[default] type=Aircraft buffeting_intensity = 0.05 # peak AoA buffeting intensity 0 to disable buffet_aoa = 10 # AoA when buffeting starts stall_aoa = 15 # Stall AoA runway_rumble_intensity = 1.0 # peak runway intensity, 0 to disable gun_vibration_intensity = 0.12 cm_vibration_intensity = 0.12 weapon_release_intensity = 0.12 [P-51D] type=PropellerAircraft buffeting_intensity = 0.0 # implemented by DCS runway_rumble_intensity = 1.0 engine_rumble = True # rumble based on RPM [Ka-50] type=Helicopter #Helicopter default parameters below etl_start_speed = 6 # m/s etl_stop_speed = 22 # m/s etl_effect_intensity = 0.2 # [ 0.0 .. 1.0] etl_shake_frequency = 14 overspeed_shake_start = 70 # m/s overspeed_shake_intensity = 0.2 [MiG-21.*] type=JetAircraft buffet_aoa = 8 stall_aoa = 16 buffeting_intensity = 0.05 [MiG-29.*] type=JetAircraft buffet_aoa = 15 stall_aoa = 20 buffeting_intensity = 0.05 [Su-25.*] type=JetAircraft buffeting_intensity = 0 # Handled by DCS [Mi-8MT] type=Helicopter [UH-1H] type=Helicopter [SA342.*] type=Helicopter [FA-18C_hornet] type=JetAircraft runway_rumble_intensity=5.0 buffeting_intensity = 0.03 buffet_aoa = 14 stall_aoa = 23 [AH-64D_BLK_II] type=Helicopter etl_start_speed = 6 # m/s etl_stop_speed = 22 # m/s etl_effect_intensity = 0.2 # [ 0.0 .. 1.0] etl_shake_frequency = 14 overspeed_shake_start = 70 # m/s overspeed_shake_intensity = 0.2 gun_vibration_intensity = 0.12 cm_vibration_intensity = 0.12 weapon_release_intensity = 0.12 [F-5E.*] type=JetAircraft buffet_aoa = 11 stall_aoa = 13 buffeting_intensity = 0.05 [F-14.*] type=JetAircraft buffet_aoa = 17 stall_aoa = 20 buffeting_intensity = 0 [MiG-19P] type=JetAircraft buffet_aoa = 8 stall_aoa = 22 buffeting_intensity = 0.05 gun_vibration_intensity = 0.2 [AV8BNA] type=JetAircraft buffet_aoa = 10 stall_aoa = 17 buffeting_intensity = 0.05 [P-47D.*] type=PropellerAircraft buffeting_intensity = 0.0 # implemented by DCS runway_rumble_intensity = 1.0 engine_rumble = True # rumble based on RPM [FW-190A8] type=PropellerAircraft buffeting_intensity = 0.0 # implemented by DCS runway_rumble_intensity = 1.0 engine_rumble = True # rumble based on RPM [F-86F Sabre] type=JetAircraft buffet_aoa = 16 stall_aoa = 18 buffeting_intensity = 0.05 [A-10.*] type=JetAircraft buffet_aoa = 20 stall_aoa = 24 buffeting_intensity = 0.05 gun_vibration_intensity = 0.3 [Mirage-F1.*] type=JetAircraft buffet_aoa = 17 stall_aoa = 20 buffeting_intensity = 0 [AJS37] type=JetAircraft buffet_aoa = 17 stall_aoa = 20 buffeting_intensity = 0 [F-16C_50] type=JetAircraft buffet_aoa = 16 stall_aoa = 19 buffeting_intensity = 0.1 gun_vibration_intensity = 0.3