Setting breakpad minidump AppID = 105600 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198302629066 [API loaded no] Setting breakpad minidump AppID = 1281930 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198302629066 [API loaded no] Fatal error. System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. Repeat 2 times: -------------------------------- at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_AddDisposeEffect(IntPtr, IntPtr) -------------------------------- at Microsoft.Xna.Framework.Graphics.FNA3D.FNA3D_AddDisposeEffect(IntPtr, IntPtr) at Microsoft.Xna.Framework.Graphics.Effect.Dispose(Boolean) at Microsoft.Xna.Framework.Graphics.GraphicsResource.Dispose() at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Dispose(Boolean) at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Dispose() at Microsoft.Xna.Framework.GraphicsDeviceManager.Dispose(Boolean) at Microsoft.Xna.Framework.GraphicsDeviceManager.System.IDisposable.Dispose() at Microsoft.Xna.Framework.Game.Dispose(Boolean) at Microsoft.Xna.Framework.Game.Dispose() at Terraria.Program.LaunchGame_(Boolean) at Terraria.Program.LaunchGame(System.String[], Boolean) at MonoLaunch+<>c__DisplayClass1_0.
b__0() at System.Threading.Thread.StartCallback()