[03:13:34.126] [Main Thread/INFO] [tML]: Starting tModLoader client 1.4.4.9+2023.11.3.3|2023.11|stable|Stable|de3f637ae9b4d6d70a4a0133ac97c6d5917b0fc1|5250083680267361047 built 02/01/2024 04:23 [03:13:34.133] [Main Thread/INFO] [tML]: Log date: 07/01/2024 [03:13:34.133] [Main Thread/INFO] [tML]: Running on Linux (v6.6.9.1) X64 NetCore 6.0.14 [03:13:34.133] [Main Thread/INFO] [tML]: FrameworkDescription: .NET 6.0.14 [03:13:34.133] [Main Thread/INFO] [tML]: Executable: /mnt/1/Games/Terraria/game/tModLoader/tModLoader.dll [03:13:34.133] [Main Thread/INFO] [tML]: Working Directory: /mnt/1/Games/Terraria/game/tModLoader [03:13:34.406] [Main Thread/INFO] [tML]: Saves Are Located At: /home/maria/.local/share/Terraria/tModLoader [03:13:34.422] [Main Thread/INFO] [tML]: Display DPI: Diagonal DPI is 102.430786. Vertical DPI is 102.35821. Horizontal DPI is 102.45378 [03:13:34.422] [Main Thread/INFO] [tML]: High DPI Display detected: setting FNA to highdpi mode [03:13:34.423] [Main Thread/DEBUG] [FNA]: Querying linked library versions... [03:13:34.424] [Main Thread/DEBUG] [FNA]: SDL v2.28.2 [03:13:34.424] [Main Thread/DEBUG] [tML]: Native Resolve: FNA, Version=23.10.0.0, Culture=neutral, PublicKeyToken=null -> FNA3D [03:13:34.424] [Main Thread/DEBUG] [tML]: attempting load /mnt/1/Games/Terraria/game/tModLoader/Libraries/Native/Linux/libFNA3D.so.0 [03:13:34.424] [Main Thread/DEBUG] [tML]: success [03:13:34.424] [Main Thread/DEBUG] [FNA]: FNA3D v23.10.0 [03:13:34.424] [Main Thread/DEBUG] [tML]: Native Resolve: FNA, Version=23.10.0.0, Culture=neutral, PublicKeyToken=null -> FAudio [03:13:34.425] [Main Thread/DEBUG] [tML]: attempting load /mnt/1/Games/Terraria/game/tModLoader/Libraries/Native/Linux/libFAudio.so.0 [03:13:34.425] [Main Thread/DEBUG] [tML]: success [03:13:34.425] [Main Thread/DEBUG] [FNA]: FAudio v22.8.0 [03:13:34.631] [Main Thread/INFO] [tML]: Distribution Platform: GoG. Detection method: Terraria_v1.4.4.9.exe found, no steam files or directories nearby. [03:13:34.673] [Main Thread/DEBUG] [tML]: ILHook Ionic.Zip.ZipEntry::ValidateOutput(string, Stream, out string) added by tModLoader [03:13:34.987] [Main Thread/ERROR] [tML]: Steam Game Server failed to Init. Steam Workshop downloading on GoG is unavailable. Make sure Steam is installed [03:13:34.989] [Main Thread/INFO] [tML]: Current 1281930 Workshop Folder Directory: steamapps/workshop [03:13:35.016] [Main Thread/INFO] [FNA]: SDL Video Diver: x11 [03:13:35.016] [Main Thread/INFO] [FNA]: FNA3D Driver: OpenGL [03:13:35.016] [Main Thread/INFO] [FNA]: OpenGL Renderer: AMD Radeon RX 6650 XT (radeonsi, navi23, LLVM 16.0.6, DRM 3.54, 6.6.9-arch1-1) [03:13:35.016] [Main Thread/INFO] [FNA]: OpenGL Driver: 4.6 (Compatibility Profile) Mesa 23.3.2-arch1.2 [03:13:35.016] [Main Thread/INFO] [FNA]: OpenGL Vendor: AMD [03:13:35.016] [Main Thread/INFO] [FNA]: MojoShader Profile: glsl120 [03:13:35.020] [Main Thread/INFO] [tML]: Content folder of Terraria GOG Install Location assumed to be: /mnt/1/Games/Terraria/game/Content [03:13:35.296] [Main Thread/INFO] [tML]: Maximum Resolution is 1920 x 1200 [03:13:35.310] [Main Thread/DEBUG] [Terraria]: Device Created, Adapter: ASUS VS228 22", DisplayMode: {{Width:1920 Height:1080 Format:Color}}, Profile: HiDef, Width: 1920, Height: 1080, Fullscreen: False, Display: \\.