBUG] [Terraria]: Device Reset, Adapter: Generic PnP Monitor, DisplayMode: {{Width:1920 Height:1080 Format:Color}}, Profile: HiDef, Width: 1920, Height: 1080, Fullscreen: True, Display: \\.\DISPLAY1 [17:43:06.502] [Main Thread/INFO] [FNA]: SDL Audio Diver: [17:43:08.790] [8/DEBUG] [tML]: SSDP search line separator: CRLF [17:43:21.329] [Main Thread/INFO] [tML]: 3 most recently changed workshop mods: CalamityModMusic v2.0.3.7 1/20/2024, CalamityMod v2.0.3.9 1/20/2024 [17:43:22.169] [.NET ThreadPool Worker/INFO] [tML]: Finding Mods... [17:43:22.180] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CalamityMod (Calamity Mod) v2.0.3.9 [17:43:22.676] [.NET ThreadPool Worker/INFO] [tML]: Sandboxing: CalamityModMusic (Calamity Mod Music) v2.0.3.7 [17:43:22.688] [.NET ThreadPool Worker/INFO] [tML]: Constructing Mods... [17:43:22.891] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: ModLoader (tModLoader) v2023.11.3.3 [17:43:22.992] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CalamityMod (Calamity Mod) v2.0.3.9 [17:43:31.620] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::CheckMonoliths() added by CalamityMod [17:43:31.635] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawNPCs(bool) added by CalamityMod [17:43:31.639] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawProjectiles() added by CalamityMod [17:43:31.644] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawPlayers_AfterProjectiles() added by CalamityMod [17:43:31.647] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawBackgroundBlackFill() added by CalamityMod [17:43:31.648] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::KeyDoubleTap(int) added by CalamityMod [17:43:31.653] [Main Thread/DEBUG] [tML]: Hook Terraria.Main::DrawInfernoRings() added by CalamityMod [17:43:31.659] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::QuickMount() added by CalamityMod [17:43:31.755] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::dropItemCheck() added by CalamityMod [17:43:31.770] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::LeftClick(Item[], int, int) added by CalamityMod [17:43:31.791] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.UI.ItemSlot::Draw(SpriteBatch, Item[], int, int, Vector2, Color) added by CalamityMod [17:43:31.794] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::KeyDoubleTap(int) added by CalamityMod [17:43:31.796] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawPendingMouseText() added by CalamityMod [17:43:31.821] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::CanFillEmptyAmmoSlot() added by CalamityMod [17:43:34.945] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawProjectiles() added by CalamityMod [17:43:34.945] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawNPCs(bool) added by CalamityMod [17:43:35.011] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::DoDraw(GameTime) added by CalamityMod [17:43:35.017] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawGore() added by CalamityMod [17:43:35.028] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawCursor(Vector2, bool) added by CalamityMod [17:43:35.030] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::SortDrawCacheWorms() added by CalamityMod [17:43:35.031] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DrawInfernoRings() added by CalamityMod [17:43:35.035] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::DrawPartialLiquid(bool, Tile, ref Vector2, ref Rectangle, int, ref VertexColors) added by CalamityMod [17:43:35.039] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WaterfallManager::DrawWaterfall(int, int, int, float, Vector2, Rectangle, Color, SpriteEffects) added by CalamityMod [17:43:35.044] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.Liquid.LiquidRenderer::DrawNormalLiquids(SpriteBatch, Vector2, int, float, bool) added by CalamityMod [17:43:35.075] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::oldDrawWater(bool, int, float) added by CalamityMod [17:43:35.079] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Graphics.Light.TileLightScanner::GetTileLight(int, int, out Vector3) added by CalamityMod [17:43:35.082] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::PreDrawTiles(bool, bool, bool) added by CalamityMod [17:43:35.091] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.Drawing.TileDrawing::Draw(bool, bool, bool, int) added by CalamityMod [17:43:35.094] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.ItemDropRules.CommonCode::ModifyItemDropFromNPC(NPC, int) added