[21:14:28.413] [Main Thread/INFO] [tML]: Starting tModLoader client 1.4.4.9+2023.09.3.3|2023.09|stable|Stable|0dc8826f4123205ba82762740eee88b17a240e0a|5250042806676839712 built 11/15/2023 3:00 PM [21:14:28.437] [Main Thread/INFO] [tML]: Log date: 11/24/2023 [21:14:28.437] [Main Thread/INFO] [tML]: Running on Windows (v10.0.19045.0) X64 NetCore 6.0.14 [21:14:28.438] [Main Thread/INFO] [tML]: FrameworkDescription: .NET 6.0.14 [21:14:28.438] [Main Thread/INFO] [tML]: Executable: D:\SteamLibrary\steamapps\common\tModLoader\tModLoader.dll [21:14:28.438] [Main Thread/INFO] [tML]: Working Directory: D:\SteamLibrary\steamapps\common\tModLoader [21:14:29.533] [Main Thread/INFO] [tML]: Saves Are Located At: C:\Users\Admin\OneDrive\Documents\My Games\Terraria\tModLoader [21:14:29.736] [Main Thread/INFO] [tML]: Display DPI: Diagonal DPI is 96. Vertical DPI is 96. Horizontal DPI is 96 [21:14:29.736] [Main Thread/INFO] [tML]: High DPI Display detected: setting FNA to highdpi mode [21:14:29.740] [Main Thread/DEBUG] [FNA]: Querying linked library versions... [21:14:29.740] [Main Thread/DEBUG] [FNA]: SDL v2.28.2 [21:14:29.769] [Main Thread/DEBUG] [FNA]: FNA3D v23.10.0 [21:14:29.786] [Main Thread/DEBUG] [FNA]: FAudio v22.9.1 [21:14:30.725] [Main Thread/INFO] [tML]: Distribution Platform: Steam. Detection method: CWD is /steamapps/ [21:14:30.781] [Main Thread/DEBUG] [tML]: Process.Start (UseShellExecute = False): "D:\SteamLibrary\steamapps\common\tModLoader\dotnet\6.0.14\dotnet.exe" tModLoader.dll -terrariasteamclient 1628 [21:14:31.175] [Main Thread/DEBUG] [TerrariaSteamClient]: Recv: init_success [21:14:31.175] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: acknowledged [21:14:32.689] [Main Thread/INFO] [Terraria]: Steam Cloud Quota: 953.7 MB available [21:14:32.689] [Main Thread/INFO] [tML]: Steam beta branch: None [21:14:32.689] [Main Thread/INFO] [tML]: SteamBackend: Running standard Steam Desktop Client API [21:14:32.690] [Main Thread/INFO] [tML]: Current 1281930 Workshop Folder Directory: D:\SteamLibrary\steamapps\common\tModLoader\..\..\workshop [21:14:32.839] [Main Thread/INFO] [FNA]: SDL Video Diver: windows [21:14:32.839] [Main Thread/INFO] [FNA]: FNA3D Driver: D3D11 [21:14:32.839] [Main Thread/INFO] [FNA]: D3D11 Adapter: NVIDIA GeForce RTX 2060 [21:14:32.871] [Main Thread/INFO] [tML]: Terraria Steam Install Location assumed to be: D:\SteamLibrary\steamapps\common\Terraria [21:14:33.286] [Main Thread/INFO] [tML]: Maximum Resolution is 3620 x 2036 [21:14:33.294] [Main Thread/DEBUG] [Terraria]: Device Created, Adapter: Q27G2G4, DisplayMode: {{Width:2560 Height:1440 Format:Color}}, Profile: HiDef, Width: 800, Height: 720, Fullscreen: False, Display: \\.\DISPLAY1 [21:14:33.574] [Main Thread/INFO] [FNA]: SDL Audio Diver: [21:14:36.896] [8/DEBUG] [tML]: SSDP search line separator: CRLF [21:14:53.337] [Main Thread/DEBUG] [Terraria]: Device Reset, Adapter: Q27G2G4, DisplayMode: {{Width:2560 Height:1440 Format:Color}}, Profile: HiDef, Width: 800 -> 2560, Height: 720 -> 1377, Fullscreen: False, Display: \\.\DISPLAY1 [21:15:03.896] [.NET ThreadPool Worker/WARN] [tML]: Did not find enabled.json file [21:15:03.896] [.NET ThreadPool Worker/INFO] [tML]: Finding Mods... [21:15:03.897] [.NET ThreadPool Worker/INFO] [tML]: Constructing Mods... [21:15:03.987] [.NET ThreadPool Worker/INFO] [tML]: Adding Content: ModLoader (tModLoader) v2023.9.3.3 [21:15:04.108] [.NET ThreadPool Worker/INFO] [tML]: Resizing... [21:15:04.344] [.NET ThreadPool Worker/INFO] [tML]: Configuring Content: ModLoader (tModLoader) v2023.9.3.3 [21:15:04.543] [.NET ThreadPool Worker/INFO] [tML]: Finalizing Content: ModLoader (tModLoader) v2023.9.3.3 [21:15:04.601] [.NET