\DISPLAY1 [03:13:35.433] [Main Thread/INFO] [FNA]: SDL Audio Diver: pulseaudio [03:13:36.980] [6/DEBUG] [tML]: SSDP search line separator: CRLF [03:13:49.723] [Main Thread/DEBUG] [tML]: Web Request: https://api.steampowered.com/ISteamNews/GetNewsForApp/v2/?appid=1281930&count=1 [03:13:51.346] [Main Thread/WARN] [tML]: Silently Caught Exception: System.NullReferenceException: Object reference not set to an instance of an object. at Terraria.Player.GetModPlayer[T](T baseInstance) at Terraria.Player.UpdateDyes() at Terraria.GameContent.UI.Elements.UICharacter.Update(GameTime gameTime) at Terraria.UI.UIElement.Update(GameTime gameTime) at Terraria.UI.UIElement.Update(GameTime gameTime) at Terraria.UI.UIElement.Update(GameTime gameTime) at Terraria.UI.UserInterface.Update(GameTime time) at Terraria.Main.UpdateUIStates(GameTime gameTime) at Terraria.Main.DoUpdate(GameTime& gameTime) at Terraria.Main.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.RunLoop() at Microsoft.Xna.Framework.Game.Run() at Terraria.Program.RunGame() at Terraria.Program.LaunchGame_(Boolean isServer) at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) at Terraria.MonoLaunch.Main_End(String[] args) at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() at Terraria.MonoLaunch.Main(String[] args) [03:13:51.348] [Main Thread/WARN] [tML]: Silently Caught Exception: System.NullReferenceException: Object reference not set to an instance of an object. at Terraria.Graphics.Renderers.LegacyPlayerRenderer.DrawPlayerInternal(Camera camera, Player drawPlayer, Vector2 position, Single rotation, Vector2 rotationOrigin, Single shadow, Single alpha, Single scale, Boolean headOnly) at Terraria.Graphics.Renderers.LegacyPlayerRenderer.DrawPlayer(Camera camera, Player drawPlayer, Vector2 position, Single rotation, Vector2 rotationOrigin, Single shadow, Single scale) at Terraria.GameContent.UI.Elements.UICharacter.DrawSelf(SpriteBatch spriteBatch) at Terraria.UI.UIElement.Draw(SpriteBatch spriteBatch) at Terraria.UI.UIElement.DrawChildren(SpriteBatch spriteBatch) at Terraria.UI.UIElement.Draw(SpriteBatch spriteBatch) at Terraria.UI.UIElement.DrawChildren(SpriteBatch spriteBatch) at Terraria.UI.UIElement.Draw(SpriteBatch spriteBatch) at Terraria.UI.UIElement.DrawChildren(SpriteBatch spriteBatch) at Terraria.UI.UIElement.Draw(SpriteBatch spriteBatch) at Terraria.GameContent.UI.States.UICharacterCreation.Draw(SpriteBatch spriteBatch) at Terraria.Main.DrawMenu(GameTime gameTime) at Terraria.Main.DoDraw(GameTime gameTime) at Terraria.Main.Draw_Inner(GameTime gameTime) at Terraria.Main.Draw(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.RunLoop() at Microsoft.Xna.Framework.Game.Run() at Terraria.Program.RunGame() at Terraria.Program.LaunchGame_(Boolean isServer) at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) at Terraria.MonoLaunch.Main_End(String[] args) at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() at Terraria.MonoLaunch.Main(String[] args) [03:13:51.348] [Main Thread/ERROR] [Terraria]: System.NullReferenceException: Object reference not set to an instance of an object. at Terraria.Graphics.Renderers.LegacyPlayerRenderer.DrawPlayerInternal(Camera camera, Player drawPlayer, Vector2 position, Single rotation, Vector2 rotationOrigin, Single shadow, Single alpha, Single scale, Boolean headOnly) in tModLoader\Terraria\Graphics\Renderers\LegacyPlayerRenderer.cs:line 150 at Terraria.Graphics.Renderers.LegacyPlayerRenderer.DrawPlayer(Camera camera, Player drawPlayer, Vector2 position, Single rotation, Vector2 rotationOrigin, Single shadow, Single scale) in tModLoader\Terraria\Graphics\Renderers\LegacyPlayerRenderer.cs:line 122 at Terraria.GameContent.UI.Elements.UICharacter.DrawSelf(SpriteBatch spriteBatch) in tModLoader\Terraria\GameContent\UI\Elements\UICharacter.cs:line 108 at Terraria.UI.UIElement.Draw(SpriteBatch spriteBatch) in tModLoader\Terraria\UI\UIElement.cs:line 191 at Terraria.UI.UIElement.DrawChildren(SpriteBatch spriteBatch) in