by CalamityMod [17:43:35.101] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::UpdateItemDye(bool, bool, Item, Item) added by CalamityMod [17:43:35.138] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ApplyEquipFunctional(Item, bool) added by CalamityMod [17:43:35.140] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::ApplyEquipVanity(Item) added by CalamityMod [17:43:35.166] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::UpdateArmorSets(int) added by CalamityMod [17:43:35.178] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::UpdateTime() added by CalamityMod [17:43:35.190] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::UpdateTime_SpawnTownNPCs() added by CalamityMod [17:43:35.192] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::ShouldEmpressBeEnraged() added by CalamityMod [17:43:35.194] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::CollectTaxes() added by CalamityMod [17:43:35.268] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Projectile::Damage() added by CalamityMod [17:43:35.270] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::ApplyTileCollision(bool, Vector2, int, int) added by CalamityMod [17:43:35.291] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::ApplyEquipFunctional(Item, bool) added by CalamityMod [17:43:35.298] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Hurt(PlayerDeathReason, int, int, out HurtInfo, bool, bool, int, bool, float, float, float) added by CalamityMod [17:43:35.323] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::DashMovement() added by CalamityMod [17:43:35.325] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::DoCommonDashHandle(out int, out bool, DashStartAction) added by CalamityMod [17:43:35.327] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::GiveImmuneTimeForCollisionAttack(int) added by CalamityMod [17:43:35.332] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Update_NPCCollision() added by CalamityMod [17:43:35.344] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::OpenDoor(int, int, int) added by CalamityMod [17:43:35.349] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::CloseDoor(int, int, bool) added by CalamityMod [17:43:35.352] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Item::AffixName() added by CalamityMod [17:43:35.359] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Projectile::NewProjectile(IEntitySource, float, float, float, float, int, int, float, int, float, float, float) added by CalamityMod [17:43:35.362] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::Collision_DecideFallThroughPlatforms() added by CalamityMod [17:43:35.408] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Wiring::HitWireSingle(int, int) added by CalamityMod [17:43:35.409] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::UpdateItemDye(bool, bool, Item, Item) added by CalamityMod [17:43:35.413] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::ApplyLifeAndOrMana(Item) added by CalamityMod [17:43:35.421] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::GrappleMovement() added by CalamityMod [17:43:35.423] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::UpdatePettingAnimal() added by CalamityMod [17:43:35.454] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::PlayerFrame() added by CalamityMod [17:43:35.456] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::SlopeDownMovement() added by CalamityMod [17:43:35.458] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Main::DamageVar(float, int, float) added by CalamityMod [17:43:35.460] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.NPC::ScaleStats_ApplyExpertTweaks() added by CalamityMod [17:43:35.599] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Projectile::AI_001() added by CalamityMod [17:43:35.613] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Projectile::AI_099_2() added by CalamityMod [17:43:35.693] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::UpdateBuffs(int) added by CalamityMod [17:43:35.696] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::UpdateJumpHeight() added by CalamityMod [17:43:35.838] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Update(int) added by CalamityMod [17:43:35.931] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Update(int) added by CalamityMod [17:43:36.045] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Update(int) added by CalamityMod [17:43:36.049] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::WingMovement() added by CalamityMod [17:43:36.061] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::UpdateLifeRegen() added by CalamityMod [17:43:36.148] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::Update(int) added by CalamityMod [17:43:36.151] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::UpdateManaRegen() added by CalamityMod [17:43:36.157] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Projectile::StatusPlayer(int) added by CalamityMod [17:43:36.173] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::Pyramid(int, int) added by CalamityMod [17:43:36.192] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::GrowLivingTree(int, int, bool) added by CalamityMod [17:43:36.198] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::SmashAltar(int, int) added by CalamityMod [17:43:36.220] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::hardUpdateWorld(int, int) added by CalamityMod [17:43:36.222] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::Chlorophyte(int, int) added by CalamityMod [17:43:36.225] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.UI.States.UIWorldCreation::SetDefaultOptions() added by CalamityMod [17:43:36.228] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.UI.States.UIWorldCreation::AddWorldSizeOptions(UIElement, float, MouseEvent, string, float) added by CalamityMod [17:43:36.230] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.IO.WorldFile::ClearTempTiles() added by CalamityMod [17:43:36.258] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.WorldGen::MakeDungeon(int, int) added by CalamityMod [17:43:36.271] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::DungeonHalls(int, int, ushort, int, bool) added by CalamityMod [17:43:36.295] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::MakeDungeon(int, int) added by CalamityMod [17:43:36.344] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Player::UpdateBuffs(int) added by CalamityMod [17:43:36.345] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.GameContent.Events.Sandstorm::HasSufficientWind() added by CalamityMod [17:43:36.348] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Item::TryGetPrefixStatMultipliersForItem(int, out float, out float, out float, out float, out float, out float, out int) added by CalamityMod [17:43:36.352] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.NPC::SlimeRainSpawns(int) added by CalamityMod [17:43:36.354] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.GameContent.ShimmerTransforms::IsItemTransformLocked(int) added by CalamityMod [17:43:36.356] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Projectile::CanExplodeTile(int, int) added by CalamityMod [17:43:36.359] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::UpdateWindyDayState() added by CalamityMod [17:43:36.366] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.Main::UpdateTime_StartNight(ref bool) added by CalamityMod [17:43:36.368] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.WorldGen::AttemptFossilShattering(int, int, Tile, bool) added by CalamityMod [17:43:36.376] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::GetPickaxeDamage(int, int, int, int, Tile) added by CalamityMod [17:43:36.380] [.NET ThreadPool Worker/DEBUG] [tML]: Hook Terraria.Player::GetAnglerReward(NPC, int) added by CalamityMod [17:43:36.384] [.NET ThreadPool Worker/DEBUG] [tML]: ILHook Terraria.NPC::NPCLoot() added by CalamityMod [17:43:36.630] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: CalamityModMusic (Calamity Mod Music) v2.0.3.7 [17:43:36.714] [.NET ThreadPool Worker/INFO] [tML]: Resizing... [17:43:37.380] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: ModLoader (tModLoader) v2023.11.3.3 [17:43:37.447] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CalamityMod (Calamity Mod) v2.0.3.9 [17:43:39.387] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: CalamityModMusic (Calamity Mod Music) v2.0.3.7 [17:43:39.656] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: ModLoader (tModLoader) v2023.11.3.3 [17:43:39.724] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: CalamityMod (Calamity Mod) v2.0.3.9 [17:43:39.791] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: CalamityModMusic (Calamity Mod Music) v2.0.3.7 [17:43:39.866] [.NET ThreadPool Worker/INFO] [tML]: RAM: tModLoader usage: 1.3 GB, All processes usage: 9.9 GB, Available: 5.9 GB, Total Installed: 15.8 GB [17:43:40.041] [.NET ThreadPool