ThreadPool Worker/INFO] [tML]: RAM: tModLoader usage: 679.0 MB, All processes usage: 8.9 GB, Available: 55.1 GB, Total Installed: 63.9 GB [21:15:04.689] [.NET ThreadPool Worker/DEBUG] [tML]: GlobalItem registration stats. Count: 1, Slots per Entity: 1 Instanced: 1, Conditional with slot: 0, Conditional by type: 0, Applies to single type: 0 List Permutations: 1, Est Memory Consumption: 16 bytes [21:15:04.711] [.NET ThreadPool Worker/DEBUG] [tML]: GlobalNPC registration stats. Count: 2, Slots per Entity: 1 Instanced: 1, Conditional with slot: 0, Conditional by type: 0, Applies to single type: 0 List Permutations: 1, Est Memory Consumption: 16 bytes [21:15:04.718] [.NET ThreadPool Worker/DEBUG] [tML]: GlobalProjectile registration stats. Count: 0, Slots per Entity: 0 Instanced: 0, Conditional with slot: 0, Conditional by type: 0, Applies to single type: 0 List Permutations: 0, Est Memory Consumption: 0 bytes [21:15:04.789] [.NET ThreadPool Worker/INFO] [tML]: Adding Recipes... [21:15:06.659] [Main Thread/WARN] [tML]: Silently Caught Exception: System.IO.EndOfStreamException: Unable to read beyond the end of the stream. at System.IO.BinaryReader.InternalRead(Int32 numBytes) at System.IO.BinaryReader.ReadInt32() at Terraria.Player.LoadPlayer(String playerPath, Boolean cloudSave) in tModLoader\Terraria\Player.cs:line 44948 at Terraria.Player.GetFileData(String file, Boolean cloudSave) in tModLoader\Terraria\Player.cs:line 45609 at Terraria.GameContent.UI.States.UICharacterSelect.LoadMigratablePlayers() in tModLoader\Terraria\GameContent\UI\States\UICharacterSelect.TML.cs:line 76 at Terraria.GameContent.UI.States.UICharacterSelect.OnActivate() in tModLoader\Terraria\GameContent\UI\States\UICharacterSelect.cs:line 135 at Terraria.UI.UIElement.Activate() in tModLoader\Terraria\UI\UIElement.cs:line 452 at Terraria.UI.UserInterface.SetState(UIState state) in tModLoader\Terraria\UI\UserInterface.cs:line 262 at Terraria.Main.OpenCharacterSelectUI() in tModLoader\Terraria\Main.cs:line 44879 at Terraria.Main.DrawMenu(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 41902 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53270 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52835 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52822 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [21:15:06.665] [Main Thread/WARN] [tML]: Silently Caught Exception: System.IO.IOException: The cloud file provider is not running. : 'C:\Users\Admin\OneDrive\Documents\My Games\Terraria\ModLoader\Players\Boot_Head.plr' at System.IO.FileSystem.CopyFile(String sourceFullPath, String destFullPath, Boolean overwrite) at System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite) at Terraria.Utilities.FileUtilities.CopyExtended(String source, String destination, Boolean cloud, Boolean overwriteAlways, Boolean overwriteOld) in tModLoader\Terraria\Utilities\FileUtilities.TML.cs:line 19 at Terraria.Utilities.FileUtilities.Copy(String source, String destination, Boolean cloud, Boolean overwrite) in tModLoader\Terraria\Utilities\FileUtilities.cs:line 62 at Terraria.Utilities.FileUtilities.Move(String source, String destination, Boolean cloud, Boolean overwrite, Boolean forceDeleteSourceFile) in tModLoader\Terraria\Utilities\FileUtilities.cs:line 67 at Terraria.Player.GetFileData(String file, Boolean cloudSave) in tModLoader\Terraria\Player.cs:line 45614 at Terraria.GameContent.UI.States.UICharacterSelect.LoadMigratablePlayers() in tModLoader\Terraria\GameContent\UI\States\UICharacterSelect.TML.cs:line 76 at Terraria.GameContent.UI.States.UICharacterSelect.OnActivate() in tModLoader\Terraria\GameContent\UI\States\UICharacterSelect.cs:line 135 