tModLoader\Terraria\UI\UIElement.cs:line 115 at Terraria.UI.UIElement.Draw(SpriteBatch spriteBatch) in tModLoader\Terraria\UI\UIElement.cs:line 191 at Terraria.UI.UIElement.DrawChildren(SpriteBatch spriteBatch) in tModLoader\Terraria\UI\UIElement.cs:line 115 at Terraria.UI.UIElement.Draw(SpriteBatch spriteBatch) in tModLoader\Terraria\UI\UIElement.cs:line 191 at Terraria.UI.UIElement.DrawChildren(SpriteBatch spriteBatch) in tModLoader\Terraria\UI\UIElement.cs:line 115 at Terraria.UI.UIElement.Draw(SpriteBatch spriteBatch) in tModLoader\Terraria\UI\UIElement.cs:line 191 at Terraria.GameContent.UI.States.UICharacterCreation.Draw(SpriteBatch spriteBatch) in tModLoader\Terraria\GameContent\UI\States\UICharacterCreation.cs:line 1292 at Terraria.Main.DrawMenu(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 43711 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53278 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52853 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52834 [03:13:51.374] [Main Thread/FATAL] [tML]: Main engine crash Tip: This is likely a mod's fault. Disable mods one by one and check if the issue persists System.NullReferenceException: Object reference not set to an instance of an object. at Terraria.Graphics.Renderers.LegacyPlayerRenderer.DrawPlayerInternal(Camera camera, Player drawPlayer, Vector2 position, Single rotation, Vector2 rotationOrigin, Single shadow, Single alpha, Single scale, Boolean headOnly) in tModLoader\Terraria\Graphics\Renderers\LegacyPlayerRenderer.cs:line 150 at Terraria.Graphics.Renderers.LegacyPlayerRenderer.DrawPlayer(Camera camera, Player drawPlayer, Vector2 position, Single rotation, Vector2 rotationOrigin, Single shadow, Single scale) in tModLoader\Terraria\Graphics\Renderers\LegacyPlayerRenderer.cs:line 122 at Terraria.GameContent.UI.Elements.UICharacter.DrawSelf(SpriteBatch spriteBatch) in tModLoader\Terraria\GameContent\UI\Elements\UICharacter.cs:line 108 at Terraria.UI.UIElement.Draw(SpriteBatch spriteBatch) in tModLoader\Terraria\UI\UIElement.cs:line 191 at Terraria.UI.UIElement.DrawChildren(SpriteBatch spriteBatch) in tModLoader\Terraria\UI\UIElement.cs:line 115 at Terraria.UI.UIElement.Draw(SpriteBatch spriteBatch) in tModLoader\Terraria\UI\UIElement.cs:line 191 at Terraria.UI.UIElement.DrawChildren(SpriteBatch spriteBatch) in tModLoader\Terraria\UI\UIElement.cs:line 115 at Terraria.UI.UIElement.Draw(SpriteBatch spriteBatch) in tModLoader\Terraria\UI\UIElement.cs:line 191 at Terraria.UI.UIElement.DrawChildren(SpriteBatch spriteBatch) in tModLoader\Terraria\UI\UIElement.cs:line 115 at Terraria.UI.UIElement.Draw(SpriteBatch spriteBatch) in tModLoader\Terraria\UI\UIElement.cs:line 191 at Terraria.GameContent.UI.States.UICharacterCreation.Draw(SpriteBatch spriteBatch) in tModLoader\Terraria\GameContent\UI\States\UICharacterCreation.cs:line 1292 at Terraria.Main.DrawMenu(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 43711 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53278 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52853 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52834 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 [03:15:04.738] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: System.Net.Sockets, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a -> System.Net.Sockets.resources, Version=6.0.0.0, Culture=en-GB, PublicKeyToken=b03f5f7f11d50a3a [03:15:04.739] [.NET ThreadPool Worker/DEBUG] [tML]: Assembly Resolve: System.Net.Sockets, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a -> System.Net.Sockets.resources, Version=6.0.0.0, Culture=en, PublicKeyToken=b03f5f7f11d50a3a