[08:16:54.457] [Main Thread/INFO] [tML]: Save Are Located At: C:\Users\Joshua\OneDrive\Documents\My Games\Terraria\tModLoader [08:16:54.466] [Main Thread/INFO] [tML]: Starting tModLoader client 1.4.3.6+2022.08.54.6|1.4-stable|Stable|3353fdf7d16a69347969c1db25e2c27694e80cc9|5249672725703411194 built 9/13/2022 2:58 PM [08:16:54.467] [Main Thread/INFO] [tML]: Log date: 9/23/2022 [08:16:54.468] [Main Thread/INFO] [tML]: Running on Windows (v10.0.19044.0) X64 NetCore 6.0.9 [08:16:54.468] [Main Thread/INFO] [tML]: Executable: E:\SteamLibrary\steamapps\common\tModLoader\tModLoader.dll [08:16:54.468] [Main Thread/INFO] [tML]: Working Directory: E:\SteamLibrary\steamapps\common\tModLoader [08:16:54.776] [Main Thread/DEBUG] [FNA]: Querying linked library versions... [08:16:54.779] [Main Thread/DEBUG] [FNA]: SDL v2.0.22 [08:16:54.779] [Main Thread/DEBUG] [FNA]: FNA3D v22.7.0 [08:16:54.811] [Main Thread/DEBUG] [FNA]: FAudio v21.10.0 [08:16:55.056] [Main Thread/INFO] [tML]: Distribution Platform: Steam. Detection method: CWD is /steamapps/ [08:16:55.065] [Main Thread/DEBUG] [tML]: Process.Start (UseShellExecute = False): "E:\SteamLibrary\steamapps\common\tModLoader\dotnet\6.0.0\dotnet.exe" tModLoader.dll -terrariasteamclient 1540 [08:16:55.396] [Main Thread/DEBUG] [TerrariaSteamClient]: Recv: init_success [08:16:55.396] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: acknowledged [08:16:55.917] [Main Thread/INFO] [Terraria]: Steam Cloud Quota: 138.8 MB available [08:16:56.044] [Main Thread/INFO] [FNA]: FNA3D Driver: D3D11 [08:16:56.044] [Main Thread/INFO] [FNA]: D3D11 Adapter: NVIDIA GeForce GTX 1070 [08:16:56.056] [Main Thread/INFO] [tML]: Terraria Steam Install Location assumed to be: E:\SteamLibrary\steamapps\common\Terraria [08:16:56.439] [Main Thread/DEBUG] [Terraria]: Device Created, Adapter: Generic PnP Monitor, DisplayMode: {{Width:1920 Height:1080 Format:Color}}, Profile: Reach, Width: 800, Height: 480, Fullscreen: False, Display: \\.\DISPLAY1 [08:16:56.489] [Main Thread/DEBUG] [Terraria]: Device Reset, Adapter: Generic PnP Monitor, DisplayMode: {{Width:1920 Height:1080 Format:Color}}, Profile: Reach, Width: 800 -> 1920, Height: 480 -> 1057, Fullscreen: False, Display: \\.\DISPLAY1 [08:16:57.006] [Main Thread/WARN] [tML]: Silently Caught Exception: System.InvalidOperationException: Engine initialization failed! at Microsoft.Xna.Framework.Audio.AudioEngine..ctor(String settingsFile, TimeSpan lookAheadTime, String rendererId) in D:\a\tModLoader\tModLoader\FNA\src\Audio\AudioEngine.cs:line 181 at Microsoft.Xna.Framework.Audio.AudioEngine..ctor(String settingsFile) in D:\a\tModLoader\tModLoader\FNA\src\Audio\AudioEngine.cs:line 102 at Terraria.Audio.LegacyAudioSystem..ctor() in tModLoader\Terraria\Audio\LegacyAudioSystem.cs:line 106 at Terraria.Main.LoadContent() in tModLoader\Terraria\Main.cs:line 8629 at Terraria.Main.Initialize() in tModLoader\Terraria\Main.cs:line 5188 at Microsoft.Xna.Framework.Game.DoInitialize() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 779 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 411 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 231 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 192 at MonoLaunch.<>c__DisplayClass1_0.
b__0() in tModLoader\Terraria\MonoLaunch.cs:line 56 at System.Threading.Thread.StartCallback() [08:16:57.028] [Main Thread/FATAL] [tML]: Main engine crash Tip: This is likely a mod's fault. Disable mods one by one and check if the issue persists System.InvalidOperationException: Engine initialization failed! at Microsoft.Xna.Framework.Audio.AudioEngine..ctor(String settingsFile, TimeSpan lookAheadTime, String rendererId) in D:\a\tModLoader\tModLoader\FNA\src\Audio\AudioEngine.cs:line 181 at Microsoft.Xna.Framework.Audio.AudioEngine..ctor(String settingsFile) in D:\a\tModLoader\tModLoader\FNA\src\Audio\AudioEngine.cs:line 102 at Terraria.Audio.LegacyAudioSystem..ctor() in tModLoader\Terraria\Audio\LegacyAudioSystem.cs:line 106 at Terraria.Main.LoadContent() in tModLoader\Terraria\Main.cs:line 8629 at Terraria.Main.Initialize() in tModLoader\Terraria\Main.cs:line 5188 at Microsoft.Xna.Framework.Game.DoInitialize() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 779 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 411 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 231 [08:16:57.029] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: shutdown