at Terraria.UI.UIElement.Activate() in tModLoader\Terraria\UI\UIElement.cs:line 452 at Terraria.UI.UserInterface.SetState(UIState state) in tModLoader\Terraria\UI\UserInterface.cs:line 262 at Terraria.Main.OpenCharacterSelectUI() in tModLoader\Terraria\Main.cs:line 44879 at Terraria.Main.DrawMenu(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 41902 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53270 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52835 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52822 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [21:15:06.720] [Main Thread/WARN] [tML]: Silently Caught Exception: System.IO.IOException: The cloud file provider is not running. : 'C:\Users\Admin\OneDrive\Documents\My Games\Terraria\ModLoader\Players\Boot_Head.plr.bak' at System.IO.Strategies.OSFileStreamStrategy.Read(Byte[] buffer, Int32 offset, Int32 count) at System.IO.Stream.CopyTo(Stream destination, Int32 bufferSize) at System.IO.Strategies.BufferedFileStreamStrategy.CopyTo(Stream destination, Int32 bufferSize) at System.IO.FileStream.CopyTo(Stream destination, Int32 bufferSize) at System.IO.Stream.CopyTo(Stream destination) at Terraria.Utilities.FileUtilities.CopyExtended(String source, String destination, Boolean cloud, Boolean overwriteAlways, Boolean overwriteOld) in tModLoader\Terraria\Utilities\FileUtilities.TML.cs:line 19 at Terraria.Utilities.FileUtilities.Copy(String source, String destination, Boolean cloud, Boolean overwrite) in tModLoader\Terraria\Utilities\FileUtilities.cs:line 62 at Terraria.Utilities.FileUtilities.Move(String source, String destination, Boolean cloud, Boolean overwrite, Boolean forceDeleteSourceFile) in tModLoader\Terraria\Utilities\FileUtilities.cs:line 67 at Terraria.Player.GetFileData(String file, Boolean cloudSave) in tModLoader\Terraria\Player.cs:line 45614 at Terraria.GameContent.UI.States.UICharacterSelect.LoadMigratablePlayers() in tModLoader\Terraria\GameContent\UI\States\UICharacterSelect.TML.cs:line 76 at Terraria.GameContent.UI.States.UICharacterSelect.OnActivate() in tModLoader\Terraria\GameContent\UI\States\UICharacterSelect.cs:line 135 at Terraria.UI.UIElement.Activate() in tModLoader\Terraria\UI\UIElement.cs:line 452 at Terraria.UI.UserInterface.SetState(UIState state) in tModLoader\Terraria\UI\UserInterface.cs:line 262 at Terraria.Main.OpenCharacterSelectUI() in tModLoader\Terraria\Main.cs:line 44879 at Terraria.Main.DrawMenu(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 41902 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53270 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52835 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52822 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [21:15:06.723] [Main Thread/ERROR] [Terraria]: System.IO.IOException: The cloud file provider is not running. : 'C:\Users\Admin\OneDrive\Documents\My Games\Terraria\ModLoader\Players\Boot_Head.plr.bak' at System.IO.Strategies.OSFileStreamStrategy.Read(Byte[] buffer, Int32 offset, Int32 count) at System.IO.Stream.CopyTo(Stream destination, Int32 bufferSize) at System.IO.Strategies.BufferedFileStreamStrategy.CopyTo(Stream destination, Int32 bufferSize) at System.IO.FileStream.CopyTo(Stream destination, Int32 bufferSize) at System.IO.Stream.CopyTo(Stream destination) at Terraria.Utilities.FileUtilities.CopyExtended(String source, String destination, Boolean cloud, Boolean overwriteAlways, Boolean overwriteOld) in tModLoader\Terraria\Utilities\FileUtilities.TML.cs:line 28 at Terraria.Utilities.FileUtilities.Copy(String source, String destination, Boolean cloud, Boolean overwrite) in tModLoader\Terraria\Utilities\FileUtilities.cs:line 