Worker/DEBUG] [tML]: GlobalItem registration stats. Count: 3, Slots per Entity: 2 Instanced: 2, Conditional with slot: 0, Conditional by type: 0, Applies to single type: 0 List Permutations: 1, Est Memory Consumption: 16 bytes [17:43:40.129] [.NET ThreadPool Worker/DEBUG] [tML]: GlobalNPC registration stats. Count: 5, Slots per Entity: 4 Instanced: 4, Conditional with slot: 0, Conditional by type: 0, Applies to single type: 0 List Permutations: 1, Est Memory Consumption: 16 bytes [17:43:40.164] [.NET ThreadPool Worker/DEBUG] [tML]: GlobalProjectile registration stats. Count: 4, Slots per Entity: 2 Instanced: 2, Conditional with slot: 0, Conditional by type: 0, Applies to single type: 0 List Permutations: 1, Est Memory Consumption: 16 bytes [17:43:40.400] [.NET ThreadPool Worker/INFO] [tML]: Adding Recipes... [17:43:40.646] [Main Thread/DEBUG] [tML]: Web Request: https://api.steampowered.com/ISteamNews/GetNewsForApp/v2/?appid=1281930&count=1 [17:44:55.659] [28/DEBUG] [tML]: Assembly Resolve: System.Net.Sockets, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a -> System.Net.Sockets.resources, Version=6.0.0.0, Culture=es-ES, PublicKeyToken=b03f5f7f11d50a3a [17:44:55.660] [28/DEBUG] [tML]: Assembly Resolve: System.Net.Sockets, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a -> System.Net.Sockets.resources, Version=6.0.0.0, Culture=es, PublicKeyToken=b03f5f7f11d50a3a [17:46:27.509] [.NET ThreadPool Worker/INFO] [Terraria]: Loading World: Fallen Chance of Casualty, IsCloud=False, Width: 8400, Height: 2400, Evil: 1, GameMode: 0 [17:46:27.529] [.NET ThreadPool Worker/INFO] [StatusText]: Loading world data [17:46:29.404] [.NET ThreadPool Worker/INFO] [StatusText]: Settling liquids [17:46:30.319] [.NET ThreadPool Worker/INFO] [StatusText]: Loading map data [17:46:30.752] [.NET ThreadPool Worker/INFO] [StatusText]: Drawing map [17:46:30.806] [Main Thread/INFO] [Terraria]: Entering world with player: UnKnowN, IsCloud=False, Width: 8400, Height: 2400, Evil: 1, GameMode: 0 [17:56:31.380] [.NET ThreadPool Worker/INFO] [StatusText]: Saving world data [17:56:32.061] [.NET ThreadPool Worker/INFO] [StatusText]: Validating world save [17:57:31.663] [Main Thread/WARN] [tML]: Silently Caught Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array. at CalamityMod.Graphics.Renderers.CalamityRenderers.MiracleBlightRenderer.DrawToTarget(SpriteBatch spriteBatch) in CalamityMod\Graphics\Renderers\CalamityRenderers\MiracleBlightRenderer.cs:line 68 at CalamityMod.Graphics.Renderers.RendererManager.DrawToTargets(orig_CheckMonoliths orig) in CalamityMod\Graphics\Renderers\RendererManager.cs:line 96 at Hook() at SyncProxy() at DMD(Main this, GameTime gameTime) at SyncProxy(Main , GameTime ) at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52843 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52830 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [17:57:31.664] [Main Thread/ERROR] [Terraria]: System.IndexOutOfRangeException: Index was outside the bounds of the array. at CalamityMod.Graphics.Renderers.CalamityRenderers.MiracleBlightRenderer.DrawToTarget(SpriteBatch spriteBatch) in CalamityMod\Graphics\Renderers\CalamityRenderers\MiracleBlightRenderer.cs:line 68 at CalamityMod.Graphics.Renderers.RendererManager.DrawToTargets(orig_CheckMonoliths orig) in CalamityMod\Graphics\Renderers\RendererManager.cs:line 96 at Hook() at SyncProxy() at DMD(Main this, GameTime gameTime) at SyncProxy(Main , GameTime ) at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52853 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52834 [17:57:32.099] [Main Thread/FATAL] [tML]: Main engine crash Tip: This is likely a mod's fault. Disable mods one by one and check if the issue persists System.IndexOutOfRangeException: Index was outside the bounds of the array. at CalamityMod.Graphics.Renderers.CalamityRenderers.MiracleBlightRenderer.DrawToTarget(SpriteBatch spriteBatch) in CalamityMod\Graphics\Renderers\CalamityRenderers\MiracleBlightRenderer.cs:line 68 at CalamityMod.Graphics.Renderers.RendererManager.DrawToTargets(orig_CheckMonoliths orig) in CalamityMod\Graphics\Renderers\RendererManager.cs:line 96 at Hook() at SyncProxy() at DMD(Main this, GameTime gameTime) at SyncProxy(Main , GameTime ) at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52853 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52834 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 [17:57:32.100] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: shutdown