(16:50:04) INFO: [Legendary]: Legendary location: C:\Users\Normim\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\legendary (16:50:04) INFO: [Gog]: GOGDL location: C:\Users\Normim\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\gogdl (16:50:04) INFO: [Connection]: Connectivity: check-online (16:50:04) INFO: [Connection]: Pinging external endpoints (16:50:04) INFO: [Backend]: DRM module staus { "neifaoindggfcjicffkgpmnlppeffabd": { "name": "Google Widevine Windows CDM", "status": "new", "version": "1.0.2738.0" }, "oimompecagnajdejgnnjijobebaeigek": { "name": "Widevine Content Decryption Module", "status": "new", "version": "4.10.2710.0" } } (16:50:04) WARNING: [Backend]: Protocol already registered. (16:50:04) INFO: [Connection]: Connectivity: online (16:50:04) ERROR: [Gog]: Unable to syncQueued playtime, userData not present (16:50:04) INFO: [Backend]: VCRuntime is installed (16:50:05) INFO: [Backend]: Loading Screen Ready (16:50:05) INFO: [Frontend]: Refreshing undefined Library (16:50:05) WARNING: [Backend]: refresh not implemented on Sideload Library Manager (16:50:05) INFO: [Legendary]: Refreshing library... (16:50:05) INFO: [Legendary]: Refreshing Epic Games... (16:50:05) INFO: [Legendary]: Game list updated, got 7 games & DLCs (16:50:05) INFO: [Backend]: Frontend Ready (16:50:05) INFO: [Backend]: Checking for new Heroic Updates (16:50:05) WARNING: [Backend]: listUpdateableGames not implemented on Sideload Library Manager (16:50:05) INFO: [Gog]: Found 0 game(s) to update (16:50:05) INFO: [Backend]: Checking for current version changelog (16:50:05) INFO: [Legendary]: Running command: LEGENDARY_CONFIG_PATH=C:\Users\Normim\AppData\Roaming\heroic\legendaryConfig\legendary C:\Users\Normim\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\legendary list --third-party (16:50:05) INFO: [Legendary]: Checking for game updates: LEGENDARY_CONFIG_PATH=C:\Users\Normim\AppData\Roaming\heroic\legendaryConfig\legendary C:\Users\Normim\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\legendary list --third-party (16:50:05) INFO: [Legendary]: Running command: LEGENDARY_CONFIG_PATH=C:\Users\Normim\AppData\Roaming\heroic\legendaryConfig\legendary C:\Users\Normim\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\legendary --version (16:50:05) INFO: [Gog]: Running command: C:\Users\Normim\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\gogdl --auth-config-path C:\Users\Normim\AppData\Roaming\heroic\gog_store\auth.json --version (16:50:05) INFO: [Nile]: Running command: NILE_CONFIG_PATH=C:\Users\Normim\AppData\Roaming\heroic\nile_config C:\Users\Normim\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\nile --version (16:50:06) INFO: [Backend]: System Information: CPU: 16x AMD Ryzen 7 5800H with Radeon Graphics Memory: 16.54 GB (used: 6.06 GB) GPUs: GPU 0: Name: Advanced Micro Devices, Inc. [AMD/ATI] Cezanne [Radeon Vega Series / Radeon Vega Mobile Series] IDs: D=1638 V=1002 SD=16a2 SV=1043 Driver: 31.0.21905.1001 GPU 1: Name: NVIDIA Corporation GA106M [GeForce RTX 3060 Mobile / Max-Q] IDs: D=2520 V=10de SD=16a2 SV=1043 Driver: 546.17 OS: Microsoft Windows 10 IoT Enterprise LTSC 10.0.19044 (win32) The current system is not a Steam Deck We are not running inside a Flatpak container Software Versions: Heroic: 2.10.0 Jewelry Bonney Legendary: 0.20.33 Undue Alarm gogdl: 0.7.3 Nile: 1.0.0 Jonathan Joestar (16:50:06) DEBUG: [Legendary]: Using cached install info (16:50:06) INFO: [DownloadManager]: Fortnite was added to the download queue. (16:50:06) INFO: [Backend]: Preventing machine to sleep (16:50:07) DEBUG: [Legendary]: Using cached install info (16:50:07) INFO: [Legendary]: Updating Fortnite: LEGENDARY_CONFIG_PATH=C:\Users\Normim\AppData\Roaming\heroic\legendaryConfig\legendary C:\Users\Normim\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\legendary update Fortnite -y (16:50:07) DEBUG: [Legendary]: Logging to file "C:\Users\Normim\AppData\Roaming\heroic\GamesConfig\Fortnite.log" (16:50:07) DEBUG: [Legendary]: Update is available for Fortnite: ++Fortnite+Release-27.10-CL-29552510-Windows != ++Fortnite+Release-27.11-CL-29739262-Windows (16:50:07) DEBUG: [Legendary]: Update is available for Fortnite_Studio: ++Fortnite+Release-27.10-CL-29552510-Windows != ++Fortnite+Release-27.11-CL-29739262-Windows (16:50:07) INFO: [Legendary]: Found 2 games to update (16:50:10) INFO: [Backend]: Starting the Download Queue (16:50:10) DEBUG: [Legendary]: Using cached install info (16:50:10) INFO: [Legendary]: Updating Fortnite: LEGENDARY_CONFIG_PATH=C:\Users\Normim\AppData\Roaming\heroic\legendaryConfig\legendary