62 at Terraria.Utilities.FileUtilities.Move(String source, String destination, Boolean cloud, Boolean overwrite, Boolean forceDeleteSourceFile) in tModLoader\Terraria\Utilities\FileUtilities.cs:line 67 at Terraria.Player.GetFileData(String file, Boolean cloudSave) in tModLoader\Terraria\Player.cs:line 45614 at Terraria.GameContent.UI.States.UICharacterSelect.LoadMigratablePlayers() in tModLoader\Terraria\GameContent\UI\States\UICharacterSelect.TML.cs:line 76 at Terraria.GameContent.UI.States.UICharacterSelect.OnActivate() in tModLoader\Terraria\GameContent\UI\States\UICharacterSelect.cs:line 135 at Terraria.UI.UIElement.Activate() in tModLoader\Terraria\UI\UIElement.cs:line 452 at Terraria.UI.UserInterface.SetState(UIState state) in tModLoader\Terraria\UI\UserInterface.cs:line 265 at Terraria.Main.OpenCharacterSelectUI() in tModLoader\Terraria\Main.cs:line 44879 at Terraria.Main.DrawMenu(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 41902 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53270 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52845 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52826 [21:15:06.875] [Main Thread/DEBUG] [tML]: Process.Start (UseShellExecute = False): "explorer.exe" "https://github.com/tModLoader/tModLoader/wiki/Basic-tModLoader-Usage-FAQ#save-data-file-issues" [21:15:06.881] [Main Thread/FATAL] [tML]: Main engine crash SDL Error: Tip: Try installing/enabling OneDrive. Right click your Documents folder and enable "Always save on this device" System.IO.IOException: The cloud file provider is not running. : 'C:\Users\Admin\OneDrive\Documents\My Games\Terraria\ModLoader\Players\Boot_Head.plr.bak' at System.IO.Strategies.OSFileStreamStrategy.Read(Byte[] buffer, Int32 offset, Int32 count) at System.IO.Stream.CopyTo(Stream destination, Int32 bufferSize) at System.IO.Strategies.BufferedFileStreamStrategy.CopyTo(Stream destination, Int32 bufferSize) at System.IO.FileStream.CopyTo(Stream destination, Int32 bufferSize) at System.IO.Stream.CopyTo(Stream destination) at Terraria.Utilities.FileUtilities.CopyExtended(String source, String destination, Boolean cloud, Boolean overwriteAlways, Boolean overwriteOld) in tModLoader\Terraria\Utilities\FileUtilities.TML.cs:line 28 at Terraria.Utilities.FileUtilities.Copy(String source, String destination, Boolean cloud, Boolean overwrite) in tModLoader\Terraria\Utilities\FileUtilities.cs:line 62 at Terraria.Utilities.FileUtilities.Move(String source, String destination, Boolean cloud, Boolean overwrite, Boolean forceDeleteSourceFile) in tModLoader\Terraria\Utilities\FileUtilities.cs:line 67 at Terraria.Player.GetFileData(String file, Boolean cloudSave) in tModLoader\Terraria\Player.cs:line 45614 at Terraria.GameContent.UI.States.UICharacterSelect.LoadMigratablePlayers() in tModLoader\Terraria\GameContent\UI\States\UICharacterSelect.TML.cs:line 76 at Terraria.GameContent.UI.States.UICharacterSelect.OnActivate() in tModLoader\Terraria\GameContent\UI\States\UICharacterSelect.cs:line 135 at Terraria.UI.UIElement.Activate() in tModLoader\Terraria\UI\UIElement.cs:line 452 at Terraria.UI.UserInterface.SetState(UIState state) in tModLoader\Terraria\UI\UserInterface.cs:line 265 at Terraria.Main.OpenCharacterSelectUI() in tModLoader\Terraria\Main.cs:line 44879 at Terraria.Main.DrawMenu(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 41902 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53270 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52845 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52826 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 [21:15:06.887] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: shutdown