C:\Users\Normim\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\legendary update Fortnite -y (16:50:10) DEBUG: [Legendary]: Logging to file "C:\Users\Normim\AppData\Roaming\heroic\GamesConfig\Fortnite.log" (16:50:46) INFO: [Backend]: Trying to kill legendary (16:50:46) INFO: [Backend]: Killed legendary (16:50:46) INFO: [DownloadManager]: Fortnite removed from download manager. (16:50:46) INFO: [Legendary]: Abort command "LEGENDARY_CONFIG_PATH=C:\Users\Normim\AppData\Roaming\heroic\legendaryConfig\legendary C:\Users\Normim\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\legendary update Fortnite -y" (16:50:46) INFO: [DownloadManager]: Finished Update of Fortnite (16:50:46) INFO: [DownloadManager]: Fortnite added to download manager finished. (16:50:46) INFO: [DownloadManager]: Fortnite removed from download manager. (16:50:46) INFO: [DownloadManager]: Finished Update of Fortnite (16:50:46) INFO: [DownloadManager]: Fortnite added to download manager finished. (16:50:46) INFO: [DownloadManager]: Fortnite removed from download manager. (16:50:46) INFO: [Frontend]: Refreshing undefined Library (16:50:46) WARNING: [Backend]: refresh not implemented on Sideload Library Manager (16:50:46) INFO: [Legendary]: Refreshing library... (16:50:46) INFO: [Legendary]: Refreshing Epic Games... (16:50:46) INFO: [Legendary]: Game list updated, got 7 games & DLCs (16:50:46) INFO: [Backend]: operation interrupted (16:50:46) WARNING: [Backend]: listUpdateableGames not implemented on Sideload Library Manager (16:50:46) INFO: [Gog]: Found 0 game(s) to update (16:50:47) INFO: [Legendary]: Checking for game updates: LEGENDARY_CONFIG_PATH=C:\Users\Normim\AppData\Roaming\heroic\legendaryConfig\legendary C:\Users\Normim\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\legendary list --third-party (16:50:47) INFO: [Legendary]: Running command: LEGENDARY_CONFIG_PATH=C:\Users\Normim\AppData\Roaming\heroic\legendaryConfig\legendary C:\Users\Normim\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\legendary list --third-party (16:50:49) DEBUG: [Legendary]: Update is available for Fortnite: ++Fortnite+Release-27.10-CL-29552510-Windows != ++Fortnite+Release-27.11-CL-29739262-Windows (16:50:49) DEBUG: [Legendary]: Update is available for Fortnite_Studio: ++Fortnite+Release-27.10-CL-29552510-Windows != ++Fortnite+Release-27.11-CL-29739262-Windows (16:50:49) INFO: [Legendary]: Found 2 games to update (16:50:54) INFO: [Backend]: Launching Fortnite (Fortnite) (16:50:54) INFO: [Backend]: Preventing display from sleep (16:50:54) INFO: [Backend]: Preventing machine to sleep (16:50:54) INFO: [Backend]: Stopping Power Saver Blocker (16:50:54) INFO: [Legendary]: Launching Fortnite: HEROIC_APP_NAME=Fortnite HEROIC_APP_RUNNER=legendary HEROIC_APP_SOURCE=epic LEGENDARY_CONFIG_PATH=C:\Users\Normim\AppData\Roaming\heroic\legendaryConfig\legendary C:\Users\Normim\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\legendary launch Fortnite --skip-version-check --language en (16:50:56) INFO: [Backend]: Stopping Display Power Saver Blocker (16:50:56) INFO: [Frontend]: Refreshing legendary Library (16:50:56) INFO: [Legendary]: Refreshing library... (16:50:56) INFO: [Legendary]: Refreshing Epic Games... (16:50:56) INFO: [Legendary]: Game list updated, got 7 games & DLCs (16:50:56) INFO: [Legendary]: Running command: LEGENDARY_CONFIG_PATH=C:\Users\Normim\AppData\Roaming\heroic\legendaryConfig\legendary C:\Users\Normim\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\legendary list --third-party (16:51:48) DEBUG: [Legendary]: Using cached install info (16:51:48) INFO: [DownloadManager]: Fortnite was added to the download queue. (16:51:48) DEBUG: [Legendary]: Using cached install info (16:51:48) INFO: [Legendary]: Updating Fortnite: LEGENDARY_CONFIG_PATH=C:\Users\Normim\AppData\Roaming\heroic\legendaryConfig\legendary C:\Users\Normim\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\legendary update Fortnite -y (16:51:48) DEBUG: [Legendary]: Logging to file "C:\Users\Normim\AppData\Roaming\heroic\GamesConfig\Fortnite.log" (16:54:19) INFO: [ExtraGameInfo]: Using cached ExtraGameInfo data for Fortnite (16:54:19) INFO: [ExtraGameInfo]: Using cached ExtraGameInfo data for Fortnite (16:54:19) DEBUG: [Legendary]: Using cached install info (16:54:19) DEBUG: [Legendary]: Using cached install info (16:54:20) INFO: [Legendary]: Getting Info from Epic API (16:54:24) DEBUG: [Legendary]: Using cached install info (16:55:03) DEBUG: [Legendary]: Using cached install info (16:55:06) DEBUG: [Legendary]: Using cached install info (16:56:23) DEBUG: [Legendary]: Using cached install info